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The Ruins

The Ruins Open

In a forest is a tiny nation with three towns. Near them are ruins from a lost era. The nation seems to be beautiful and advanced compared to other nations, but something is terribly wrong and there is a mystery why the people carry gems with them.

Owner: Aniihya
Game Masters: Aniihya
Tags: crystals. forests, eerie, inhuman, nation, scary (Add Tags »)
Requires Approval: Yes

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Introduction

In a forest between three empires lies a tiny nation called Crystalland. All over the tiny nation are ruins from a lost era like a rusty monorail track, the foundation of a large building and small metal objects. The three large empires around it have just invented steam technology about 30 years ago and often fight against each other with gigantic flying ships and steam powered tanks. The tiny nation for example remains neutral and has advanced technology powered by glowing crystals. The presence of the advanced technology in Crystalland is rare but is somehow present. The citizens of Crystalland carry strange crystals on them, either on a bracelet, a necklace, a collar or choker or stuck to their foreheads. No one from outside of Crystalland know their purpose. The crystal can transform the citizens to partially organic robots/cyborgs at will and can restore their bodies back to their original human form. Whoever is attracted by Crystalland and decide to stay for a night, they do not return but wake up brainwashed to thinking they are residents of the nation. They then have their own crystal in a pocket or on a piece of jewelry. Sometimes memories come back and the prisoner of Crystalland wake up to a nightmare that is only very hard to escape. Now a search team has been set out to find out about the disappearance of a diplomat and a couple travellers. The search team needs to find out the truth, rescue the missing people and eliminate or escape the overly nice citizens of Crystalland.

Crystalland: Crystalland is a tiny nation in a with three small towns and a couple villages. The towns are Rainbow Fields, Green Fortress and Lighttown. The power for the nation comes from the small crystal power plant in Rainbow Fields and the crystal for it are mined from the small mine near the power plant. The towns are litten at night by blue lamps. North of Green Fortress is the ancient and rusty monorail track from over 1000 years ago. The town of Lighttown is known for its large shopping area and recreational possibilities throughout the nation. Crystalland is bordered to the north by Rumia, to the west and southwest by Bluetand and to the east and southeast by Konos. A train runs in Crystalland from town to town, needing 45 minutes for the whole trip.

Character sheet:

Name
Age
Gender
Appearance
Clothing
Occupation (Yes you can have a maid cafe in Lighttown, if anyone asks)
Weapon (No automatic weapons)
Abilities (Outsiders cant do anything special)
Alignment (Good, Neutral or Evil)
Personality
Background

Rules

No godmodding or powerplaying
No one-liners

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Character Portrait: Alis Konvedian Alis is a citizen originally from Crystalland.
Character Portrait: Xander Coltman "This place is nice i think i'll stay the night."

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These poor, unfortunate souls were once a part of this great world, but have been abandoned. Why don't you consider viewing their profiles and making a decision on whether or not you can roleplay them accurately?


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Activity


The Ruins: Out Of Character (OOC)

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  • The Ruins
    by Aniihya on Fri Nov 05, 2010 10:44 am
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    Last post by Aniihya
    on Fri Nov 05, 2010 10:44 am

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[OOC] The Ruins

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