Unrest brewed in Tempest.
Tempest was a small mining town located somewhere in the middle of a giant sandbox. Nothing but desert for hundreds of miles around, and only a single well in the center of town. The town itself was constructed of wood-plank shacks with the occasional steam or smoke stack protruding from a roof, a wall, wherever it was needed. The people were of a generally simple origin. They understood the basic laws of mankind and the basic justice they deserved. Not a year went by without at least one murder, and one hanging or execution to go with it.
The only thing noteworthy were these peoples' Scrapping abilities. In the desolate realm, there were plenty of remainders of foreign technology running on unknown power sources to be found, and there had been groups of people not only able to re-engineer this technology into steam- or gas-powered mechanisms, but able to do so with startling skill, some even capable of reproducing the energy sources to some degree. Such was the profession of Scrapping, and the people of Tempest were known to be one of the better groups within, not capable of reproducing the machines as they once were, but able to concoct anything one's mind could imagine with enough spare parts.
As with everything worth having, these machines came at a price. And as is prone with anyone capable of wielding great power, these abilities came with a dash of greed. Rumors circulated about corruption in the town of Tempest, and fact circulated about the bandits constantly on the raid, attempting to pillage any and every bit of this technology as possible.
OOC: So, as the title suggests, this is a Western/Steampunk RP. Post whatever you wish for profiles, they will be copied into the opening post and deleted from the topic. The basic rules of RP apply as per the creed, but entrance is application-only. Just send me what your opening post to this RP would be (I'm not a length-nazi, don't worry, but I will be looking for good content) and I'll let you know.
Profiles:
Player: Eymber
Name: Margeret Becker
Age: 28
Gender: Female
Allegiance: Herself
Weapons: A pocket knife slipped into the folds of her dress, a revolver strapped to her thigh, also concealed quite well by her dress, and a set of throwing knives, one in each boot.
Appearance: The envy of the town. Large, plump pink lips, long curved neck, perfect light skin, scattered freckles, waist-length curly brown hair usually worn either down or in a messy bun on the back of her head, hour glass figure. Usually seen in a light blue or light green floor-length full-skirted dress, low-cut to follow the style these days which showed off even more of her enviable figure. Peircing slate-colored eyes.
Player: Zhelir Darkfall
Name: Unknown, "Dark Man."
Age: Unknown, presumed to be between 30 and 40.
Gender: Male
Allegiance: Lawless
Weapons: One long-barreled, high-caliber revolver with the initials "C.D." engraved in the wooden hilt. One bionic arm, in place of his natural left arm, suspected to run off a genuine reproductive energy source. Its creator and origin are unknown, but it is rumored to contain both an automatic gun of some sort and a high-frequency cutter, a violently red blade of energy that extends approximately five feet in length, both powered by the arm's frequency.
Appearance: No photographs exist of this man, so as with his weapons, there is only speculation to run on. He is said to stand at 6'1, his build is unknown owing to his clothing. He has long, unkempt black hair that hangs to the base of his neck, though the top of this i s usually hidden by a wide-brimmed rancher's hat. He is rumored to have a bionic eye as well, a metal plate running the bridge of his nose to his right temple, encompassing a large red circle where his eye ought be. In further rumor, it is believed to be capable of penetrating thin walls as well as being possessed of both infrared and thermal settings, said to be controlled by thought alone. Around his figure rests a long black duster, sticking true to its name via a large amount of dust gathered on the cuffs, bottom, and collar of the article. Under this is another myriad of black, consisting of a black dear-skin shirt, open-throated, that gives hint to a silver chain disappearing below said shirt. Black slacks and a pair of black boots adorn the rest of him, earning him the rumourous title of "Dark Man."
Player: Lord Saladin
Sherriff
Player: Aeleon
Name: Ursula Majors
Sex: Female
Age: 19
Weapons: a screwdriver, usually. She tends to leave the weapons she creates alone.
Allegiance: The Majors family of Scrappers.
Appearance: She's tall, with wide shoulders and wide hips, but malnourished, which leads to exposed ribs and cheekbones. Her legs are long and lanky, and her hair is constantly big, often frizzed and curled, dry from the desert sun and red as desert clay. For special occasions, she flat-irons it, and its impressively reaches her mid-back in length. Her skin is dark from the amount of time she spends outside, but she still has dark brown freckles that frame the undersides of her green eyes.
Player: Dream Evil
Name: Marcus Hughes
Age: 30
Gender: Male
Allegiance: No-one
Weapons: Two finely crafted 6-shooters with sandalwood hilts and a Winchester Rifle.
Appearance: Sandy coloured hair that has grown down to his shoulders with a three-day growth.
Marcus is a handsome man with shimmering, deep-set green eyes and an old scar on his right cheek, ending at the edge of the lip.
Clothes: A well-made, rugged leather over-coat with numerous pockets.
Shin-high leather boots, a grey button-up shirt and black jeans.
He doesn't wear a hat nor do his boots have spurs.
Player: Smokescreen
Name: King Shaw
Sex: Male
Age: 31
Allegiance: Paramilitary of the Occidental Expanse, 33rd Cavalry, 5th Strike regiment, 1st Dragoon squadron commander, Captain.
