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Dark Tale: Rebellion HQ [Mature Game]

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Dark Tale: Rebellion HQ [Mature Game]

Tips: 0.00 INK Postby Sonata on Thu Mar 15, 2012 6:36 pm

The Rebellion

Image

Not many are aware of the whereabouts or even the existence of a rebellion. Beneath the streets of Brogdin exists a faction whose sole purpose is to end the tyranny of the queen. This faction calls itself The White Order. The Order is a group of mercenaries, assassins, refugees, and skilled hands. Each member shares the same purpose, but there are some with a craving for bloody vengeance.

Throughout Brogdin, there exist several entrances into The Order’s hideout: a storage cellar, a false wall, the sewers
outside the burg there exist others. The most common and safest entrance is through a wet cave five miles from the town.

The White Order’s hideout not only acts as a base of operations but a safe haven for the oppressed fauna.

The Cave Entrance

If one was to enter the hideout through the cave, one would first enter it and tread through ankle-deep water that seems to grow deeper and deeper. The adventurer would then soon be forced to dive into a hollow below, and emerge within a cavern on the other side. Guarding the cavern, one will find two human guards assisted by fairies. The guards are dressed in light armors consisting of chitin, fur, or boiled-leather and the fairies that are with them not only keep them company but to act as alarms and messengers. The fairies relay the messages back and forth between the leader and the guardsmen and also can sense ominous presences.

Only ones with the brand of The White Order and the password, which is an answer to the question posed by one of the guards:

Who sent you?

Answer: A no one with a hood

The guards will ask the password from anyone even from members of The Order. By order of Red Riding Hood, if anyone was to forget or not know the password, then they are to be killed immediately. No exceptions made.

The Rebellion’s hideout isn’t as tightly secure as the queen’s castle once one enters into the heart of the organization, but almost every member or resident within the hideout deals in a dangerous trade.

GM Notes: I’m sure after reading this, you’re probably thinking, “Wow, The White Order doesn’t have much.” In truth, they don’t. It is hard to acquire things in a world governed by the evil queen, so they have to be careful and smart with how they run things.

Interior

Within The Order are tons of storage crates filled with gear, food, and equipment for the members and residents. The lighting is dim provided by candles and oil lamps, and striding about the place are humans, dwarves, talking animals, and fairies. Everyone is at work, trying to benefit the growing organization any way they can.

The bedrooms are wooden bunks with blankets and furs. The shower rooms are empty stalls with a pump that one would use to pump water into a wooden bucket. Refugees and their children are given the largest chamber of The Order. It keeps them and their children in one place, and out of The Orders way. It also allows them to gather an easy census.

The members of The Order will share a room. The men all reside in the same room separated from the females. The leader, Red, is given her own personal room where she can be alone and at peace.

Interior List


  • Refugee Chamber
  • Male Order Chamber (includes a bathroom)
  • Female Order Chamber (includes a bathroom)
  • Storage Room
  • Kitchen & Dining Area (a den with stairs leading down into it)
  • Training Room (the dining area when not in use is cleared to be used as a training ground for the members of The Order)
  • Baths (unisex bath – Leader is given privacy if ever she is to bathe)

List of NPCs

Any NPC created by the player, and who plays an active role in this town will be listed here.

GM Notes: As I said, The Order isn’t going to have much, but as the RP progresses, they can gain more. I also want to explain how the toilet works since I might have people wondering. It’s like an outhouse. Go inside, close the door, there’s a hole, use it, and the ground water that is naturally rolling through gets it. Yes, I feel sorry for any farmers who live out in the middle of nowhere and who uses a well. But it’s all for a good cause. The baths are unisex meaning males may be bathing amongst females and vice versa. There isn’t much room to be expecting everyone to have their own room or bathroom. So by setting it up this way, I want everyone to get a feeling for how life is in The Order. It’s not richly.

There won’t be an exterior list, so if your characters ever leave or enter The Order, they can do so by numerous ways. I previously mentioned about there being entrances all over Brogdin and also outside in the Fairy Woods. The fairies, talking animals, dwarves, and humans can all be NPCed to your convenience.





Basic Rules

1. No OOC Bubbles. Keep OOC in the OOC, and if you need to privately speak with a certain player, then do so by using the PMs.
2. RP Speed. Remember, I said at least once a day or 2 to 3 times per week. If someone hasn’t posted for 4 days straight and gave no notice of their absence, then feel free to skip them and improvise.
3. Do not post for the hell of it. If you can’t think of anything to post, then don’t post. Or if you are eagerly waiting for someone to post, and just want to post to satisfy that anxious urge, don’t. Just go find something to do. Please only post something that moves your character along or the story or whatever. Don’t write pointless posts. They don’t accomplish anything.
4. 200 words minimum. I do not like one-lining so at least try to meet that limit.
5. Do not post pics in the IC. Usually people post ridiculously, huge pictures in the IC. Please do your best to describe what you’re talking about. No pictures please. If you want to share a picture for a certain scene, use the OOC thread to post it up. Not the IC thread please.
6. Post your Location. Be sure to write where you are. Like a little note at the top of your post or something.





GM Recommended Notes

1) This section I made for those who are role playing Leaders to help assist him or her in guiding the RP. I suggest since this is the beginning of the RP to begin rounding up all the members of The White Order. Perhaps Red Riding Hood had sent out secret invitations to certain mercenaries, warriors, etc. and that is how they players will arrive at the hideout because it will show the seal of The Order on it and give them the password that is mentioned in the description above. Once they are all within the room of meeting, you can begin saying whatever plans you might have.
2) The Queen doesn’t know that there is a rebellion. You want to keep this fact a secret no matter what.
3) You should have your members branded with the seal of The Order. If they go through with the branding, then they are loyal members, if not, then they obviously would be killed. You can’t reveal all that information for nothing.
4) Know what The Order has and doesn’t have. Think of what the Order would need to improve its defense. Once you’ve thought of that, then you know your next plan of action.





Chapter Summaries

This is where I will post a summary for concluded chapters/events to keep new and away players up to date.

Links

Dark Tale Recruitment Thread (always recruiting!)

Dark Tale Character Thread

Brogdin

Queen's Castle

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Sonata
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Re: Dark Tale: Rebellion HQ [Mature Game]

Tips: 0.00 INK Postby HitoriRaven on Mon Mar 19, 2012 11:53 pm

Little Red Riding Hood rubbed her temples, wishing she had a cup of tea. However, tea supplies were low, and she couldn't afford to seem garish as the leader of the White Order. Thankfully, she had already sent out the invitations to the promising new resistance recruits. She would evaluate them in Brogdin, nearby. These people were supposedly trustworthy, however, if anything came up, she would deal with it personally. They probably wouldn't disclose the location of the base even if she had included it in the invitation, but it wouldn't hurt to be safe. The given location was The Tipsy Fairy Pub, just outside one of the entrances to the White Order HQ.

For now, it would be a bit until they arrived. Red - for that was what she commanded everyone called her, to save time - slouched back in her seat. Her orders had been for everyone to leave her alone, except for the messenger bringing the news of the arrival of the potential recruits. She gave a quick look around, just in case, before pulling open a drawer in her desk, and withdrawing a small, well-worn book. "Heehee...I get to find out what happens now.." Red quietly laughed to herself, trying to keep her mind off of the huge amount of work she had piled up. She would deal with it later, anyway.
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HitoriRaven
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