Tutorial: Breathing Life into Characters

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Tutorial: Breathing Life into Characters ( )

Postby Kunoichi26 on Mon Jul 13, 2009 9:28 pm

Breathing Life into Characters


Table of Content:

- The Beginning...part 1
- Work and Play...part 2
- A Little Motivation Goes a Long Way...part 3
- Getting to Know Each Other...part 4
- Things to Keep in Mind...part 5





You search through the endless line of titles, eyes shifting from one line of text to the next. Suddenly, you see it, an intriguing title that catches your eye. You click it and read the intro post, hardly believing your eyes at the awesomeness. It’s the perfect story, and you can’t wait to join! There’s only one problem…you haven’t the slightest idea how to create a character, and you don’t want to reuse any of your old ones because they have become dull and uninteresting, lifeless as the text on the screen.

But don’t give up! Because there’s still hope…I will show you how you can create a character, and for those who may be a bit more experienced…Well, you might learn something as well, so stay tuned and feel free to read on.


The Beginning…

My characters often tend to pop up uninvited right when I am trying to write something. They poke their heads through the door to introduce themselves (or not, sometimes they simply sulk in without a word), and I never have a say in whether they can stay or not. You, however, may want to do it rather differently, because no one wants to just write a bunch of stuff until a character finally decides to make an appearance. You also may really want to join that rp, so you don’t have the time to do it the long way, so we’ll cut it short and go out to meet our characters instead of waiting for them to come to knock on our door.

To make this all really interesting and fun for all of you, I shall be creating a character along with you. Or actually, let’s call it meeting a new character, because really all characters already exist, we just give them life. Does that sound a little easier? Instead of making up a character, you are just going to step into your creative mind and meet him/her/it. :)

Ok, before anything, you need to relax. Don’t try to think of a character, don’t try to think about what you’re going to write, just relax and listen to the music if that’s what you do. Now, when you’re ready, think about what kind of character you need. Do you need a villain? A sidekick? A friend? Do you need someone who can handle themselves, or a princess in distress? What you will see (figuratively of course) is something kind of like a first impression. When you meet someone new you begin to judge them, consciously or not, according to what they seem to be like. This is what you are doing with your new character. You are seeing them for the first time in your mind’s eye, so it makes sense to fit them into a stereotype.

My Turn…

Ok, I need a character for an rp I’m going to join, so I’ll start at the basics. I need a rival for the main character of the game, someone that is perhaps pretty good at many things, and the idea has popped into my head that he is decidedly male. I don’t know why he is the main character’s rival, and I don’t even know what his name is yet, but when I was reading the intro post a rival-type character seemed like a good idea. So I have a stereotype to start with…but who is this guy? We’ll find out who he is in the other sections, but first it’s your turn.

Your Turn…

Even if you don’t need a character right this minute, it’s always good to practice, and who knows, you might like the character enough to use it in a future rp. :D

Tip 1…Make sure you’re relaxed, stress does not help creativity whatsoever.

Tip 2…Think about what it is you need, or many different kinds of personalities, when a particular idea or stereotype sparks your interest (even if you don’t normally write that sort of thing), then grab onto it. It’s important to listen to our muse. The problem that often comes as a “lack of inspiration” or “writer’s block” is simply that we sometimes forget how to listen to our creative minds.

Tip 3…Say hello to your new friend, they can be a bit shy sometimes and stay in the back of your mind, so make sure to give them a warm welcome and they will happily come forward.

Tip 4…Don’t worry if you don’t “see” your character clearly (or can’t seem to make up a good one if you prefer to think of it that way), because your character will come up to meet you on its own eventually.

(Since this tutorial turned out a lot longer than I intended, I separated the whole thing into five nice, bite sized chunks :))
Last edited by Kunoichi26 on Sun Jul 19, 2009 6:20 pm, edited 7 times in total.
"Art is the language of human emotion...with it, one can transcend the boundaries of mere words and speak with feeling and understand the subtleties of intention. Without art, there is no understanding...we are left cold and empty, riddled with doubt." - Patsy Books

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Here is a helpful tutorial.
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Kunoichi26
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Tip 1…Make sure you’re relaxed, stress does not help creativity whatsoever.

^
That's a great tip mate! Stress ruins the flow of creativity!

Loved it. Thanks for the help.
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Kurapika
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You're welcome, this thing comes in parts to make it easier to read, and I'll be updating this post as I post them, so stay tuned. :)
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Kunoichi26
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Work and Play…

Everyone has a job, whether it’s the kid down the street or the businessman in his fancy suit, and your character is no exception. So we’ll find out where he/she works, and what he/she does to relax on the weekends, or whenever...

