((I'm still a little iffy on using my strongest for the very reason that you see.
But considering you have the ability to summon (seemingly without limits) an army, read human minds, control human minds, teleportation and the ability to absorb opponents to become your own power... I suppose it doesn't really matter if I use my strongest since it could well be just as devastating when used against me. However I must ask that you remove your intangibility ability, I don't want to fight an opponent of whom I'm not allowed to strike just because the character is labeled "untouchable". Takes the fun out of fighting if you know what I mean. And I thought I'd ask for your sake. If I am fighting in my best form then my first move is reality revolution. Would you, or would you not want me to use that move? The choice is yours. And though I prefer to fight in large open spaces I don't really mind where we fight. If you're still interested in fighting, make a first post with the setting and your own introduction. I will post afterwards. If not, also let me know so I can either A) make a new and weaker profile for you to fight with or B) know that I don't have to keep checking for a battle that's never going to start))
Character Name: Souloe Devonshka
Race: Angel Demon cross
Age: Forgotten
Gender: male
Hair Color: Silver
Eye Color: Cerulean
Height: 5"6'
Weight: 200lb without gears
Occupation: Traveling smith
Appearance:
Born of two unlikely races, Devonshka inherited their celestial beauty and their twisted passion. If nothing else, he carries an elegant air of nobility, a deep sense of duty and a burning passion of love... all of which have been washed down by the flow of time.
His cerulean orbs are desolate and void of passion. But if he closed his eyes, the beauty of a celestial being would once again overflow first from his silky silver braid that stretches down to his back. His skin carries a pale tone but visibly rich in warmth from beneath. It is smooth in texture and carries not a single wrinkle. His eye lashes were long and his bangs covers bits and pieces of his silvery eyebrows giving the impression that he is still young but yet quite old at the same time. With a face that carried a sense of agelessness it could, by its beauty, have been both a male or a female complexion.
His frame is solid and, though not too bulging, has high density muscles mass, a living armor, paired with custom equipments styled with the skills of an artisan. Beginning with the lustrous exoskeleton of his power suit the design is certainly that of a feudalistic knight. Standing at 7"9' the suit of armor is massive in size perfect for hiding the body hidden upside down within. The armor is equipped with mono molecular vibrational edged elbow blades that extend from the wrist to past the shoulders. In addition, the blade face is carved with the drawing of a Japanese dragon where the eyes are starring out towards the edge to enhance the visual complexity of the design. The primary composition of the suit is a strange ceramic alloy whose durability increases proportionally with heat and then multiplies when placed within electromagnetic fields. Moving down the repetition of design appears at the greaves where a similar blade extension is equipped at the back where the calf should be. But the blades here seemed to curve in a fashion that is more similar to axes instead. The carvings on these blades are that of a lion with claws ready to scratch a curve that is the physical shape of the blade. Like all other equipments found in Devonshka's arsenal, the ancient symbols 'Rule Breaker' and for some 'action reaction' that contributes to the basic level of enchantment. Finally down at the sabaton a mechanism that operates as wheels are installed ready to move on command. Of the exoskeleton, each piece and each connection were forged with care paired with the artistic design to give him and omnimous aura.
Personality: Over the years his eyes grew cold and his nobility only a habit. His pride had vanished with the seals and when the last of his duty was complete he was content with living as a traveling smith. Souloe still holds onto the idea of a gentleman, of honor, and of truth. Though his eyes are desolate, one might be able to see the tiny glint deep within. It was the one desire to recover what was lost, to find what had been stolen, to take back without being taken. Yet without question he is tired, tired of living...
Seals:
Polydimensional Seal: Since the collapse of Urzmata Devonshka had been scarred with the belief that power is but a number that, when large enough, will eventually collapse on itself like a black hole. And upon these beliefs Devonshka placed multiple seals limiting various aspects of his existence and reducing his power significantly. As he watched stars upon stars come to being and eventually their destruction Devonshka slowly began to heal from his wounds taking to the idea of self control and power maintenance. Regardless, the seals that remain from his past, collectively they are known as the Polydimensional Seals.
Blood Seal: Utilizing the power of his own blood Devonshka sealed his own body's capabilities after understanding the terror of his own strength. The power originating from infusion of technologies, including nano, enchant, genetic and gamma, were simply far too dangerous... even in his opinion.
Prism Seals: According to a theory developed by Green Ace, understood after witnessing it first hand, living beings constantly creates enormous amounts of energy that are simply lost as they are neither used nor stored. Thus these seals were created to store that energy. As time passed, however, the concentration became too dangerous for normal use. Yet surprisingly, the incredible concentration became a powerful catalyst able to resonate with Devonshka fueling major attacks with very little cost to his own energy supply. Though the seals can be manipulated for various effects, Souloe rarely use it any other way.
