Time to wake up...
You awaken slowly--as if regaining consciousness takes a lot of effort--feeling a dull ache at the base of your skull. You are laying on your back on a semi-hard surface that is slightly cool to the touch despite the comfortable warmth of the air around you. A bright light shines down on you through your eyelids, making you reluctant to open them.
Now that you're awake, though, there seems to be little point in just lying around. As you sit up, the back of your head throbs. You raise one hand to your neck and the other to shade your eyes as you open them gingerly.
You are lying on the floor of a small, perfectly cubical room, about seven feet in all dimensions, made of some pearlescent white material. Looking down, you discover that you are wearing a sleeveless shirt and boxer shorts, both of which are made of the same kind of plain white, cottony material. Looking up, you discover that the room’s light seems to be coming directly through the translucent ceiling, rather than from any apparatus you can determine. Looking around, you discover that the room is empty of any furniture, accessories, or decoration except for a small, metallic-looking plaque in the center of one wall.
You also notice that you are completely alone.
---------------------------------------------------------------------------------------------------
In this scenario, you play a teenage human that has been caught by a team of extraterrestrial researchers. They may decide to perform any number of tests on you to observe your reactions, perhaps involving food, noise, symbols, or mazes. If you succeed individually, you may be paired with another specimen, or even find yourself part a larger group under observation. The results of these studies will determine your ultimate fate, but one outcome you should not hope for is release back into the wild.
There is, however, the extremely unlikely possibility of escape…
---------------------------------------------------------------------------------------------------
Character skeleton:
When you post a character, don’t just copy and paste my skeleton directly. Please delete the stuff I have in parentheses, or I may have to be annoyed at you.
Alias ``(i.e. name, but see below):
Sex (male or female):
Age (11-17 years old):
Physical characteristics * (height, weight, skin-/eye-/hair-color, birthmarks/scars/identifying features, vocal register/tone):
Sexual orientation ^:
Most obvious strength ^:
Most obvious weakness ^:
Other personality ``:
Notes:
* Although they shouldn’t be the only thing here, pictures are acceptable if realistically done; i.e. these are not anime characters (no offense) or human/animal/demon hybrids with any abnormal appendages. Also remember that, as above, your character is wearing nothing but the shirt and shorts provided, so no jewelry, accessories, eyeglasses, etc.
^ Keep in mind that your captors may discover these traits and attempt to exploit them.
`` Finally, notice that I did not request a biography. When characters first wake up, they have no memory of anything that happened before their abduction, except perhaps a blinding light and a searing pain at the back of their neck. Certain stimuli during testing, however, may reawaken old memories, or fears.
The characters have no idea how long they’ve been unconscious, and will probably not even remember their name. Although I will assign each “specimen” an identifier when they join the game (take a look at your wall-plaque), Players will probably want to make up an alias that is more…pronounceable to the human tongue.
---------------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------------
If you’ve gotten this far, I sincerely thank you for persevering through all my writing. I apologize if I sound rather “stiff”, but my main characters here are the rigidly scientific aliens. I will be giving the PCs their (indirect) directions/challenges from the aliens--whom the characters will probably never actually see--and will deal out rewards and penalties based on the PCs’ performance in their “examinations.” Depending on how many people join (can I get at least four?), I may also end up playing a human as well, but we’ll see if anyone’s interested first.
---------------------------------------------------------------------------------------------------