“But how do I do that?” You ask.

“Well,” I say. “You ask your character.”

Yup, simply ask your character, and if they don’t answer, or you’re still stuck in that hazy fog in which you cannot seem to think of a character at all, don’t worry. I have a few characters that are stubborn too, and if you end up with one of the loner types, good luck getting them to talk to you anytime soon. When this happens, I use a different method, hee hee…since you and I are the authors, we can get inside our character’s head and pluck out whatever info we need, and if you let it, the info will just pop into your head like a random thought.

That seemingly random thought is your muse talking; use it to your advantage. It is a great resource, and you feed it with your experiences and, of course, by taking in creativity from outside sources such as books, music, art, etc…The list is endless. But I digress, and that topic can only be done justice in another tutorial. Back to business, or maybe not, because we haven’t covered the other minor detail in the title of this little section…

What does your character do for fun? Now this may be anything from a walk in the park to watching people suffer (if the character is particularly psychotic, which I hope it isn’t). You figure this out much the same way as the job. Why is this important? I’ll tell you why. Everyone has something that motivates them to do certain things, and motivation is what drives a character or person to do something they normally wouldn’t do, but we’ll cover that in more detail later. The main reason why we find out what your character does for work and play is because we find can discover many things all at once. We find out what they enjoy doing, what their priorities are, how much they are willing to sacrifice for entertainment or personal gain…

If a character hates his job, for example, but does it anyway because it pays well and it’s the only way he can afford to say…go to the Caribbean every summer, then we discover how much he is willing to give for those few weeks of vacation. Now imagine what would happen if he got laid off, or for some reason he stopped going to the Caribbean every summer, or he got an offer for a new job that he is sorely tempted to take. You see what I’m getting at here? Not only are we discovering more about the character, it may actually be something worth writing a book about. :D

My Turn…

Ok, I have my rival character, and it turns out that he is an evil genius because the rp he is going to be in has evil geniuses. But just being an evil genius is not a job, so I ask him,

“Where do you work?” I see him in my mind’s eye, and he stands up straight and tall, his thin, professional figure puffed out like a peacock.

“I work at Nanotech Industries, my father founded the company and has instructed I oversee all operations.”

Okay! I’ve got my question answered, but that was easy, since he is obviously quite proud of himself and not afraid to talk about himself. By the way, this is all spur of the moment, and I have not thought about this in the least. I simply chose a random rp and began writing this tutorial. Moving on…

“What do you do for fun?” I ask him, and he looks at me disdainfully, refusing to answer.

“What business have you in my private life?” I guess he doesn’t want to admit what he really does, since being an evil genius is traditionally looked down upon amongst most civilized folk. Time for telepathy, though I know he won’t like it. :D He seems to love tinkering with highly destructive devices, which he thinks of as “toys”. And his favorite pastime is making everyday objects such as TVs, toaster ovens, and remote control cars into highly dangerous weapons (Imagine a remote control that was really a highly powerful laser). He has an allowance, still lives at home, and a pretty good paycheck from his part time job at the company, plus he sometimes steals from a bank or two, so he has plenty of money to buy parts for his little inventions. He often uses recycled parts from various electronic things though, so he still has plenty of money to buy tailored suits and the like, of which he is rather fond of.

Your Turn…

Tip 1…Remember to be relaxed, and don’t worry if you have a bit of difficulty, I’ve had tons of practice.

Tip 2…Ask your character what he/she does for work and for play, if he/she doesn’t answer, don’t worry, just relax and an idea will come to mind. Pick the first one that pops into your head, no matter how ridiculous it sounds, otherwise you’ll probably find yourself sifting through an endless list of possible choices.
Last edited by Kunoichi26 on Sun Jul 19, 2009 6:17 pm, edited 1 time in total.
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Kunoichi26
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A Little Motivation Goes a Long Way…

What is it that drives you down the road of life? What makes you get up in the morning and live through the day? Motivation…some psychologists say that everything we do is because we are motivated to do it, even if we enjoy doing it. There is always some kind of benefit or gain to be achieved, because humans are like animals and react according to what they are rewarded to do. Now I disagree with these psychologists, because humans are not animals and not everything is set on instinct and reward. However, it is true that the big things in life, the choices we make, we are influenced by the force of motivation.

