Aeons ago, Netharzeem was defeated and exiled to a plane from which he could never escape. Now, mortals seek to free him by opening a gateway.
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This topic is an
Out Of Character part of the roleplay, “
The Return of Netharzeem”. Anything posted here will also show up there.
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Forum for completely Out of Character (OOC) discussion, based around whatever is happening In Character (IC). Discuss plans, storylines, and events; Recruit for your roleplaying game, or find a GM for your playergroup.
by Saxious on Thu Dec 01, 2011 10:55 pm
This is the auto-generated OOC topic for the roleplay "
The Return of Netharzeem"
Alright folks, so this is where we will have our OOC, and general discussions. The OOC part is still in development, I don't know if you guys wants to have an individual thread for the good/evil characters.
Please read my reasons and conditions for my
temporary resignation. You'll see me now and then, but I'm not a dedicated member anymore.
I'll return once I've moved and settled in Holland (referring to job, apartment, etc.)
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Saxious
- Member for 4 years
Saxious my good man, might you enlighten me to your rules governing mages/wizards/warlocks and other magic users?

Its easy to be brave behind a castle wall
Twelve highlanders and a bagpipe make a rebellion
A king's son is no nobler then the food he eats
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Irish Wolf
- Member for 4 years
by Saxious on Sat Dec 03, 2011 4:06 am
Hey Irish, glad that you asked, they're rather simple, as long as you don't come with an over powered wizard you're good, magic (in general) drains your energy (by energy I mean, your physical energy) the older and more experienced your character is the more used he/she is to the drainage and thus can extend his/hers normal capacity.
That's roughly it, I trust that the player who choses to be a magician will hav enough common sense to know how to play.
Oh, and I forgot, I don't mind that you have a few combat spells that doesn't require any verbal magical words or preparations, but as long as they're not too powerful (a fireball would be considered fine by me, but just remember you can'y throw them every second during a battle (again, unless you have a very experienced and old character)).
I might add that Divine Magic is something completely different. It depends on how close the person is to their God. Unlike wizards'magic, they don't get drained, but they can't do magic as often, though when they do it is some of the more powerful powers granted to them through soul-heard prayers.
I'll leave the schools and abilities to the players, and thanks for asking, I'll have this posted in the intro as well!
:EDIT:
Tomorrow, I'll post some cities, factions and kingdoms set up tomorrow. Just so we don't have to screw our brains right over every time we have to give a city a name. (Don't know about you guys, but the longer I write, the harder it is to make up original names).
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Saxious
- Member for 4 years
This looks really interesting, I'm just toying around with a couple character ideas before I get a sheet up.
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Aftershock
- Member for 1 years
by Saxious on Sat Dec 03, 2011 11:58 am
Mate, take your time.
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Saxious
- Member for 4 years
This looks like fun. I'll have a character up soon. I think have a Ranger perfect for this roleplay.
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almostinsane
- Member for 4 years
by utahann on Sat Dec 03, 2011 1:43 pm
Do all pictures have to be of real people or are drawings,anime,game art,etc. allowed?
Happy Easter!
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utahann
- Member for 2 years
Excellent, then I shall play as a pair of brothers, wizards, one rather good and one kinda evil. Mahahahaha!
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Irish Wolf
- Member for 4 years
Irish, are you planning on playing both of the brothers? I was thinking of going for a wizard character, and brotherly conflict is always interesting to play :P If I can play one of them, just PM me any info I'd need to know about them. Otherwise I'll go for something a bit different
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Aftershock
- Member for 1 years
by Saxious on Sat Dec 03, 2011 8:30 pm
@utahann: No, you can be free to use what you want. I want to avoid too much anime, but if is a good description of your character, sure, go ahead!
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Saxious
- Member for 4 years
Alright, characters are submitted.
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Irish Wolf
- Member for 4 years
Question!: By any chance can a person host a god, but, not know it until the end battle? Because if so, I was going to have a girl that was hosting the jester god that stopped Netharzeem. If she did this then I could PM you about the details.
Sometimes I can't help but wonder why I do what I do, until I realize that what I do makes me who I am, and I like who I am. When I make a mistake, it only makes me better. All those right choices I make aren't remembered, not even by me. But the stupid, silly, down-right insane things I do will never leave my mind and I kinda like that.
-Me:)
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gezzygezzy
- Member for 1 years
by Saxious on Sun Dec 04, 2011 2:42 am
Lets take this discussion to the PM. It sounds interesting, but...Remember, a girl who hosts even a small essence of a God is bound to be under extreme pain (if not extreme mutation), for such powers is rarely held by mortals.
@Irish: Both characters are accepted.
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Saxious
- Member for 4 years
Huzzah, magical brothers!
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Irish Wolf
- Member for 4 years
by Saxious on Sun Dec 04, 2011 6:44 am
Alright, I've added a thread which includes the basic Goals/Plot of the RP (I'm aware they may be a bit one sided, I hope you can see it as I do, but I'm always open for criticism).
Goals of the Good, the Bad, the Confused.It has been divided up into the two sides we'll have, all players will know roughly what we will do and we won't have any sudden surprises/shifts from the main idea.
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Saxious
- Member for 4 years
I've submitted my character, tell me what you think Saxious
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Aftershock
- Member for 1 years
by Maestro on Tue Dec 06, 2011 1:11 pm
I thank you for the invite, Saxious. It's been awhile since I picked up my old friends, pencil and paper, but I suppose I could have a go at this. There is quite a bit on my plate as of late, but I'm sure I could find time for this. In other words, count me in.
~ Maestro ~
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Maestro
- Member for 4 years
by Saxious on Wed Dec 07, 2011 1:33 am
:ANNOUNCEMENT:
1) This RP will start this Friday, and will remain open for newer characters.
2) You're free to start off anywhere you'd like. You can form already known alliances, start off in the same town, etc.
3) Irish Wolf's two wizard characters will start off with the OTHER half of The Ancient Summoning Spell. So you know where to start off.
....a) Additionally, I'll have my Hero character up by then.
4) Gezzygezzy's character is under VERY special rules. I'll leave it to her whether she wants to expose all her plans, but whatever the case, your characters won't know this ;)
5) Have problems getting into a group? PM me and I'll have something arranged for you (remember, I a character on both sides).
....a) Help each other, and please don't start fighting like children. Real adults use swords these days (Nah, kidding. But you know what I mean).
More rules will be added later, however they will be common sense, so skim through them when you can be bothered. there is
one rule that I'd like everyone to read (once I've managed to write it out in full), and I'll notify you all when it is out.
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Saxious
- Member for 4 years
by Saxious on Fri Dec 09, 2011 6:18 am
Sorry for the double post, but just to inform everyone that the IC is up and running.
I made it a post-by-post thread so everyone can see it when someone posts (I think it will be easier until RPG finds a way to alert us when someone posts in the Tap)
The Return of Netharzeem IC
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Saxious
- Member for 4 years
I am on my phone right now but will try to get ahold of a computer to post with.
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gezzygezzy
- Member for 1 years
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