Cross Seal: Constructed by his Holy, the seal takes the physical appearance of a silvery cross hanging as an earring on his right ear. Unable to properly seal the enormous power of darkness that had evolved over the eons Devonshka developed a technique to seal what he originally thought was impossible. A fabricated life, metaphorically a coating over the original, was designed with the ability to replace Souloe's existence hiding his true self, including his dark inheritance, dormant until the fabrication is destroyed.
Curse Seal: Created by a curse to cause dormant his angelic inheritance, the seal replicated its alias manifesting in the form of a black cross hanging as an earring on his left ear. Constructed over the original seal, this coating was brought forth to replace Souloe's already fabricated self and to eliminate the possibility of him removing the seals by his own volition.
True Seal: Engineered even before the Cross Seal, the True Seal takes no physical form and lays into hibernation the form that had consumed over a centrillion souls. This was the form in which Devonshka's powers were at its greatest and the form that saved him from a certain death during the events of the 'Vanishing Dawn'. Though his body lives on his heart received a deep scar which ultimately led to Souloe creating a fabrication to replace his existence. It was his hopes that the replacement would amass happiness that, along with everything else, will nourish the hibernating soul that is locked away. Due to the method of construction, the weaker his layers of fabrications become the less weight of existence they carry causing an increase in speed as an inverse relationship.
Restrict Seal: By wearing his power suit, Trihan, Devonshka utilizes the extensive weights to sealed his own physical prowess. In exchange to the limit on physical speed however, Souloe ensured for himself a powerful defensive measures to ensure that he will not pass away before he recovers that which was stolen from him. In most gaming terms, his gear set up is considered "A Tank".
Energy Suppressor: While not particularly seal in itself, Devonshka has long since mastered the ability to hide his presence be it in the form of energy or aura. At the same time Souloe tends to suppress his energy levels to make battles more interesting for himself. As he receives damage, however, he will slowly lose the ability to hold back and the monstrous flow of power will steadily increase. At the total depletion of his energy resources, his power often rockets to an undeterminable due to his chi harmonization technique. The vacuum of chi will cause an incredible current to flow into him as depicted by the Wind Dragon fighting style.
Stigma: Having been distraught at various individuals for their limitless recovery abilities, Devonshka developed a seal that stores high amounts of corrosive magical energy over months if not years depending on his daily contribution to the system. The seal is then broken upon activation allowing the overflowing magic to explode upwards in a sudden AOE attack in the form of light to corrode any magical defenses as well as capturing its prey. These pre-engineered magical energy deals no significant physical damage but with disrupt magical circuits exponentially increasing the stress load per usage. It should be noted that those struck by Stigma will receive increasing amounts of damage if they attempt to move at any speed beyond mach one. At the point of mach six the damage with be significant enough to cause severe damage and possibly even death. In addition the engineered sequences will inverse any type healing reversing it into damage instead.
City of Babel: During his visit to the barren lands of Sidka, Devonshka began crafting towers upon towers with streets and gardens, palaces and dungeons. Time has little meaning to immortals and when Devonshka was finished he had covered a kingdom's worth of construction. Unable to completely part ways with his model Souloe sealed it away eventually weaponizing it into his ideal battlefield.
Incantation Virus: A terrible virus originally developed by the Lum'harians. The virus exists only outside of normal space spreading as a terrible disease that normally remains dormant to normal inhabitants. However, the moment anyone cuts space, bend space otherwise even teleport through space or cut open a portal in space, the virus would instantly be attached to the disturbance metaphysically taking control of the disturbance's existence letting 'The Mother' manipulate or consume its spacial existence at will. Though a dangerous element, Devonshka eventually overcame and re-engineered the virus sealing it for use against his foes.
Black Phoenix: Also known as the ritual of the Twilight Monarch, every heir must create a black phoenix using half of their own soul. The spiritual beast is then released to find suitable contractors that will inherit the Monarch's powers in exchange for their soul at their death. When the collected power reaches a certain limit, the black phoenix will undergo a form of spiritual mitosis entering a different dimension to continue its mission. Regarding the hidden secrets of the Black Phoenix, only the heirs to the throne know the exact details but according to most it is a way to limit the Twilight Throne's power, a demonstration for humility and an oath that if one day the Twilight Monarch should abuse his power that someone possessing the Black Phoenix may come to stop him.
Judgment: Devonshka's personal mobile suit is an evolutionary power capable of reading and absorbing both genetic and magical information. With a D.P.C. system, the synchronization creates for a mental unison and a triune hyperresonance that will continuously rebound against itself rapidly multiplying PME supply used to feed the suit's enormous energy output. In addition, a special nuclear dynamic equilibrium is used to maintain the suit's internal maintenance. In its early development, the suit was considered much too dangerous for practical use even for the one Devonshka who was capable of single handedly level stars without breaking a sweat. Over time Judgment evolved to a point where it became useless and so sealed away as no suitable partner could be found for Devonshka to pilot the suit.
