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Assassin's Pledge: War of Attrition

Character Profiles

a part of “Assassin's Pledge: War of Attrition”, a fictional universe by KumoriRyuu.

The Assassins of Te'i Sai have begun to move, and the land is drenched in blood. Do you have what it takes to survive this epic battle of stealth, power and deceit?

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “Assassin's Pledge: War of Attrition”.
Discussions pertaining to roleplay on RPG.

[OOC] Character Profiles

Tips: 0.00 INK Postby KumoriRyuu on Sun Apr 08, 2012 7:54 pm

Please submit all character profiles here. The one in general discussion is the exception as I made this after they sent the profile in.
Kumori Ryuu

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KumoriRyuu
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Re: [OOC] Character Profiles

Tips: 0.00 INK Postby foreverxraining on Sun Apr 08, 2012 10:15 pm

WIP
Birth Name: Amaranta Caelan
Character Alias (If applicable):

Appearance: Image

Written appearance: Amaranta is very solemn in appearance. She is attractive as women get but an air of disdain and superiority turn men off from trying to converse with her. Her eyes are a very dark indigo that they sometimes look black. They are usually half closed and look at people with scorn. She dresses in rich, light material but in dark colors. Her neck is long and elegant and is decorated with a silver necklace. Her ring finger on her right hand has a a thin band of silver around it.

Sex: Female

Home Nation:

Current Location/Residence:
Age: 24
Height: 5 feet and 8 inches
Weight: 130 pounds
Hair Color: Black
Eye Color: Her eyes are very dark and it is hard to distinguish exactly what color they are but in the light they look indigo.
Complexion: Pale
Body Type: Lean
Blood Type: A Positive
Fighting Style (*Hard or Soft?): Soft
Adaptability Ratio**: 9/10
Personality:
Quirks: (Anything that distinguishes your character as unique such as tattoos, piercings, birth marks, scars, etc)
Likes:
Dislikes:
Special Talents/Skills: She knows all the deadly pressure points.
Weapon/s of Choice: Knives and swords
Weapon/s of Last Resort: Chains and needles
Weapons you avoid: Anything very heavy.
Weapon/Training History (If applicable): Amaranta has spent fourteen years of her life training to be the perfect assassin. She started at the age of six. Her mentor found her wandering around with no recolection of who she was. That mentor happened to be a retired assassin. Since Amaranta was young, he taught her how to lie expertly. It wasn't a very neccessary trait but she was young and there was a lot of time. He taught her all the different types of poisons that would be useful without leaving a trace. She had a young, open mind that was eager to impress this man that she had come to idolize.
Biography: This is your character's history section where you will describe, in no less than five paragraphs, what your character's life has been like up until this point. This history can go back to birth, or back to when a critical decision was made to become who they are today.
WILL NOT BE ON FOR A FEW DAYS...

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Re: [OOC] Character Profiles

Tips: 0.00 INK Postby KumoriRyuu on Sun Apr 08, 2012 10:31 pm

Keep up the good work. This character is quite promising so whenever you find the time to finish please do so.

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Re: Character Profiles

Tips: 0.00 INK Postby Kaede021 on Tue Apr 10, 2012 7:32 pm

Hey, I submitted my profile initially, rather than post it here. I'm a bit new, so my apologies. It's a bit out of order, but all the information is here.


Image

Name: Aerith

Alias: Jacques Devileise

Gender: Female (Masquerades as a male when needed)

Age: 22

Home Nation: Cre' Est

Residence: None (Often travels in pursuit of contracts)

Physical Description: The hectic life of a bounty hunter is a difficult one, especially for a young woman. Though typically described as pretty, if not beautiful, Aerith would choose to squander such beauty, if only to pursue a more interesting life. With long, dark hair that's often set in a long ponytail, dark blue, seductive eyes that draw in her prey, and a well proportioned, cute face; Aerith is the picture of invigorated youth. Though her trade is not without it's mishaps, as she also has a series of light scars that dot her body like islands in a calm sea.

However, when she is in male disguise she takes on a much different appearance. Described as "the Wraith of Southern Cre' Est", "Jacques" has most of "his" face and body under cloak and hood. Other hunters note his well kept fingernails, much to his chagrin.

As for body type, Aerith is as fit as a bounty hunter would need to be, though she possesses a body type that would find more use as an assassin or thief. She makes due, using her smaller, thinner frame and increased agility to obtain the upper hand on her targets.

Hair Color: Dark (Bluish)

Eye Color: Dark (Bluish)

Complexion: Aerith has fair, smooth skin, often remarked upon by Aristocrats visiting the market district; "slumming it" as they would say. Aerith responded to their compliments by lightening their weight in gold. Kind child.

Height: 5'4 or 1.6 meters.

Weight: 120 lbs or 52 kgs

Quirks: Along with her aforementioned scars, Aerith has numerous street urchin tattoos marking her body, paying homage to her adopted family in Cre' Est

Body Type: Light, maneuverable. Aerith is very thin, which means that while she may be able to maneuver with ease, her attacks carry less weight. Her figure is relatively feminine, but it's noted that she can also appear as boyish, which often plays to her advantage.

Blood type: AB-

Personality: Her friends may call her jovial, her colleagues could call her reserved; her lovers would call her a firebrand, and her targets might call her "that dirty wench who went up and caught me? A real babe." Aerith could use any of those descriptions and they would be spot-on, though she'd probably check to see if there was a bounty on you before telling you anything. Though her job requires the visage of an extrovert, she'd much rather be by herself, in some rented room, than with anyone else. Nevertheless, when her job calls on her to be charming and "friendly", she makes sure that the mask is on, and her target gets the full show before he sees the inside of a prison cell, or the grave if the job calls for it.

Likes: Kittens, Money, Booze, Sleeping, and fun Targets.

Dislikes: Dogs, Butchers, Silence, and barbarous men.

Weapon of Choice (WOC): The first time she picked up her blade, she knew that it was something special. Measuring out at about a foot long, her engraved steel dagger is as sweet to her as a hungry child, never failing her if it gets a taste.

of Last Resort: Though she prefers a clean kill with her trusted dagger, the environment often proves to be a good back-up. Whether it be a bottle to the head, or sand in the eyes, Aerith always finds a way to pull through.

Avoids: The first time Aerith picked up a war hammer, she dropped it on her toe. The second time she broke her ankle. The third, her wrist. In fear that she'll spend the rest of her life eating dirt and singing what she cold remember of the ABC's to herself, Aerith avoids war hammers and other heavy weapons at any cost. For her own good, probably.

Training History: They say that the best practice is the real thing, and so Aerith has had a theoretically enviable upbringing...theoretically. Growing up on the streets of a city that she never quite learned the name of ("Too big, don't care" to quote) in Cre' est, Aerith had to constantly fight to survive. She quickly found that a butcher's swing was often easily predictable and that a blacksmith's blow often left them open for a counterattack, but only through harrowing personal experience; often at the receiving end.

Fighting Style: Aerith concentrates on luring her opponents into making mistakes, and then taking advantage of their blunders. Some would call her a weasel; others, an opportunist. She is quick and agile, rare traits for a bounty hunter and a large part of the reason for her success.

Adaptability Ratio: 10/10 (4 when inebriated, which she often enough is)

Special Talents/Skills: Aerith, after many jobs and many drinks, has mastered the art of masquerading as a man, and often chooses to practice it when she's being hit on by slobs or is..well...physically assaulting those mentioned folk. She also has a penchant for acrobatics and has some very basic literary and arithmetic skills. She is notably, quite agile and light on her feet.

Bio: Born in an overly large city in the nation of Cre' Est to a prostitute and a city guard, Aerith was quickly abandoned when her mother found out that there were laws against selling children into slavery. She was adopted by a street gang known as "The Grinning Plague", and spent her early life learning how to pick pockets and steal food...skills that she wouldn't necessarily put on a resume. Called "Urchin" by most and "Kid" by friends, she had no real name for most of her early life, not that she needed one. Kids were faceless and nameless in the streets of that vast city, and unless you were the child of a lord or the guard captain, no one would remember you by either anyways.

When she hit what she estimated to be the age of 16, she decided to confront her father and hopefully scrounge some cash from him. He didn't turn out to be that hard to find, being stationary and all, but getting money from him seemed futile as she didn't fancy herself a grave robber. She then considered extorting some money out of her mother, but figured that since , most the other urchins were probably her half-siblings, it wouldn't yield much cash either. Finally, when she was returning to her gang's hideout, she accidentally ran into and subsequently knocked over an escaped convict, allowing the guards to catch up and arrest him. After being payed heavily for her assistance, she figured that bounty hunting couldn't be all that difficult and decided to use what money she know had to buy herself into the career, leaving behind her gang and home.

After adopting the name Aerith, after some lady from a dirty tune she knew, she entered the bounty hunting world. It was tough at first, as most of the other hunters were seasoned professionals, but quickly, she found that a drunk bounty hunter is a VERY poor bounty hunter, and she was able to intoxicate the other hunters enough through her patronage to earn her the nicknames "The Goddess of Unluck" and "The Barmaid Huntress". She also found her accounts bolstering, much to her delight. Some hunters, however, found her tricks a nuisance and wished of dispose of her, through violent means preferably. Wishing to keep her head on her shoulders securely, she adopted the name of Jacques and disguised herself as a forlorn male hunter, notable for his skill and feminine scent. She kept this up for a handful of years until she was confident that most of her pursuers were too drunk to remember the "Goddess of Unluck", and now only uses it when it's convenient.

As her skill has developed, she has taken to more difficult targets, having become bored with the usual kiss-and-kill method popular with female hunters. Warlords, bandit leaders, murderers, and treacherous nobles have been added to her repertoire; often providing her with cash and a bit of cheap excitement. She has a particular fondness for hunting thieves though, as they prove to be difficult to catch, and therefore, fun to hunt. Some have called her a sadist, but she likens herself with a street cat; doing what she has to in order to survive, and having a good time doing it.

With the name "Shadow" hot on the lips of the gossiping barmen and the Assassin's seemingly new found boldness, Aerith has found herself intrigued by the recent developments...that is, if she knew what the word "intrigued" meant. To her, it's the first cry of the next big hunt, and a sheer cry it is. Readying what little belongings she has and a comfortable amount of her savings, she prepares to pursue her new, undetermined prey.

