Shadows Over Ombreton (Accepting Characters)

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Shadows Over Ombreton (Accepting Characters) ( )

Postby Nevrmore on Sun Mar 29, 2009 10:05 pm

Setting

Ombreton was a dank, gloomy, but peaceful port town on the coasts of Massachussetts. Quiet and unassuming, its small population of 700 enjoy a mostly isolated life, a day-to-day life where everybody knows your name and face. The murky sea waters from the docks constantly pulls in a dark, grey fog that perpetually surrounds the town, clouding out the sun, making the sky above the port ostensibly night. Travelers to the town - rare though they may be, as there is very little of value in Ombreton, unless you're a fan of maiden ship voyages - note that the citizens seem slightly...off, with some seeming downright hostile. The secludedness of their location, the lack of available attractions or resources, and the scarce hospitality of the people have meant that Ombreton has remained relatively disconnected from the world, with no newcomers for a very long time.

Until now.

A coven of vampires (that is, you) have scouted Ombreton as the perfect place to move to and operate from. The sea-haze among the town almost completely blocks out the bastard sun, allowing you to move around freely in the day time. The location and isolation of the town means that if a few people go missing here or there, no one will hear of it for many, many miles. It seems like a Godsend. However, there may be a few unique obstacles to face for anyone who wish to dig their claws into this unassuming port town...

Information

Shadows Over Ombreton is a joint effort between me and my friend, Woland. Together, we'll play the roles of the townspeople, with a select few of them being important enough to give names to. You, the players, will be controlling the vampires who decide to make Ombreton their base of operation. It'll be up to you guys to form together and try to take over the town, and it'll be up to Woland and I to deliver bits and pieces of the town's inner workings.

If anyone is interested in playing, but doesn't necessarily want to be a vampire, PM me and we'll work out the details.

Right now, we are reviewing and accepting character sheets for the RP. We want about 12 vamps, but a little less or a little more is fine.

Here's the character sheet template:

Full Name:
Age:
Sex:
Height (in feet):
Weight (in pounds):
Blood Type:
Eye Color:
Hair Color:
Hair Style:
Complexion:
Physical Appearance:
Clothing:
Emotional Disposition:
Mental Acuity:
Pet Peeves:
Commemorative Quote:
Pain Threshold:
Outstanding Abilities:
Weaknesses:
Life Experience:
Biography:
Defining Moment:
Other:

Here's an example, using the character I'll probably be maining with, Sergeant Krupke

Full Name: Sergeant Clyde Alvin Krupke
Age: 53
Sex: Male
Height: 5'8
Weight: 234
Blood Type: A-
Eye Color: Dark Brown
Hair Color: Greying
Hair Style: Thinning, almost bald
Complexion: Pale
Physical Appearance: A slouching, fat, but nonetheless intimidating police sergeant. His officer's uniform seems to barely fit over his rotund figure, the buttons straining at the fabric, desperate to break free. His permanent scowl is framed by prominent jowls, and capped by tiny, inset brown eyes. His sausage-like fingers are always moving, ready to grab at his nightstick or M19 at a moment's notice. He always wears his peak-cap to hide his baldness
Clothing: A stretched-out, dark blue policeman's uniform, emblazoned with a shining gold star announcing him as the Sergeant. Underneath his uniform, clearly visible thanks to the stretced out buttons, he wears a grey undershirt. Underneath that, his white chest hairs peak out from the V-neck. Despite their strained attributes, he keeps his uniform in perfect condition, his shirt and pants spot free, his badge shining gold, his shoes japanned until you can see your reflection in them.
Emotional Disposition: Paranoid and bitter, especially towards newcomers. He doesn't respect anyone and rules primarily through fear.
Mental Acuity: Despite all outward appearances of an oaf, Krupke is actually quite sharp. He's one to be on your toes around.
Pet Peeves: Tourists, getting his clothes dirty, working, and Kevin Bacon
Commemorative Quote: "Rot! You can all rot!"
Pain Threshold: Relatively high, considering his age. As an officer, he has learned to take quite a beating before giving up.
Outstanding Abilities: The ability to see the worst side of everyone, to always link anybody to any sort of problem, and to eat a hoagie in under three bites.
Weaknesses: His extraordinary paranoia
Life Experience: Even in the small, secluded town of Ombreton, Sergeant Krupke's seen it all. He's had enough experience to become disillusioned to almost anything. Almost.
Biography: Born and raised as a citizen of Ombreton, Krupke was inundated at a young age with the town's wariness of travelers and outside influence. Due to his considerable size, even as a child, he took on the role of a bully at school, learning to revel in the feeling of power. It was only logical that, when it came time to choose a career, he would choose one that gave him an inordinate amount of domination over everyone else. His brutal but efficient methods quickly gave him rise through the ranks, until he reached the coveted role of Sergeant. He uses his power and infamy to keep the town under lock and key, and quickly drives any tourists or newcomers away with his overbearing nature.
Defining Moment: The first time he ever killed a man - a criminal fleeing from the scene of a robbery, the store in question being Krupke's favorite sandwich shoppe. Filled with righteous rage, the 200+ pound officer caught up with the criminal and tackled him to the sidewalk, mercilessly beating him to death. He would have been disbarred if it had not been for the fact that the perp also happened to be a dangerous mass murderer who had fled from the nearby town of Hermon to seek refuge. Krupke was awarded several honors for capturing the criminal, and his place in the legal ranks of Ombreton and, indeed, all of Massachussetts, had been solidified.
Other: Krupke names every pet he ever owns, no matter what its species, "Lullabelle." Nobody is sure why.
And when you lose control, you'll reap the harvest you have sown
And as the fear grows, the bad blood slows and turns to stone
And it's too late to lose the weight you used to need to throw around
So have a good drown as you go down, all alone,
Dragged down by the stone.
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Nevrmore
Member for 4 years



