Forum rules
This forum is for OOC discussion about existing roleplays.

Please post all "Players Wanted" threads in the Roleplayers Wanted forum!

Welcome To Catüür [OOC; Now Closed]

Topic Tags:

Forum for completely Out of Character (OOC) discussion, based around whatever is happening In Character (IC). Discuss plans, storylines, and events; Recruit for your roleplaying game, or find a GM for your playergroup.

Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby Pride on Sat Aug 22, 2009 2:07 pm

yay and darn, I am glad the ic will be up but I won't be here tommorow night darn it >.<
Image
User avatar
Pride
Member for 3 years



Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby CriminalMinds on Sat Aug 22, 2009 2:08 pm

No guarantee that it will be up then, but I'll be trying. It might not be up until Monday though. Either way, I don't expect everyone to rush posting, Pride, so if your not here til Monday, that's fine.
Image
User avatar
CriminalMinds
Member for 3 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby Pride on Sat Aug 22, 2009 2:13 pm

okay thats good, can relax a bit, I am usually here in the morning it just at night I usually have something to do ^^;
User avatar
Pride
Member for 3 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby Lamentations on Sat Aug 22, 2009 11:34 pm

I am very interested in this roleplay, but I will be losing internet connection as of tomorrow evening and will no longer be able to get online after that. So unfortunately I am going to have to withdraw myself from this soon to be successful roleplay.

I can only wish you luck CriminalMinds. Thanks for reserving for me.
Image
Lamentations
Member for 4 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby Ylanne on Sun Aug 23, 2009 6:11 am

I'm so sorry, I promise I will have my profile up tonight!!! INSANE REAL LIFE SCHEDULE! Precludes me from doing anything around here. . .
Summer 2012 leadership opportunity for college students on the autism spectrum!
Click for details!


Jan. 2012: I'm researching roleplaying and need any roleplayers to take an anonymous survey. It takes an average of 25 minutes. This is part 1 of 2. The second survey will be released soon.

"Funny you should mention prisoners: This afternoon we were talking about playing out a hostage situation in the bar and we were like 'only Ylanne would play the victim.'"
— qbsuperstar03
User avatar
Ylanne
Scholar
Member for 4 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby CriminalMinds on Sun Aug 23, 2009 6:25 am

That's okay Law thanks for letting me know and Treali that's fine as well. I don't think the IC will be up today as on the iPhone right now and won't get of access til later (3~4 hours).

EDIT:: I have internet access from a PC now so I'm going to start working on the IC but I won't be posting it up until:
  • I have all the profiles complete
  • I have all the Chosen
  • I have all the Protectors

Because Law has dropped out, it means that there is the Water Protector up for grabs. Anyone know anyone able to play, and possibly liking this sort of thing, let me know ^^.
User avatar
CriminalMinds
Member for 3 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby Ragweed on Sun Aug 23, 2009 11:08 am

Oi, I might have just the person for the Water Protector! I'll message him and tell you what his answer is, ok?

Oh, and on the last 'Edit' of your check-list, instead of saying 'have' it says 'hate'.
If the bombs go off
The sun will still be shining
Because I've heard it said that every mushroom cloud
Has a silver lining
User avatar
Ragweed
Member for 3 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby AzricanRepublic on Sun Aug 23, 2009 11:15 am

Name: Sir Matthew DeGaul (Formerly known as "The Arbiter" in the Land of the Dead)
Age: Age at the time of death places him around 43
Gender: Male
Character: Wayward Spirit

Hair and Eye colour: When he is found in a solid form, the spectre views his world through cold sage eyes. A dusty mop of short brown hair occupy his skull. Rough hands are often seen stroking the days of growth across his chin and cheeks.
Build: Sir Matthew DeGaul, in the time of his life, was a fit and strong Knight conscripted to a local Duke. He fought with proud and prowess in many small battles, and gained the eye of the King of a neighboring kingdom. Standing at 6'0 square, Sir Matthew is a bit of a heavyweight, his muscular figure giving him one powerful punch, as well as a deadly sword swing.
Clothes: At the time of his death, delivered by an arrow through the neck, Sir Matthew DeGaul was garbed in his armor, a dirtied cuirass that is accompanied by a complement of leather armor covering his legs and arms.