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Re: Character Profiles

Tips: 0.00 INK Postby NemuiTeru on Thu May 03, 2012 4:58 am

Birth Name: Unknown
Character Alias: Mayumi, Night Angel, Black Guardian

Appearance: Image

Written appearance: The girl has pale skin with long silver bluish hair and mesmerizing black tinted red eyes that seemed like it could see through hearts. She has a slim but toned flexible body. She wears a half top that exposes her toned stomach with a mini skirt and shorts underneath it paired with boots that reached below her knees. She wears a glove that reaches just below the end of her fingers on her right hand and has arm guards on both arms. Her overall outfit color is always black to blend into the shadows.

Sex: Female
Home Nation: Unknown
Current Location/Residence: Unknown
Age: Around 14
Height: 5’0
Weight: 105 lbs
Hair color: Silver to pale blue
Eye Color: Black with a tint of red
Complexion: Pale
Body type: Toned/Athletic
Blood Type: Unknown
Fighting Style: Soft
Adaptability Ratio: 8.5
Personality: Mayumi has a constant emotionless expression and doesn’t talk unless necessary. She is set on her goals, determined to finish what she started and never strays away from them unless complete. There is rarely a time when she isn’t on guard and is distrustful of others. She knows nothing of the words family, friends and love, neither has she heard of them nor experienced them.

Quirks: Has a long scar across her front starting from just under her left breast diagonally down to her right hip bone. She has a pet eagle named Sora.

Likes: Training, Full moon, High places
Dislikes: Thieves, People who kill the innocents, Daylight, Staying in one place for more than 8 hours, Incomplete goals
Special Talents/Skills: Setting of traps, Deadly Accuracy
Weapon/s of Choice: Metal Bow & Arrows
Weapon/s of Last Resort: Katana
Weapon you avoid: Any weapon using close combat
Weapon/Training History: Mayumi was first taught basic stance and was trained to have sharp hearing through many torturous practices. Keen sight and observation followed closely after she mastered the previous trainings, and close combat, stealth, speed, stamina next in line. The trainings were never ending with little to no breaks given. The little breaks trained her to be able to function with little sleep as what Mayumi’s master had planned all along. Every single second of her life was to be passed with training of some form even while eating and sleeping. Slowly, the trainings were ingrained into her life.

After she had mastered the basics, she was given a wooden bow which she was made to carry and practice with everywhere she went. She trained with the proper stances of an archer, types of aiming methods, estimation, mental training which made her focus on her goal no matter how many distractions there were. She trained every day and every second, trying with her entire being to master all the trainings within her given time period which was 2 weeks. When she was half a day late, she received a deep slash across her front.

They then moved on to obstacle courses that she was expected to complete within a minute with all the speed, stamina and stealth training she had done. She failed the first time by a few seconds which she was punished severely for with intensive training for her stamina, stealth and speed while she bled profusely from deep wounds inflicted by her master. After the training, blood was impossible to not be seen all over the huge field where they trained. Mayumi was told sternly to clean up after her own mess and was not to leave a single sign of her even being there or existing. She was his after all and was not to be known to the world that she even existed. The next day on her second try at the obstacle course, she passed by a second. Her master wasn’t very pleased and made her do it repeatedly without wasting a second until she passed his expectations of half a minute.

After she finally mastered the archer’s techniques, she was given a metal bow which she carried and practiced with every day and everywhere she went until she figured out how to train herself to be able to use it like how she did with the wooden bow. Her master had high expectations of her, expecting no less and wanting no less. Simply put, failure was not an option.

Mayumi went through extra trainings for survival and to enhance her weapons like setting of traps, crafting poisons and their remedies, first aid on a battle field, advanced close combat stances and techniques of the Katana. Together with these extra trainings, Mayumi’s previous trainings had gone up a notch in level making them tougher. Each time she masters the trainings they will become tougher. This trained her to improve herself and kept going until she reaches her limit, which she was still far from.

While training one day, her master observed her more closely than usual and noticed that she danced with what one would not even be able to feel, the elements. She embraced and used them to her advantages, avoiding them when they would disrupt her trainings. From there, he learns of her natural understanding of geometry and physics that was beyond an expert archer’s understanding enabling her to judge distances and elemental resistances without any difficulty. She also has a rather high IQ enabling her to estimate needed velocities at alarming rates. He was pleased with his findings and trained her to use her natural abilities to the fullest.

Mayumi started missions at age 10 and slowly, her existence became known to people though they have never seen her, therefore, her master did not blame her.

History: At age 2, the girl was abandoned while passed out on the snowy pathway of a dark forest. When she woke up, she found that she had no memories of her past. The girl crawled through the forest for days to weeks, trying to find a way out. She suffered from starvation for weeks in that forest and nearly lost all hope of living when a mysterious young man came along and took her with him.

The man named her Mayumi, meaning archer/true bow. He became her master and she, his weapon whom he brought up and trained. He was breaking her down mentally and physically, bit by bit. From there, her life slowly turned into one that was owned by him like a true weapon that would be meaningless without him, her existence fading into the background together with her emotions…
Mayumi was blinded by gratefulness to her master for bringing her up and failed to see what she was doing to herself. She did not complain about the rigorously painful trainings she was made to go through and even decided to devote her life to him. She was shaped by him, mentally and physically with not a single thing that she could call hers, even her personality.

Mayumi travelled with her master from nation to nation every day, stopping only for enough time to rest and train. She felt like they were hiding from something by the way they were always blending into the crowd or walking within the shadows of shady trees in the forests, and there was also the question of why she was not allowed to be seen by the public. Knowing her place, Mayumi daren’t ask her master for the reason. She was obedient and would do whatever her master said without question, ‘for I am nothing without him, I’m a mere weapon.’ She constantly told herself, until it became engraved into her mind.

At age 11 Mayumi was an expert archer. She had made a name for herself with all the missions she had done for her master. She had nicknames like the Night angle and Black guardian, having killed people like thieves, assassins who had killed the innocent, and many others who had done things to harm innocent people. No one had actually seen her since she always strikes after dark and leaves no evidence of her existence behind. Seeing that the killings were always somehow related to the same category of killers, the people had assumed that a single person was doing them and gave those names of their own accord. Mayumi did not understand what she was doing though, she was only following orders from her master. She does not know the meaning of friends, family and love, she neither heard of them nor experienced such things. She lived every second of her life training, serving her master and completing missions.

One day after a mission, Mayumi found her master in a deserted forest, lying in a pool of his own blood, dead. In his hand was a note for her.
‘Kill Shadow’ it read. Her observant eyes instantly noticed that the handwriting wasn’t her master’s and a dark red stamp that smelled suspiciously like blood was spotted at the corner of the note. Grabbing the note, her senses went on high alert, knowing that whoever killed her master had a high chance of still being around, but to her disappointment the culprit had already left. After cremating her master’s body and swearing vengeance for his death, Mayumi took off on her own.

Mayumi continued her training while travelling through the nations looking for information on Shadow, killing anyone in her path and being cautious of her tracks. She needed to know why Shadow was wanted dead and there was a high chance that this person might know who killed her master.
There was once she saved a black smith from thieves and he taught her the makings of a bow and it’s arrows in return. That was where Mayumi made her first custom metal bow and also where she first received information on Shadow.

On the way to a nation, she found an injured eagle and felt the need to look after it. After it healed, the eagle followed her wherever she went becoming her little helper. She named it Sora meaning Sky, and would train together with it every day. It understood her and she understood it, this was rather helpful to Mayumi and soon both were working well together.

Presently around the age of 14, Mayumi continues to travel through the nations, looking for answers as well as training. With each passing day, she steadily grows stronger…
Sleepy Teru is sleepy. Yes.

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Re: Character Profiles

Tips: 0.00 INK Postby MaxStokes on Fri May 11, 2012 5:38 am

Her is char profile. PM me if anything is a problem.



Birth Name: Leander Silverbroidered
Character Alias : Tyrel “Moonblade”

Appearance:
Image

Written appearance: Lanky, scruffy, and slightly roguish. Leander’s facial appearance is normally unkempt. He has messy brown hair down to the back of his neck in the back and mostly above his brow line in the front. He sports patchy perma-stubble on his chin, lip, and sideburns due to his inability to grow a full beard. His natural posture is slouchy, bending his head and neck slightly forward, though when he is character this goes away.

He currently dresses in the attire of the persona he as assumed, Tyrel “Moonblade”. A swordsman….or a mercenary swordsman…..or was it a swordsman monk? Leander never really got all the specifics on the man who saved his life…then died. Regardless, he wears a large wicker hat with black, gray, and white robes.

Image
*Note* The spear weapon with the absurdly large blade is nonexistent.

A large shawl covers the right side of his torso and right arm, looping around his neck to secure it in place. His left arm is armored at the shoulder and below the forearm. The shoulder is covered by a large and flat pauldron, made of small metal plates sewn into wooden rods. The top of the forearm and hand are covered by similar material. He has two katana strapped to his waist, and usually carries a walking stick. He wears shoes that seem like a cross between a moccasin and a sandal. The clothing is mostly made roomy and easy to maneuver in. Most of the time he keeps his mouth and nose obscured by a thin scarf. He keeps his back straight and walks with an honorable posture as his persona.


Sex: Male
Home Nation: Triveila
Current Location/Residence: No permanent residence currently.
Age: 20
Height: 6’ 3”
Weight: 160-170lbs
Hair Color: Dark Brown
Eye Color: Brown with slight green tint
Complexion: Medium-Olive
Body Type: Lanky/Tall. Runners Build. Not particularly muscled.
Blood Type: AB+
Fighting Style: Leander’s ultimate fighting strategy consists of throwing something at the enemy then sprinting in the opposite direction as fast as possible. Normal strategy consists of just running away. Though, if he absolutely had to engage an enemy, he would end up gripping his weapon with two hands and rushing the enemy whilst flailing it about. So…hard?
Adaptability Ratio: 2

Image




Personality: Having grown up the son of a wealthy merchant, Leander hasn’t had to deal with hardly any strife in his life. Something he had taken for granted until recently. When at his best he is a laid back individual, keeping worrying about little and simply living in the moment. Though he is quite capable of most things he might try, as long as he focuses his mind on it. As his many nights spent with the theater troop Intel he always appreciates a good time and a lively atmosphere. He enjoys being social, epically interacting with those who can following the conversations he would have on lofty topics such as the meaning of life.

