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Character profile: Saladin Akara

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Character profile: Saladin Akara

Tips: 0.00 INK Postby Lord Saladin on Fri Dec 29, 2006 11:12 pm

Name: Saladin Akara (Previous name including all full titles -- Simtar Saladin Akara, Warrior of the Order of The Night, Spokesman of the Guild Council or Warriors, High Mage Sorcerer of the Kayzard, ruling house of the Guild of Sorcerers, Eldest Sitter of the Council of The Twelve of the Guardians of Kelante.)

Age: 2368 (estimated)

Height: 6'7"

Physical appearance:

Saladin is a strong built, muscular man, all parts of his body, seemingly ready to burst, due to the mass of muscle that wraps his body. His thick arms conveying great strength. And his flat, six-packed stomach, and toned chest, show a level of fitness. His legs, claves bulging and thighs obviously strong, show a certain speed and agility. He carries himslef as the Warrior he is, confident and with an assurity that only those who have survived many great battles own. His back always straight and head high. As he stands, his feet seem in perfect alliance with the ground, as though he is connected to the ground.

His smooth, perfectly straight silver hair, falling to his shoulders, accentuates the carved appearance of his face. smoothly shaven, with high cheek bones and a strong, defined jaw and chin, seemed to sonceal his age, making him seem only in his mid-twenties. His eyes, a deep blue, always with a very slight glow, the whites a purest ivory, unless he is accessing his magic, or is in a state of meditation, where they too glow brightly, in that deep blue hue. His eyebrows of silver, thin and perfectly arched, positioned slightly above the ridge of his sockets.

Wearing clothes of black, he looks somewhat imperious. A long cape, fastened to him via a black steel chain resting across his chest, the chain being almost unseen before the dark hues of his garments. his black tunic, worn slightly loose, although still showing his strong physique, designed with a round neck, and ending ay his hips. He dorns black trousers, again, slightly loose. The trousers are kept from falling thanks to the plain black wide belt around his waist, the buckle, again, being made of black steel. His heavy, black boots, large leather soles adding another half inch to his height.

Hidden to most, are Saladin's mighty wings. A giant, twenty foot span, the white, thick, leather-like apendages, are generally hidden inside the back of this man, but occasionally, need will arrise where he will unveil them by choice. At other times, if he was to weild a great amount of magical energy, they will unfold without Saladin's will. Great ridges highlight the overall shape of the wings, like that of a gargoyle. The ridges, like an extension to his skeletal structure, are conncted with tendons of muscle, allowing Saladin total control of them.

Weaponry:

Saladin's main weapon of choice would be long, slightly curved sword, always at his left hip. The hilt, golden, bears resemblance to a dragon, double handed in legth, the end of the hilt bears an image of a dragon's head, the length ridged, for comfort and ease of grip, appears to have a pattern of scales on it. The tsuba (guard) was plain, just a golden plate, carved into a slight elliptical shape, narrower on the area where less of Saladin's hand would be.
The long blade of the sword, a shining silver, curving slightly, was smooth, bearing no markings, or indents. It shines a slight blue, matching the aura of it's owner, hen it is being used as a tool for any kind of magic. The edge of the blade is razor sharp, easily slicing through flesh with only the slightest of touches.
The scabbard of the blade is a leather piece, into which is carved the runes of a strange language, although, now, the scabbard is always neatly wrapped in a pure white cloth.

Saladin also carries a heavy dagger, the blade straight, and broad, it is hidden within his tunic and Saladin will only use that blade in the most dire and desperate of situations.

Abilities

As a sorcerer, he has command over all the elements, Fire, Wind, Ice, Lightning, Water, Earth. He accesses these through the elementals living inside him, creatures made entirely of the representative element. Although he has accessto and control over all elements, he can only use fire and ice at a moments notice. When using the other elements it takes a small time to gather the energy from the elemental. He can do many things with his magic, including heal, and many damaging things also.
He is also extremely prficient with sword he carries, after many hundreds of years carrying it, the sword has become much like an extension to his being.
Also trained in many Martial Arts, his body is just as lethal as the sword he carries, or the magic he weilds. In hand to hand combat he moves with such speed and grace, it appears as though he is dancing, and yet, this dance is as lethal as any viper. His style is reminiscent of a mix between Praying Mantis and Lau Gar Kung Fu and Wing Chun. He generally awaits his foe's first attack, allowing Saladin the chance to take advantage in the area he excels in, manipulation of momentum, and using it to leave opponents open to attack.