Ethreal Blazer: The six identical wings serve as standard equipments for Judgment. While it has multiple forms for various combat capabilities, Ethreal Blazer is used primarily as Sigma Launchers. From every feather point, Sigmas are launched easily summing to a total of a hundred thousand projectiles per burst. It is a common technique, however, to launch only a portion of that number at a time to create a non stop barrage while the the Sigmas are being recharged.
For close ranged battles Ethreal Blazer can also be used as blades by trapping the released Sigmas in a blade like dimension via imprisoning its power through the use of dimensional coercion fields. While the seeds of darkness will not react by itself, the moment it comes into contact with any mass that mass will become fuel for a nuclear fusion explosion that will become increasingly powerful as it collects more mass from the targets that it cuts.
Sigma: Sigmas are the custom projectiles released by Ethreal Blazer. Roughly the size of a 24 caliber shell, the exterior of these sigmas are polluted with thousands of eyes that are extensions of Abitto in its many forms and contributes to a high level homing effect able to dodge false targets. The interior of the shells contains seeds of darkness engineered to replicate the effects of the Genesis Cannon which is capable of capturing its target's mass and using it as fuel for continuous chain reactions of nuclear fusion. Upon impact the Sigmas release these seeds in a shotgun burst formation allowing them to hyperresonate space rippling itself across the third dimension effectively phasing through barriers and defenses to strike their targets. The most deadly of Sigma may well be its ability to contaminate interconnected ships, intelligences and locations via any links/connections, like a virus, sending the fusion chain reaction through the enemy's ranks despite their location as long as there remains an open channel for it to traverse.
Spare Parts: Backup equipments to replace damaged goods.
Gears:
Blades of Corrupted Passion: 'Born' of Devonshka's own body, these six living blades are the part of the polydimensional seal, Blood Seal, that Souloe placed on himself. Normally appearing as pure white or pure black katanas, the blades react to Devonshka manifesting in form by his passion and changing temperatures to his emotions. At the center of its guards unnerving living eyeballs are always watching seeking to fill their unquenchable thirst for power drinking energy, gobbling even barriers and formless existences on contact or... better yet, life blood of a living soul. Possibly due to the blade's origins but Devonshka is able to instantly summon them to hand and control their movements regardless of their location.
Trihan: A massive enchanted suit of armor standing at 7"9', this power suit was forged with the most diverse combination of designs including a mono molecular textile strength, an intricate automation system, a mechanical third arm, an non-conductive ceramic alloy, a hidden electromagnetic technology, a complex mass of symbols, an intrinsic nuclear technology, a quantum computer, a video camera, kinetic shielding, an innate plasma emitter, an artistic visual design, a nano machine based infrastructure and a visible knightly exoskeleton. Though its weight will reduce the user's natural speed, its mass creates for a powerful defense.
Defiance: Defiance is the conventional name for the four chained shields that are the primary peripheral gears of Trihan. The infrastructure is composed of its true form, Punisher, and a thick layer of armor, both carrying Trihan's technology and its own additional enchantments, to give the shields their 8"2' height and coffin-like dimensions each capable of housing Trihan were it to become hollow within.
Protection: Protection is the conventional name for the plasma cannons equipped at the shoulders Trihan. With an auto-aiming sequence the cannons can also fire lasers and are used more for protection than attack.
Speaker: A small component of Trihan which releases supersonic waves at close range to damage the brain and cause temporary paralysis [1 post's time - till the end of the user's next post].
Fireflies: The common name for the nanomachines constantly being generated by breaking down surrounding matter and reassembled for various effects. A common offensive execution is Nerve Crack. These nanomachines are usually released in a gaseous state to infect the opponent hijacking their nervous system for whatever purpose.
Abitto: Though it can take whatever form Devonshka fancies at the moment, these collective existences are usually found in the form of a simple duel edged, like a 's', scythe. The blade is purple in color extending from the blades to the spear tip on the other end. Abitto is the physical manifestation of evil: lust, gluttony, greed, sloth, wrath, envy and pride. While it may not carry any weight or fancy artistic designs, the weapon has the ability to taint souls and corrupt minds effectively separating soul, mind, and body shattering each piece upon contact. Though unusable against Souloe, it is summonable and can cut shadows, by its blade or by its shadow, allowing the victim to suffer the same fate as their dark reflection.