Though he has a high level of intellect and a vast base of knowledge, his passion tends more towards artistic than scholarly pursuits. His passion is the theater and acting. If he could pick one profession to be in for the rest of his life, it would undoubtedly be acting. He just gets an amazing feeling whenever he assumes the role of someone else. He can be a great hero, a dastardly villain, or even a comical jester. There are an innumerable amount of roles to be played and each one presents it’s own challenge.

He is generally a moral and tries to shun conflict, though he is no stranger to intellectual debate. He is also however, quite cowardly when it comes to combat or physical violence. Mostly due to his overarching inexperience and therefore ineptitude with it. In summary, he would give a beggar food, but not save him from being beat up. Perhaps he could bluff off the aggressors or outsmart them, but in general he would avoid taking that chance.

However, due to his current situation, he is unable to follow his passion or even be his true self. He must stay in character as Tyrel “Moonblade”, the stoic wandering swordsman. He is polite and proper towards others, though he carries himself with an air of strength that few would take lightly. He interacts little beyond pleasantries, and lets no one emotionally close to him. Not that he would stay in one place long enough to let that happen.



Quirks: None beyond the scurry and patchy peach fuzz attempt at a beard.

Likes: Theater, acting, applause, calm people, attractive women, books on new subjects, the moon.

Dislikes:
His current situation, going hungry, overly inquisitive people, large crowds, being unable to be himself often, people who believe they know more than they do, missing his family.

Special Talents/Skills: Most members of a society have no idea how much of their society works. How their homes are built, how many objects in their society work. How they get what they need when they need it. Still less understand much of how the world around them works, they are unfamiliar with the intricate patterns of the natural world. Leander is neither of these.

He has spent most of his life absorbing quite bit of the knowledge of the world around him. He knows how things are made, how things work, why things work, and where they come from. He is an expert in knowledge, though he really takes it for granted and does not realize the significance of this.

He is also quite the actor. Able to assume many a role. To change his how he sounds, how he speaks, his posture, the timing of his movements and words. In essence, he is able to effectively change who he appears to be. This also allows him to lie quite believably.


Weapon/s of Choice:
Tactical retreat.
Weapon/s of Last Resort: Throwing objects at assailant.
Weapons you avoid: Weapons.
Weapon/Training History: Leander isn’t an idiot, in fact he is quite intelligent, so he can generally figure out how a weapon is generally used. It‘s not hard to figure out the sharp end is for the enemy, he simply lacks any formal or non-formal training/experience with any kind of weapon. With perhaps exception a rocksling he used a child and choreographed fake swordfights.

Image


Biography:


Leander was born in a large and prosperous port city in the nation of Triveila. His father was a successful shipping merchant who had worked himself from the gutter. It had taken him a long time, by his mid thirties, the man had owned several small transport ships and a warehouse in the city where he lived. He was then able to by himself a house and sought a wife. He found one in the daughter of a shop owner he did business with. The young woman was nearly a decade younger than him, but she didn’t mind being married to the strong willed self made man.

Roughly two years after they married, Leander was born. A little over a year after that his sister was born. The two toddles spent most of their time in the large house in the merchant quarter of the city and often playing round the small garden within it’s walls. Sometimes they were brought to visit their grandfather in his shop within the city, where he would let them play with shiny trinkets that passed through his shop.

When Leander was around four, his father began to pay a local scholar to tutor his son. Having dragged himself out of the gutter, the merchant valued knowledge highly and wanted his son to be as educated as he possibly could. The scholar set to teaching the boy how to read and write along with basic arithmetic. The boy seemed to soak it up, often looking forward to his lessons and often asking for extra content.

Later, around Leander’s twelfth year, he began to become less interested in his lessons. The boy had been so capable and involved in learning the material, he had learned most of that the scholar could offer. The scholar knew this though, but not wanting to loose his extra income did not report that to the boys father. So the scholar began to draw out the teaching process. Leander quickly grew bored with his lackluster lessons and took to skipping them so he could explore the city.

Leander would lead his sister in sneaking out of the house compound and they would play around the vibrant port city. The boy would often pretend to be one of the epic heroes from the literature he had read. Bravely strutting about the cobblestone streets with his sister in toe, off to slay a giant or rescue a captured dignitary. Though they would both be scolded when they returned. Especially Leander by his father when he had skipped his lessons for the quest.

This went on for around a year, until the merchant finally confronted his son. Leander stood defiant, believing he was in the right. Though this event, the father learned how bored his son had been with his lessons. He stopped the lessons for his son, and instead spent the money on acquiring books for his son to learn at his own pace.

Two years later, at fifteen and after acquiring a rather large collection of books, Leander began spend much less time reading. When his father asked him about this, he replied that he hadn’t really noticed. Thinking that his son was perhaps getting bored once agian, but not wanting him to loose that which had seemed to bring him so much joy, the merchant decided to send his son to a prestigious college of higher learning in
Gweynura.

Leander, itching for a change of scenery after having spent nearly his whole life in the same city, approved of the idea. A few months after his father told him about the plan, Leander said goodbye to his family and entered the carriage that would take him to the national college of Gweynura.

The few years he spent in the shadow of large mountains at the national college were actually rather dull. Once the initial novelty of living in a new place wore off, Leander slipped into a lethargic lifestyle. Although there were a few scholars at the college that impressed him and he learned a great deal from, the vast majority of them reminded of his old tutor. It also didn’t help that he knew virtually no one in this new place, and being a foreigner it was extremely difficult for him to make any lasting friendships.

Image


Then at seventeen, he discovered the theater. After seeing a performance for the first time, he was so intrigued that he snuck into the theater that night. That night, the troop had planned to throw a party, so he stumbled upon it. The members were much more warm and accepting than most of the people he had met in his residency at the college. He opened up to them and he told him about how much he had enjoyed their performance, reciting his favorite parts word for word. They invited him to participate.

The next three years of Leander’s life seemed to go by in a flash. Days spent listening to old scholars speak on topics he often already understood. Nights spent practicing, performing, and partying at the theater. Leander quite content in his lifestyle, he even had a few romantic endeavors with troop members and a busty senior scholar. Though they were all short lived.

Then one day a strange even occurred. Leander had been working as an assistant for an old scholar. The man was brilliant, though it came at the price of being antisocial and impatience with incompetence. Leander was the only one who could both deal with the antisocial nature of the man and was intelligent enough to earn his respect. The scholar was the only one that would put up with Leander’s tendency to be late and missing due to his “commitment” to the theater. Leander had been working for the man for the past year and had developed as much of a relationship as was possible with the antisocial scholar.

However, one day, the building where the scholar did his research was blown apart and reduced to rubble. Luckily Leander had been running late that day, but the old man had been obliterated. The explosion was concluded to be a research accident, though that seemed strange to Leander. Even though they had been working to try and develop a new explosive and a new detonation method, the old man had always been so focused and careful with his work. In the entire time Leander had worked with the man, he had never seen the man measure anything less than three times. Still, Leander ignored the strangeness. Though he felt bad about the man, this meant he had even more time he could spend on the theater.

Instead, his bliss was short-lived. Over the week following the explosion of the research building, Leander noticed some strange occurrences. More than once he returned to his quarters to find books and notes in strange places, not where he remembered placing them. He also began to feel like he was being watched, and one day in the market he could have sworn someone was following him. The something happened that really scared him.

One night in the middle of a performance, someone in the crowd tried threw a flower bouquet to him. Though instead, another one of the troop members caught it, the person had lost his role to Leander and was trying to get back at him a little. Moments later, Landers troop mate was doing a little gloating on how he was so glad the audience appreciated his performance. Then he took a big whiff of the flowers and collapsed on the floor, shaking and ceasing up. The other members of the troop rushed to his side, but Leander just stood there and stared in horror.

------

“This discovered could change the world.” The old man barked at Leander. “Triggering an explosion whenever one wants to, not having to worry about some archaic wick.” Leander shrugged at the man’s assertion. “Don’t you patronize me boy! People would KILL for this research. People WILL kill for this research! Soon we’ll be able to make an explosion without starting a fire! Do you know what that means?” The old scholar asked his young assistant. Leander just shrugged. He didn’t understand what the big deal was. “No, I guess you don’t.” The old man sighed. “Oh, but you will…”

-------

When the memory left Leander, he was already outside and away from the theater. He stopped for a moment, taking shelter by sitting under a merchant cart like he had done in his home city whenever he played hide an seek with his sister and childhood friends. The shock of the night’s events had caused him to instinctively take shelter where he had felt safe as a child. As he caught his breath, he heard two people sprint past the cart. He grabbed his mouth in fear. Had they been chasing him? He held his breath until he could no longer hear them running.

Gasping for breath, he tried to think of what to do. He was sure someone was trying to kill him. He needed to get out of the city, he needed to go home. He briefly thought of going back to his quarters and grabbing what he needed for the journey. Then he remembered how he had noticed the misplaced objects in his room. They would surely be waiting for him. He had leave now, he needed to leave the city as soon as he could. He broke into a stable nearby, and left the city through one of the smaller entrances. He ran the horse as hard as he could, nor stopping even when the sun broke above the horizon.

He finally stopped at a small shop near the side of the road. The horse, exhaustedly lapped at the water trough as he walked around to the front of the small building. He walked in the front and was greeted by a young woman. Exhausted and knowing he would be unable to pay for any food, Leander started off by begging the woman to give him something to eat. The woman merely smiled and said she would have something ready shortly.

Leander sat out front of the shop, nearly broken to the point of tears due to the weight of everything that had happened. As he sat there, an imposing looking man showed up. He wore a wide wicker hat and sported two swords on his belt along with armor in his left arm. At first Leander was slightly frightened, but then the man greeted him kindly and sat with him. Leander introduced himself, relieved that the man was not someone trying to kill him. The woman then brought out a platter of food. Leander, picked up a piece of the cooked beef, ready to scarf it down, but he stopped as he realized he was about eat while the swordsman just watched him.

He offered the meat in his had to the man. The man took it, thanking him as he took the first bite. However, a second after he swallowed the meat, the man seemed to stagger as though he had just been winded.

“This is-” The man started, but then coughed loudly. Leander’s eyes widened in horror at this, then he turned his head toward the woman, who frowned then pulled a large knife from beneath her clothes. The woman rushed at Leander and he put his arms up in front of him and closed his eyes, knowing that he was about to die.

