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After The Curtain Falls

Trivia.

a part of “After The Curtain Falls”, a fictional universe by Imperial Waltz.

The crew of a transport vessel is stuck in the outer colonies of two great empires when the iron curtain of cold war falls. Stranded without support, it falls on them to keep their cargo safe and their ship operational.

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This conversation is an Out Of Character (OOC) part of the roleplay, “After The Curtain Falls”.
Discussions pertaining to roleplay on RPG.

[OOC] Trivia.

Tips: 0.00 INK Postby Imperial Waltz on Sun Apr 01, 2012 10:57 pm

This is were you go to find all the "When The Curtain Falls" trivia you can ever want and add your own.

Old facts will be added shortly and new ones shall be posted as they come.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Imperial Waltz on Mon Apr 02, 2012 12:29 am

Also everyone, tell your characters accent here. If you already have said it on the main thread I ask you say it again here, please. This way no one will have to go hunting through the main thread for them.

Anyway: Troy has a light Russian accent which gets deeper depending on certain words or if he's being sarcastic.
Ava has a light accent that could be considered a mix between Scottish and Norwegian.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Juular on Mon Apr 02, 2012 12:33 am

Durand: French/American

Allan: Slavic/Italian
"Black forces rage in the vortex fighting, rays of destruction swallowing the echo of the universe! I. Am. The. Last! Born of the blood of the pharaohs, the ultimate god of a rotting creation sent to unleash this curse!" ~ from The Dark Eternal Night, by Dream Theater

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Modesty on Mon Apr 02, 2012 12:54 am

Vivian's accent is generic west coast North American.
Image

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Tainted Twinkee on Mon Apr 02, 2012 1:17 am

Delvia has an Central Floridian accent. I'm sure this will have great affect on how you read what she says.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Imperial Waltz on Mon Apr 02, 2012 1:24 am

Tainted Twinkee wrote:Delvia has an Central Floridian accent. I'm sure this will have great affect on how you read what she says.

Well, you know, you could write how she talks if she has a slang, get more in character.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Tainted Twinkee on Mon Apr 02, 2012 1:46 am

Heh, I know. I just have a tendency to say stupid crap when I'm tired.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Modesty on Mon Apr 02, 2012 2:35 am

Tainted Twinkee wrote:Heh, I know. I just have a tendency to say stupid crap when I'm tired.


Trust me, you're not alone on that one.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Tainted Twinkee on Mon Apr 02, 2012 3:21 am

Waltz suggested I post what I've got about the Immortalists religion, so here's a big ol' wall of text that I'll update whenever I think of anything.
If you have any questions, don't hesitate to ask.


The Immortalists believe the universe is a microcosm created by the Makers to uplift another species to a greater plane of existence. Nature alone is not enough to reach this point, humans must take ascension into their own hands through the use of synthetics and EVE-cores.

They see the Immortalists as the next step in human evolution, but not the final step.
    To them, the Immortals should be respected and learned from, but not idealized. They must aim to surpass them, otherwise humans would grow stagnate and fail both themselves and the Makers.

The Immortalists have split into two denominations; The Anthroarchists and the Polycentrists.
    Anthroarchistsbelieve that only race will be able to achieve ascension.
    There are two competing theories within this branch.
      Humans are the chosen race. The Makers created the universe solely for humans to reach their apex. The Adam and Eve are seen as proof from the Makers for this theory. Other sentient races are only challenges meant to the strengthen humans.
      Only one race can achieve ascension. The others are competition and will be destroyed with the rest of the universe once the winners have ascended to the next plane.

    Polycentrists believe that all sentient races can achieve ascension and that they should aid one another. The Makers created the universe to perpetually produced ascended races.There's a subgroup within this denomination that believes all life is capable of ascension and see it as their duty to uplift non-sentient life.

Opinions on non-immortalists vary from individual to individual but the general consensus. The general consensus is to respect their beliefs, but all humans should be working to improve themselves.