Punisher: As with the ancient Roman tool of crucifixion the equipment is shaped with the dimensions of a wooden cross. The mechanical structure has obvious components on either ends of the length and then hidden components all over the edge. The short end is capable of firing various missiles while the long end makes use of both the barrel length and LAC technology to release ammunition in a machine gun fashion. Punisher uses compressed ammunition that, once leaving the premise of the equipment, will uncompress naturally into their original form - usually weapons such as lances or morning stars - as primary mode of attack.
Punisher is equipped with an interior recoil absorption mechanism while the exterior seemed to be equipped with a type of pump-action system. To enhance destructive capabilities both the gun and the ammunitions have been pumped with magic to seven fold its original speed and power. In addition to the transformation design and the ammunition/power control system it also houses a gamma ray technology for burning through targets. The full height of punisher is 5"8' and, to be sure, the equipment is simply an over glorified gun.
Saihan: Worn beneath Trihan, this is a light armor version of the massive suit.
Scarabs: Scarabs is an alloy sphere that is ten meters in radius and three hundred tons in weight. In addition to The Curse of Hydra, an automation magic and the algorithmic sequences allows for relative ease of control and usually only one is summoned into battle by Devonshka.
Stellar Equipments:
In an age lost to time, when he still assumed power over the ancient civilization, Devonshka led huge armies into interstellar battles requiring equipments of an entirely different class. While a majority of the weaponry was lost during the 'Vanishing Dawn' Souloe, during his spare time, remade some of his stellar equipments but stashed them away. He understood that these weapons were far too advanced and unnecessary for the battles he usually partakes and decided not to release them unless forced into a battle of that caliber.
Guardians: As the name hints, Guardians are unmanned power suits used as body guards for Devonshka while he entered stellar battles. They house the capabilities of his personal suits and are equipped with similar equipments. While they are manipulated by a high level AI these suits will also obey Devonshka's command as their only authority.
Gigas: Standard military issued armory with various technologies to protect and enhance the user. Other than the standard electromagnetic technology the most emphasized feature was the synchronization technology with multiplies the user's reflex, instinct, speed, strength and mental capacity by multiple folds at mere 7.56% synchronization. Due to incompatibility and safety issues the suit is often locked at a maximum synchronization rate to be 10%. While the suit also houses Neural Accelerator, Atomic Resonance and Field Manipulators the most common weapons are external equipments for extended capabilities.
Linear Acceleration Cannons: Having deciphered the most complex organ of the physical anatomy, scientists began to harness the power of brain waves using it as a power source due to its efficiency and potency over electromagnetic rail guns. After much research they were able to harmonize the two technologies to activate the Double Resonance Effect making it a formidable weapon/attachment for stellar battles where distance is measured in light years. After custom modification, Devonshka's LAC is capable of achieving Hyperresonance to a measure of 5 Noks.
Nuclear Radiation Cannons: After developing the technology to break down individual atoms to achieve nuclear fission, scientists began weaponizing this technology eventually creating the Genesis Cannon and then this hand held version capable of releasing the incredible nuclear power capable of sinking multiple battleships with a single fire. Other versions with various capabilities have been known to exist. Some are even capable of harmonizing with the target's mass using them as fuel for a chain reaction of nuclear fusions.
High Frequency Field Generators: Standard equipment on the Gigas Suit, the HFFGs are of a spherical design no larger than marbles and are carried in masses. They house the capability to manipulate multiple high frequency fields such as anti-gravitation fields and dimensional coercion fields. Their use is versatile and often used as shields to protect the user. Other common usage includes the Plasma Blade Saber, Hyperresonance Cannon and Backlash Cannon.
Skills:
Onizan:
Translated literally as 'demon slash', this legendary style of fighting was originally developed for inhuman melee combat designed to counter the strongest magic wielding opponents. Within its vast library, there exist moves that requires years of inhuman training for simple mastery while others requires millenniums of deathly toil for mere execution. The most commonly used of these skills are the seven hidden arts known conventionally as the Seven Human Maxima. And amongst the seven, Devonshka's biggest pride lies in Taiken, the command of ones own body including an array of chi and mana manipulation techniques.
With strength enough to subdue multitudes it is said that this was the perfect form of martial arts. Yet the true strength of the style lay in the years of toil for every move filling the user with exponential growth of strength, speed and experience for every mastery. But with the passing of the eons its legends were lost and the one man who inherited its strength became a wandering smith, they call him.... Devilsmith Devonshka.
Seven Human Maxima:
Blitz: The art of haste
Shaze: The art of double layer
Taiken: The art of command
Zhitong: The art of thrust
Kongyou: The art of height
Shingan: The heart's eye
Kazegen: The art of wind
Taiken: Also known as the art of command, Taiken holds the ability to fully command one's own body and can almost be described as the summation of the many forms. From voluntary to involuntary control, from chi to mana to aura manipulation, the art is the most difficult to master but respectively is the most powerful of the seven. The concentration of chi often allows for physical enhancement including increased speed, strength, regeneration and defense to the point of easily blocking blades and shattering steel. The amount of chi and the technique of application are often a prime focus for martial artists regardless of the form they practice.