Magic Ability:
Solid Form; This, being a prominent ability of all spectres, allows Sir Matthew to manifest himself into a human form which can allow him to interact and coexist with the occupants of the Land of the Living. In this form, though, Sir Matthew is weakened drastically; while still able to fight and wield a weapon, he must be extremely careful of his actions. One wrong move, and he can lose his connection to the Living Realm and be thrust back into the Void, a sort of limbo between the two worlds.

Haunt; A more personal ability that Sir Matthew DeGaul has learned over his years of haunting the world as a spectre, haunt gives Sir Matthew the ability to bypass the Realm of the Living, saving him precious time and effort, and allows him to interact with a persons soul on an astral and ethereal level. Needless to say, Sir Matthew is tenfold more powerful when he finds himself in the Void, or the Land of the Dead. The spectre's attack is not without fault, however, and he has encountered many a human who have a very powerful soul, and some who are even able to bar him from their minds outwardly.

Combat Skill: In solid form, Sir Matthew is weakened in his skills with a sword, but is still a more than capable swordsman. When haunting, or interacting directly with a soul, Sir Matthew is at the top of his class, and is a deadly foe that should be approached with extreme caution.
Weaknesses: Sir Matthew is a man with many limits, seeing as how he is just human. When in the Land of the Living with a solid form, Sir Matthew is constantly focused on keeping his teether to the Physical Realm, and is thus weakened in this state. That doesn't mean he's completely defenceless, however.

Personality:
In life, Sir Matthew DeGaul was the stereotypical Knight; proud, chivalrous, and commanding. Growing up, Matthew DeGaul was quickly thrown into training to become a Knight, and his years spent as a squire for a man whom he respected greatly instilled a sense of indirect pride. To this day, Sir Matthew believes he was taught and raised by one of the most powerful Knight's in all the land, and will back up any story of the Knight's legend with a swift sting of a blade and the heel of his boot. Alone, Sir Matthew is a very quiet and calculating spirit, often found lementing over mistakes made in life, and the love of a woman he has long remembered all those many years prior.

Biography:
Born to a rather prominent family in the east of a far-off Kingdom, Matthe DeGaul was raised as a squire beneath Sir DeGaul, a powerful Knight who commanded the army of a nearby Duke. As years passed, and Matthew DeGaul matured into a prideful young man; he was conscripted into Knighthood and in was quickly trained and thrusted into combat. At the age of 20, Sir Matthew DeGaul boasted to have already claimed the lives of 4 Knights on the field of battle, and countless others as well. His skill proceeded him, and his tenacity made him infamous in the ring, and his chivalrous nature made him an alsmot irresistable icon to women; or at least he believed so. Upon the day of his death, the field of battle favored his opponents army; outflanked and outnumbered, Sir Matthew DeGaul a platoon of cavalry sacrificed themselves in the name of their Kingdom to stave off the encroaching army from cutting off and annihilating his fathers army. On the eve of Sir Matthew's death, however, he found himself standing along the battlefield beside the dead bodies of the men he had grown up and lived with.

As Sir Matthew's death continued, he was not accepted to stay in the Land of the Dead for long; the boiling and bubbling pits of fire and gatekeepers of the realm rejected him every time the wayward soul attempted join the countless others in afterlife. As the years continued on, Sir Matthew quietly roamed the countryside as a spectre, continuing to fight a war that had long ended and been forgotten. Sir Matthew has become embroiled in the events that could possibly shake the foundation of the world to it's core, and a recent inference from another spirit he has met on his travels, Sir Matthe DeGaul has decided that he is to play an integral role in the story, and that this may well gain him access to the afterlife, allowing him to finally rest.
User avatar
AzricanRepublic
Member for 4 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby CriminalMinds on Sun Aug 23, 2009 11:23 am

Ragweed, I think Myrin is taking it. I'm just waiting to see as she had an idea for a character but I can't remember if it was definitely for the Water Protector or not, so let me find out and then I'll let you know. If you still want to PM them though, you can and they can check out the other characters. And thanks for letting me know the mistake!