However, instead of the pain of death, he heard the pang of metal clashing against metal. Opening his eyes, he saw the swordsman and the woman fighting. As the swiped at each other, he couldn’t even follow their movements, their swings blurred together with the occasional clash of metal. Then, the swordsman’s blade connected with the woman’s body, slicing her stomach open. She fell to her knees and he slashed her throat, finishing her off.

Turning, the swordsman faced Leander and staggered a few steps forward. Then he fell to the ground and lay still. Leander fell backwards onto his butt. Dumbfounded by what had just happened. They had found him. Even though he had rode all night and all morning, they had found him. How could he ever escape them, they obviously knew who he was. They probably knew who his family was. He was sure they would be waiting for him when he reached his family. If he even could reach his family. Leander’s vision became blurry with tears. He was going to die. They knew who he was.

Then, after a few long moments of tears, he looked at the swordsman’s body that lay before him. A thought occurred to him. They knew who he was, but maybe he could be someone else. As the sun set on that day, Leander left the small shop burning. Walking away down the road not as himself, but as Tyrel “Moonblade”. The wandering swordsman.

----

That was two months ago. Since then, Leander has been traveling toward Cre’Est, the nation capital of the civilized world. He is too afraid to go home, he knows that if the people trying to kill him could find him on the road, they would easily find him at his home. He knows if he is ever to be free of his aggressors, he needs to learn as much as he can about them. Chiefly who they even are. He hopes to learn more about who is trying to kill him and why they are trying to kill him in the capital nation, as it is the undeniable center of the world.

He has been able to eat by mostly working as a day laborer, though sometimes it is hard to find work. Occasionally he has pretended to be a pilgrim, using that guise to get charity. His appearance and acting abilities have warded off most those who might take advantage of him. When that fails him, he has been able to escape by simply running away. Though he hasn’t yet learned anything about the people who are trying to kill him, he also hasn’t had any encounters with them. Yet.
Last edited by MaxStokes on Fri May 11, 2012 2:06 pm, edited 1 time in total.
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Re: Character Profiles

Tips: 0.00 INK Postby KumoriRyuu on Fri May 11, 2012 10:52 am

Dear god that was a long profile... sheesh, talk about overkill. But, I like it. Give me till a bit later tonight to go over it one more time after I get back from school and then I'll let you know whether or not to submit the profile.

Edit: Alright, everything looks alright to me so go ahead and submit the profile for official approval.

Welcome aboard, though I will ask that you have patience until I can ascertain what happened to Kaede.

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Re: Character Profiles

Tips: 0.00 INK Postby MaxStokes on Fri May 11, 2012 7:38 pm

Worry not. My patience level is somewhere between that of a dead squirrel and a garden hose.

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Re: Character Profiles

Tips: 0.00 INK Postby Resolution on Mon May 21, 2012 7:50 pm

This is my character profile. I'm quite new, so bear with me. By the way, did the picture show up? It didn't show up on my side.

Description
Birth Name: Ren Gekki
Character Alias: Aries, The Great Fire Thief of Cre’Est, Agile Bat

Appearance:Image

Written Appearance: Aries has piercing golden eyes shaped like half of the moon and black spiky blown back hair with pale skin. He has a girly but very flexible and athletic body. He normally wears a black hooded shirt, a black camouflage colored jacket to stay hidden in the night and black pants. He also wears combat boots and fingerless gloves.

Sex: Male
Home Nation: Unknown
Current Location/Residence: Unknown
Exact Age: 13
Height: 4”9
Weight: 96 lbs.
Hair Color: Black
Eye Color: Gold
Complexion: Pale
Body Type: Girly/Athletic
Blood Type: AB
Fighting Style: Soft
Adaptability Ratio: 8.7

Personality
Personality: Aries is a quiet youngster who likes to make mischief everywhere he goes. He normally doesn’t say much when you first meet him, but as you get to know him (which is rare), he starts to open up. Though he is normally calm and collected, he’ll get VERY angry when someone makes a crack about his height or gets him confused for a girl and will not hesitate to kill, steal, or prank them in the future.
He’s also quite the prankster; from the most simple to the most complex of traps, he is able to set almost every trap in the book. Only a handful of people are able to see through his traps.

Quirks: His golden eyes and the cat-like indentation on his upper lip are his most prominent features. He also has the Chinese symbol of fire on his black camouflage jacket and a war point on his left cheek.

Likes: Being alone, jumping from roof to roof, learning more, racing, pranking

Dislikes: Being called short, being mistook for a girl, other thieves, assassins

Special Talents/ Skills: Insane amount of agility and dexterity, VERY acute hearing, Ability to set traps

Equipment
Weapon/s of Choice: Armored Gauntlet and Shuriken

Weapon/s of Last Resort: Dual Dagger

Weapons you avoid: Bows

Weapon/Training History: Aries was trained by his father, the Fire Shadow. His father taught him everything he knew, from thievery to extortion to lock picking, etc., at age two. He told Aries that he was a natural and had thievery and pickpocketing in his blood. At age four, his father then taught him how to craft and temper weapons and taught him about marketing.
A year later, Aries started to become mischievous and started playing pranks on the people in his village. There was one time where he tried to prank his father, but he saw right through it and dodged the prank altogether. Although he wasn’t very happy with being pranked by his own son, he was still very impressed by his excellent skill in setting traps.
After he turned eight, and after his father died and his best friend disappeared, he did his best on honing his skills. He created his own signature weapon; an armored gauntlet or “claw” designed to strengthen his skill with throwing weapons. At the forearm, the claw was colored black with many fire orange markings on the side of the claw. The hand was also black but had the symbol for fire at the carpal and metacarpal area. He also designed a dagger and called it Sagittarius (named after his best friend’s nickname.) The other dagger came from his father, who was killed.
All of Aries’ skills draw from two key factors: his agility and his dexterity. Most of his skills draw from dexterity, or the skill in performing tasks. His weapon skills and unmatched speed is drawn from agility, or nimbleness.

History
Biography: Ren Gekki was born on March 21st, 586 and was the son of the man known throughout the land as the Fire Shadow. The Fire Shadow, with five other thieves known as the Dairokkan, were some of the most ruthless, cunning thieves in all of the lands. They’ve been on the run from the law from Cre’Est to Shaharan to Veilbrand.
About a month before Gekki was born, his mother was suffering from an illness. One of the thieves of the Dairokkan had connections with a doctor living in Cre’Est. Fire Shadow took his wife and hid out in Cre’Est until she was ready to give birth. He took her to Felicia and ended up dying in child birth.
After Gekki turned two, The Dairokkan decided to settle down and find a small remote village for them to live in so that they wouldn’t have any trouble with the law. The Fire Shadow then decided to start passing on his knowledge to his son. About two months before his 3rd birthday, Gekki met a girl by the name of Rikka who was the same age as him. Those two became best friends pretty quickly.
When Gekki and Rikka turned four, they ended up getting into trouble around the village. They would normally prank other kids, and sometimes adults, around the village. The only ones that they didn’t prank were the members of Dairokkan, probably because he tried to prank his father but his prank failed miserably. A few minutes later, Gekki told Rikka that they should give each other a nickname. Rikka called Gekki “Aries” and Gekki called Rikka “Sagittarius.” They lived quite a happy life, until they turned 8.
After Gekki and Rikka’s 8th birthday, a group of strange figures clad in black robes found the small village. They looked like ordinary travelers that got lost. Gekki’s father welcomed them with open arms. They sat down and had some small talk. Gekki’s father then posed a question, “What brings you to this small village? You lost or something?” Then, in the blink of an eye, the robed figures drew their weapons and prepared to strike down the Fire Shadow himself! Fire Shadow dodged the attack, drew his weapon and told Gekki to take Rikka and run as far away from the village as possible. Gekki ran, thinking that his father was right behind him. He searched the entire village for Rikka but she was nowhere to be found! He left the village, praying that Rikka and the Fire Shadow was right behind him.
Gekki stopped and looked back to see a small patch of smoke coming from the village! He went back to see if everyone was alright. When he came back, the village was in ruins. There was no sign of life, only a copious amount of corpses. He searched for his father and Rikka, but only found his father dying under the remains of his home. He tried to pull his father out of the wreck, but he was too small and kept on tumbling on the ground. His father smirked as a tear rolled down his cheek, “You shouldn’t have come back… Take this dagger… some… thing to… remember me by.” He says as blood flows out of his mouth, “Did Rikka… make it out alright?” Gekki tells him he couldn’t find Rikka anywhere. He coughs up more blood and shouts, “Don’t worry about me… get out of here and find... Rikka before you get killed!” His father wips Gekki’s tears from his cheek and points him in the other direction. Gekki gets up and runs out of the village, not looking back.
To this day, Aries still wanders the continents, searching for Sagittarius, playing some pranks along the way.

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Re: Character Profiles

Tips: 0.00 INK Postby Kaede021 on Tue May 22, 2012 9:53 pm

Birth Name: Serei Vaelt
Character Alias: "Sev"

Appearance: Image

A thin, well proportioned girl, Sev is picturesquely beautiful, though she herself can't admire it. With striking blue eyes, a lovely face, luscious hair, and a petite nose, she would attract many men--if she met many. She prefers to wear little to no clothing, masking what she has to for societies sake, and has dotted her body with a number of intricate tattoos, all designed by her. She Tends to wear thin, brown leather and a plethora of belts, in which she keeps various things.
Home Nation: Shaharan
Current Location/Residence: Traveling
Age: 22
Height: 5'4"
Weight: 125 Lbs.
Hair Color: Blonde
Eye Color: Light Blue (Blind)
Complexion: Fair
! Body Type: Sev is very thin, and very agile. With a light, dexterous body, she maneuvers with nigh unparalleled speed and grace.
Blood Type: O+
! Fighting Style: Sev's style, as her victims would attest--were they alive--is that of a distinctive bird-like grace; weaving and soft, but calculated and deadly. Incorporating acrobatics into her less-than-conventional sword skills, her attacks are a myriad of feints and dodges, similar to a dance, that elegantly tears through her opponents defenses. What's truly entrancing though is that she does all of this without the use of sight, using her other overly keen senses in placing and predicting enemy attacks.