Advanced techniques often require mental projections to focus and manipulate the chi's form. With the application of different techniques it is possible to create 'the elements' without the use of magic and is often deemed the elemental dragon forms depending on the branch of Taiken practiced. Though these are different than the magical elements they do carry similarities and are often used in a more effective manner when paired with Onizan's combat style. Over the generations Devonshka as mastered over a thousand techniques including the forms of the elemental dragons as well as hyperresonance. His knowledge grew and understood and made use of the similarity of the chi, mana and aura that Taiken controls. His ability to manipulate chi has advanced to the point of harmonizing with nature and overcoming the clash between opposing elements such as Yin and Yang chi.
Lion Howl: This technique is one of the secret arts of the Sound Dragon fighting style. As one of the many moves developed by martial artists, this skill was originally used by a man with the title 'Golden Lion King'. As the name suggests the technique carries a certain resemblance to that of a true lion's howl. The difference lies in the injection of chi designed to damage the brain and vestibular system. Although it has other applications, Lion Howl is most often used to stun the enemy.
Arctic Deliverance: The technique is one of the secret arts of the Ice Dragon fighting style. Users of this branch of Taiken are often found to be more calm and articulate due to the requirements of the techniques. By draining nature's chi, and thus its kinetic energy, it is possible to freeze the target on a molecular level. The extra chi is often used to protect the user body allowing the user to freeze the opponents without inflicting harm to their own self.
Thunder Break: The technique is one of the secret arts of the Thunder Dragon fighting style. While most of the other elemental dragon forms are based on only one of the Yin or Yang chi, the Thunder Dragon techniques are based a lot more heavily upon conjugating the two charges and clashing the two chi mass to create electricity based attacks to paralyze the opponent in more ways than one. Due to the nature of the technique purer chi is often a heavy focus of the style.
Apollo's Wrath: This technique is one of the secret arts of the Fire Dragon fighting style. Where the Ice Dragon fighting style is based on the manipulation of Yin chi the Fire Dragon fighting style is based much more on collisions of Yang chi. By forcing specific currents in one's chi the user forces their chi to clash against each other creating high friction and, consequently, flames to sear through the opponent.
Deimo Pulmus: This technique is one of the secret arts of the Void Dragon fighting style. While similar to the other elemental dragons in its ability to 'summon the element' the Void Dragon is often deemed superior to the other dragons due to the impossible feats that it can achieve. With Deimo Pulmus, a special form of hyperresonance is created using chi to disturb the fabrics of space. While this technique is used most often as a shield it does have many applications such as ranged or melee AOE attacks.
Feline Claw: This technique is one of the secret arts of the Wind Dragon fighting style. Amongst the elemental dragons the Wind Dragon is the only one that openly throws chi as its primary source of offense. By concentrating one's chi at the tips of the finger the user can then send it out via slash as a type of 'wind blade' to cut through the enemy at long distances. While considered foolish by the manner which it depletes the user's chi the secret of the art actually harmonizes with nature's chi and uses the original concentration as a medium for the projectile. The harmonization also permits for what appears to be wind control and is considered to most resemble magic.
Stone Body: This technique is one of the secret arts of the Earth Dragon fighting style. The stone body technique is different from the other dragon techniques in that it does not produce fancy display such as that of fire or wind. Conversely, the Earth Dragon's technique focuses much more on saturating one's chi on the skin with special current flows to disperse energy and scatter resistance. While the technique is activated the color hue of the body is often dried to a stone gray thus acquiring the title Stone Body. A major drawback for young masters is that by concentrating enough chi to create the stone body they lack resources amplify their other physical capabilities rendering them slower than the other dragons.
Marine Flare: This technique is one of the secret arts of the Water Dragon fighting style. It is said that water is a universal reactant and is an element most critical for living things. With its fluidity and its versatile capability water is actually a powerful medium for channeling chi. The Marine Flare is a technique which drives chi into water and using it as a powerful cannon capable of blasting holes in heavy armored tanks. While not as manipulative as the Wind Dragon's harmonization, the instantaneous chi in blast out sequence remains a powerful combat capability.
Shadow Bind: This technique is one of the secret arts of the Shadow Dragon fighting style. While the other elemental dragons focus on damage and efficiency the Shadow Dragon has a unique view of handicapping the opponent. By injecting chi and compressing the opponent's nervous system it is possible to block the electric signal rendering them immobile. Advanced users often use various pressure techniques and target even the other, such as chi and mana, circuits of their opponents.