AzricanRepublic: Accepted >>;
User avatar
CriminalMinds
Member for 3 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby DeeviousDemon on Sun Aug 23, 2009 12:23 pm

Name:
Leonard Florént Meinard aka. Leo (Latin - Lion)
~please pay no heed to the gigantic sword~
Age:
25
Gender:
Male
Character:
Chosen

Hair and Eye color:
Leo's got jet-black hair which he usually has tied up messy into a spiked tail - paired up with a set of dark brown eyes.
Build:
He's around 6'2 tall and weighs in about 186lbs, slender yet he possesses a well tone upper body and particularly muscular arms.
Extra Features:
He has a diagonally running scar on his back - it slithers its way down from his right shoulder blade to the middle of his lower back.
Clothes:
Upper-body Armor ~
Multi-plated armor which is made of intersected joints and individual metal plates for maximum agility and flexibility. It covers his chest, abdomen and wraps around his entire back - the only sections left open are the sides of his abdomen.It is colored in a dusty black with the occasional silver shining through. A heavily embellished ''Pauldron'' - shoulder protector with a carved-in face of a Lion. Wearing a ''Gardebras'' covering both of his arms and hands, it is elaborately designed - curving outwards imitating scales. Underneath he wears a leather Haubergeon - a black cotton undershirt with 3 lines of golden stripes running diagonally on the outer edges of it.
Lower-body Armor~
''Tassets'' on each side of his hip covering his lower-half and behind, accentuated by a smoke colored cotton cape hanging from his hips. ''Poleyn'' - multi-plated steal plates covering his knees, and a pair of ''Sabatons'' protecting his shinbone, calf and feet - paired with thick leather boots underneath it. Slightly puffy, dusty black colored pants covering his lower-half where he doesn't have the protection of his armor.

Weapon:
A scimitar

Magic Ability:
Ignorant to magic as of yet ~ D: I don't need a protectoooor I haz a sword!!! Well he has set things on fire but that never happens when he wants it too - it was like really random. Like really, really random as in, it only happened once and never again. He doesn't really know how it happened either - he actually only remembers it as some sort of freak accident and not as something to do with him.

Combat Skill:
A formidable enemy to those facing him upon a battlefield - he knows no mercy and will slash his way through anything! In other words he's well acquainted within the Arts of swordsmanship.
Weaknesses:
Cut him and he'll bleed, - if being a human is a weakness ... lol

Personality:
Arrogance and pride are only divided by a thin line - though he's equally both, someone who is particularly fond of mind games. Reckless and egotistical, he never really cares about anything but himself unless it benefits him. Leo's one giant Lothario and women only have a single purpose in his life - taking care of his needs. He strives for fame and he wants his name known across the lands and beyond. The young man fears only one thing - himself, or so he says. Very confident in his sword related skills, his optimism in his abilities almost seems unshakable. Leo's a notorious liar, he'll lie through his teeth without blinking once and his humor is the very dark and sarcastic type. He can be a bit of a stubborn hard ass and when things don't go his way he'll force it with violence or whatever means necessary. If there is one admirable thing about him, it would be his Will to end whatever he started - he'll stick it out to the very end. And one last thing - do not trust him with your life, you might get burnt.


Biography:
Born in the vast lands of Cristyl in a city called New Arc which is located in the southwest of the country. The city itself is chiseled into lime stone - truly one breathtaking sight to behold. Leo grew up in the northern district which is generally populated by the middle class. His father a merchant, kept the family going until his older brother Nathan became a knight in the service of the ruling Noble. Sparring with his brother and training with him whenever he could he sharpened his senses and abilities - the drive to exceed his older brother pushing him further. When he turned 14 he started to follow his brother as an apprentice in the hopes of becoming a knight one day.

Participating in different competitions throughout the years, he gained on knowledge and strength himself. His brother yet still undefeated, he set his goal. Leo would be the one to defeat Nathan in a duel - he was sure of it. After vigorous training and the will to succeed, he entered the tournament alongside his brother when he was 22. Making it to the finals - facing his brother, oh it would be a sweet victory. He fought with all he had and so did his brother, Nathan though had been injured prior to the fight. Knowing this Leo attacked his weakened side and took advantage of it. In a duel he wouldn't differentiate between family, friends or strangers. If they were up against him, they would be beaten down without another single thought wasted upon them.

