by BBClock on Sun Dec 11, 2011 10:08 pm
I ripped off of Paper Mario on a couple of veritable points.
2nd Grade Math, Addition and Subtraction. No funny "distributing" points and other business. Regardless of the character or weapon involved, all characters are on an equal field.
And accessibility and flexibility, as you can mold it to fit any style of RP.
As for yours, I think it could work. ["Guard" - "Damage" = "DamageDealt"] seems weird though, as Guard seems to imply your defensiveness in a battle (with regards to armor, or what have you), and should influence damage you receive lowered, as with ["IncomingDamage" - "Guard" = "DamageTaken"], which is similar, but not identical, to what I'm employing.
Otherwise, I like the splitting of Unarmed to Armed, and the sub division to accommodate for weapon variety though. I'd be open to discussing modifications to the solid set-up I do see.
"All artwork and ideas seen in my characters and stories have credit given to their individual creators, whether or not me or another individual is the creator in question.""Now why not repay a favor and feed my hungry animals for me?"
