Oh shit, son.
To navigate, use CTRL + F and insert the number of your choice. Ex. 3. for Setting.
1. The Legend [Introduction] | 2. The Tale [Plot] | 3. The World [Setting] | 4. The Hands [Character Creation] | 5. Credits
Family, Factions, and Roles | Races | Locations | Acts | Missions
"Sir, I only wish to play a game. Put down that weapon. Stop it."
--as told by some hobo
能ある鷹は爪を隠す
-The hawk with talent hides its talons.
Once, we were blind. This was rather inconvenient.
We the ignorant, the persecuted, the brutish, the uncouth; we thrived on mischief, we perverted fairy tales. We the devils of the world, the denizens of folklore, who desired nothing more than to breach the surface, were indued with a hellish rage. See the mortals flee, see any potential for truces and afternoon tea squandered in an instant, and see us crawling back into the shade to revert back to our ways, to trade fine silks for spiked clubs.
Then he came, called himself the Demon Queller. Queer fellow with an odd face. Knowledge and civility were tools of his trade, and from his hand were free for us to feast upon. And damn, did it taste good.
Tasted like... privilege. Like opportunity. Our deformities became hidden by human guise to be summoned at will. As our savior would have it, however, we needed to pay up. Do a few deeds here and there, some not necessarily good. No objections: no follow up, no power. The deal was settled. We were savages again—savages with swag, but savages nonetheless.
Today, this little mob of ours is known as the yakuza, just a couple thousand guys who play professional gangster for a living. The Queller? Been reincarnated as the wife of our leader. Spirit and human alike coexist within these ranks. But, as most stories would have it, change is a-comin', and it's barreling through like Hell on wheels.
The Chairman and His Wife, Undisclosed Date
2.
Acts | Missions
Yep, this is a mobster story. Hide yo' fine china.
Decades past were defined by a clear-cut agenda: own the Demon Queller, own the world. Shoki, the first savior, was the father of a generation that spawned bearers of his gift, and the monsters who instinctively ravaged mountainsides and terrorized seas became heroes for the ages. But no one recalls this campaign for good. Only deeds of violence linger within the folds of history; as yakuza rose above the status of a meager threat, the Queller in tow, yokai were theirs to civilize and command at the head of their conquest.
Nearly half of the twentieth century was spent in a mad scramble to seek the next Queller. Dark days suffocated this era of war. The beasts, no longer loyal under man, fought against them. Yet, one would never suspect a loyal demon enforcer to stumble upon the savior and, in a turn of events, wed her, then succeed the leader after his passing. Could it be?! Yes, a sign of the eighties, no doubt.
Today, the influence of the Terajima Clan reaches the far ends of the earth. The warring years are but a thing of the past. They are not without their oppressors, however; there are those who have cut their ties with Terajima—those who, disgruntled at the notion of one dominant family, prefer their own rule. Kyubei-kai is one of them. And in their wake, strange, foreign creatures are slipping within the cracks, crossing boundaries, and hunting the Queller for their own means.
The roleplay will unfold over the course of three Acts, each with optional Missions that players are welcome to disregard. Keep in mind the it is fairly essential to commit to these scenarios if you wish to gain recognition from your superiors. It is encouraged that you collaborate and plot in relation to this to keep things fresh, exciting, and "ooooh fuck" worthy.
Locations
Say hello to contemporary Japan, albeit more bizarre than one could imagine (and you thought it wasn't possible). If you were to glance at the current prefectures for the first time, you might assume that you were missing out on some elaborate joke, that the graffiti was written in ancient cuneiform, or that the gods had simply been drunk. What madness would drive the architects to carve facades so garishly, to build those spires to Babel-esque heights? Blame the eighties. It is both majestic and grotesque, almost a parody of its former self. Like David Bowie, you're likely to freak out in this moonage daydream, but the novelty wears thin once you are immersed in what the country has to offer.
