'Damn it! Stop crying! Listen, if could offer me as much as Sanctum this wouldn't be necessary... so just shut up! Damn!'
Appearance
Hair:Black
Eyes:Green
Build:Muscular, athletic.
Skin Tone:Caucasian
Height:6ft 2'
Weight:183 lbs
Voice:Rough
Handed:Right
Body Markings:None
Scar Tissue:Scars from serum injections.
Name
Richard Dentrigg
Nickname
Rich
Alias
Species
Human
Race
Celestine
Nationality
American
Visual Age
33
Factual Age
37
Gender
Male
Sexual Orientation
Heterosexual
Body Modifications
GEV-03 (Modified)
Class
Super Celestine
Personality Description
Egotistical and ambitious, not to mention dangerous and impatient. Many words can describe Richard, but to fully understand him he has to be seen. Almost like a machine he drives himself onwards at an accelerated pace, obliterating obstacles in order to achieve his goals. This makes him a force to be reckoned with... and easily manipulated. Richard will murder without a second thought, and won't bring things such as pride or dignity into the picture if the job will satisfy his needs. This means that his loyalty lies with whoever provides means, though the relationship never becomes more than the highest level of professional acting that Richard can surface.
To be in the presence of Richard is to see a jittery man, constantly in motion, prone to shouting randomly. Mood swings are common in his unstable mind that is slowly falling apart. With each passing day Richard grows more desperate. His desperation rises hand in hand with his temper, making him a rather intimidating, plus difficult, person to deal with. Most of the time logical reasoning won't work. To best imagine Richard you have to envision an extremely addicted junkie, unable to resist his temptations and driven to the brink of insanity because of it.
Quirks
Richard is prone to suddenly breaking out into sweating sessions and violent mood swings. Only when having satisfied his serum addiction does the old Richard surface, including feelings of guilt and remorse, but a calm rarely seen in him, also.
FearsLosing his mind completely and becoming a serum hunting husk. He also fears being unable to access the serum itself.
Goal
To satisfy his serum addiction, one way or another.
Likes
Being in chaotic situations and other distractions that take his mind off his needs.
Herculean Serum and power acquisition.
Striking fear into others.
Dislikes
The quiet and being alone.
Being called crazy.
Strengths
Richard draws his strength from his broad array of powerful Celestine powers and past as an athletic, acrobatic messenger. His unlimited drive is also an influential factor.
Weaknesses
Though Richard works for the government his loyalty is wafer thin. He can barely go more than a few days without needing to satisfy his desire to drain power.
[Perfect] - [Excellent] - [Good] - [Above Average] - [Average] - [Below Average] - [Poor] - [Very Poor]
Clothing/Armor
No protection. Anything aside from necessary clothing hinders his speed and only provides problems. Besides... what are bullets and lasers to an experienced Celestine... right?
Combat Prowess
[Poor] Firearms. Richard has never felt the need to fire a gun. Before, he would never allow himself to be caught in a firefight. Now, he defeats weapons with powers. He knows how to pull a trigger, and that is about the limit of his skill with guns.
[Above Average] Close Quarter Combat. In a fistfight Richard is competent to say the least. His build helps, as does augmented strength. No trained skill has made him a decent fighter, but if he lands a punch you better know how to take it.
Abilities
Elemental Manipulation
[Good] Electrical
[Above Average] Thermal (Cold)
[Excellent] Geological
Molecular Manipulation
[Perfect] Propulsive.
[Excellent] Regeneration
Psychic Manipulation
[Good] Teleportation
[Good] Telekinesis
[Perfect] Precognotive (It has become more of another sense than anything else. Instead of having large visions he constantly sees an unidentified period of time ahead).
Superhuman Feats
[Above Average] Enhanced Strength
Forbidden Methods
[Perfect] Pain Synthesizer
[Good] Intangibility
Other
[Perfect] Celestine Drain. Because of his Herculean modification Richard can steal the abilities of others permanently in little time at all. Unfortunately, once the draining begins he finds it incredibly difficult to stop. Though this unique form of thievery is not deadly, it wipes away the memories and personality of those affected, leaving nothing more than a soulless husk behind... perfect for The Program to take advantage of. These memories and traits are not transferred to Richard however, and it is presumed that they simply vanish.
As can be seen, Richard possesses a volatile arsenal of Celestine abilities, that are only growing. Thanks tot he modified formula that altered him, abilities acquired are of a decent level, though like his mind are often unstable until he brings them under his control.
Skills
[Excellent] Parkour. Richard is an incredible free runner, only made better by some of his Celestine perks.
[Below Average] Hacking. Only because of his past is Richard able to hack, though he never trained at all and only knows the few things he managed to pick up along the way.
[Good]-[Excellent] Stealth. Richard is capable of being very quiet when he really needs to be, and subtle. If he can keep himself under control he becomes an impressive thief and lockpicker. Even whilst unstable he is better than many.
Weapons
None except his own Celestine capabilities.
Name:
Type:
Ammo:
Information:
Equipment
His clothing.
Lockpicks.
Herculean Serum (Though it doesn't match reaving power from another, it can quieten the screaming in his head temporarily).
Tag (It contains his true identity, but has been rewritten to wipe his slate clean. According to the info available he has a boring office job with a company that in reality doesn't exist).
Accessories
Memorabilia
Richard carries a single object to help him remember each person he drains. So far they are thirteen, and each corresponds with one of his stolen powers.
Electrical Manipulation – A silver ring with a woman's name engraved: Marie.
Thermal (Cold) Manipulation – A family photo depicting a Christmas meal.
Geological Manipulation – An identity tag belonging to a Jeremy Krammer.
Propulsion – A shoelace.
Regeneration – A used syringe.
Teleportation – An unused, rusty door key.
Telekinesis – A blood stained bullet.
Precognitive – A cracked, make up mirror.
Enhanced Strength – A plastic feather.
Pain Synthesis – What remains of a rusty Swiss army knife with a the word pain cut into the wooden handle.
Intangibility – A red invisible ink pen.
HISTORY