Remæus wrote:Some tips to prevent slow roleplays:
1.)
Help Potential PlayersKeep your main post updated with a summary of the game as it progresses, with links to key events so people can jump right to the important posts. This makes it easier to start in a game that's been going on for a long time.
2.)
Network!Summon and assemble your friends before starting the game. It's important to have a dedicated playerbase that can keep the story moving when the others aren't around to post. Have a solid makeup of core characters that are committed to the game, and let others join as they please.
3.)
Take Your Time!Don't spread yourself too thin! Join / Start only a few RPGs... we've all experience burnout before, and it ends up in people not posting in
anything. A steady pace wins the race! If you focus carefully on only a couple roleplays, then the quality will surely be better, which in turn attracts new players.
4.)
Keep Everyone In Touch!Encourage your players to subscribe to the game, so they receive a notification by IM, email or both (configurable in the control panel) whenever there is a new post. You can subscribe to
any topic by scrolling down to the bar across the bottom and clicking "Subscribe topic". You can even grab your players' IM addresses and remind them to post, just glance at their profile and see if they've filled any of that in. If not, it's a good idea to ask players to post some way of contacting them.
Don't let your roleplay die! Try to follow these rules and you'll be sure to get your roleplay into the
Completed Roleplay section of the Library!
I have an extra tip that's somewhat related to #1 and #2.
5.)
The key to keeping any RP alive is interaction and controversy!The one thing that people seem not understand when it comes to role-playing is that role-plays cannot survive without the interaction of your characters. It's obvious, but less experienced RPers may miss that little known fact. To be clearer on what I'm talking about, I'll explain.
It should be pretty obvious what interaction means; to interact with other people. What makes this difficult, however, is various complications in which certain characters may not interact very well with other characters. I.E., a villain interacting with a hero. Sometimes it can be a good thing or sometimes it can be a bad thing. When it's bad is something that occurs due to bad timing.
Usually you want your character to mix with similar characters of your own [villains with bad guys or neutrals and vice verca], but if you spark something early it may lead to a premature disruption in the flow of the RP, so in order to not make that mistake there are a few things you should ask when wanting to interact with other people.
What alignment [good, neutral, bad] is the other character? What are their goals? Are those goals similar to my own? Will my character get along with theirs?
These questious are also connected to Remæus' tip #4, keeping in touch. You should always talk to the other members in the role-play and see who you should try to interact with and plan various things. It'll be much easier to help continue the role-play as well as keeping it alive. Just be sure you plan things one-step ahead so that things will never get boring. Then there's the controversy.
Controversy is what all stories must have to keep things interesting. The controversy of someone important dying. The controversy of two characters making a big decision that shifts the RP. Controversy AKA drama keeps things moving along so it's like the heart of the RP while the characters are the blood pumping through it to keep it going strong.
Anyway, I'll add another tip just because some noobs don't seem to grasp the concept of interaction.
6.)
Don't act like a badass lone wolf!Everyone gets tired of these wannabe "badasses" with incredible skills, yet they never really add anything to the role-play. They just lurk about doing whatever they want and even some times disrupt the RP with unnecessary deaths/pointless story involvement. So my tip is this...
You are not Sephiroth. You are not a DBZ character. You are not a god who can control the fate of anyone else or even the RP. You are not a video game character. If you join an RP, contribute by interacting with other people and communicating with them. If you can't do that, learn how to role-play properly.I hope this helps despite the fact I'm new to this forum.