The Immortalists have their own language called ALIU (Al-loo-ee). In order to use it they have to alter the machine code of their implants, which stops them from using the software created for implants without creating a work around (Usually creating their own custom software or using an emulator) or getting someone else to do it for them. It also means that it's difficult for non-immortalists to understand since the Immortalists generally keep the code to themselves. The code was leaked and emulators were created from it so that ALIU could be translated.
    ALIU itself is a low-level programing language (low-level is close to machine code, high-level is closer to normal languages) so that each message is a self-enclosed program.
      Due to its nature ALIU allows for zero ambiguity in its speech, forcing the speaker to be very specific in what they say.
      It's also much faster than normal languages. This enables Immortalists to rapidly exchange information and allows them to act as parallel processors. Groups of Immortalists acting as parallel processors are actually able to reach supercomputer status; however it takes upwards of 200 individuals to do so. Distance also can affect their processing speed. In optimal conditions 200 members on the same planet is the baseline for supercomputing. The farther they are spread out the more members they require.
    ALIU is rarely spoken aloud. It's easier to send messages mind to mind over wireless networks. It's not uncommon when communicating over the net or unsecured networks for these messages to be encoded with a cypher. When it is spoken there are two methods.
      The first is to recite each character individually, making communication extremely slow and difficult.
      The second requires the speaker to have an implant that enables them produce a high frequency series of tones of varying pitch
    There is another means of communication that requires eye to eye contact and all parties to have synthetic eyes. The message will be transmitted as a series of light pulses from the eyes. It is theoretically possible for the speaker to use another light source to transmit the data, but the receiver must have synthetic eyes or another implant capable of translating the visual data.
    Among younger Immortalists it isn't uncommon for them to use a pidgin form of ALIU that combines ALIU with a common language between all parties. This allows them to be more ambiguous in their speech.
There's no clergy or organizational structure. Immortalists are very individualistic, finding it important to establish their beliefs for themselves. Despite this, it's very easy for them to organize gatherings with the use of the net. Gatherings usually involve linking their minds together for a rapid dissemination of information and ideas.
    While their opinions may vary from person to person, these gatherings are how they have established their core tenets. When there is a split in opinion among the Immortalists they'll divide into subgroups (Like the Anthroarchists and Polycentrists), with all subgroups still attending gatherings together. Should differing opinions be resolved these subgroups will cease to exists and their members reintegrated into the whole.


Edit: Tried to make it a bit easier to read.

Update:The Anthroarchists and the Polycentrists are the two dominant subgroups. They may disagree on a great variety of matters, but there is no animosity between the two. They do organize themselves differently when not gathered together.
    Anthroarchists have created two divisions within their group.
      The Brains focus on academics, mainly researching and developing new means of human ascension as well as exploring what it means to ascend both literally and philosophically. Due to the freewheeling nature of Immortalists, they may go about this professionally or as hobbyist; alone, with other Immortalists or even with non-Immortalists.
      The Brawn is their militant arm. Largely independent, they act in groups with their own goals. Usually defending other Immortalists or actively engaging alien forces in order to expand human territory. It is very rare for the militant arm to work as a whole and even then it is in the interests of all Immortalists, not just the Anthroarchists.
    Polycentrists have two divisions as well.
      The Tinkers are the same as the Anthroarchists' Brains. The two work together quite frequently. There is a large divide between the two however. Where the Anthroarchists seek only to improve humans, Polycentric scientists have been experimenting with the uplifting of non-sentient creatures and AIs.
      The Branches seek to strengthen ties with alien races, striving for peace where the Anthroarchists' Brawn would use violence. They try to establish trade routes and academic exchanges with aliens.
Last edited by Tainted Twinkee on Fri Apr 06, 2012 11:43 pm, edited 1 time in total.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Imperial Waltz on Mon Apr 02, 2012 4:27 am

Military ship sizes and numbers:
Jovia:
Non-Captial Ships: Size Varies - 61748 Active Vessels
Corvette: 1 mile - 1103 Active Vessels
Frigate: 5 miles - 4364 Active Vessels
Destroyer: 10 miles - 3965 Active Vessels
Battleship: 15 miles - 2216 Active Vessels
Cruiser: 35 miles - 764 Active Vessels
Battlecruiser: 40 miles - 354 Active Vessels
Dreadnought: 60 miles - 74 Active Vessels
Carrier: 80 miles - 35 Active Vessels

Ecumene:
Non-Capital Ships: Size Varies - 43932 Active Vessels
Corvette: 5 Miles - 1405 Active Vessels
Frigate: 15 Miles - 3268 Active Vessels
Destroyer: 25 Miles - 2957 Active Vessels
Battleship: 30 Miles - 3034 Active Vessels
Gunship: 35 Miles - 6305 Active Vessels
Cruiser: 45 Miles - 432 Active Vessels
Battlecruiser: 55 Miles - 245 Active Vessels
Dreadnought: 75 Miles - 43 Active Vessels
Carrier: 90 Miles - 25 Active Vessels
Inbound-Class: 80 Miles - 1 Active Vessel, 1 Under Construction

Fleet of Night:
-Working on it, will post when done-

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby LSunday on Mon Apr 02, 2012 6:12 am

Trey's accent is very similar to modern Russian, but with some influences from Scandinavia (mostly Icelandic).

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby The Angry Penguin on Mon Apr 02, 2012 7:30 am

Lucia has a British accent that seems to have a slight Irish influence.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Imperial Waltz on Mon Apr 02, 2012 4:13 pm

Edit: Fixed some mistakes.
Facts about Din:
-Din is a very articulate reptilian "embodied" AI. It is fully sentient and has average(by their standards) human intelligence.
-It is four and a half feet long and can move around like and has the speed of a snake. Its arms are to craw up things that it can't simply slither up with its body. Din can attach itself to walls and ceilings.
-Din has a self generating power-source, it can be awake for seventy two hours before it needs to recharge, "sleep." Recharge takes five hours.
-Din has sensors all along its body, twenty three in all. Its has three main sensors/cameras. Two on ether side of its head, positioned very much were a snakes eyes would be, the third is on the bottom of its head.
-It can not speak or otherwise make sound to express itself. Instead it expresses itself through body movement and moving his two main eye lenses. Ava knows Din's expressions and body language well, others would have to guess on it. She is happy to teach others though, so if you think you'd like your character to learn then PM me. It can also talk to her directly through a connection with her mind or others by wirelessly accessing a terminal, but usually it just expresses itself through body/lens movement.
-Din is protective of Ava, and NOT just because of its programming. For defense it'll extend needle-like razor sharp quills from its head/spine/various parts of its body.
-Yes, Din can feel. Its surface is coated with electronic nerve endings.
Last edited by Imperial Waltz on Tue Apr 03, 2012 11:51 pm, edited 2 times in total.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Colonel_Masters on Mon Apr 02, 2012 7:38 pm