Full Name: Craven
Age: 18 ( in Vampire years)
Sex: Male
Height (in feet): 6'3
Weight (in pounds): 190llbs
Blood Type: unknown
Eye Color: Red
Hair Color: Jet Black
Hair Style: Spiked and long
Complexion: Peanut Butter
Physical Appearance: He's rather toned but not over buffed.
Clothing: Leather Jacket, black Gloves and Black loose jeans and Combat boots
Emotional Disposition: Cold and Queit but acutally kind
Mental Acuity: Brillant but Sometimes Let's his feelings cloud his judgement
Pet Peeves: Idiots
Commemorative Quote: "I don't suffer from insantiy, I really enjoy it"
Pain Threshold: He feels it but usually heals from it
Outstanding Abilities: Agile, Flight, Transforms in to a Raven, Acclerating Healing, Expert Fighter
Weaknesses: Blood Lust
Life Experience: Craven was a young Vampire When He met a human girl, He fell for her, but wasn't allowed to be around humans unless they were food, He stayed with this girl for sometime until someone of his clan found out and killed her. He attacked and killed that vampire and ever since he stayed away from his clan and found himself surrounded by humans but doesn't befriend them. He swore to protect humans of this particular place.
Biography:Same as above
Defining Moment: Same as above
Other: Can Draw Very Well.
Current Rp's on this site
~~~~~~~~~~
Forever Island -A'Lana Wilson
School for the Gifted-Kali Carter
The Fabled War- Kan'Rah Night
User avatar
MaliceInWonderland
Member for 4 years


Full Name: Diamond (Dia) Claire Crystal
Age: 17
Sex: Female
Height (in feet): 5
Weight (in pounds):110
Blood Type: AB+
Eye Color: Jet black
Hair Color: Jet black
Hair Style: straight and long (reaches my weights) usually tied in pigtails. Bang length covers her right eye and half of her face.
Complexion: as pale as a porcelain doll
Physical Appearance: Skinny and small she has all the right curves needed for a woman.
Clothing: Black short off shoulder dress with long sleeves, Black leather boots (no heels), and long black stockings
Emotional Disposition: Quiet, short tempered but very emotional and compassionate.
Mental Acuity: Outstanding usually makes an unbeatable plan, she’s bad when it comes to deciding important things
Pet Peeves: Making choices, pressure and most humans
Commemorative Quote: “Don’t pressure me to do the wrong thing...”
Pain Threshold: feels extremely more than a regular vampire.
Outstanding Abilities: high combat skills in both weaponry and hand to hand
Weaknesses: her phobias
Life Experience: She was tested by human scientist; they made her undergo painful tests that tortured her.
Biography: After being transformed into a vampire her master (the one who changed her into a vampire) trained her to be a lethal weapon. Failing to convince her master that she’s powerful enough, he abandoned her and left her in a human village where scientist from the village took her and tested on her to research the weakness and strengths of a vampire. A year of being tested on proved to hell for Dia and she snapped; breaking the glass tube she was kept in and feed on every human being in the lab leaving no survivors. She has difficulty completely trusting other vampires.
Defining Moment: while being tested, they tried not letting her feed for almost an entire year. She was also kept in a tube filled with liquid that electrocutes her when she become thirsty.
Other: She has a way manipulating to get what she wants especially male humans
She has a phobia with water and lightning
Last edited by ICryForAFamily on Mon Mar 30, 2009 9:56 pm, edited 3 times in total.
Soki: but what did my face do to you before?
ICry: Lol what? "but whats on my face? Whore?"
Soki: No, that''s not what I said -Lhfao-


-ICryForAFamily & Soki 11/12/10
User avatar
ICryForAFamily
Member for 3 years


Full Name: James William Chester
Age: 32
Sex: Male
Height: 5'11"
Weight: 170 lbs
Blood Type: B+
Eye Color: Slate blue
Hair Color: Dark Brown
Hair Style: Short, messy
Complexion: Pale
