Slow Rps?

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Slow Rps? ( )

Postby Swift.Arrow on Mon Jan 21, 2008 3:13 pm

Did you join an Rp where nothing is continuing and its just like everyone fell of the Earth?

Post it here and maybe when some people view this, it'll jog thier memory.
And please, post the link.

So I'll start with my slow RPs.

Some kids, an island, and destiny-http://www.roleplaygateway.com/some-kids-island-and-destiny-t3625.html Its going slow and we need more chars.

Revoloution of wolves-http://www.roleplaygateway.com/revolution-wolves-yea-animal-related-t3443.html Really going slow. This is not to Sarthius. Just to everyone else.

Dragons of Dreams- http://www.roleplaygateway.com/dragons-dreams-t3801.html Slow. And I think more chars would be nice.

Dream or Nightmare- http://www.roleplaygateway.com/dream-nightmare-t3711.html Very slow. Possibly more chars.

Wind Rider-http://www.roleplaygateway.com/post45566.html?hilit=Wind%20Rider#p45566 SLOW! MORE CHARS!

Warriors-http://www.roleplaygateway.com/warriors-t3729.html More chars. Just an ad. But Its been on here for a while.....SLOW!

Princesss Mononoke-http://www.roleplaygateway.com/post47214.html?hilit=mononoke#p47214 Need more chars. It hasn't been on her for that long but....... its just slow.

I AM NOT BLAMEING ANYONE Its just the fact of slow RPs.



Post your own Slow Rps on here too. Or if you need more characters for your RP.
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Re: Slow Rps? ( )

Postby ArtFreakAngel on Mon Jan 21, 2008 3:29 pm

I know what you mean. It's almost like you wanna shout, "HELLO!"

Here's a couple of mine:

http://www.roleplaygateway.com/masquerade-t2382.html(slow, maybe one or two more characters would help)

http://www.roleplaygateway.com/twisted-alice-wonderland-t1923.html(in need of more characters)

http://www.roleplaygateway.com/deserted-starts-t3830.html(just stopped)
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Re: Slow Rps? ( )

Postby Akishra on Mon Jan 21, 2008 3:52 pm

Hm...I've posted my thing on "Deserted! ~ It Starts", and the other ones sound interesting, but they're a little bit too long. Like "Some kids, an island, and destiny". Maybe I'll join that one, but that's a lotta pages to read through
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Re: Slow Rps? ( )

Postby Swift.Arrow on Mon Jan 21, 2008 3:56 pm

Akishra, you can ask the author of "Some kids, an Island, and destiny" to summarize it. Just PM him. His name is King Silvran.


^.^
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Re: Slow Rps? ( )

Postby Drako11 on Mon Jan 21, 2008 4:24 pm

Here's two, one I am in, and the other I am running.

redwall-the-season-the-horde-t3910.html I am running this one, it is running fine, but we wuld love to have some more characters. We are a ways into it, but I think that at the point we are at right now, it will be very easy to bring people into it.

kiss-kill-please-join-t3843.html This one I am in, it just stopped all of the sudden when I joined in and I want it to coninue, we haven't done much yet and it would be easy for people to get in.

THANKS!
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Re: Slow Rps? ( )

Postby Akishra on Mon Jan 21, 2008 5:32 pm

Okay, I'll do that. Tanks, Swift.Arrow
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Re: Slow Rps? ( )

Postby Remæus on Mon Jan 21, 2008 5:57 pm

Some tips to prevent slow roleplays:

1.) Help Potential Players
Keep your main post updated with a summary of the game as it progresses, with links to key events so people can jump right to the important posts. This makes it easier to start in a game that's been going on for a long time.

2.) Network!
Summon and assemble your friends before starting the game. It's important to have a dedicated playerbase that can keep the story moving when the others aren't around to post. Have a solid makeup of core characters that are committed to the game, and let others join as they please.

3.) Take Your Time!
Don't spread yourself too thin! Join / Start only a few RPGs... we've all experience burnout before, and it ends up in people not posting in anything. A steady pace wins the race! If you focus carefully on only a couple roleplays, then the quality will surely be better, which in turn attracts new players.