Rogers has a very mixed accent and not really what you call "old world blues" it can be roughly described as a mixture of Australian, South African and some Spanish influences

Freesiders generally use slang; due to great confusion for the meaning of the many different forms of slang the FNSF adopted the old aircrew banter as their official slang. (Any one using other slang while on duty has his R&R cut)

Freeside speech can seem very alien to most offworlders, in time one can generally understand what is being said but will always be surprised by some strange remark.

The accent is very heavy and many words have been redefined in Freeside language.

Examples:

Constable: basically means asshole (due to its use by the prison guards).

Sol Invictus: generally means "our sun is always brighter"; a common phrase used to describe Freesiders affection to their sun and is generally used as its name.The first FNSF capital ship was so named so is the new fleet's flag ship now under construction. It can also be used to mock "Primers" from Maxwell prime (the ship baring the name after sustaining heavy damage pretended to surrender the captain saying "the old god Sol Invictus would not want us to toss our lives away" when the Maxwell ships closed in and in arrogance powered down their weapons the captain then said when ordered to open the hanger for the surrender delegation " but while Sol Invictus burns bright we know no fear" and opened fire destroying a large portion of the shocked Maxwell fleet before the Freeside Relief fleet arrived.

Ying Tong Yiddle-i-po: used to describe a fun way to waste ones time.

Nothing but marmite: used to describe a very low on supplies situation.

Marmite's been sold out: used to describe a hopeless situation.

(Reason for great use of the word Marmite in Freeside language is due to it being the main food for the population after the revolt; a cargo ship delivering it had a problem with its FTL drive and was forced to land in Freeside just before the riot)

He has Yeti blood in him: basically means don't mess with him.
Ya dig: means one is explaining something that could have been said in one word, often yes or no.

Hollywood: means one is day dreaming.

Irish whisky: used to describe something is very valuable.

PS: a detail I did not address, Freeside Religion is mostly Christian in origin. Free side Christianity split many times finally resolving after more then 20 splits when every one got fed up with it and agreed to simply build the church and then address the annoying restrictions Christianity made on its subjects. Later the 10 commandments created the iron rule "respect", the annoying restrictions where removed, the Freeside bible was written about holy events that actual happened on Freeside. Christ still takes an important role in the Freeside church namely the respect laws and the act of turning water into booze but as the archbishop of Freeside said "no one buys the born to a virgin or the walking on water its basically all Ying Tong yiddle i po." the Freeside church has since been excommunicated but Freesiders simply say "Christ would have had more fun here" to that.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Imperial Waltz on Mon Apr 02, 2012 9:50 pm

More Din stuff:
Din would at first and even second glance look like an actual medium sized snake. all his sensors other then the ones on his head are made to look like red-bronze scales.
Around its two sets of arms and one set of legs are flexible little feather like pieces of metal that closes around the limbs when he's slithering about and contract into themselves when he needs to use them.

In general Din looks like a black-silver and bronze scaled snake.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Imperial Waltz on Tue Apr 03, 2012 10:44 pm

One more thing about Din: Some of his quills have poison glands. This poison's function is twofold. It A. Actively attacks and destroys/eats nanites and B. Makes the brain shutdown vital functions. This poison is a type of viral nanite and as such it makes more of itself as needed within the glands in Dins quills.

He originally did not have this, merely having his admittedly still deadly quills. But after the failed rape attempt on Ilia it was added, she gained access to this poison from her father who has some influence in the Fleet(he's a ship captain of a city-ship and called in a favor from people within Fleet military).

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Tainted Twinkee on Tue Apr 03, 2012 10:46 pm

Din just gets more and more terrifying.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Imperial Waltz on Tue Apr 03, 2012 10:51 pm

Tainted Twinkee wrote:Din just gets more and more terrifying.


Haha well Din was her main defense against attackers before Allan became her guardian or she got her hand implants(Din was not with her on the day of the attack. Now he goes with her nearly everywhere she goes).
And dads do get over protective of their daughters sometimes. -chuckles-

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby United We Stand on Fri Apr 06, 2012 2:24 pm

I don't like this Din guy -.-


Considering finding a point where Marker can get an upgrade to his wireless implant and return it to the old state he had in the military where it could automatically hack certain things.

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Re: [OOC] Trivia.

Tips: 0.00 INK Postby Imperial Waltz on Fri Apr 06, 2012 2:32 pm

haha why dont you like him? -laughs- And your not hacking my snake. pm me your idea though

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