Elementary power: This is arguably the simplest of techniques amongst all the dragon forms. By operating with the raw forms of chi various effects can be achieved. The simplest include increase in speed, strength, defense and regeneration whose enhancement level is dictated by the skill of the user and the amount of chi they put in. In the basics of manipulation it is possible to allow a human body to be impervious to blade strikes in defense or to lift tanks with a single finger in strength. Another usage is that by release chi as kinetic wave it is possible to create something similar to a telekinetic attack, an invisible force that simply strikes the opponent. While simple to use it can be lethal to the victims depending on the method of application. While high concentration of chi can destroy tanks and airships with ease users should be careful of their own chi quantity as elementary power tends to be less efficient in than the other dragon forms in its input output efficiency rate.
C. Laser: This technique is one of the secret arts of the Light Dragon fighting style. Of the dragon forms this technique is one of the more fancy forms. By concentrating chi, with the Light Dragon's technique, in a location in space it is possible to incite light and fire it at the opponent in the form of laser. Its advantage over the other dragon forms is that the laser can be fired from anywhere and can be used as many times as the user desires. Lasers from adept users can cut through steel and bone alike on contact.
Swordplay:
Progressing from the basic hand to hand combat Onizan also has a large library of moves for bladed techniques. While form is often part of the basic training, there are specific skills similar to that of the seven human maxima that give Onizan Swordplay their actual strength. Amongst the many techniques there are a few that Devonshka has labeled favorites due to the frequency of their appearances in his battles.
Vibrate Edge: Tracing its roots from the seven human maxima, Taiken, this skill allows the dullest blades to cut steel and often bypasses sword parries. By concentrating chi into the hand the skill is able to vibrate the edge causing every strike to multiply in both quantity and quality. Depending on the user's skill level it is possible to land three slashes with a single strike or a thousand slashes depending on the frequency of the vibration.
Empty Edge: This skill was developed similar to Vibrate Edge. By channeling one's chi into the nervous system of the arm it is possible to send just that limb into an incredible berserk mode. The skill relies on the control of the berserk arm to create blade strikes of unrealistic speeds making the blade seem as if it never left its resting place or simply an invisible edge.
Cluster Edge: This skill was a technique he learned during his travels. By striking the boundary between two pressing auras it is possible to collapse the equilibrium and capture the full force of both auras into a powerful current flowing into the scar of the opponent's aura. The force then manifests visibly as a blast capable of destroying armies with a single strike shredding steel and bones with relative ease. Stronger opponents or bigger groups of enemies will allow for stronger blasts.
Sticky Edge: The skill is likely the simplest of the Onizan blade techniques. By coating the blade with chi it is possible to create a 'sticky' effect. While it has no offensive power the move can instantly grapple the target on contact. This is a move developed as an application of elementary power.
Drill Edge: The skill derives from a proper control of elementary power. By utilizing chi itself to hold the blade, usually a layer between the handle and the hand, it is possible to spin the chi and, subsequently, causes the blade to spin like that of a drill.
Impossible Edge: This technique drives forward thin sheets of chi described possibly as ribbons or otherwise as a thousand blades shooting forward for an AOE attack. Due to the nature of the attack the chi ribbons can bend and twist depending on the control mastery of the user. This skill is used most often against multiple enemies and is most effective against crowded armies.
Cripple Edge: While all existence carry chi, known also as 'breath' in the original language, the quantities of chi vary from object to object and even section to section of the same item. By reading and understanding the concentration of chi it is possible to find the point of weakest link and cleave through the entire object with it like archilies' heel. This technique is used often on inanimate objects more than living things. As the chi in living things flow it becomes increasingly difficult to strike at the correct point especially against masters of the chi. Against those who cannot use chi, however, the task becomes almost too simple especially for masters like Devonshka.
Ghost Edge: While most other blade techniques actually require a blade to perform, Ghost Edge is of the fewer skills able to be performed even without a blade in hand. By extending chi beyond one's body the user is then able to create invisible blades to both block or attack enemy attacks as though a ghost samurai or some telekinetic power is protecting the user. This skill is also a requirement for Thousand Hand Akuma.
Thousand Hand Akuma: One of the more advanced sword techniques. By pushing one's speed to a frightening level the user makes a total of a sixteen thousand three hundred eighty four stabs in a fraction of a split second. The stabs are also supported by the constant release of Ghost Edge, Impossible Edge, Crippling Edge and is able to fully destroy any material into particles finer than dust. The skill is named because the last image the victim sees is often that of a Thousand Hand Akuma. A direct hit will cause the victim to leave behind only a pile of dust in place of their carcass.
Mahou Bullets:
Developed by the lost civilization, the power of the mahou bullets, also known as the algorithmic bullets, can be harnessed even by people with no magical prowess. The only condition for use is that the bullet needs to be created. Inept users often buy bullets while adept users can create bullets on the spot. Though the basic technique of the art is simply inserting mana into the bullet inexperienced users will encounter issues such as over charge, paral drain, and Lutz field backlash. Making bullets is often lethal for those who have no knowledge or experience in the field and have, in the past, resulted in many deaths.