And he did strike him down - he ended up killing him...

Now it wasn't like they didn't knew what they were letting themselves into, joining that tournament. It was a rough place and things like that happened, but the younger brother ultimately slaying his older brother ... it had a very macabre after taste to it. Leo on the other hand didn't feel much guilt - he didn't see him as his brother when he fought. He saw him as the enemy, and this tournament was famous for its casualties. His family though in complete distraught, couldn't believe what Leo had managed to do. They were disgusted with his action - branding him an outcast, throwing him out of their midst. Leo though didn't seem to be much fazed by it, in fact he took it as a new beginning - restlessly trying to become a knight.

Days, weeks, years passed on and finally upon his 23rd Birthday he was given the title of knight. After a few days as serving as such - he simply got bored of it. Wasn't there anything else to life? Yes there was ... incredible fame - his name known to those far, far away. Maybe even send chills down strangers spines, just by the mere thought of his name. What a wonderful thought that was - indeed he would pursuit such a notorious status. Packing a few things along with a raven black stallion, he left his home. Eager to fight anyone, anywhere - because victory was his, no matter what.
Last edited by DeeviousDemon on Mon Aug 24, 2009 2:03 am, edited 3 times in total.
User avatar
DeeviousDemon
Member for 3 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby Lord Saladin on Sun Aug 23, 2009 5:13 pm

It should probably be noted, for reference, that the events in my post are happening some considerable time before the RP starts. As such, there's no need to make reply to my post, or the next few I'll be making.

To elaborate, I'm going to be outlining the history of Eir Khann over the first couple of pages, so you guys can get the ball rolling before I bring on the evil. :)
Image

Please tell me now what life is, Please tell me now what love is... Again, tell me what life is.

Tiko says: Saladin: Damn it, leave my hole alone.
User avatar
Lord Saladin
Member for 6 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby Ylanne on Sun Aug 23, 2009 8:32 pm

I know I took forever with this; I sincerely apologize! Now, would a Chosen know that s/he is chosen before s/he finds his/her Protector, or will they only know when the Protector tells them? Also, should I pick an element now or wait until later to do so?

Name: Mahir Baris Aydin Rayid Yilmaz

Age: 28

Gender: Male

Character: Chosen

Hair and Eye colour: Hair is dark brown, almost black; eyes are grey

Build: Slim, reedy

Extra Features: He has a scar running down the back of his left lower leg, from falling over the library's balcony when he was eight.

Clothes: Mahir typically dresses in a traditional kaftan and fez in an array of subtle colors, ranging from pastels to creams, beiges to greys, and everything in between. See image here to see a picture of the type of outfit he usually dons.

Magic Ability: Mahir does not have any developed magical ability. He may, however, develop an affinity towards [[some element]].

Combat Skill: Mahir fails in armored combat. He can do it, but it is very difficult for him to maneuver when wearing armor, and, appropriately, is significantly impeded by the wearing of armor. However, he excels in unarmored combat, which allows him to utilize his agility and energy at levels beyond his capabilities when wearing armor. The downside to this, is of course, that he must keep a high awareness of his surroundings so as to avoid being impaled by an enemy not immediately before him.
Weaknesses: Impairment in armored combat skills, lack of great amounts of strength. A tendency towards peacemaking over warfare.

Personality: (It's mandatory? ....fine.) Mahir is an articulate, intelligent young man. Well-mannered and infinitely patient, he is assertive and very opinionated, willing to express himself for any reason; however, he holds a great respect for his elders, and accedes to their decisions unless he believes them to be terribly wrong for whatever reason. He knows when to keep his mouth shut, and when to flap it. He has a strong desire to master the art of warfare, so that he would be able to use it if it were necessary; Mahir values peace and diplomacy above war in any case. He has a reputation as a peacemaker and mediator.

