I'm certainly not going to curb my RP because someone is getting "annoyed", because chances are they wouldn't do it for me. While the Multiverse is a great place for NRP and individual characters to mesh and co-exist, it's also a great place for it to become bogged down in bad RP practices and otherwise useless interactions amongst characters that really shouldn't be involved in the either NRP or individual RP.
Here comes the facts; NRP is what is to form the backdrop for individual RP. It isn't about gathering your army, sending them to your opponent and winning 'the game'. Especially in the Multiverse, all NRPers must realize that they are responsible for empowering more story-driven RP rather than attempting to inject and administer the RP. This requires skills and mentalities that not all people have, and thusly, NRP is not for everyone. Just like individual RP with one or two characters in the Multiverse is supposed to facilitate collaborate writing instead of simply one person trying to win out over the other; this is what the Multiverse has become, and few people are even concerned enough because they're satisfied with just seeing their wishes come to life, no one is willing to step outside of themselves and allow characters to actually act like themselves instead of simply being a vessel for you to explore your creativity. Sharing the experience of co-authoring an NRP where not only the strategic subject is written in cooperation, but individual characters unassociated with factions other than simply being in the crosshairs is more fun than simply coughing up a character, saying "He can beat anything" and then sending him off into the Multiverse.
Playing to win ruins all RP, and this is only exemplified in the grander scale of Nation Role Playing; which brings to light a second subject many criticizers of NRP can't seem to see. As a whole, in combat, the "national " aspect of a war is thrown out to allow for the injection of a much more standardized system of deciding things; this is called Military Role Play, MRP is what runs through the bar every night or so and while it might not always be the most respectful display of the NRP responsibility, some try and make mountains out of mole hills. MRP is focused on the strategic and tactical levels, often tossing individualism and specialties aside for a more regulated and logical combat system.
Whatever people say, there is just as much a right for NRP to take place in the Multiverse as there is for individuals to RP; self-entitled assumptions that "since anything can happen in the Multiverse, I can do whatever I want" doesn't aid or further the RP, people that attempt to combat NRP with this assumption tend to do nothing more than not just piss of the NRPers, but everyone else as well. There are problems on both side of the river, there's no denying that, but it appears that the majority of the blame has been placed on a select group of NRPers, despite the fact we've routinely produced characters and storylines directed toward creating a better unification between individual and NRP than those that criticize. What people not involved in the NRP scene need to realize is that factions will always be bigger than individual characters; certainly, the rules of the Multiverse can dictate that one character can defeat another character involved from a faction, and that is something all NRPers should be completely fine with -- we have more of them guys, really -- but there is always something larger than you. No matter what fiction you subscribe to, it's someone's inability to step out of themselves that ruins RP. This is true for all who RP, not just individuals.