...Or not. With the mythical beings roaming about, it is wise to be wary. Humans, though certainly less hesitant nowadays to drink in the company of a demon, have designated zones where yokai are most prevalent. Sometimes, this is as simple as setting a crude painted sign in front of your shop; at others, it's a true spiritual force. Creatures heed to this and, in turn, have set boundaries of their own for safety measures. Such precautions don't exactly hold up in some (well, most) instances, but what can ya do? No segregation here. Nope. Not at all.
Beneath the technicolor, there is a darkness, a hostility. The streets lull you into peace, only to swallow you whole. Outside of the iconic cities, one may find the pastoral scenes to cater more to their liking. Just ignore the feral monsters creeping in your backyard. They grrrr.
CONGRATS. You survived! Now it's time to see where you stand in all of this. A tad more reading and we'll be done. No kidding.
- When in doubt, consult the [GUIDE]. It is your best nappy-headed friend from grade school. It is there to console you when times are rough. In all seriousness, it's quite important.
- Pick a race and faction that tickle your fancy, then choose a role that suits them. Be mindful of whichever options seem to be garnering the most attention, and try to consider some alternate routes. Common Hands are just that; likewise, they wouldn't be outnumbered by Rares or Exotics. Some roles have multiple slots, while others can only be filled by that ~*special someone~* Even if you are not a member of an established group, your role can still be an occupation (loan shark or shop owner, perhaps).
- One isn't required to be yakuza; however, it is recommended that there is still some loose affiliation or involvement. Your run-of-the-mill businessman, for example, would be an interesting addition.
- Human females willlll... not have much to do outside of the standard crime archetypes. Unless you're itching to play a mean hostess, degradation is the name of the game. They could run gangs in theory, sure, but nothing beyond petty crimes is within their reach. Hey, I didn't create the rules.
But. But but but, demonesses and other such feminine yokai as yurei are welcome to play with the big boys. And that sounds horrible. I apologize. - Yokai transformation is not instantaneous, with a two-second delay for most trained users. This is prolonged by sickness, injuries, and inexperience.
- There are nooooo reservations, merely the interest and follow-through of the player.
- Insert suggestion here!
- Code: Select all
[font=adobe hebrew][center][size=200](CHARACTER TITLE GOES HERE)[/size][/center][/font]
[img](If applicable, but highly recommended! Realistic artwork preferred, but not essential. Size should be NO bigger than 500x500. Align or place however you like!)[/img]
[font=adobe hebrew][size=120][u]BASICS[/u][/size][/font]
[b]Name[/b]: (full, legal name.)
[b]Age[/b]:
[b]Faction[/b]:
[b]Role[/b]
[font=adobe hebrew][size=120][u]APPEARANCE[/u][/size][/font]
[b]Complexion[/b]:
[b]Body Type[/b]:
[b]Height and Weight[/b]:
[b]Distinguishing marks[/b]: (Tattoos, scars? Full-bodied yakuza tats are almost obligatory.)
[b]Apparent Temperament[/b]: (from posture, common expression, etc.)
[b]Hair and eyes[/b]:
[b]Facial features[/b]:
[b]Wardrobe[/b]:
[font=adobe hebrew][size=120][u]PERSONALITY[/u][/size][/font]
(Insert a general overview of your persona.)
[b]Speech[/b]: (Accents, swearing frequency, rudeness, tone of voice, etc.)
[b]Pet Peeves[/b]:
[b]Favorite color[/b]: (could just be a color that suits them best, if they have no preference)
[font=adobe hebrew][size=120][u]EQUIPMENT[/u][/size][/font]
[b]Specialty[/b]: (What are you especially noted for? Sum up strengths here as well.)
[b]Fighting Style[/b]:
[b]Weaknesses[/b]: (At least two.)
