We Are The Last Ones

We Are The Last Ones Open

Based on the concept of the action movie Push] The battle between the superhumans is closing in. What is the end going to be like?

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Owner: thech
Game Masters: thech
Tags: battle, superhuman, war (Add Tags »)
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Introduction

The superhumans live among the humans silently. 3 decades ago, these people with abilities were continuously traced and captured by shady government organizations set out to find them and experiment on them. After a while, the superhumans decided to stop running and defend themselves, wiping out all the organizations, creating a threat of attack towards these governments.

A few years passed and each race started isolating from each other. Each kind stayed with their own, and after a while, a silent war brewed. All the races prepared to fight for the throne of best race of superhuman. That leads us to today; 16 September 2045.

After a vision of the extinction of the whole superhuman species, a peaceful Watcher confided with a powerful Wiper. The Watcher told the Wiper:On the 16th of September of the year 2045, the second last Wiper will fall, officially leaving only one person from each race. On that day, the Wiper stood, watching over London and wiped out every memory of the war between the races. Just as she was sealing the disposed memories taken from the rest of the superhumans left, she fell to her knees and died from her old age.

With those last few seconds unfinished, the remaining superhumans find themselves with a lingering memory of the war, disguised as doubt, leaving them clueless but without trust towards the other superhumans.


1Bleeders
Bleeders have the ability to emit high-pitched sonic vibrations that cause ruptures in a target's blood vessels. While using this ability, their pupils turn into vertical slits, like a snake's, because of synthetic materials implanted in them to protect the blood vessels from the effects of their own ability. They are also sometimes known as Screechers or Screamers.

2Movers
Movers are powerful telekinetics who are trained to identify the specific atomic frequency of a given material and alter the gravitational field around it, usually causing the nearby air to appear warped. This allows them to move both animate and inanimate objects. Advanced Movers can work at the molecular level, creating protective force fields in the air around them or to reinforce punches and other strikes to make them stronger.

3Pushers
Pushers have the ability to implant memories, thoughts and emotions into the minds of other people in order to manipulate them. The skill level of the Pusher determines how many people the Pusher is able to control at one time, and how vivid the implanted memories are. A powerful Pusher can push a large group of people at the same time, basically creating a personal army. A Pusher is able to make a person do anything the Pusher desires, even commit suicide.

4Shadows
Shadows are trained to block the vision of other clairvoyants such as Sniffs, making any subject within their target radius appear "dark". Experience will enhance the size of the area they can shadow and the intensity of their shielding effect. Shadows need to be awake to manifest their ability, so it is common for a detail of two Shadows to operate in shifts while protecting a person or object for extended periods. Most Shadows are effective only against Sniffs, but some extremely powerful Shadows are able to block even Watchers.

5Shifters
Shifters can temporarily alter the appearance of an object by manipulating the patterns of light interacting with it. Once the illusion is established, it remains with the object for a short period of time. For example, a Shifter could touch a one dollar bill and alter it to appear as a one hundred dollar bill until the effect expires. The object shifted must have roughly the same dimensions as the object it is shifted into. The length of time that the effect will last is based on the Shifter's experience and ability.

6Sniffs
Sniffs are highly developed psychometrics who can track the location of people or objects over varying distances. Like bloodhounds, their ability is increased if they have tactile access to an object that has been in direct contact with the subject. Sniffs receive information in the form of images, which is why identifiable landmarks help increase their effectiveness.

7Stitches
Stitches are psychic surgeons trained to quickly reconstruct cells to their previous or healthy state. Using only their hands, they can heal and even "unheal" whatever they have done. For more detailed work, Stitches use a silver based cream on their hands which acts as a conductor for their ability.

8Watchers
Watchers have the ability to foresee the future to varying degrees. As knowledge of the future invariably causes that future to change, Watchers' visions of the future in their direct sphere of influence are subject to frequent shifting.

9Wipers
Wipers are skilled at either temporarily or permanently erasing memory, an invaluable asset in espionage. Experience will dictate the accuracy of their wipes, though there is always the danger that they will eliminate a desired memory.




So basically, these 9 people have gotten their minds erased. They know about their powers but because of the Wiper, they believe that they are 'one of a kind'. When they meet the other superhumans, they become confused and doubts the other person. Because of the small memory that was not completely erased, they will instantly dislike the others.

That's when this guy, Arnold Hayden, pops up. He used to be in the London Division when he was just 20 and he is aware that there are still 1 of each race left. Arnold has had 3 decades to moan over how much a chance he lost at experimenting and hunting down these superhumans. 30 years and he's a rich man who sets up his own 'Division' that starts hunting for the rest of what is left.


((8 spots open, 9 races to pick from. One each))

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We Are The Last Ones: Out Of Character (OOC)

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Most recent OOC posts in We Are The Last Ones

Re: [OOC] We Are The Last Ones

I'll get him/her to you soon as I get a jist of exactly how much I need to put into her/his profile.