Charge Bullet: Simple bullet charged with mana. The most primitive usage of such bullets are to enhance the destructive power of the shot both in speed, in power and in explosion.
Elemental Bullet: One of the more common class of bullets in his time. The bullets often carry simple algorithms and harnesses the elements found in nature for effects. While powerful elemental bullets are possible, the simplicity of the bullet in its basic form allows for versitile applications and are often preferred by beginners.
Summoning Bullet: One of the major classes of the algorithmic bullets. The complexity of the inscribed mana often dictates the amount of power that can be summoned. While most other classes emphasize on technique, mana and power, this class leads its prime focus on form. The most basics of application include bullets that summons animals for attack or support. Higher level masteries often create bullets that turn the target into combination of objects with creatures.
Luster Bullet: A class of bullets classified for its supportive magical effects. The white bullet is considered defensive support while the black bullet is known to be offensive support. Grey bullets are the middle ground that does not quite seem to fit in either classification. While not powerfully damaging in itself, it often gives fighters an edge against their opponent.
Recursion Bullet: One of the more dangerous type of bullets. These bullets focus on the algorithm and are classified due to the code's ability to recursively call its own function. While a single call to the function is not dangerous in itself, the ability to harness environmental mana and infinitely call on itself creates for an abnormality often too dangerous for opponents and users alike. In the past these bullets were banned by a strict legislature.
Support:
Summon/Banish: In the time of the interstellar battles one of the deciding factor is often the amount of preparation each army had. Insufficient ammunition was often a leading factor in the demise of an army as a calculated probability of only 8.76% of ranged ammunition actually connects in stellar battle due to the spacial distance. Even in close ranged battles the amount of energy in one's suit often depicts one's life in battle. Entering battle without the capability to refuel is asking for suicide. Thus Devonshka's home planet developed such a skill to quickly summon and banish prepared items.
Scan: After living for so many generations Devonshka has developed a skill of reading the opponent via simple gestures and habits to advanced observation such as memories within one's aura. While it carries no direct offensive capabilities Devonshka is capable of acquiring a significant amount of information about his opponents through scan.
Nonaheiroglyphs: Since the time of the Twilight Monarch there had been developed a special technique which routs magic into a special circuitry concentration. These three dimensional glyphs were designed to constantly draw in enormous amounts of mana from the environment and collect it within the nine hovering spheres. These nonaheiroglyphs is then used as a medium for Devonshka to execute powerful spells without depleting his own mana resources.
Ability:
Metal: Due to a strange manifestation of a unique blood mixture, Souloe was almost fated to become 'Devilsmith Devonshka'. With the natural ability to create, manipulate, summon (especially his crafts) and absorb metal Souloe found for himself a more peaceful way of living and the freedom to wander from place to place. Yet even with the ability to craft with unmatched qualities, he rarely forges anything beyond the said time's allowance claiming that power, is, but a number. His ability of metal has also granted him other titles such as 'Souloe of Thousand Blades', 'living armory', 'moving fortress' and 'Sand King'.
Heritage:
Angelic Heritage: As a descent from celestial beings it is to be expected that Devonshka inherit their traits including flawless skin destined never to have any wrinkles; Silky hair, that are always in good condition; Cerulean eyes, that seems to have a natural charm; Elegance, maintained constantly by their incredible endurance and also due to the fact that they don't need to breath; Ligan, the soul's eye; Holy, a natural magical prowess and the ability to resist evil; and Obedience, the grace of God pouring energy into their soul; Crystal Soul, the ability to reflect any attempts made directly to the soul or mind; Purify, the ability to suck up an opponent's fighting spirit, including their will to fight and the strength to battle, purifying their hostility. Yet with the seal he placed on himself, most of these traits were locked away.
Demonic Heritage: As a descent from demonic beings it is to be expected that Devonshka inherit their racial bonuses including Lust, a desire for physical pleasure; Gluttony, a black hole of a stomach (figuratively speaking); Greed, a tendency to want more indefinitely; Sloth, a natural habit of procrastination; wrath, a more violent, and even berserk at times, nature ; Envy, a fake need to want what he does not have; Pride, a sharp tongue to boast his own accomplishments; Strength, explosive in power and used to terrorize; Evolution, the cellular ability of constant mutation to grow immunity to harm to the body; Bad breath: the ability to breath out poisonous/corrosive gas (self immune to all toxin or corrosion) through the mouth or through the body; Regeneration, the ability to recover wounds and regenerate limbs at a rapid rate; Snatcher, the ability to consume souls or energy to gain their abilities and power. Yet with the seal he placed on himself, most of these traits were locked away.
