A modern, high-class mental hospital located on a beautiful tropical island...apparently.
A desolate gloomy dark and forboding asylum where things go more than just bump in the night...people get dropped off
Closed
After mental patients are shipped to an island due to institution overflow, they begin to run riot in their new hom and become agents of chaos.
An asylum for those who exhibit tendencies that are... more then human.
The patients Mynorka are getting a little restless. They want out. Who are you? Where do you stand?
Arcadia Sanitarium has been abandoned for over forty years. The patients treated there are long dead. But what if they never really left?
Being a criminal mastermind in Gotham City is hard, but the worst part of it is Arkham Asylum. Can you survive? Or will the walls close in around you before you get a shot at sanity? But don't be fooled; I'm talking about the docters too.
You don't have to be crazy to work here, but it helps...
Believed by the public, the Global Asylum in England was supposedly for the torture, punishment, and execution of some of the worst "criminals" on the planet. That was...until December 25, 2032...the day the world ended.
The murderers have escaped. You're trapped in the asylum. Will you make it out?
What would a roleplay be like if there was no beginning? No introduction? What if you, the roleplayers are the sole driving force of the plot? Well, let's find out.
Your living a lie. Everything was all in your head. You have no family. You have no Friends. Nothing matters anymore, because you'd rather eat yourself.
"Commiting suicide means your a coward." "No, commiting suicide means I'm not in denial."
The year is 1922, you are in an asylum for the mentally ill and you are treated terriable.
Murder road, everyone has gone down it once because of insanity. [better summary inside :3]
What if your friends were fake? Your family? Your life? Your mind? It's all crashing down on you but your foundation is no longer there all there's left to do is close your eyes and tumble into the abyss of...Insanity...
The inmates of Arkham have been set free - and it's up to Batman to bring order to the chaos and take back the Asylum.
Society was urged to fear what it didn't understand. Namely, us.
How does it feel? To know that you are not real? To know that your life is a lie?----- Multiple Personality Syndrome on crack.
~Completed I guess!
Young people ages 13 to 21 end up in Hope Asylum if they suffer from dementia, mania or any other mental illness. But it is unlikely to get back out because the headmistress of the asylum isnt the person she first seems to be.
Horror-based roleplay involving a group of scientists dedicated to "curing" patients with life-impeding phobias, using twisted, controversial methods.
Okay so your a teenager and the government has found out your one of seven kids who've developed mental powers. They plan on using you for "The greater good." But what exactly is their real plan?
When your memory has been taken from you, your imagination will subconsciously work on its own, manipulating the space around you, creating a world all your own here in the asylum... Once you're in, can you get out?
for troubled teens
They know what you did. They saw the grief you caused those poor, innocent people. Now it's your time to pay.
In the many floors of Kelton's Asylum there are numerous patients, most suffering from various different mental disorders or other ailments. The patients can be really nice sometimes as well. To bad they are disappearing and never heard of again.
(2 FEMALE ROLES OPEN. NO MORE MALES.)Brentwood Asylum for the Mentally Unstable was established in the 1800s. The hospital targets patients from the ages of 16-21 who face any sort of mental obstacle, from drug abuse to multiple personality disorder.
When Hugo Strange completed the creation of Arkham City, he believed he had truly won, what he did not calculate was the chaos that the Joker brought, the prison now well and truly, belonged to the criminals...
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