Physical Appearance: No bulging muscles or rolls upon rolls of fat he appears to be in good physical shape. His never changing face, unless angry is home to both of his gazing eyes. His lack of fat and muscle can be contributed to his fast metabolism and lack of fattening foods. The messy hair atop his head falls about, the unruly tips grazing his eyebrows.
Clothing: In an attempt to blend in with the masses rather then maintain a mysterious look he wears what most humans do. Dark blue jeans worn only if they are free of rips and tears. A black leather belt with a polished metal buckle. Engraved designs are hard to distinguish but show a creature looming over a human. Wearing a common work shirt to cover his upper body it is never tucked in.
Emotional Disposition: Uncaring and ruthless. His anger is kept at bay, but when it floods over the walls he lashes out at any and everyone.
Mental Acuity: His intelligence is a little more developed then the most. He however fails to attain the status of genius.
Pet Peeves: Stupidity, bright lights and the police.
Commemorative Quote: (I don`t think I`ll have one)
Pain Threshold: Above average. He can take a few hits and go along. A bullet is a different story.
Outstanding Abilities: Stalking, Agile and very keen eyesight.
Weaknesses: He is a slave to his thirst for blood.
Life Experience: In the third of a century that he's lived James hasn't experienced as much as he could of, falling victim to his thirst too often to fully enjoy life.
Biography: Born into a proud family James was raised knowing etiquette, manners and his duty as a vampire. Most of which he abandoned to satisfy his own goals. His parents were disappointed he hadn't retained the noble appearance, but were ecstatic that he hadn't become like some of the other vampires and taking a liking to humans. He and his sister, two years younger, were spoiled. If they wanted it, they nearly always got it. Reaching adulthood James inherited the family fortune and power. His sister followed track attaining a hatred for humans nearly as cruel as her brothers.
Defining Moment: The most important and defining moment in this vampires life was the first time he fed upon a human. Only 12 years old he'd stolen around a woman's house, waiting prone ready for her to leave. Catching her by surprise at an intersection he drained her of her strength and blood before throwing her into traffic. Fleeing the seen he waited for it to be announced on the news and for an investigation to begin. It however went unreported.
Other: Prefers to feed upon women as he will in most cases lay them beforehand or afterwards. Whether they agreed or not is another matter.
Last edited by VeniVidiVici on Mon Mar 30, 2009 6:46 pm, edited 2 times in total.
VeniVidiVici
Member for 4 years


Re: Shadows Over Ombreton (Accepting Characters) ( )

Postby Nevrmore on Mon Mar 30, 2009 6:09 pm

Okay, I think I should clarify a few things for you guys.

First, there's no such thing as "Vampire years." One vampire year translates to one human year, because vampires have the same lifespan as humans do, possibly even a little bit worse thanks to the virtue that their bodies are decaying at a quicker rate than a human's. So being 18 in "vampire years" means you're just 18. Vampires are not pets.

Second, vampires aren't supposed to be superheroes. "Speed manipulative," whatever that is supposed to be, shouldn't be something a vampire can do because no one has ever stated that as a vampiric ability, ever. We want the vampires in our game to be significantly more realistic than in other ones. The entire point of the campaign is that they are taking over a port town because the town's qualities pretty much do away with all of a vampire's most significant handicaps, but we want the vampires to be handicapped. Humans + immortal ubermenschs doesn't make for a very compelling game.

Let's move onto individual character sheets...