A child may clean his messy labyrinth of a room for the promise of a cookie, a student in college studies hard because he/she hopes to get good grades and a good job, and perhaps later on a good paycheck. We shall find out what drives our characters, what is it that will make them risk something (or everything) or do something they wouldn’t normally do. This can be anything, and is oftentimes even more obscure and difficult to pinpoint than the job or play. Sometimes the play is the motivation, and that trip to the Caribbean every summer is what makes the exhausted businessman toil throughout the day indoors instead of doing what he would love to do. Or maybe his motivation is to find a relaxing, peaceful place by the sea, and he could be saving whatever little extra he has in hopes that he will find a home near the sea.

Once again, let your character tell you what it is, may it be directly or not, and by now you should be getting a pretty good picture on who he/she is. Perhaps even get to see a few quirks thrown in if you’re lucky. If you are still having trouble, ask other questions like, if you could be anywhere in the world, where would you go? If you had a million dollars and no troubles in the world, what would you do? If you were stuck on an island that had plenty of food and freshwater, but you can only bring three things, what would you bring? The questions may seem silly or pointless, but you’d be surprised how much they reveal about your character, and they’re silly enough that your character would most likely answer (if begrudgingly).

My Turn…

All right, I am going to ask my character-

“It’s Patrick.” Ah, okay, I’ll ask Patrick then, what motivates him.

“I will own the company.” He states very flatly, no expression. So his ultimate goal is to own his father’s company- “And rule the world…” Okay, and rule the world, good luck with that kiddo. Honestly, what is it with evil geniuses and ruling the world?

“No, I won’t rule the world, what’s the fun in that? The world shall be caught in a treacherous web of a manipulative economy and indecisive government.” His lips curl into a cold smile, and I can’t help but think that this is one evil kid. Well, he looks like a kid, but he might actually be a teenager.

“I’m sixteen.”

Okey dokey, whatever you say kid.

Your Turn…

Tip 1…Relax, I’ll keep saying it because I know I’m not the only one who tries to get everything perfect, and then gets upset when it’s not.

Tip 2…Don’t let your character get cheeky, seriously, you are the boss, and be sure to let them know that. (I know it sounds a bit crazy, but characters can misbehave in ways that are quite sane, like when they go off and meander around in the story you’re trying to write. Taking a shower when they’re supposed to be talking with someone important.)

Tip 3…Motivation is a powerful thing, and even in simple roleplaying it can change your character.

Tip 4…Over time as characters change and develop throughout a story, so do their priorities and their sense of motivation. Take for example a character that has a change of heart during the story. Their original motivation could have been money or escape, but it may change to a desire for the safety of others, or of a loved one.
Last edited by Kunoichi26 on Sun Jul 19, 2009 6:17 pm, edited 1 time in total.
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Kunoichi26
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Getting to Know Each Other…

Now we know what makes our character tick, we have said our introductions, and now it’s time for friendship. To be able to represent a character through words, to live the life of the character you are writing, you must, absolutely must want to know more about that character. The character should be intriguing, even if you hate each other’s guts, even if you would rather go to hell and back before meeting with your character face to face in an empty room, the character cannot be someone you don’t have fun writing about. Think about it, if you don’t want to spend time with a boring, dry, long winded cardboard cutout, do you think anyone else will? Now I’m mainly talking about primary characters, not random people you meet down the street in your vast imaginary world.

Just like you would want to find out more about a potential friend, so should you be with a new character. Ask them questions, anything from their favorite color to who their relatives are, because this is where the detail work comes in. Special quirks and habits, what they look like, their family, all comes together in this step. Not to say that that kind of thing doesn’t pop up randomly in the other steps, because it does, but this is when most of the pieces fall into place.

This step is not as important as the first three, but it is important nonetheless, and it is the one step that never ends. Just like you keep learning more things about your friends and your family every day, the same goes with your character. You will always learn new things about your character, and that’s what makes it fun. :D

My Turn…

I have had fun with this little tutorial, have you had fun Patrick?

“No…” He sits on a straight-backed chair with velvet cushions, sipping tea in an exaggeratingly uninterested manner. He looks at me with an eyebrow slightly raised, his gaze as cold as the tea is hot.

I shall be typing up a small interview, and hopefully he’ll cooperate…

Me: Hello Patrick, do you have any family other than your father?

Patrick: *sips tea* Yes, my mother lives overseas, and I have one younger sister.

Me: What’s her name?

Patrick: Caroline…she is ten years old.