4.) Keep Everyone In Touch!
Encourage your players to subscribe to the game, so they receive a notification by IM, email or both (configurable in the control panel) whenever there is a new post. You can subscribe to any topic by scrolling down to the bar across the bottom and clicking "Subscribe topic". You can even grab your players' IM addresses and remind them to post, just glance at their profile and see if they've filled any of that in. If not, it's a good idea to ask players to post some way of contacting them.


Don't let your roleplay die! Try to follow these rules and you'll be sure to get your roleplay into the Completed Roleplay section of the Library!
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Re: Slow Rps? ( )

Postby Akishra on Mon Jan 21, 2008 6:06 pm

Cool tips. Thanks!
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Re: Slow Rps? ( )

Postby Swift.Arrow on Tue Jan 22, 2008 4:26 pm

Thanks alot! That helps!
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Re: Slow Rps? ( )

Postby Soulless on Tue Jan 22, 2008 7:31 pm

just-like-cards-t3294.html
"Let's play a game! If I win, you have to play a penalty game..."
+400 geek points to whoever gets that quote (but you have a special bonus of +2 cool points from me!).

The only one I'm running. One of my participants starts getting infections and the other one is moving. Bleh. Both completely reasonable reasons that I cannot punish them for.
So, ah, if anyone is interested, send me a character name!

Shameless plugging aside, RPs take time 'cause it's, well, articulate writing. When you start having stuff like projects and tests, your internet life better start losing priority. It's a hobby (although, I am looking a bit into writing in the future) and you shouldn't sacrifice anything more than you need to.

At the same time, it IS pretty annoying when you have all the time in the world and no one else seems to. But, whaddyagonnado.
Besides try for more participants.
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Re: Slow Rps? ( )

Postby DJAtomika on Thu Jan 24, 2008 6:01 am

oh yes, i have lots to post :


fantasia-the-musical-t3811.html <--- i started this RP, got people to join. then all of a sudden, nothing.

versus-t3859.html <--- all i wanted was a nice 2 on 2 fight. i only got one guy to join.

blasted-haven-t3714.html <--- this was turning out to be a good RP, then all activity ceased.

the-haunted-mansion-t3727-80.html <--- one of my ideas that actually caught on. 5 pages worth of posts, then nothing.

dream-nightmare-t3711-40.html <--- again, 3 pages worth of posts, then nothing.

fanged-rage-wolf-t3612-80.html <--- same thing here.
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Re: Slow Rps? ( )

Postby GreyFox on Thu Jan 24, 2008 7:43 pm

http://www.roleplaygateway.com/zealots-and-heretics-t3985.html Not exactly "slow" but characters are needed ^^; If the synopsis needs some change to be more appealing or if you have any ideas to improve this RP. Please PM me :]
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Re: Slow Rps? ( )

Postby DJAtomika on Fri Jan 25, 2008 3:38 am

i have a thought : by posting all our slow RPs here, we are effectively advertising for them. XD
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Re: Slow Rps? ( )

Postby Akishra on Fri Jan 25, 2008 8:54 am

Yes...I hope we don't fall into the trap of lies in the media O.o
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Re: Slow Rps? ( )

Postby Hutch on Tue Jan 29, 2008 6:19 pm

Alright well this is only advertising really for mine really. Cause well its only been a day since I posted up but meh. http://www.roleplaygateway.com/lost-planet-liberation-t4041.html

If you already know the Universe of Lost planet obviously you need not read through the first three paragraphs, but read Liberation. Any suggestions, or questions PM me.
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Re: Slow Rps? ( )

Postby Akishra on Mon Feb 04, 2008 4:37 pm

Here's one I started. Mystery of the Caribbean. It's a Pirates of the Caribbean spoof where we take the place of charecters. Well...We need more charecters. You're welcome to join

mystery-the-caribbean-t3987.html
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Re: Slow Rps? ( )

Postby Zen Vicious on Mon Feb 04, 2008 5:54 pm

Remæus wrote:Some tips to prevent slow roleplays:

1.) Help Potential Players
Keep your main post updated with a summary of the game as it progresses, with links to key events so people can jump right to the important posts. This makes it easier to start in a game that's been going on for a long time.

2.) Network!
Summon and assemble your friends before starting the game. It's important to have a dedicated playerbase that can keep the story moving when the others aren't around to post. Have a solid makeup of core characters that are committed to the game, and let others join as they please.

3.) Take Your Time!
Don't spread yourself too thin! Join / Start only a few RPGs... we've all experience burnout before, and it ends up in people not posting in anything. A steady pace wins the race! If you focus carefully on only a couple roleplays, then the quality will surely be better, which in turn attracts new players.

