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Kona_Kona67 wrote:Three questions:
First:
How does a giant ball of light Damage computers?
Second:
Why're you so dead set on exporting Opium?
Third:
Why did you shift from extreme crap-hole to happy land, but with Drugs?
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Tempest wrote:
First: Excellent Question. I can edit that. On that note, do you have any idea what an EMP is?
Two: I don't see why this is a serious concern to you...
Third: Well apparently everyone else here is a ridiculous super power so I figured I should climb on board so I don't get stomped should a skirmish or war break out and since drugs sell to everyone and you can make plenty of money off of them, why not?
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Kona_Kona67 wrote:Tempest wrote:
First: Excellent Question. I can edit that. On that note, do you have any idea what an EMP is?
Two: I don't see why this is a serious concern to you...
Third: Well apparently everyone else here is a ridiculous super power so I figured I should climb on board so I don't get stomped should a skirmish or war break out and since drugs sell to everyone and you can make plenty of money off of them, why not?
Well considering it was stated on the intro post that this is a certain time period, and players are major world players due to their tech and.. well whatever else makes them unique. I haven't read any nations so far that have made me go "..DAMN." in terms of super-power level. I honestly don't find yours that way either, I'm just finding some odd things in it and asking.
Yes I do know what an EMP is, but getting hit by light =/= EMP. There's also the fact that it blinds everyone with "The slightest glimpse" in 20 kilometers? Holy hell that's overpowering, I'd say. A weapon of that scale, while bursting at the seams with cool-points towards your theme, is a few points over the overpowered line. My best one is a bigass nebelwerfer that can fire white phosphorous warheads and take out about 8 city blocks. Yours is a gigantic flashbang that RAEPs basically everyone's ability to see, for keeps, as well as destroying any and all tech. What does this thing run on? The Power of your nation's God?
As for why I'm curious about Opium, well you answered that despite initially not wanting to, but its the fact that your country, which I view as basically Naboo, with drugs, is exporting drugs because they're profitable. So apparently its Naboo replaced with gangster-rappers. There's the fact that some people's nations may not be too keen on you pumping out Opium products. Also individually why I am curious is simply because I am. Its the only thing you really kept from your previous nation.
Also you may want to realize that my comment was not on your super-power, but just a sudden and very loud shifting-clunk in style. You went from Crapsack that rivals, nay, surpasses the Imperium in 40k in Crapsacky-ness, to a golden Utopia full of drug exporting thugs. Thugs who from time to time go to other countries to preach the good works of High-Lord Opium and the Cracky-Kids.
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Sea-Strider: The Sea Strider is a mechanized weapons platform that can swim in the sea and travel on land. Much of its bulk is given over to armour and engine space. The most deadly portion is its movement and sounds mimic that of a large whale. Propulsion is created by a tail like device that drives with through the water. Large pincer claws with cutting lasers jut forward of a rounded cockpit. The machine carries both torpedoes and missiles. Six legs allow it to walk on land making it a dangerous weapon when used in the right hands. The Amharan Military maintains a small fleet of these.
Shield of God: Not an offensive weapon, this can be found in all major Amharan cities. When activated it allows the shield to absorb high intensity heat and destructive force. Though not impervious to someone walking through it, it can allow Amharan cities to weather enemy bombardment without much ill effect.
Light of God: A weapon that causes no physical damage save to complete destroy ones capability to see and to render most electronics useless. When dropped it explodes above an enemy target causing an immediate and almost sun like ball that simply flashes outwards. Its effects include scrambling computers and electronic systems and completely frying the visual systems of any Humanoid who happens to catch even a glimpse of it, be it a reflection or direct blast within a thirty kilometer radius.
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Kronos wrote:I don't feel like quoting the rule in question, but it can be summed up like this. "USE COMMON SENSE DAMMIT."
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Iced Fire wrote:um wonder if they would accept clones as a race to add to mine?
Also I need to think up a 3rd super weapon seeing as I only have two. I'm better at medevil or sci-fi then this....
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Honestly, the lasers and design are stupid. Just stick with tanks or cannons or some manner of giant flying carrier. And not to mention the massive technical hitches of getting something without threads to move at a respectable pace on land and in water.
I don't feel like quoting the rule in question, but it can be summed up like this. "USE COMMON SENSE DAMMIT."
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I can't believe you honestly just told me to use some manner of flying giant carrier and then told me to use common sense... Are you completely hipocritical and stupid? I mean seriously, I dont know where you get off with this whole "I am god" thing but obviously you know jack shit about Military. We are way closer to mini-subs who can use cutting lasers (No, wait, we have those already), then we are to gaint flying carriers. There arn't even prototypes for those, let alone drawings.
And dont try to spoon feed me bullshit about what you have read on wikipedia becuase, news flash, you can put anything you want on there. The idea of submarine carriers is still a dream, let alone flying ones. Grow up.
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Iced Fire wrote:Also I'd like to know if Clones are allowed they will probly be my last super weapons as it is big tech. Anyway it will just be the first few legions of the "clonetroopers"
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