Sorry in advance for the slow replies, but my internet time is limited and I can't always get away from work. I live at my job, and although I do tend to have plenty of downtime, it's a trade off for being woke up in the middle of the night, or asked for something at any random time regardless of what my plans are.
It's completely understandable Vice, about downloading the file that is. But you can scan it with any virus scanner and it will come up clean. Or just open the file without extracting it (with winrar or 7-zip) and see the contents without ever exposing your computer to anything funky. I do however understand where you're coming from.
The source of my inspiration is contained within the readme, but I don't mind answering anyway.
Back in the 7th grade the big thing was D&D, but I never liked it, mainly because I was always chosen the be the DM. So I sat about trying to make a "choose your own adventure" version where using die rolls and character skills could be used instead of a DM. I had pages and pages and pages of what I called "modules" at the time. Your die roll/character skill would determine each module used. You start off in a cave, roll a 3 and choose that module for the next section of the cave etc etc.
It kind of sucked, but really the game kept evolving as time moved on. I was improving ideas, adding and removing stuff, if something caught my attention, like the "Age of Sail" when pirates were big I'd refocus my ideas on that.
The current incarnation is the version I've put the most work on. However due to some issues 10 years ago which is in the readme (I don't want sympathy, just assistance).
This incarnation actually started out as stories I used to tell my son. But then my twin daughters got into the stories, then my wife, then once I got my wife into gaming it was just a natural step to move into high-science in space. I think if not for getting my wife into Earth and Beyond and her going ape shit about that game I probably would've left the my game as a modern day alternate reality genre,,, thing.
For any folks reading this. I KNOW you have no reason to believe me, but the .rar file is safe. If you're worried, you can safe open a .rar file without extracting any files and view it's contents.
A number of common questions that I've gotten on other forums are all answered in the readme. Generally most folks are intimidated by the amount of info contained but if you think this is alot, it's nothing compared to the design docs professional game developers have. I worked 2 years for Origin (97-99 as QA/Debugger) and you ain't seen nothing compared to that, or even an already released PnP game.
Thanks in advance