Adaptability Ratio**: 9/10
!! Personality: Quiet and withdrawn, Sev prefers nature's hum to city noise and action to words. Her people skills are fairly rudimentary and she is put off by the shuffling and murmurs of crowds. Rather, she enjoys the music of old stairs, the crackle of ice, and the smell of dust; all of which remind her of her child hood spent with her grandfather in the small mountain town in which she was born. However, her emotions have been deadened by her training, and so she acts as only a shade of what she once was.
Quirks: Sev's body is a tapestry for various tattoo's even though she lacks the sight to appreciate them. To her, they represent the perpetual presence of art, even when there is no one to see it, much like an assassin in the shadows.
! Likes: The sound of water, the feeling of grass between her toes, the cold kiss of rain, painting.
! Dislikes: Clothes, Fire, Books.
!! Special Talents/Skills: Despite her handicap, Sev is an accomplished painter, often crafting beautiful scrolls that she keeps in her humble home. Her style is a mystery, as she does all of her work in secret, preferring the welcome embrace of ambiguity in comparison to the hectic notoriety of the art world.
Weapon/s of Choice: Sev utilizes two weapons: Her Claw-Blade and her short sword. Naturally ambidextrous, she wields her Claws in her right hand and her sword in her left, birthing an unlikely harmony that allows her to fight in a unique, iconoclastic style that few to none could replicate.
Weapon/s of Last Resort: Her appearance of innocence. It's difficult for many to believe that a small blind girl could be an experienced killer, which she often plays to her advantage.
! Weapons you avoid: Anything that would require both hands; they're too slow and clumsy.
!! Weapon/Training History (If applicable): Though she practiced the basics with her grandfather, a sword-master, as a child, most of her skills stem from her uncanny senses and ability to visualize past the point of normal sight. As of the start her assassin career and training, her abilities have expanded and honed from pure instinct to meditated skill, though she still uses both in tandem.

Biography: Those born without sight are granted a cruel fate in Shaharan, the harsh region to the northeast of Cre' Est. Often dismissed as worthless, even cursed, those who suffer from blindness are often left in the high mountains or burning hot desert at a young age, in hopes of a quick, painless death by predators. Serei was left at the tender age of 4 when, out of necessity, her parents left her to wander in the hills, unable to care for the sightless child. After several days of fumbling over rocks, torn and battered, she was happened upon by an old sword-master, whom took pity on the poor, starving blind child and prepared to cut her down. He was dumbstruck when he saw that the little girl had sidestepped his attack, diving behind a nearby rock for cover, tearing streaming from her dead eyes. Seeing potential in the child, he decided to take her to his home and raise her as his own.

Though cautious towards her would-be-killer, she grew to care for him as he trained her in various sword skills and conventional skills such as artistry and arithmetic. He was again surprised to find that she had a preternatural, surprising knack for painting, and an above average aptitude for learning. Knowing that she would never marry well, he decided it best to guide her in what she was apt in, rather than in the social graces and etiquette that would be befitting a young, marriage worthy woman. He also kept her from doing much manual labor, as he felt that it would only act as a deterrent and hindrance in her upbringing. It was an idyllic life, and she was happy.

However, though she enjoyed her education and had grown to love her grandfather, all good things have to come to an end. At the tender age of 16, her grandfather passed away in his sleep, leaving Serei alone once again. For months she stayed in her grandfathers home, following a strict routine and making sure she could support herself, and when it came time to repossess the home, she, out of fear, locked the doors and grabbed her grandfather's blade. The men, treating her as a joke, broke down the doors, laughing cruelly as they began to take her things and watch her fumble about, the home quickly becoming unfamiliar. Tipped over the edge, Serei snapped and slaughtered the men, cutting though them like ribbons, leaving their blood splattered on the walls.

Days after the murders, local officials arrived at her home and stole her away in the dead of night, ready to try and prosecute the young killer. She offered no resistance as they took her to the local lord, who sentenced her to death, which she could only accept. However, as un-luck would have it, a Cre' Est adviser to the court offered a different option, in which he would take her back to the capital and have her trained in warfare. Unwilling to jeopardize their relations with Cre' Est, they obliged and she was whisked away, the prologue to her life as an assassin.

She only possesses vague memories of those years of assassin training, but no longer cares much for them. The calm, happy girl who loved her grandfather had died, and so a killer was born. Forgetting her name and forgoing her identity, she emerged as 7, or Sev. Now a skillful assassin, she can wade through the world of sight without problem, using her training and natural skills as her surrogate eyes. After being released from the secret government sect in which she was "born", she prepares to do the bidding of her organization, Nine, and hunt whoever stands in their way, no matter the cost.


It's pretty basic, but I like to reveal stuff through my posts rather than my bio. Hope that's ok!

Pic credit goes to tekkoontan on deviant art, a seemingly wonderfully talented individual.

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Re: Character Profiles

Tips: 0.00 INK Postby elloit on Tue May 29, 2012 6:41 am

Well I finally finished it, but I must warn you that I was somewhat sleep deprived when I completed the profile so if something doesn't make any sense please tell me.

Birth Name: Shako Khan
Character Alias (If applicable): N/A

Appearance: Image

Written appearance: Shako is completely bald, though he maintains a small goatee which remains neatly trimmed at only a few millimetres length (though the keeping of some hair is not forbidden among the monks of Uirlin, it is not exactly smiled upon either). His clothing is the traditional navy blue robes, consisting of trousers which hang loose around his legs to enable full movement, and a soft cloth jacket which is also a light fit. The robes are finished by a white sash, which states his position as a full member of the temple. He may also be seen wearing a brown woollen cloak which covers these clothes and enables him to wander somewhat anonymously. His feet are always adorned with a simple pair of sandals, and he wears a small set of prayer beads around his left wrist. [Other than what is written here all other ornamentation seen in the picture is non-existent, and the upper body clothing is not just a pair of sleeves as in the picture.]

Sex: Male
Home Nation: Veilbrand
Current Location/Residence: The Great Temple of Uirlin
Age: 24
Height: 6’3”
Weight: 182 lbs
Hair Color: Sandy brown
Eye Color: olive green
Complexion: fair
Body Type: Heavily muscled, but still slight and agile looking.
Blood Type: O-

Fighting Style (Hard or Soft?): Shako’s fighting style is completely soft. All of his training relates to blocking, countering, evading, and incapacitating rather than killing. Everything he knows is designed to be used defensively, not as the aggressor. His movements are fast and precise, and the force behind them perfectly measured for the desired effect so as to cause no more harm than necessary. The style is very much focused around mixed martial arts as well as simply letting your opponent tire themselves as you land many small blows to weaken them and cause them to act rashly. As with any martial art speed is crucial and can mean the edge between victory and defeat, and when properly concentrating Shako is capable of striking out quickly like a praying mantis. The style is not meant for fighting off hordes of people though, and thus the technique causes slight tunnel vision, limiting awareness of the surroundings.

Adaptability Ratio: 4-10

Personality: Like all natives of Veilbrand Shako is at heart a peaceful person. If he had his way then fighting would be settled honourably, and nobody in the world would need to experience the horrors of war. He is not foolish enough to think that this will ever be the case, however, and recognises that he is most likely going to die on the end of a blade at some point. Being removed from his mentor caused him enough mental trauma to become an even quieter and more withdrawn person than he was before, and though he does not have a problem talking to people it is very rare that he will be the one to initiate a conversation.

He also shares the common Veilbrand trait of being unintentionally rude or insulting, something that is an accepted part of the culture within the nation itself but which others are unlikely to be so understanding of. The fact that he has never left the temple grounds before makes him somewhat naïve to the world around him, though the amount he has read has educated him sufficiently on most points. In particular Shako has no idea of social customs outside of the temple, nor has he ever had contact with members of another religion though he knows of their existence.

He is above all a reserved and patient person who likes to take the time to think things through rather than acting rashly. He highly values honesty and diplomatic skill over brute force and deception, and would much rather talk things through than get into a fight if possible. As soon as a fight begins Shako becomes machine like as all of his training kicks in until it is over. Afterwards he will revert back to his normal self and probably try to help the person he is likely to have knocked unconscious.

Quirks: Shako has a heavily scarred body from his years of live combat training, but his head remains strangely free of such marks. The scars range in size from little more than nicks to a huge one that runs diagonally down his back from left to right. As he moves his muscles cause the scars to ripple, creating strange shapes and patterns across his body like a living piece of art.

Likes: He enjoys simply being outside, to be able to hear the birds and the rustling of trees in the wind, to see the Sun reflecting from a body of water. This love of nature has created a joke within the temple that he should’ve been a priest of Raggella, but it is not the worship that most of them mistake it for. Rather, it is the longing of a man who has spent most of his life locked inside like a prisoner. He also enjoys sparring with people, and likes to read whatever books he can get his hands on. When he isn’t outside or fighting, he is bound to be reading.

Dislikes: Above all else, Shako dislikes unnecessary killing, especially when those being killed are innocent. He despises criminals in all their forms, though that does not mean he feels no sympathy for those who have no alternatives. Dishonesty and deception he feels are wrong, and he does not stand for insults to his God (largely because he is not used to hearing them).

Special Talents/Skills: Shako can read and write fluently, and has a very good knowledge of a broad range of subjects. His arithmetic is not the best, but it is probably better than your average citizen.

Weapon/s of Choice: Unarmed combat
Weapon/s of Last Resort: Blunt weapons
Weapons you avoid: Anything likely to kill someone. It is not in the teachings of the monks to use swords, spears etc. – that is what soldiers are for. It is their belief that the true worship of Uirlin does not lie in killing, but in the skill and spectacle of the fight itself.

Weapon/Training History (If applicable):
Like all monks of Uirlin Shako has been trained from a young age in martial arts. This involves many challenges to both strength and endurance. Every day at the temple from as soon as he was old enough he was put through a rigorous exercise regime. This involves tasks such as running circuits of the temple, balancing atop wooden poles, various forms of weight training, holding poses designed to put stress on the muscles and of course practice of the martial arts themselves.

It also involves live combat exercises against city guards armed with real weapons and ordered to strike to kill. The guards of Veilbrand follow their orders, and the monks of Uirlin understand that if they die then Uirlin did not deem them worthy to live in his temple. This is where the many scars have come from, and where Shako became used to death. From this Shako has learnt how to disarm and incapacitate in even the most extreme of circumstances and emerge the victor without killing, and to push his emotions away and look at situations with some detachment.