Although he is generally optimistic and magnanimous, Mahir is not naive and sees through even some intricate lies and deceptions, as well as ploys to take advantage of his kind and generous nature. He wants to serve others, but not in a servile or obsequious way (or sycophantic, please god no). He is a firm believer in Just War Theory, meaning that he believes war can be just and morally acceptable, or even obligated, under certain circumstances regarding the cause (reasons), intention (purpose), manner (conduct, the 'how'), and conclusion of a war. He is an ethical principlist, believing in four major moral principles: autonomy, beneficence, nonmaleficence, and justice.

He holds his own values close to his heart, and is true to them in thought, word, and deed. To have Mahir's loyalty is to have a friend who would die for you at a moment's notice. To ask his advice is to receive his complete, unaltered, honest opinion on the matter at hand. To be an enemy to him is to be not in his way, but merely outside of his purview. To be 'on his side' and to pursue a course of thought, belief, or action which is essentially contrary to Mahir's principles is to place Mahir as an immovable hindrance to your ends.

Biography: Born in Tykai to two middle class academics, Mahir's family relocated to Krakmere when he was just two. He was raised in the small town of Giresun where the Yilmaz's were unable to find traditional teaching positions. His father, Baris, found a job in the local library, where he eventually became one of the full time directors. Gizem, Mahir's mother, remained at home to school her son until he was old enough to study under the tutelage of Giresun's wise masters. Mahir was an only child, but he fortunately didn't develop the egocentric tendencies common to many only children, and instead grew attached to the ideas of integrity and magnanimity.

By the time he was twelve, he was being schooled by masters of the martial arts (warfare, not just 'karate' style arts, as the word 'martial' means 'related to the military or war'), languages, sciences, and histories. Gizem had by this time found a professorship in a nearby elite academy, and spent most of her time there rather than at home with Mahir. When Mahir wasn't involved in his studies or preparations for them, he spent much time in the library where he read dusty old tomes for entertainment and self-amusement, discussing ancient theories and experiments with his bemused father.

On Mahir's twentieth birthday, Gizem and Baris decided that their son had had enough formal education, and emancipated him from their guardianship as parents. Gizem's final gift to Mahir before he would receive his inheritance at the time of his parent's deaths was his own sword, a wickedly curved scimitar. Dumbstruck, Mahir stood on the threshold to his childhood home for a long moment, contemplating his future. When he finally left, the gardener swore he heard the sound of crying from inside the Yilmaz home. It took a week before Gizem and Baris were psychologically able to return to their occupations. They both retired within a year of emancipating their son.

Mahir continued his studies informally, while a growing sense of awareness of the necessity of money began to perpetuate his meager existence as another youthful sojourner. Unable to utilize his academic skills to earn money, Mahir turned in desperation to robbery. Using his knowledge of physics, he set up a trap on a main road during the wee hours of morning, waiting for a convoy to pass over it during high traffic periods. Sure enough, a covered coach and wagon with a well-dressed couple drove over his trap, setting off a lever that levied a large boulder in its path, trapping the convoy on the road. Mahir appeared, his face covered with a scarf, his father's sword in his hand, and pressed the tip of the blade against the lady's neck. "Please hand me all your valuables and money," he said. "If you do anything else, I will slit this woman's throat."

He made away with five hundred (currency unit here)s, but was caught within the hour after appearing at a local marketplace. Mahir's distinctive clothing was easy to identify. He was sent to prison for five years. While in prison, the Yilmaz's refused to visit their son, sending one letter to explain that though they had emancipated him from their household, they were punishing him further for both his own actions and the mar on the family reputation by distancing themselves from their only son. It was necessary, said Gizem. But he assured his son that he was welcome in his childhood home following his release.

While in prison, Mahir reflected deeply upon the reason for his imprisonment. Primarily, what force of will drove him to commit such a desperate act as hostage-taking and robbery. He decided it had been out of pride--unwillingness to simply ask his parents for guidance or financial resources, a desire for self-actualization--to experience carrying out a forbidden crime, and his own arrogance--putting his own needs before those of others, and in the process of doing so, alienating the others he had made a childhood vow to serve. By the time of his release, he was cited as a model prisoner, and had returned to his childhood ethical theories, pursuing them relentlessly. His first stop after his release was the local library, where he read intently on the topics of deontology, teology, and relativism.

