[Multiverse] The Vasari Empire

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[Multiverse] The Vasari Empire ( )

Postby Yami-Dokuro on Wed Apr 29, 2009 12:31 am

THE VASARI EMPIRE


From the far reaches of the galaxy boundaries small portals tear open in space, from within emerge strange vessels, sleek in shape but crude in design, they are the Vasari, rulers of Phase Space

Characters-

Praetor Aril Khazar: Leader of the Vasari people, he posses mild psychic abilities and using these he quickly became the Vasari Praetor and led them to great things

Commander Hazar Ishmal: Commander of the Vasari Fleet, he leads the fleet into battle aboard his Capital Ship the V.S.F Apocalypse, a Vulkoras Desolator class Planetary Siege Ship

Technology-

Vasari currently hold the power of Phase, this allows them to bend the reality around objects and send them into a different plane temporarily, this has allowed them to travel great distances (Phase Jump Drive), attack through shielding (Phase Missiles) and protect key structures (Phase Shielding) entering the Phase however stops all function, a missile can't damage anything in Phase, a ship can't fire in Phase etc.

Vasari Space Fleet (V.S.F)-
Frigate Class Vessels-

Jikara Navigator: A scout vessel used by the Vasari to examine potential mining sites and enemies, it has the power to phase itself out temporarily
Abilities: Infallible Jump Drive- Able to resist any forms of engine jamming

Ravastra Skirmisher: A light combat frigate usually used to escort Capital Ships
Abilities: Reintegration- The ships shuts down all systems to begin a repair cycle to recover from major damage
Interference- A power electronic missile is fired able to scramble shields and signals

Kanrak Assailant: A powerful missile frigate that can deploy itself into a mobile missile platform
Abilities: Discharging Missiles- Send a volley of Phase Missiles out in a fan spread before it but must shut down all engines turning it into a missile platform

Karrastra Destructor: A planetary siege frigate used to bombard key planetary structures from orbit

Junsurak Sentinel: A missile frigate trained to lock onto fast moving targets, an excellent drone/strike craft killer
Abilities: Discharging Missiles- Sends a volley of fast locking Phase Missiles out in a fan spread before it but must shut down all engines turning it into a drone seeker missile platform

Jarun Migrator: A planetary colonization vessel, only has enough colonists, food and supplies to colonise one planet
Abilities: Colonize- Can colonize neutral planets for the Vasari cause, doing so brings the ship out of service

Cruiser Class Vessels-

Lasurak Transporter: A mini carrier capable of deploying unmanned strike fighters or bombers

Stilakus Subverter: An electronic distortion vessel, able to cripple enemy shielding and aid missile bearing vessels
Abilities: Shield Disruption- Disrupts enemy shielding techniques reducing shield effectiveness
Distortion Field- By shutting down all systems, the vessel can generate a forcefield around an enemy vessel rendering it completely useless

Serevun Overseer: A outpost vessel equipped with top of the range Phase scanners able to detect incoming signatures before they arrive and slows all kinds of engine
Abilities: Reactive Nanite Armour- Quickly restores damaged armour on the vessel
Jump Degradation- Slows down all incoming vessels before they approach too close
Long Range Detection- This vessel is able to detect all incoming ships no matter the stealth technology employed

Skarovas Enforcer: A powerful attack vessel used alongside Capital Ships to tear enemy fleets asunder
Abilities: Reintegration- The ships shuts down all systems to begin a repair cycle to recover from major damage
Inertial Field- The vessel generates a field that increases the output of nearby allied vessels

Capital Ships-

Kortul Devastator: The ultimate attack ship, armed to tear fleets apart with a wide array of weaponry, this is the mainstay of the Vasari fleet
Abilities: Power Surge- Provides a quick boost of power that increases all weapon damage and fire rates at the expense of a slower speed
Jam Weapons- The ship is surrounded by a forcefield that jams the weapon systems of any unmanned strike craft
Disruptive Strikes- Any energy shots that clip enemies will send an electrical surge through their hull scrambling sensors and targetting for a split second
Volatile Nanites- The vessel releases corrosive nanites that eat away at enemy ship hulls

Skirantra Carrier: The ultimate carrier, loaded with armies of fighters and bombers, these legions quickly eat away at enemy numbers
Abilities: Repair Cloud- Disperses a cloud of nanites that repair nearby ally hulls
Scramble Bombers- Scrambles an elite squad of unmanned bombers that carry devastating payloads
Microphasing Aura- Nearby strike craft will be phased out by the vessel to prevent damage
Replicate Forces- Can essentially copy any ally frigate and recreate it to quickly expand ally numbers

Jarrasul Evacuator: A planetary migration vessel loaded with planetfuls of colonists, food and supplies
Abilities: Colonize- Colonizes a neutral planet in the name of the Vasari
Gravity Warhead- Launches a missile that scrambles target engines temporarily and slows them to a crawl
Nano-Disassembler- Sends deadly nanites at the enemy which eat away at the enemy vessels hull
Drain Planet- This vessel can activate a massive turbine which sends a deadly suction funnel towards a planet

Antorak Marauder: A fast attack ship used to support the main attack Capital Ships
Abilities: Phase Out Hull- This vessel can Phase itself out to avoid damage but cannot fire any weapon systems
Distort Gravity- Nearby ally ships are faster near this vessel and also resist any engine inhibition techniques
Subversion- Sends a disturbing pulse that seems to unnerve enemy crews
Stabilize Phase Space- Can become a beacon for allies to Phase Jump to for quick reinforcement

Vulkoras Desolator: A massive planetary siege vessel armed to completely level any planet of hostiles, its weapons are also very effective at taking down other Capital Ships
Abilities: Phase Missile Swarm- Sends out a mass volley of Phase Missiles but takes longer to reload the next volley
Deploy Siege Platform- The vessel deploys a stationary planetary assault platform to quickly raze planets
Assault Specialization- The vessel has an improved damage output potential
Disintegration- Nanites eat away at enemy vessels while repairing this vessel of any damage
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Yami-Dokuro
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