MaliceInWonderland, there are a few things I'd like to comment on. First of all, your character, Craven (who you did not provide a last name for, even though I specified that I wanted a full name) is six foot three inches tall, yet weighs 190 pounds. That would literally make him a stick. Most people that height are nearing a weight upwards of three hundred. Craven would be dangeorusly thin here, he would definitely not be able to pull of "toned, but not overly buff." If you want to keep him at that height and weight, fine, but he is not in a good physical condition, and I'm going to remind you in play about how his slimness should be affecting his abilities. Second, you should be aware that if he has killed his friends and run to Ombreton on his own, he's pretty much going to be completely alone. The coven of vampires won't want him and the prejudiced town people won't want him, either. You'll be playing with both factions against you.

ICryForAFamily, your biography is extremely vague. Scientific experiments? Why? What for? What kind of experiments? How did she escape? Who is this master? Is he important to the story? Also, you imply that thanks to the experiments, Diamond was broken to some extent, but then you say that she is crafty and good at manipulating people. Those two thoughts are pretty incongruous, so you're going to have to stay consistent throughout.

VeniVidiVici, the only thing I have to say is that I think you're trying to be a little too overdescriptive, which is hampering your narration. Other than that, I don't have any specific critiques against your character sheet.
User avatar
Nevrmore
Member for 4 years


Nevrmore wrote:six foot three inches tall, yet weighs 190 pounds. That would literally make him a stick. Most people that height are nearing a weight upwards of three hundred.


Not true. I'm 6'2" and weigh nearly 180 pounds. I'm not a stick although I can't truly be considered fat either. Just wanted to point that out.

Oh, and I edited my post a little bit.
VeniVidiVici
Member for 4 years


Nevrmore wrote:Okay, I think I should clarify a few things for you guys.

ICryForAFamily, your biography is extremely vague. Scientific experiments? Why? What for? What kind of experiments? How did she escape? Who is this master? Is he important to the story? Also, you imply that thanks to the experiments, Diamond was broken to some extent, but then you say that she is crafty and good at manipulating people. Those two thoughts are pretty incongruous, so you're going to have to stay consistent throughout.



Her master isn't important to the story actually.
I edited my post alittle
User avatar
ICryForAFamily
Member for 3 years


Re: Shadows Over Ombreton (Accepting Characters) ( )

Postby Nevrmore on Mon Mar 30, 2009 9:46 pm

ICryForAFamily wrote:I edited my post alittle

That's...slightly better. However,

Nevrmore wrote:Second, vampires aren't supposed to be superheroes. "Speed manipulative," whatever that is supposed to be, shouldn't be something a vampire can do because no one has ever stated that as a vampiric ability, ever. We want the vampires in our game to be significantly more realistic than in other ones. The entire point of the campaign is that they are taking over a port town because the town's qualities pretty much do away with all of a vampire's most significant handicaps, but we want the vampires to be handicapped. Humans + immortal ubermenschs doesn't make for a very compelling game.

Yet you still say you have the ability to share pain and are super fast.
User avatar
Nevrmore
Member for 4 years


Nevrmore wrote:Second, vampires aren't supposed to be superheroes. "Speed manipulative," whatever that is supposed to be, shouldn't be something a vampire can do because no one has ever stated that as a vampiric ability, ever. We want the vampires in our game to be significantly more realistic than in other ones. The entire point of the campaign is that they are taking over a port town because the town's qualities pretty much do away with all of a vampire's most significant handicaps, but we want the vampires to be handicapped. Humans + immortal ubermenschs doesn't make for a very compelling game.

Yet you still say you have the ability to share pain and are super fast.[/quote]
I edited it again more realistic
User avatar
ICryForAFamily
Member for 3 years



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