By the time he was twenty-six, Mahir was able to invest in a humble home in Giresun not far from his parents. He asked for a job with the local library, where his father had once worked, and was given his father's old position. Mahir remains in the library with a reputation for peacemaking when conflicting parties are unwilling to consult the elders or faraway Truthteller. Unwilling to dictate solutions to those who come to him, Mahir instead suggests an opening to all possibilities, in causation and in resolution. He is interested in marriage, but hasn't yet found a woman whom he loves.

Other: The etymology of Mahir's name follows the traditional Turkish naming conventions. His chosen clothing is also traditional in Turkey. Obviously, there is no such place here, but that is where the inspiration comes from. Mahir is his own given name; Baris and Aydin are the names of his father and grandfather respectively; Rayid is a second personal given name to denote Moslem heritage (clearly not so in this world); and Yilmaz is his family name, passed down through the generations.

Pic: Image

There. I've finished this profile. :)
User avatar
Ylanne
Scholar
Member for 4 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby Xerox on Sun Aug 23, 2009 8:33 pm

Name: Gaiden Shinji.

Age: 122 (But his appearnace is of a younger male.)

Gender: Male

Character: Truthteller

Hair and eye color: Gaiden's hair color is a dark brown which seems black until light shines upon it. His eyes are hazel green.

Build: He stands at 6'3 head and shoulders and weighs around 162lb, he looks an average fit but does not look buff, just average.

Extra features: Gaiden has a long diagonal scar going across his left hand.

Clothes: Gaiden wears a long black and purple robe with a removable hood with matching color, it is made of a strange kind of cloth that is suprisingly resistant to cuts and slashes. Under it he wears a black pair of leather pants and a black tunic, Gaiden wears a pair of plain straw sandals as well.

Magic ability: Gaiden is no mage but he receives visions of things to pass or can breifly see into the past of particular beings. Gaiden is blind to the human eye but for some reason he still carries the ability to see and his sight is much greater than an average human being. Gaiden often carries around his palantir, an object of great and terrible power often spoken of as a dark magic item. His Palantir can fortell past and future.

Combat Skill: Gaiden can be very dangerous with a staff, although any other weapo would be a fault for him. He always travels with his staff which has a strong scent of hemlock and spices, as some might say Gaiden is a master of the martial art of the Bo staff, but his staff is practically the same thing.

Weakness: Gaiden is bothered by bright lights and technology they make him woozy and give him severe headaches.

Personality: Gaiden is often bothered by crowds of people and their petty conversations, he prefers to be alone in a forest or gathering alchemic ingredients. He is a nice person if you come to know him but he always speaks in riddles. He likes to have the company of at least one person once a week or something around that boundary. He loves reptiles and arachnids because of how much people fear them and their deadly toxins. He is a practitioner of the dark arts of magic but also of the magic of peace of mind like alchemy and potions.

Bio: When Gaiden was very young most of everybody avoided him because of his strange appearance and his actions, bullies didn't even pick on him because they were plainly afraid of him. Gaiden always wandered away from his parent's house and stayed in the forest for the night, one night he began developing visions of sorts and his sight began improving greatly. Gaiden's strength had also seemed to increaed, all of these strange new happenings frightened Gaiden for years until he came to love his abilities because of the advantage they gave him over average humans. One day the kids in his small village called him a witch and threw rocks at him, he did not fight them off because he knew he would only cause more problems by killing the incompetent children.

He fled into the only place he belonged, the forest. There over the years the forest raised him until he was nearly 30 years old, although his appearance hadn't changed, he looked 15. Everything was strange but eventually Gaiden built a small hut in the clearing in the forest, inside he has a fireplace and several Morters and Pestile's for his alchemic experiments. Gaiden had lost track of how long he had been alive, he only seemed like 29 but he estimated he was about the age of one hundered twenty. In his travels he came across an ainchent arcane artifact called a palantir, it radiated with a dark energy but it foretold the future and the past, a most useful item. Gaiden still resides in his hut.

Other: Gaiden has several pet lizards, his favorite being a bearded dragon named Tom. They all reide around his house, it seems cruel to Gaiden to keep beauty in a cage.