[b]Preferred Weaponry[/b]:
[b]Inventory[/b]: (Anything you might dish out in the middle of the roleplay, be it a pocket knife or a rotten egg, should be listed here!~)
[font=adobe hebrew][size=120][u]LIFE[/u][/size][/font]
[b]Hobbies[/b]:
[b]Likes[/b]:[list]
[*]
[*]
[*]
[*] (you are allowed to add more)[/list]
[b]Dislikes[/b]:[list]
[*]
[*]
[*]
[*] (you are allowed to add more)[/list]
[b]Fears[/b]: (allergies can be included here.)
[b]Agenda[/b]: (What motivates them to do what they do? Or perhaps, what keeps them from being motivated to do something else?)
[b]Where they hail from[/b]:
[b]Relations[/b]: (Past and present. Can be in list format.)
[b]Notable Experiences[/b]: (In other words, history! Can also be in list format. :D)
- Code: Select all
[font=adobe hebrew][center][size=200](CHARACTER TITLE GOES HERE)[/size][/center][/font]
[img](If applicable, but highly recommended! Realistic artwork preferred, but not essential. Size should be NO bigger than 500x500. Align or place however you like!)[/img]
[font=adobe hebrew][size=120][u]BASICS[/u][/size][/font]
[b]Name[/b]: (full, legal name.)
[b]Age[/b]:
[b]Race[/b]:
[b]Faction[/b]:
[b]Role[/b]
[font=adobe hebrew][size=120][u]APPEARANCE[/u][/size][/font]
(Account for human guise and natural form.)
[b]Complexion[/b]:
[b]Body Type[/b]:
[b]Height and Weight[/b]:
[b]Distinguishing marks[/b]: (Tattoos, scars? Full-bodied yakuza tats are almost obligatory. Yokai will more than often have quirks about them in human guise that hint at their true form.)
[b]Apparent Temperament[/b]: (from posture, common expression, etc.)
[b]Hair and eyes[/b]:
[b]Facial features[/b]:
[b]Wardrobe[/b]:
[font=adobe hebrew][size=120][u]PERSONALITY[/u][/size][/font]
(Insert a general overview of your persona.)
[b]Speech[/b]: (Accents, swearing frequency, rudeness, tone of voice, etc.)
[b]Pet Peeves[/b]:
[b]Favorite color[/b]: (could just be a color that suits them best, if they have no preference)
[font=adobe hebrew][size=120][u]EQUIPMENT[/u][/size][/font]
[b]Specialty[/b]: (What are you especially noted for?)
[b]Fighting Style[/b]:
[b]Preferred Weaponry[/b]:
[b]Weaknesses[/b]: (At least two.)
[b]Inventory[/b]: (Anything you might dish out in the middle of the roleplay, be it a pocket knife or a rotten egg, should be listed here!~)
[b]Minor Ability[/b]: (Subtle magicks like invisibility, gliding, or very limited elemental control.)
[b]Additional Guise[/b]: (if any)
[font=adobe hebrew][size=120][u]LIFE[/u][/size][/font]
[b]Hobbies[/b]:
[b]Likes[/b]:[list]
[*]
[*]
[*]
[*] (you are allowed to add more)[/list]
[b]Dislikes[/b]:[list]
[*]
[*]
[*]
[*] (you are allowed to add more)[/list]
[b]Fears[/b]: (allergies can be included here.)
[b]Agenda[/b]: (What motivates them to do what they do? Or perhaps, what keeps them from being motivated to do something else?)
[b]Where they hail from[/b]:
[b]Relations[/b]: (Past and present. Can be in list format.)
[b]Notable Experiences[/b]: (In other words, history! Can also be in list format. :D)
- Artwork © Imperial Boy, Taiyo Matsumoto, Studio 4°C, Gojin Ishihara, Flying-Fox, vantid, myself, and others.
- Wudgeous for being an immense source of guidance and camaraderie, and Prose for believing the idea would even fly in the first place.
- Tintin for... well, you know who you are. No explanation needed.
- Those rad dudes for ripping the Metal Gear Solid 4 brush font. So rad.