The monks also go through mental training, spending large amounts of time meditating to focus their minds. They must also condition themselves to be the masters of their own bodies and are therefore expected to be able to withstand certain traumas. The monks are not immune to pain but they have learnt the hard way to be able to ignore all but the most severe of injuries, even if only temporarily, and Shako has developed an incredible amount of willpower in this particular facet of training.

Although he is also trained to use blunt weapons such as staffs, Shako has never been a fan of them and thinks that they have too much potential to kill. Though all the techniques they are taught with these weapons are still designed to incapacitate, all it takes is for one blow to have a little excess force and the recipient could easily die.

The martial arts forms used focus on speed rather than strength, and the use of positioning relative to the enemy dictating specific stances and fighting routines. Whilst learning the routines can prove a defence against them, the training of the monks allows them to weave several styles together almost seamlessly meaning that in a head to head fight only the most skilled of warriors are likely to walk away completely unharmed.

Biography:
Like all monks of Uirlin Shako was handed over to train in the ways of the god of war at birth, his parents poor and deciding that it would be a better future for him. He has no memory of them, and has never seen them since nor does he even know their names. The people of the monastery are his surrogate family. The monks are celibate, but allow both males and females to join and train together in the same temple. Upon entering Shako was assigned a mentor to raise and guide him through the ordeals to come, and her name was Luella Cantu. Luella raised him as though he were her son, in a way which only a member of Uirlin’s faith could. The term ‘tough love’ definitely applies here. Uirlin does not tolerate the weak, and so neither do his dedicated worshippers. All members must prove they are worthy or be cast out, or worse wind up dead during training.

This training has brought many hardships that few outside the religion will have been put through, but such is life when you serve the god of war. The methods may be harsh, but they do get the intended results. When Shako first began his training he was widely considered talentless and among the initial candidates for dismissal, either by excommunication or death. For several months he fell steadily behind, unable to match most of the other candidates whom had joined at the same time. Luella fought tooth and claw for him to be given extra time to develop, seeing a potential that others could not. The monk overseeing training reluctantly agreed, and then Luella took Shako’s training to a notch above the rest. Rather than train him with the group she began to train him herself, and whereas the other recruits only trained for half of the day he trained all day for five days of the week.

Luella pushed him to the brink and further until he was able to complete the tasks she gave him perfectly every time. By the time he was finished he was on par with the best, if not better, in terms of martial skill. It was not until he was older that he would realise the great service she had done for him, and until he was ten he despised her because her method of training alienated him from the others. As soon as he turned ten he was removed from his mentor, as were all the others, and placed in group classes. After spending so much time with Luella this was a bigger blow to him than many of the other trainees and he became somewhat withdrawn. Now that they were considered old enough the children were taught to read and write, and taught the teachings of Uirlin.

Physical training was also stepped up during this time to live combat exercises against armed city guards, and several trainees were killed or maimed and consequently expelled from the temple. Here Shako learnt that by removing him from the group Luella had softened the blows that many others felt as their friends died, for Shako had no friends to lose. At age fifteen all of the trainees were formally initiated into the religion, making them official members at the bottom of the food chain. Though they still had to follow a rigorous training regime both mentally and physically time was now also given over to take on some of the more menial tasks needed to keep the temple running such as cleaning and carrying messages.

Whatever free time the monks had after this they were able to use as they wished and it was around the age of sixteen that Shako first entered the Great Library, picked out a book and fell in love with reading. Since that day he devoted as much of his time to reading as he did to meditation which earned him a little scorn – the monks of Uirlin were supposed to be warriors not scholars. Despite this he was allowed to continue unheeded, and he slowly gathered more and more knowledge about the outside world, and read more and more stories of adventures in far off lands. This is probably around the time his wanderlust began, and it wasn’t long before he felt an all-consuming need to get out and experience the wider world.

The temple itself is a small city within a city: completely self-sufficient, and although officially ruled by the monarchy they do not interfere with the temple’s business, and in return the temple does not make demands of them. Due to this self-sufficiency the temple has no particular need for its disciples to venture into the outside world, but the higher ranking monks do go into the city on a daily basis to spread the word and collect donations from the faithful. Shako began to question why it was that only they should be allowed to go, but the only answer he received was that the High Priest did not want Uirlin’s teachings being spread in an improper or inaccurate fashion. But since all members of the temple knew the teachings and scriptures off by heart he felt this was highly unlikely to be the real reason.

Nevertheless he decided that if promotion was what it was going to take to be allowed into the city then that was what he was going to attain. Shako reluctantly became involved in the inner politics and power struggles of the temple, and quickly came to regret it. Whilst Uirlin taught honour and integrity, those with ambitions of ascending to the top acted with neither of these. They fought dirty, smearing and backstabbing all who opposed them. That world was not for Shako and he quickly gave up his pursuit of promotion, feeling disheartened. During that time however, he had begun to notice some suspicious activity in some members of the temple, particularly relating to their worshipping habits and decided to investigate a little further. The next two years were spent digging around and rooting out information, following up leads and tracing rumours. At their culmination, Shako was faced with a shocking revelation – some members of the temple of Uirlin were worshipping Te’i Sai as the instruments of Uirlin within the mortal realm. Disgusted by their behaviour, Shako set up an urgent meeting with the Arch Deacon, the right hand man of the High Priest himself to discuss this pressing matter…
Should a machine not function upon striking the panel marked 'on' this is an omen of great ill. The operator must repeat the ritual from the beginning re-purifying himself, enscribing the runes, intoning the incantations, and again striking the panel marked 'on'. Should this procedure fail, the operator must recourse to consulting the instruction manual...

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elloit
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Re: Character Profiles

Tips: 0.00 INK Postby Caylx Ebony Frost on Sat Jul 21, 2012 6:36 pm

Birth Name: Caylx Ebony Frost
Character Alias (If applicable): None yet
Appearance: http://onlyhdwallpapers.com/wallpaper/v ... 330087.jpg
http://cdnimg.visualizeus.com/thumbs/83 ... 0e78_h.jpg
http://t0.gstatic.com/images?q=tbn:ANd9 ... On-Mpm1ivA
! Written appearance: Caylx has long red hair that is straight but can get curly at times. She has freckles and tan skin and is often mistaken for a young girl which helps her get around. She wears a long black robe with a dark black bow with matching arrows and quiver. She has a scar on her right cheek from being slashed by a sword.
Sex: f
Home Nation: C'Est
Current Location/Residence: C'Est
Age: 15
Height:5'4
Weight: 95 lbs
Hair Color:red/brown
Eye Color: yellowy orange
Complexion: tan
! Body Type: thin weak looking but pretty strong for her weight
Blood Type: O positive
! Fighting Style (*Hard or Soft?): soft. She is small and many of the asssassin she has seen are strong and could easily grab her. But she is quick and quiet with a bow so she can pin down targets from afar
Adaptability Ratio**: 7.9
!! Personality: determined, fierce. Quiet around people she dosnt knwo, loud amongst friends.
! Quirks: She has a long tree tattoo that is along her hand, vines cover it making it look like it could blend in with a forest floor. scar on her right cheek from sword slash (Anything that distinguishes your character as unique such as tattoos, piercings, birth marks, scars, etc)
! Likes: archery, flirting, animals, birds, weapons, missions
! Dislikes: insects, hand to hand combat, swimming, oceans, lakes, ponds
!! Special Talents/Skills: Phenomanal archer, quick, fire powers, keen eyesight, good artist
Weapon/s of Choice: bow and arrows, dagger, sleeve dagger
Weapon/s of Last Resort: sword, mace, nunchucks
! Weapons you avoid: nunchucks, sling shot, mace
!! Weapon/Training History: Caylx has trained all her life. Her father wanted her to be apart of the Te' sai a elite assassin group. Thinking she would grow strong and tough he trained her hard. But her small stature remained. He taught her archery since being a swordsmen didnt work out. She had a clean start with archery an with much practice could hit a target from 90 yards away! Although he is handy with a sword she avoids it but carries a knife because she finds them helpful at all times. Her father taught her to hunt small animals and that has been her main diet while on the road, that a few nuts and berries. Her hand to hand combat is good if there is a weaker competeter but those chances are slim given most assassins are large and strong. She only 15 is petite and weak but strong for someone her size...but not strong enough for combat Which is why she picks the silent, swift, quick missions. Where she can shoot and evactuate immidiatly. Evasion seems the best option for her.
Biography: This is your character's history section where you will describe, in no less than five paragraphs, what your character's life has been like up until this point. This history can go back to birth, or back to when a critical decision was made to become who they are today. However long you make it, there must be at least five paragraphs. If you cannot reach this minimum limit, then your character is not very well thought out and you should rethink it.

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Caylx Ebony Frost
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Re: Character Profiles

Tips: 0.00 INK Postby Misdemeanor on Sun Jul 22, 2012 1:42 pm

ImageBirth Name: Sereinia Lucis Nouralail
Alias: Dr. Nora

Written appearance: : Stunning at the height of 5’10", Sereinia is an enchanting beauty who would catch anyone's attention whether it is wanted or not. She owns long, silky, and raven black tresses mostly left unbound as it reaches up to her knees. Gentle deep amethyst eyes always reflect her sincere feelings and lips that had been described soft with the color of pale rouge. Being blessed with a slim and a shapely body figure, she never had troubles donning any kind of clothing that she might need. The apparel would usually complement her inherent dignified and graceful appearance. But most of the times, she wear a simple white robe or a pair of pants as she feels more comfortable in such than dresses and skirts. Furthermore, she has milky white complexion that seemed to glow without the aid of any lighting from any sources. It is flawless and soft as a newborn’s skin with no sort of blemishes or scars making it hard to believe that she is not a well-raised noble lady which she had blatantly denied many times.

Sex: Female.
Home Nation: Gweynura.
Current Location/Residence: Traveling at the moment.
Age: 22.
Height: 5 feet and 10 inches.
Weight: 120 pounds.
Hair Color: Raven black under the light seem to reflect a purplish tint.
Eye Color: Deep amethyst.
Complexion: Fair.
Body Type: Tall and Slim.
Blood Type: A+.
Fighting Style: Soft.
Adaptability Ratio: 3.