Appearance: Image
User avatar
Xerox
Member for 3 years


Re: Welcome To Catüür [OOC and Sign-ups] ( )

Postby CriminalMinds on Mon Aug 24, 2009 6:17 am

Treali, accepted. And no, a Chosen doesn't know they are the Chosen before their protector tells them and I'll be pairing the Chosen with the Protector ^^.

Xerox, accepted as well. ^^

Deev, know I told you in chat but you're accepted to. ^^

Near and SaveYou accepted.

I liked your post Combatant for Eir Kahnn.

Going to write up the first post to the IC and I'll edit here or post when it's ready, so everyone else can post.

Edit:: I've paired up Protector to Chosen now, and this is the final arrangement :D

Myrin - DeeviousDemon (Water) I think Mid is still going to be water protector, but if not, I'll get something sorted.
Near - TrealiStorm (Fire)
Lukisod - SaveYou (Earth)
Pride - CriminalMinds (Air)

Remember that the Chosen are here to learn combat but also how to key into their energy to create their protectors elements.

IC is now up here
User avatar
CriminalMinds
Member for 3 years


Re: Welcome To Catüür [OOC; Now Closed] ( )

Postby Maestro on Mon Aug 24, 2009 6:59 am

Anyone wanna meet up with my character to tell me about the Chosen and such?
Image
User avatar
Maestro
Member for 4 years


Re: Welcome To Catüür [OOC; Now Closed] ( )

Postby Pride on Mon Aug 24, 2009 1:02 pm

woot I get Criminal yaaaaay!!!. =p lol
User avatar
Pride
Member for 3 years


Re: Welcome To Catüür [OOC; Now Closed] ( )

Postby Mid on Mon Aug 24, 2009 3:18 pm

Edit - gawd I hate profile making t-t

Name: Meredith
Age: Not very polite to ask ;)
Gender: Female
Character: Protector
Hair: Wavy blonde that reaches her waist.
Eyes: Brown
Build: Nice? XD
Extra features: Half of her left arm is gone. (from the elbow down)
Magicz:
Water malipulation - Being able to bend water has its uses. When needed, Meredith can shape water into an extra arm. :)
Combat Skill: Before the loss of her arm, Meredith was skilled with the blade. Now she uses a blade tipped whip. It comes in handy as an extension of water. (Ex: Like the ribbons on sticks? They just look awesome D;)
Weakness: Often she doubts herself.
Personality: Paitence is her strong point although it doesn't always last. Her temper is a fierce one.
Bio: I'll think up later <<;;
Other:
User avatar
Mid
Member for 5 years


Re: Welcome To Catüür [OOC; Now Closed] ( )

Postby Lukisod on Wed Aug 26, 2009 9:07 am

Did this just die? I haven't seen any activity in a while.
"Perhaps we should perform a study on the effectiveness of studies?"
User avatar
Lukisod
Contributor
Member for 3 years


Re: Welcome To Catüür [OOC; Now Closed] ( )

Postby CriminalMinds on Wed Aug 26, 2009 9:12 am

It's not. I'm sorry I haven't put up a post yet. I'm working on it for the chosen so they can follow. Just I've been having some big real life issues at the moment. The Chosen can start posting though, they don't have to wait for me. For the next few days I might not get internet connection so you might not see me. I'm really sorry though x.X; I'll try get a post up today if you just bare with me.

EDIT:: Mid, I know you do, and I know you're a good RPer so I'll let you skip it and go straight to posting if you want :P Accepted anyway <<;
User avatar
CriminalMinds
Member for 3 years


Re: Welcome To Catüür [OOC; Now Closed] ( )

Postby Lukisod on Wed Aug 26, 2009 9:14 am

Oh, ok then. Hope everything turns out for you Criminal.
User avatar
Lukisod
Contributor
Member for 3 years


PreviousNext

Post a reply

RolePlayGateway is a site built by a couple roleplayers who wanted to give a little something back to the roleplay community. The site has no intention of earning any profit, and is paid for out of their own pockets.

If you appreciate what they do, feel free to donate your spare change to help feed them on the weekends. After selecting the amount you want to donate from the menu, you can continue by clicking on PayPal logo.

 

Who is online

Users browsing this forum: BaconPies, ShadeYuka and 10 guests