The setting - War. The humans and the Shadow-Demons (Shal-Gotten) has escalated over the entire planet of Aegwathar.
The planet - Aegwathar. A massive planet, with nearly 15 times the landmass of earth (roughly 23560 km. in diameter) It is covered in about 80% water. The main continent of Antalon has most of the landmass, followed in size by Beregond, a large northern continent that giants and frost elves called home, covered almost year round by snow and ice. There is also a massive forest that covers 2 thirds of Beregond. Much of the climate is like Canada on Earth. Elemmakil is a large southern continent, connected to Antalon by a fairly large peninsula. Elemmakil is largely a desert region, home to gins and desert people. Elotav lies to the East of Antalon, and inhabited only by the Rhamiel. The rest of the landmass is either islands or smaller continents scattered around the planet.
((OOC: Sorry about the bad quality. I'm working on that part right now. Take this map and edit it when you join to show your country/city and E-Mail it to me at Darth.Terramort@gmail.com ))
The races -
The Alliance
Dragons - Some dragons have chosen to aid the alliance. These are true dragons, noble and strong.
High Elves - Proud and powerful, the elves have been pushed back, almost into extinction. Their capitol destroyed, they now live amongst humans.
Humans - The nation of Aegwathar, named after the planet, is the strongest and most powerful nation on the planet. It's capitol is Don-K'nell, located on a large island in the center of a massive inland lake.
Dwarves - Forced to emerge by the enemy, they chose to aid the humans in their fight against the Shal-Gotten.
Gnomes - Small, intelligent, and crafty, these creatures full the inventions for the Alliance.
Satyrs (also known as fawns) - Half goat, half human, satyrs have joined the Alliance, in hopes that one day, every race will embrace them as true beings, not just "halvers."
The Malakil-iva (The Sword-side)
Shal-Gotten - Not true demons, these shadow demons hold the second largest empire, encompassing almost all of the southern continent of Elemmakil.
Wyrms - Like Dragons, except evil.
Gargoyles - Once populous and good, their recent near extinction has left them bitter and angry with the Alliance.
Lycanthropes (Were-Wolves) - Having decided to join the Malikal-iva, these ravaged humans will do anything for fresh meat.
Chaos Demons - The true demons of Aegwathar, they are the fourth most powerful creatures (Right behind Wyrms and Dragons)
Orcs - Large, goblin like creatures, with a sense of honor, and a thirst for violence.
Therianthropes - Like their cousins, the lycans, but each therian is capable of transformation into it's own creature.
Draconians - The perverted offspring of wyrms, draconians are fast, strong, intelligent, and powerful. The shock troops of Malakil-iva.
The Neutral forces
The rest of the dragons.
Druids and Nymphs.
Titans - These raw forces of nature inhabit the "roof of the world."
Giants - Living right below the titans, giants are unintelligent, yet powerful.
Mideans - These short, humanoid creatures have a love for trouble, adventure, and trickery.
D'nari - The so-called "dark-elves," these elves desire nothing but peace.
Vampyres - Choosing no side, these powerful creatures were once either human or elf, but now see themselves as protectors of the weak.
Centaurs - Wise and noble, they refuse to alter fate directly.
Minotaurs - Large, bull-like men, minotaurs guard the ancient shrines of the gods.
Eldlost - The frost elves of the North, eldlost prefer not to fight at all.
The unknown force
Undead - A strange plague running it's course in the western-most reaches of Antalon.
Shape-Shifters - Dangerous creatures capable of taking the shape of any living being.
Rhamiel - The only inhabitants of Elatov, these humanoids fly on wings of light, and have greater magic than even the elves. Some call them angels.
Blood-Elves - Finding that blood also fuels magic, these Elves have forsaken their brethren, and joined the rhamiel.
Nightmares - The most powerful, fearsome creature on the face of the planet. Nothing can stand in their way. Standing over 7 feet tall, and wielding weapons just as tall as they are, and having control of the most wild of magics, nightmares are the bane of all things living.
The mysterious force
Offworlders - They seem human, but have arrived via massive, mechanical beasts... Their current wants and goals is currently unknown, although they seem to favor the Alliance....