Personality: Sereinia is known to have a quick and light walk that is graceful, a voice kindred to an angel, a presence of tender nobility, and a confident woman of charm who speaks using formal expressions granting her a mysterious yet refined sense of beauty. She is also known for her prim and proper conduct in all of the things she does. Despite perceived sophistication, she is seen to appreciate the simplicity of things. She tends to appear to be naive and a bit of an airhead when asked for her opinion, but it is only due to her idealistic and pacifistic nature. Beneath the surface, she actually understands what is truly happening around her. She demonstrates this when she gives advices or when she shares her understandings on certain matters. She is very charismatic, strong-willed, and determined to see a world where everyone would willingly work together for peace, disregarding a blood-filled history.

Being a pacifist, Sereinia holds strong dislike for any types of violence and often becomes the cork to other people's cruel tendencies. She is noted to be kind, caring, intelligent, and sensitive to other people’s feelings. One of her major traits is her selflessness which is not only limited to loved ones but also to strangers. It does often get her into threatening situations; however, she does not care at all. She rarely says anything ill against anyone even when being treated harshly showing that she is a patient person. If she does, it is because that person’s actions had troubled not herself but other people. Another trait is her honesty, it does get her to trouble but she never liked deception and prided herself in speaking only the truth. It does lead to some comedic scenes which break her elegant demeanor.

Quirks: Sereinia has a rather unique rose-shaped birthmark located at the center of her back. It is said to be a proof of her lineage as she was told when she was but a child. Although, she had never seen anyone else having such a mark in her family or known relatives. In addition, many had said that she has a natural scent akin to spring flowers blooming in the night. It is comforting and alluring to the senses as she had been told in which many had asked her what soap or perfume she uses.

Likes: Even when Sereinia was young, she had favored the beauty and mystery of the night sky with all of its glitter and gentle light. Often times, she would find ways to spend her evenings stargazing or just sleeping underneath the night sky. It should also be noted that Sereinia is very fond of flowers and personally likes to tend to them whenever she can in which she has no problem getting dirt beneath her fingernails. She has also the love for music and a cup of hot tea when possible.

Dislikes: Well, there are not a lot of things that Sereinia dislikes. Although, she has great resentment for violence especially when proper discussion could be carried out to resolve conflicts. She also is not fond of treachery or lies as it could lead to more sadness if left alone.

Special Talents/Skills: Sereinia is exceptional in terms of the knowledge of human anatomy and as well in concocting medicines for various illness that she had learned from books and firsthand. She is also known to have quite the healing hands in terms of surgery as she makes sure that her patients do not suffer needlessly when in operation. It is one of the many reasons that she had met a lot of people from different walks of life due to her medical skills. Although, few people knew that she has a very lovely voice when applied to singing. Some say that she could be a remarkable singer if she ever decides to quite from being a doctor.

Weapon/s of Choice: Sereinia has no interest in wielding any type of weapons even with warnings that she should at least learn for self-defense purposes. She stubbornly refuses for she does not want to cause any bodily harm to anyone as long as she could help it. She strictly believes in the value of life no matter who it belongs to.
Weapon/s of Last Resort: Well when the situations does really call it, Sereinia would probably find anything around her that she could use at the very least to defend herself. But if none, her own fists but of course that would really require a lot of luck judging by her skills.
Weapons you avoid: Sereinia avoids all kinds of weapons that could kill except for the surgical knives and needles she uses for operations. After all, it goes against her belief of not causing pain and at the same time to bring harm to anyone.
Weapon/Training History: Sereinia had never undergone any kind of training regarding about physical or combat training as she does not see any use for it and at the same time, she had never had any interests in such things. So against anyone else, she practically a newbie in terms of any weapons that may be presented to her.

Biography: Sereinia Lucis Nouralail was born on the year of 577 to a humble baker by Gustavo Nouralail and his wife Tiva Nouralail in one of the border towns of Gweynura. Being raised as a baker's daughter, she had been taught and had learned the family business but never showed genuine interest in it. This is of course known by her parents but still encouraged her that this would be her inheritance someday.

Their lives continue to be peaceful and she was even blessed to have a baby brother named Sigmund Alix Nouralail. However, Sigmund was a sickly young boy and had been advised to be kept home. This was the primary motivation for Sereinia to become a doctor as she promised her brother to cure him someday. The decision to become a doctor was clearly refuted by her father but nevertheless, she continued her desire to become a doctor.

Sereinia was soon sent to the capital city to study as a doctor. Soon afterwards, her efforts were rewarded with the highest of honors that even her fellow doctors were amazed. However, this happiness was short lived as she had been told on the day of her graduation that her brother had passed away. This had greatly pained her knowing that she was unable to do anything for Sigmund and as well to keep her promise to him. This had caused her to never practice medicine as she grieved. However, this was just the beginning of the tragedies in her life.

As the months passed by, the bakery had gone under debt. It was so big that there was no way they could have paid it. So, a deal was made for Sereinia to be wedded to the son of the one they owed money to. Her father had already knew that this was main point of the entire debt. They had wanted his daughter to begin with. Without being told, her parents had arranged for her to be sent away. She had no idea of the entire arrangement and simply followed the bidding of her parents. She had been told that she had been requested by her aunt at Triveila for medical assistance. The only thing she found odd was the words that her father and mother told her, "We are happy to be your parents my princess..." She think nothing of it but an endearing way of saying goodbye who would have known there was more meaning to that.

Upon arriving at Triveila, Sereinia had been told the truth by her aunt and the news of what happened to her parents afterwards. It would seem that she had become an orphan as her parents were killed as a result. This had further brought guilt and sadness to her. She was ignorant of what was happening to her. Everyone that she had cared for so much was gone from her without her doing nothing to help them. She had only caused so much sadness in her existence.

It was only after a few years that Sereinia had regained her desire to practice her medicine when a young boy that reminds her of Sigmund asked for her help for he had bruises while playing tag with the other children. It was then she had resumed her desire to save lives and at the same time overcome her guilt and sadness by helping others in the best way that she can. Soon after, she bid her aunt goodbye. She wished to travel to learn more about the world and at the same time to help many people and to develop her skills in medicine.
Image
Would you be the one to save me from nothingness or torment me with your sweet lies of salvation?

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Misdemeanor
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Re: Character Profiles

Tips: 0.00 INK Postby KumoriRyuu on Sun Jul 22, 2012 10:56 pm

Alright then!

So, Misdemeanor, the profile is fantastic so go ahead and submit the real thing for acceptance and you can get started right away.

Caylx, the profile looks alright so far. One thing though is that Cre' Est needs to be spelled out in full, no abbreviation to C' Est.

I have a couple suggestions for you to help you finish the profile, so please take the following in formation into account as you complete the profile:

First is that there are no connections to Te'i Sai allowed in any of the characters (Shadow excluded because it's part of the RP's design that he is). Your character could have had a run in with Te'i Sai in the past, or someone in their family could have had a run in with them (as Mayumi's master had) but otherwise your character cannot have a history within the organization or currently be a part of it. Besides, nobody outside the organization would truly want their daughter joining such a shady and ruthless gang of Assassins. They may be the most powerful known organization in the world, but they are hardly what you'd call honorable, especially after the death of two of the Grandmasters and the birth of the Wraiths.

Second is that the character seems more like she should be around the age of 18-20 given the information that you've provided. Mayumi is an interesting case, but never the less she's almost purely an archer so I let her age slide out of curiosity and the fact that Miyako is a great player. So I'd advice a change to her age to make her a bit more believable.

Lastly, double check spelling and capitalization before completing the profile.

So make sure to finish the profile when you can and take this into account as you do so that when it's finished you can be accepted right away.

Thanks guys!

P.S.

Good to see you back Elliot!

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KumoriRyuu
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Re: Character Profiles

Tips: 0.00 INK Postby Holy|Orders on Tue Jul 31, 2012 5:09 am

Kumori i would like to know your opinion about this partial completed character sheet.my questions are
the battle style of this character is a good one?
the character sheet until now is completed corectly?
and the last question is does it worths to play with this character?
Birth Name: Moseun Zarka.
Character Alias (If applicable): Historian Reader.
Appearance:
Written appearance:
Sex: Male
Home Nation: Gweynura
Current Location/Residence:
Age: 26
Height: 1,8
Weight: 58
Hair Color:
Eye Color:
Complexion:
! Body Type:
Blood Type: A
! Fighting Style (*Hard or Soft?): For his fighting style Moseun has an book,this book has more then 500 pages and is an book of history about the history of his natal country,in which he has silver knifes,tanto,small spears,metal stars,smoke bombs for fleeing the battle,acupuncture pins and other weapons used for distance combat.Also on his left arm and his right arm,hidden under his clothes,are two tanto which he uses them on surprise attacks.Also he has an crossbow with metal arrows which he uses to attack the enemy from the back or when the enemy is coming toward him.
Adaptability Ratio**: 8
!! Personality:
! Quirks: (Anything that distinguishes your character as unique such as tattoos, piercings, birth marks, scars, etc)
! Likes: Reading,composing poems,long walkings,meditating,honorable persons.
! Dislikes: assassins,bounty hunters,greedy persons and direct fights.
!! Special Talents/Skills: After he trained years he is an master at stealth an surprise attacks being able to launch the small weapons from his book toward the opponent with an great speed .With the help of his books when he is near his enemy he can stab him to death using the tanto in his book or the other weapons that are in the book to kill him.Also after an training of two years with his crossbow he has an very good precision with it .Another thing that he specializated is assassinating peoples from an big distance the maximum distance from which he can kill someone with his crossbow is 80 m.Even even he hates swords,spears and other weapons like them because they are for direct battles he knows how to use his tanto hidden under his clothes sincer he trained 10 months with them.
Weapon/s of Choice: Weapons in his book.
Weapon/s of Last Resort: Althrough we uses the weapons in his book and his crossbow the last kind of weapons that he shall use are the tanto which are hidden under his clothes.
! Weapons you avoid: Sword,spear any kind of weapon which is used into an direct fight or duel because he always says that with an sword or any weapons like it you can kill your enemy very quick.Also that an true assassin is an artist who shall use distance weapons so one of the main reasons that he hates assassins are because many of them use daggers,swords and other close combat weapons.
!! Weapon/Training History (If applicable):
Biography: After he was borned his parents were killed by an group of assassins at the order of the Emperor because his parents tried to use assassins from Triveila to kill him .They took him at their headquarters and then gave Moseun to one of their best female assassin knowed as Arika.From that day she raised him in Gweynura the two of them living into an nice,secluded and luxury house at an big distance from the capital of Gweynura.At the age of 14 years he hold for the first time an metal star.Arika teached him how to use it and then after he could use she showed him an sword but the boy didn't wanted to use it Arika being very surprised.At the age of 16 years Moseun was knowing how to use all the distance weapons but he never touched the sword she was worried because every assassin used an sword but Moseun never used an sword.As the years passed Moseun started to gain more and more experience in using the distance weapons but one day he buyed an book about the history of Gweynura.While Arika was in Triveila executing more assassinations for the Jade Dragons, Moseun one day after he buyed the book accidentaly he realizated that he put there one of his tanto.While taking the book in his mind an ideea came so while looking for the page where the tanto was with an amazing speed.So from that moment he started exercising and in two weeks while he was training 12 hours per day he managed to become pretty good at this thing.When she arrived back to home and Moseun trained to her the woman was shocked when she saw the way in which the boy surprised her by throwing metal stars and daggers from an history Arika brought him at the headquarters of the Jade Dragons,the organization of assassins,which was borned in Gweynura and is currently working for the Emperor Csagil.When the 10 leaders of the Jade Dragons heard that he never hold an sword in his life doubted that he could pass their test but they agreed that he shall be tested.So while he was walking throught the capital of Gweyna 10 assassins had the mission to kill him and as the test Moseun had the mission to kill them before he was killed.
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Holy|Orders
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Re: Character Profiles

