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by Falseglory on Sun Aug 16, 2009 12:32 am
Amidst the constant war between the elves and humans lies a city where any race, religion, or creed can seek refuge.
Since the war broke out the city of Ereptus stands as a neutral territory.
Set upon an open wasteland, with the Forests of Dankmoore a full mile in either direction, the city stands alone. A tall, crumbling testament to the horrors of humanity...
However, the city and its inhabitants payed the price for being so open to travellers. Crimelords, thieves, and mercenaries stalk the streets by day, and assassins, prostitutes, and drunks by night.The changes came slowly, and by the time anyone really began to notice, it was too late.
The ruler of the citys King Pravus, takes no action against this villainy for fear of his office and his life.
The guards are equally as corrupt, taking bribes, and neglecting the citizenry. The only thing that keeps people going is the thought of the next drink,smoke, or the next kill.
And in a land where the voice of the gods is all to real, Ereptus has caught the attention of Oscura, Lord of Chaos, Disorder, and Madness.
He can directly act through the bodies of certain individuals(known as Divines) and do whatever he pleases.
Through the ravaged lands, a group of travellers find themselves nearing the gates of the infamous city. Each travel for their own agenda, but still travelling as one group.
Okay, no signups, no character sheets, and no limit to the amount of people.
I'd like, however, to keep the main party to a maximum of 6, minimum of 3, people.
No godmodding, no instanthits(i think thats what they're called) and no anything else thts normally not allowed.
You can be pretty much anyone in the city except the following:The King, or Oscura. Ask me first(via pm) if you want to be a divine.
You can make up your own gods, religions, foreign countries, and races. Magic is known by very little people.VERY little people.
Don't go uber-fancy on races(i.e. wings, horns, tail, claws, 8foot tall, breathes fire, and can mutate all in the same character.
Jump in whenever you feel like.
And last, but not least, have fun!
Walking down the trail with the others was not a task Vexair necesarily enjoyed doing. It's not that he couldn't make his way to Ereptus on his own, cause he could. And it's not that he really liked the company of other people, cause he didn't. He wasn't quite sure why he agreed to be dragged along in the first place, but he had to live with it either way.
It was a surprise, really, that most of the travellers even accepted him in their caravan. Being a dark elf was a risky buisness, even being so close to the neutral city of Ereptus. Especially being so close, in fact. Dark elves are often feared, rather than respected, by most races of Mortus(the world.) They were seen as ruthless killers, and mysterious people.
Of course, living underground, having pure ebony skin, and a knack for assassinating people without much provocation probably fueled the tales.
However, Vexair was not like that. After being touched by the ashes of a vampire in one of many dark elf raids, he was forever shunned by his people. So naturally, it was either Ereptus, death, or wandering for the rest of eternity(literally.)
Ereptus seemed like a good choice to him.
Checking his two adamantium swords on his waist, like he always does, Vexair(pronounced Veks-eye-air) continued walking the long path of the Darkmoore Forest.
The only sound being the silent footsteps of him and his companions, and the occasional crow overhead.
I am Andrew Ryan, and I'm here to ask you a question.
Is a man not entitled to the sweat of his brow?
'No!' says the man in Washington, 'It belongs to the poor.'
'No!' says the man in the Vatican, 'It belongs to God.'
'No!' says the man in Moscow, 'It belongs to everyone.'
-Andrew Ryan, Bioshock-
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