Weapons: Two (2) C96 model automatic pistols, 9x19 caliber, 9+1 capacity, serial numbers 113982, 113983, respectively. One (1) 97-model pump shotgun, 12 gauge 3 in, 7+1 capacity, serial number 31533. One (1) knife, 7.5 inches, military issue, serial number 7734420, Crescent moon engraved on pommel.
Appearance: Dark hair, tall and lean. It has been days since he shaved. He wears the standard uniform of a cavalry commander. Black knee high pebbled boots, a pair of blue woolen trousers with red piping on the outside legs, a double breasted uniform jacket that buttons at the neck, gunmetal gray in color designating his dragoon service. He wears an oilskin riding topcoat and covering his head is the dragoon’s plumed leather helmet. The brown pistol belt hung around his waist holds his knife, weapons and two pouches containing twenty rounds of ammunition each.
Player: Quidhala
Name: “Rig”, Ornus Stephenson
Age: 27
Gender: Male
Allegiance: Stephenson Mining Concern
Weapons: A modified carving knife and a 3-shot .22 derringer. They are rarely used, he is quite weak and not very capable of self defense. His automaton bodyguards, Gyre and Gimble, where recovered from the Stephenson dig site. They can understand and follow only simple “instruction sets” and often malfunction, but are extremely strong and agile for two rust-heaps.
Appearance: A genetic defect stunted Rig’s growth and darkened his skin to a mahogany tone. He has thinning short cropped black hair and dark blue eyes. He is a 4’3” dwarf, his head and facial features are disproportionately large, his legs are stumpy, but his arms and hands are think and lithe like the arms of a young boy. His manual dexterity and keen mind make him one of the preeminent members of the Scrapper trade. He is usually found wearing small brown coveralls with a leather apron, filtered goggles, and fingerless brown leather gloves. He has a few specially tailored suits he likes to wear about town.
History: He was born of well-to-do merchants who attempted to love him like any normal child. Many people in Tempest thought he was a curse upon the family for their enviable success, but as he grew older his interests in artifact engineering proved quite the opposite was true. When a large find was discovered his family sold all their holdings to purchase the mining rights. He is now the main proprietor and his parents in their late 50’s are retired and live within Tempest. He employs several citizens of Tempest as miners and protection for his holdings. He is ill-tempered, ill-mannered, and enjoys exercising his authority over “normal” people.
Names: Gyre & Gimble
Weapons: Pincers, and built in 12 gauge scatter gun in their right arms. They carry 8 rounds fully loaded. With their high center of gravity the recoil can knock them over if they position themselves poorly.
Appearance: Desired more for their menacing appearances than true fighting skills. They are 6’2”, metallic bipedal automatons with limited intelligence. They have a small barrel torso that connect to 2 long legs and 2 powerful arms that end in pincers. They look more like a 4 armed octopus than a man. A small round head on top is equipped with three evenly spaced sensors that can detect light from infrared to ultraviolet. They respond to verbal commands given by Rig and can communicate to him with a series of rapid binary tonal codes.
Player: Angel_Melfina
Name: Tolsen Thatcher
Age: 15
Gender: Female
Allegiance: None.
Weapons: None.
Appearance: Tols currently is in a blood-red colored dress, low cut, wide, bustling, as was typical for the time. Her dress is tattered: one of the sleeves is torn off, part of the lace-up back is cut open, and there were several tears in the skirt portion of the dress. She has very fair skin, almost pink, obviously not blending in with the surroundings. Her straight hair is a sandy blonde color, reaching down to her lower back when allowed to fall freely. She has a small figure, not quite developed because of her age.
Player: Kaito
Name: Kaito
Age: 21
Gender: Male
Allegiance: None.
Weapons: Dual Pistols.
Appearance: 6'3 with short blonde hair. Green eyes. He wore a white button up shirt with tight black jeans. Along with the casual boots.
Player: Ralana
Name: Unknown
Nickname: Whatever name she gives you.
Age: 25ish
Gender: Female
Alliance: Herself
Weapons: Dual pistols, Rifle, two whips, Rope, pocket knife, hunter knife, and others to be revealed later. And pretty much anything that can be used to kill.
Appearance: Long curly burgundy locks of hair, blue eyes, toned slender frame, 5 ft 5, and she various scars on her body. The most noticeable one is across her stomach, a large gash mark made by a sharp blade. She has another gash mark on her left cheek and one on the right side of her throat. She is still fairly young and is a very attractive woman. Many can also notice just by the way she moves and speaks that she lived in more civilized places.
History: No one knows all of it, and no one knows her real name any longer. Her real family gave up on their daughter when she was 16 and went against their wishes. The rest of her history will come up as the role play progresses. Currently she is a wandering woman out for revenge.
STAVE: Commala-come-ki,
There's a time to live and one to die.
With your back against the final wall
Ya gotta let the bullets fly.
RESPONSE: Commala-come-ki!
Let the bullets fly!
Don't 'ee mourn for me, my lads
When it comes my day to die.
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