Re: [OOC] We Are The Last Ones

Sorry it is taking so long, I will get her in to you as soon as I get my hands on a computer. (:



Re: [OOC] We Are The Last Ones

Alright, got it. 3 spots, Stitch, Bleeder, and Pusher. :)


Re: [OOC] We Are The Last Ones

I would like to reserve a female pusher. (:


Re: [OOC] We Are The Last Ones

If I can may I reserve the bleeder?



Re: [OOC] We Are The Last Ones

looks like a cool rp, i might join


Re: [OOC] We Are The Last Ones

Nevermind, sorry I said anything.


Re: [OOC] We Are The Last Ones

I'd like to reserve the Mover spot


[OOC] We Are The Last Ones

The superhumans live among the humans silently. 3 decades ago, these people with abilities were continuously traced and captured by shady government organizations set out to find them and experiment on them. After a while, the superhumans decided to stop running and defend themselves, wiping out all the organizations, creating a threat of attack towards these governments.

A few years passed and each race started isolating from each other. Each kind stayed with their own, and after a while, a silent war brewed. All the races prepared to fight for the throne of best race of superhuman. That leads us to today; 16 September 2045.

After a vision of the extinction of the whole superhuman species, a peaceful Watcher confided with a powerful Wiper. The Watcher told the Wiper:On the 16th of September of the year 2045, the second last Wiper will fall, officially leaving only one person from each race. On that day, the Wiper stood, watching over London and wiped out every memory of the war between the races. Just as she was sealing the disposed memories taken from the rest of the superhumans left, she fell to her knees and died from her old age.

With those last few seconds unfinished, the remaining superhumans find themselves with a lingering memory of the war, disguised as doubt, leaving them clueless but without trust towards the other superhumans.


1Bleeders
Bleeders have the ability to emit high-pitched sonic vibrations that cause ruptures in a target's blood vessels. While using this ability, their pupils turn into vertical slits, like a snake's, because of synthetic materials implanted in them to protect the blood vessels from the effects of their own ability. They are also sometimes known as Screechers or Screamers.

2Movers
Movers are powerful telekinetics who are trained to identify the specific atomic frequency of a given material and alter the gravitational field around it, usually causing the nearby air to appear warped. This allows them to move both animate and inanimate objects. Advanced Movers can work at the molecular level, creating protective force fields in the air around them or to reinforce punches and other strikes to make them stronger.

3Pushers
Pushers have the ability to implant memories, thoughts and emotions into the minds of other people in order to manipulate them. The skill level of the Pusher determines how many people the Pusher is able to control at one time, and how vivid the implanted memories are. A powerful Pusher can push a large group of people at the same time, basically creating a personal army. A Pusher is able to make a person do anything the Pusher desires, even commit suicide.

4Shadows
Shadows are trained to block the vision of other clairvoyants such as Sniffs, making any subject within their target radius appear "dark". Experience will enhance the size of the area they can shadow and the intensity of their shielding effect. Shadows need to be awake to manifest their ability, so it is common for a detail of two Shadows to operate in shifts while protecting a person or object for extended periods. Most Shadows are effective only against Sniffs, but some extremely powerful Shadows are able to block even Watchers.

5Shifters
Shifters can temporarily alter the appearance of an object by manipulating the patterns of light interacting with it. Once the illusion is established, it remains with the object for a short period of time. For example, a Shifter could touch a one dollar bill and alter it to appear as a one hundred dollar bill until the effect expires. The object shifted must have roughly the same dimensions as the object it is shifted into. The length of time that the effect will last is based on the Shifter's experience and ability.

6Sniffs
Sniffs are highly developed psychometrics who can track the location of people or objects over varying distances. Like bloodhounds, their ability is increased if they have tactile access to an object that has been in direct contact with the subject. Sniffs receive information in the form of images, which is why identifiable landmarks help increase their effectiveness.

7Stitches
Stitches are psychic surgeons trained to quickly reconstruct cells to their previous or healthy state. Using only their hands, they can heal and even "unheal" whatever they have done. For more detailed work, Stitches use a silver based cream on their hands which acts as a conductor for their ability.

8Watchers
Watchers have the ability to foresee the future to varying degrees. As knowledge of the future invariably causes that future to change, Watchers' visions of the future in their direct sphere of influence are subject to frequent shifting.

9Wipers
Wipers are skilled at either temporarily or permanently erasing memory, an invaluable asset in espionage. Experience will dictate the accuracy of their wipes, though there is always the danger that they will eliminate a desired memory.




So basically, these 9 people have gotten their minds erased. They know about their powers but because of the Wiper, they believe that they are 'one of a kind'. When they meet the other superhumans, they become confused and doubts the other person. Because of the small memory that was not completely erased, they will instantly dislike the others.

That's when this guy, Arnold Hayden, pops up. He used to be in the London Division when he was just 20 and he is aware that there are still 1 of each race left. Arnold has had 3 decades to moan over how much a chance he lost at experimenting and hunting down these superhumans. 30 years and he's a rich man who sets up his own 'Division' that starts hunting for the rest of what is left.


((8 spots open, 9 races to pick from. One each))