Light/Darkness: Being born to two races of spiritual beings who, at the beginning, crafted their own bodies and manifested Souloe intrinsically inherits the two elements as an inseparable part of his existence. After countless millenniums of training he can, without too much trouble, manipulate these elements at will and even transcend these elements to their true form. Amongst other things, the active uses of these elements have been sealed off by his own hands.
Instinct: After many eons, Devonshka has lived through both thick and thin. Amongst the various races he had come across humans were the most intriguing. They often wish for what they do not have seeking to fill their never ending abyss of greed. Yet despite their desires humans often have a difficulty to work in perfect harmony with the rest of society leading to an inhabitation of technological advances. Unless there is exchange of mutual benefits humans are far less capable of sharing and helping each other. Perhaps it was instincts as with the animals defending territories and such. Devonshka observed these humans for quite many years eventually understanding his own (Souloe's) instincts and learning voluntary control over it. While it was not easy, the campaign was successful and he awoken voluntary control of his instincts permitting both him and his body to accurately predict the future up to one second.
Luck: The idea of luck is simply defined as things outside one's own control. While coins have a 50/50 chance probability in flipping heads the idea of probably is actually rather obscure in Devonshka's point of view. By correctly placing one's strength and timing the flow of the coin it is simply a matter of skill to flip the side in which one desires. But extending beyond that of a coin there are many things which are outside Devonshka's control such as his birth in a specific time and place, his unique heritage, his meeting with Master... too many things seemed to hinge on his unexplainable fluctuating luck. After many millennium of statistical analysis, Souloe realized he must be blessed by some supernatural power and, additionally, seems to be able to activate his luck at will.
Signature moves:
Absolute Reality Revolution: Due to scars of the past and memories of agony, Devonshka have long since decided that power, is, but a number and the best way to confine these numbers is to call 'Reality' back into the realm in which he exist by giving it the small boost required to offset the reality/fantasy struggle. As manifestation of that belief, Souloe toiled to develop his belief eventually completing it as his signature move, a skill not affected by his Polydimensional seals and usually carried into battle at already 98% completion. While reality is in control, magical and supernatural phenomena may not occur and does not exist and applies for all parties including the user. Physical bodies, reality's laws and even inhuman skills may continue to exist. While this move is not indestructible there is a very specific way, and only one, of dismantling it.
History: Souloe is a mystery in itself. Blessed with a curse and cursed with a blessing, Devonshka was born in an ancient civilization that was consumed by its own power and eventually became lost to time itself. Of what place can he speak of as home? Of what secrets did he hide in the depths of his soul?
Amongst the oldest of immortals some may remember rumors floating around the existence of the devilsmith. Some claims that Devonshka is once a deadly assassin able to down a hundred men with a single punch. Others says that he could shatter steel like sand. Still another says that he, in his forgotten youth, found a surviving lore, the last before shattering to dust on contact that wrote of Devonshka's past.
In a time lost to man, lost to even the memories of the great universe, there once stood a great civilization with divine blessing and immortal inhabitants whose strength and wisdom infinitely surpassed anything that existed in all of time. Amongst the midst of such a civilization was an Archon General who has never suffered defeat after a hundred millennium. He eventually ascended into the throne of the Twilight Monarch leading his people into a period of unprecedented prosperity.
If the 'Vanishing Dawn' had never occurred then surely the kingdom of Urzmata would have been eternal.
At the time a catastrophic event to explode in the heart of the kingdom and its waves of destruction pulsed through the galaxy threatening to remove its place amongst the universe. Every citizen of the galaxy, including both the humans and the celestials, united against the unprecedented Armageddon and was barely able to place an eternal seal locking away the entire civilization within both time and space.
But little did anyone expect that the rumors were true and that the Twilight Monarch would reappear ravaging the galaxy to unwind the seal and save his beloved Night Monarch. He stopped at nothing slaying those who stood in his path be it Celestials or Human. United once more the Celestials and the Humans began counter measures against the one who threatens to return revive the calamity that all the worlds worked so hard to suppress. Yet nothing could stand in his path. He was the described as epiphany of power, the sol... [Text ends here]
Many eons have past since then. Eras rose and fell; heroes came to power and kingdoms fell in shambles. He had seen the rising of the nightly twinkles enough to memorize the location of each star. At times he would retreat from society as a hermit and at times he would travel to different galaxies, realms and dimensions to find fragments of his past. Yet how much was truth and how much was fabrication? Whatever the ancient stories told, Souloe is now generally known as the Devilsmith able to craft the mightiest of equipments supreme in their own grade. All his equipments are imbued with the inability to backfire on Devonshka. The legendary crafts, however, comes at an extremely high price and is never forged easily.