Me: Ah, would you like to say anything to the people reading this? (And be nice)

Patrick: *Slightly offended* Did you think I would insult them? Of course not…and I have nothing to say…*sips tea in an indignant manner*

Me: Okay then, you may retire for now…*Patrick stands and walks away. Fade out on mental image. :P*

Your Turn…

Tip 1...You know the drill, relax…

Tip 2…Ask your character questions, you can use the ones I asked Patrick, or make up new ones.

Tip 3…It helps a little to visualize the scene as you’re talking to your character, especially for people with artistic tendencies.
Last edited by Kunoichi26 on Sun Jul 19, 2009 6:15 pm, edited 1 time in total.
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Kunoichi26
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Things to Keep in Mind…

- Remember always to be relaxed when writing, if you ever feel frustrated when writing it is better to go do something else you have fun doing to shake off the excess negative energy. When you are feeling positive again, feel free to have fun writing!

- The key to giving life to any character, even resurrecting the undead, is asking questions. What do they do, why do they do it? Try asking questions that really make you and character exercise your creative muscles. Instead of yes or no questions, try asking who, what, where, and why?

- Personality is the most important thing about a character, appearance comes later. In fact, after you have discovered your character’s personality, you may often begin to see what your character looks like, and they obtain a unique appearance that is not dependant on weird tattoos or unnatural hair color.

- Characters are people, not objects or tools, so treat them as such, and they will happily cooperate according to their personalities.

- Practice, practice, practice! Write, write, write! Even if you don’t really feel like it, you’d be surprised what you can accomplish. It doesn’t have to be much, you can write only 100 words if you want, just write something and your efforts will definitely be worth it.

What About Character Sheets?

I’ve seen a few questions on character sheets floating around the forums, and it seems that everyone wants to know if they are doing it right. Let me give you a little secret…There is no wrong way to do a character sheet, because the right way is whatever is best for you. You see, a character sheet is like the outline for an essay. Outlines are made to help the author of the essay, and however the author feels is the most comfortable and easiest way to organize his/her thoughts, then that's how an outline should be written. Same goes for a character sheet.

Since the character sheet is mainly a reference for your own benefit, then simply include information that you deem necessary for the character. Perhaps you may add a few quotes to illustrate his/her personality, because his/her words will make the character seem even more real, and they say a lot more than a simple description of backstory or a list of personality traits.

(I hope this tutorial is helpful, and if you have any questions, please don’t hesitate to ask. Sorry it’s so long.)
Last edited by Kunoichi26 on Sun Jul 19, 2009 6:16 pm, edited 2 times in total.
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Kunoichi26
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Well, I can sum up all five parts in a single sentence ('relax and make lots of questions'), so I believe it's good stuff. Thank-you for that, Kunoichi. It isn't too long, as a matter of fact; I think you could've gotten away with putting all five in the same post.

EDIT: I see merging :O.
Last edited by Safisan on Sun Jul 19, 2009 7:36 pm, edited 1 time in total.
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Safisan
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Cool, it looked really long on Microsoft Word since it took up 8 pages, so I didn't want to give everyone a wall of text to read and scare them off. :P And you're welcome, it was a lot of fun to write (and I got to meet a new character, so that was cool too :)).
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Kunoichi26
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This is really helpful ^^ Thanks for typing this all out~!
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<3Dream<3
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Re: Tutorial: Breathing Life into Characters ( )

Postby Ponats on Sun Jul 19, 2009 5:56 pm

Moved together and all happy now. ^^

If you have any more parts, just make the thread and PM me or another moderator to merge it. (Or post here if you can.)

Happy teaching. ^^
Meh.
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Ponats
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Re: Tutorial: Breathing Life into Characters ( )

Postby Kunoichi26 on Sun Jul 19, 2009 6:09 pm

They're all here, thank you! :D
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Kunoichi26
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Re: Tutorial: Breathing Life into Characters ( )

Postby Vizzer123 on Thu Jul 23, 2009 4:20 pm

Really good, this is going straight to my bookmarked list. It has helped me create one character, or meet if you will. I've also gotten to know some of my existing, or already met, characters better.
The accumulation of their filth will foam up around their waists, and all the whores and politicians will look up and shout, 'SAVE US.' and I'll look down and whisper,'no'.
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Vizzer123
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Re: Tutorial: Breathing Life into Characters ( )

Postby Kunoichi26 on Thu Jul 23, 2009 6:25 pm

Thank you! I'm glad that I could be helpful, and congratulations on meeting your characters. :D
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Kunoichi26
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