Personality:

Saladin is a calm man, never seemingly showing emotion, and his voice conveys this with every spoken word. A man of reason, he would much rather avoid a conflict than create one, believing words fight better than any sword.
He tends to be a somewhat meek and submissive oerson, however, this may be because he does't yet know the people of this strange world, and how they should be approached. But, when faced with an emergency, or impending danger, he becomes the leader he once was, taking charge with ease, finding people will follow his commands, generally because the words he speaks leave no room for argument. Either because they total sense, or the fact he leaves them no option.
Being a man of clam, he is often found meditating, and does, somewhat, prefer to be alone.
A generally friendly person, he will greet anyone as friend, unless they pose either Saladin or his friends a risk.

Background:

He was a leader of men, the masses listened to him. He was crowned as the most powerful in the land, for none could beat him. Having control over the Warriors, the Sorcerers, and Guardians, he could do everything he wanted. Then, a mistake bought him crashing down, he was stripped of his rank and title. He was banished to a far away place, no one knew the name, but they banished him there. It wasn't long before he knew exactly why.
As he found himself in the city, surrounded by many people, he realised none knew of whom he was. And many would regard him as a strange man who somehow had found his way there. In a world so different from his own, with things he had bnever before dreamed of, like those large metallic creatures he saw as he first approached Jacon's ship. Like the very fact that the ship would take them to the stars. All these things, which he had no knowledge of at all, made him feel once more like a child. The shame he felt was great.
But still, he claimed to his previous titles, keeping them allowed him to have a sense of home in this place he had been banished to endure.
Image

Please tell me now what life is, Please tell me now what love is... Again, tell me what life is.

Tiko says: Saladin: Damn it, leave my hole alone.

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Lord Saladin
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Tips: 0.00 INK Postby Vffekt on Mon Jan 01, 2007 4:47 pm

First, I need to know why he would challenge Vffekt's conquests, his ideals, and his methods. Just so you know, Vffekt never allows his underlings to slay civilians, only those pledged to battle and to a Lord or King.

Second, when you say "all elements", be prepared to encounter elements your character is unfamiliar with in my Challenge.

I operate under the rule that there are seven elements, Lightning and Earth merely being different combinations of my elements. Elementals, as you mentioned, have a few species, and even some cross-breeds that would make up the two elements you use that I don't recognize as prime elements.

The seven elements are Fire, Ice, Light, Dark, Life, Death, and Wind.

Fire is flame, creation of the physical and when combined with Life make Earth. It cannot be combined with Ice/Water in an attack, but some spells of creation requires this unstable combination.

Ice is cold, it is also the elemental incarnation of Water, which is ever-changing, flowing, but capable of immense strength and a sharp edge when called upon.

Light is illumination, truth, and combined with Fire or Wind makes Lightning of different styles.

Dark is the hidden, the secrets, and the darkness that exists within all things. No element is evil, and Dark protects those in need of sanctuary.

Life is creation, souls, healing energies, and purity. Life blesses things that are enchanted with luck and good will.

Death is the seperation of soul from body, also some types of Elemental Poisons use Death energies as poisons to inhibit the body or slay the victim.

Wind can be combined with any of the elements, as Wind is free to move. Wind users can absorb limited amounts of any element and use it until the absorbed energy dries. Wind alone is fierce and flowing, sharp but without form. Wind is freedom.

The final element, unknown to most and existing in it's purest form within the confines of Vffekt's sword, is the combination of equal amounts of every element simultaneously and with utmost mastery. Without his sword, due to the Lords of Hell's infusion of his powers, Vffekt is still capable of using this nasty element, which tears everything around it to pieces. Dangerous even to the wielder, only an experienced user can even hope to contain it's energies.

Chaos.

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Tips: 0.00 INK Postby Lord Saladin on Tue Jan 02, 2007 9:41 am

In regards to why he will fight Vffekt, a lot of it will be placed into my initial post in the challenge. But a bit of a background can be found here: http://gwing.net/viewtopic.php?t=1544

And in regards to the elements which Saladin controls, they are the elements he is aware of as a sorcerer in the world of Kelante.

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