4.) Keep Everyone In Touch!
Encourage your players to subscribe to the game, so they receive a notification by IM, email or both (configurable in the control panel) whenever there is a new post. You can subscribe to any topic by scrolling down to the bar across the bottom and clicking "Subscribe topic". You can even grab your players' IM addresses and remind them to post, just glance at their profile and see if they've filled any of that in. If not, it's a good idea to ask players to post some way of contacting them.


Don't let your roleplay die! Try to follow these rules and you'll be sure to get your roleplay into the Completed Roleplay section of the Library!


I have an extra tip that's somewhat related to #1 and #2.

5.) The key to keeping any RP alive is interaction and controversy!
The one thing that people seem not understand when it comes to role-playing is that role-plays cannot survive without the interaction of your characters. It's obvious, but less experienced RPers may miss that little known fact. To be clearer on what I'm talking about, I'll explain.

It should be pretty obvious what interaction means; to interact with other people. What makes this difficult, however, is various complications in which certain characters may not interact very well with other characters. I.E., a villain interacting with a hero. Sometimes it can be a good thing or sometimes it can be a bad thing. When it's bad is something that occurs due to bad timing.

Usually you want your character to mix with similar characters of your own [villains with bad guys or neutrals and vice verca], but if you spark something early it may lead to a premature disruption in the flow of the RP, so in order to not make that mistake there are a few things you should ask when wanting to interact with other people.

What alignment [good, neutral, bad] is the other character? What are their goals? Are those goals similar to my own? Will my character get along with theirs?

These questious are also connected to Remæus' tip #4, keeping in touch. You should always talk to the other members in the role-play and see who you should try to interact with and plan various things. It'll be much easier to help continue the role-play as well as keeping it alive. Just be sure you plan things one-step ahead so that things will never get boring. Then there's the controversy.

Controversy is what all stories must have to keep things interesting. The controversy of someone important dying. The controversy of two characters making a big decision that shifts the RP. Controversy AKA drama keeps things moving along so it's like the heart of the RP while the characters are the blood pumping through it to keep it going strong.

Anyway, I'll add another tip just because some noobs don't seem to grasp the concept of interaction.

6.) Don't act like a badass lone wolf!
Everyone gets tired of these wannabe "badasses" with incredible skills, yet they never really add anything to the role-play. They just lurk about doing whatever they want and even some times disrupt the RP with unnecessary deaths/pointless story involvement. So my tip is this...

You are not Sephiroth. You are not a DBZ character. You are not a god who can control the fate of anyone else or even the RP. You are not a video game character. If you join an RP, contribute by interacting with other people and communicating with them. If you can't do that, learn how to role-play properly.

I hope this helps despite the fact I'm new to this forum.
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Re: Slow Rps? ( )

Postby Swift.Arrow on Sat Mar 01, 2008 8:48 am

Wow, thanks for the extra tip! :)
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Slow Rps 2 ( )

Postby ArtFreakAngel on Thu Apr 10, 2008 8:55 pm

I am making a sequal to Slow Rps?, by Swift Arrow. The main idea is to bring up and usually include a link to some threads that were going, and then stopped. It is also a good idea to include an idea of why it stopped.

Here's a couple of mine

Mount Olympus- http://www.roleplaygateway.com/mount-olympus-t4431.html
I think it stopped because the storyline was going to slow. If a couple new posts were added the storyline could be booted up. Some new characters are welcome. Visit the OOC thread first, though.

New York Streets- http://www.roleplaygateway.com/new-york-streets-t3775.html?sid=a3e9ab23e457aec662a7de7a66a32b06
To be honest, I'm really sad this one stopped. It was going really strong, and it was a lot of fun. New characters are welcome.

Okay everyone, feel free to post your own sad stories. *SOB*
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Re: Slow Rps 2 ( )

Postby WhiteDragon on Fri Apr 11, 2008 8:46 am

Hey those look interesting Art.

Here's one of mine (I've only made two).

World of Warcraft:Theworst Glitch- world-warcraft-the-worst-glitch-ooc-t5185.html
This hasn't even started, seeing as no one is joining, and no one will tell me what I did wrong with it. JUST TELL ME WHAT I DID WRONG! *starts to cry*
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