Tips: 0.00 INK Postby KumoriRyuu on Tue Jul 31, 2012 3:27 pm

Well Holy|Orders... I have to be honest because it's who I am.

I am concerned about your literacy and your potential as a player. The profile states that your character hates Assassins, yet he basically is an Assassin. Also the lack of spacing, proper grammar and spelling is worrisome to me as well.

I am afraid Holy|Orders that I must ask that you not try to join this RP.

You have a decent level of creativity, and I can see that you were trying, but unfortunately I have to ask that you look elsewhere.

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Re: Character Profiles

Tips: 0.00 INK Postby Holy|Orders on Wed Aug 01, 2012 12:02 am

well to be honest and to not lie you 1.english isn't my natal language so is kinda hard for me to write in english and 2.i have an experience in rpg of 3 months but not in this kind of rpg.i have three months of experience in romanian rpg romanian being my natal language.man i shall try to make another one this time an full completed char and maybe i hope that you shall think again and you shall change your decision because i came here to gain experience in rpg and in english not to be rejected so quickly.
"I am concerned about your literacy and your potential as a player. The profile states that your character hates Assassins, yet he basically is an Assassin. Also the lack of spacing, proper grammar and spelling is worrisome to me as well.

I am afraid Holy|Orders that I must ask that you not try to join this RP.

You have a decent level of creativity, and I can see that you were trying, but unfortunately I have to ask that you look elsewhere."
you are concerned because as i told you english isn't my natal language so it was hard for me to make that char.if we would have meet on a romanian rpg i assure that my character sheet would have been completed corectly.and about my creativity i have it but as i told you i am not an big master of english.

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Holy|Orders
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Re: Character Profiles

Tips: 0.00 INK Postby KumoriRyuu on Wed Aug 01, 2012 1:10 am

I understand.

I had the feeling that English wasn't your first language, but never the less I am sticking to my earlier decision. There really isn't a way to say it without sounding like I'm being mean or trying to reject you, but I would still like for you to look for another RP. There are plenty of them out there and many of the players would be willing to accept you into their RP's, so don't lose heart because I said "no".

I wish you luck Holy|Orders.

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KumoriRyuu
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Re: Character Profiles

Tips: 0.00 INK Postby Holy|Orders on Wed Aug 01, 2012 1:17 am

ok and thanks because english isn't my natal language i don't have to much experience in rpg and so it would have been very hard for me to post in this rpg so this is the motive for which you didn't let me to post in this rpg,no?because i don't have experience and would have been very hard for me to post in this rpg.anyway maybe after i shall gain more experience at rpg and english i shall try to post to another rpg made by you.

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Re: Character Profiles

Tips: 0.00 INK Postby Heafyfan on Thu Aug 02, 2012 9:09 am

Birth Name:Kisho Hosokawa
Character Alias (If applicable): Kiichi Heafy

Appearance:
http://fc04.deviantart.net/fs45/f/2009/ ... llukas.jpg

http://images.wikia.com/forgottenrealms ... _armor.jpg

http://2.bp.blogspot.com/_u3B8x5V3sGA/S ... arevok.jpg


! Written appearance: Tall but not as broad as the armour makes him look. Also a lot skinnier than some of these photos portay him. Ignore the photo where he is bald, it's a reference for armour He has long orange-red hair which ocassionally sticks out from his helmet. On the rare occasions that he DOES remove his armour he is well dressed and slender but well toned. His armour is a deep shade of black and is covered in spikes. Sometimes he wears a cape and othertimes not. Appears a lot more powerful than he really is

Sex: Male

Home Nation:Shaharrn

Current Location/Residence: Shaharan

Age: Somewhere around 30. Age isn't entirely known thanks to a massive personal breakdown a few years ago at which age he stopped counting

Height: out of armour, 6foot 2, in armour 6 foot 4

Weight: around 12 stone, again, thanks to being slightly insane, doesn't weight himself often

Hair Color: Ginger/strawberry blonde

Eye Color:blue

Complexion: fair skin, though tans easily has a scar next to his left eye

! Body Type:athletic

Blood Type:A

! Fighting Style (*Hard or Soft?): Armed: hard Unarmed: soft

Adaptability Ratio**: 6-7

!! Personality:Very outgoing and arrgoant. Is headstrong and very sure of own abilities. Stubborn, and when needs arise devious. Not easy to reach on an emotional level, doesn't talk to women unless on a business level. very upset with life. Sometimes loses will to continue and has depressive moments. Heavy drinker. Not very sociable but easy to approach and agreeable nonetheless. Despite his bitter nature he is of good alignment

! Quirks: (Anything that distinguishes your character as unique such as tattoos, piercings, birth marks, scars, etc)Scar next to eye. Right arm covered in tattoos depicting fight scenes, left arm covered from shoulder to hand with "The blue moon strikes with it's dual personality, taking from you that which you wish to keep dear until not even your sanity remains". Kisho never talks about this tattoo.

! Likes:Drinking, Fighting, the hope of finding a way to have his time again

! Dislikes:Women, cruel acts, anyone who threatens him

!! Special Talents/Skills:Excellent swordsman. Good musician and more intelligent than you'd expect a mercenary to be

Weapon/s of Choice:Two handed sword

Weapon/s of Last Resort:double katana

! Weapons you avoid:anything blunt

!! Weapon/Training History (If applicable): Trained to defeat a mercenary who wanted his head. Once he defeated him he adpoted the armour and weaponry of his assailant and had a mental breakdown, during which he became proficient with the two handed blade. He is dexterous thanks to his slim nature and thus he will resort to light fast weaponry if he has to


Biography: To begin with, Kisho was a peaceful man, absorbed mainly by his studies. He had a nice group of close friends, and a wife with whom he was very much in love with. Her name was Bleumoon Vespiare, a slender woman of high esteem within her community. It was about a year into their marriage that Kisho and Bleumoon had a child, Nikko. Things were going well until Nikko was about 6 months old, at which point, Kisho's half brother, Daichi, who had also fallen in love with Bleumoon, had snapped and came for Kisho's blood. This was the first time in his young life that Kisho had ever had to take up arms. In his first face off, he came off second best but escaped with his life. It was at this point he began to search for his weapon of choice. Eventually Kisho found that a light but strong broadsword was his favourite weapon. A few months later, during one of their clashes, Daichi succumbed to Kisho's now-superior swordsmanship. Bleeding from the thigh, Daichi was a sure goner, if Kisho hadn't took pity and saved his life. This in turn saved the brother's relationship, and Daichi gave his katana to Kisho as a gift.

A year after those events transposed, Kisho's wife, Bleumoon, left him, taking his son with her. Kisho, who was still whole heartedly in love with her, could not accept this and started drinking a lot of alcohol. Around the same time, it turned out that the katana that Kisho had been awarded by his brother was worth a considerable amount of coin, and Kisho's other half brother (same father as him, different mother to he and Daichi) Sarevok had come seeking the bounty. Sarevok, whom Kisho had never taken seriously, Killed his son to try and break his morale. Instead, Kisho once again took up arms with his trusty blade. After losing her son, Kisho's ex wife committed suicide. Kisho's spirit was broken and subsequently he lost the fight, and his katana to Sarevok. In fact, if it hadn't been for a chance encounter with a passing cleric, Clary Masterson, he would have perished in that battle.

Clary took Kisho in for the few months that it took him to recover, during which time the pair had become romantically linked. Kisho, once again, began to pursue Sarevok, which with the help of Clary's stealth and tactic, he succeeded in doing. His life quietened down as he settled in with Clary. He found a new job, as a blacksmith, which helped him gain body strength. Every now and then he would defend his village with helped him improve a little more with his blade. After a year of dating Clary, he proposed to her, and not long after they discovered that she was pregnant with his child. Kisho was elated that at the age of 25 he was given a second chance to live his life. He moved to a new home, closer to the centre of trading, and found a new job as head of the local guard. And as a bonus, he was living in Clary's hometown, where he began to meet Clary's friends and family. The date for the wedding grew near, as did the due date of Kisho's child. Things were looking good, and Kisho was finally rich enough to give his now long-dead half brother Sarevok a proper funeral.

However, a few weeks after that, Kisho lost his job. A more formidable warrior took his position and Kisho soon became destitute. The day Kisho lost his job was the day he came home to an empty house, no sign of Clary whatsoever. He continued job search for a while before his hopelessness sank in. Eventually, he sold his home and moved to a smaller place in Shaharan, not so far from his mother's home. He found a job as a bartender, where once again he fell into alcoholism, and spent a good year filling the void that had been torn from him by the loss of two loves and two children by fighting and drinking. It was around this point that he started to get his left arm tattooed with the symbloic phrase "The blue moon strikes with it's dual personality, taking from you that which you wish to keep dear until not even your sanity remains.

Then it happened. Kisho went mad. He ran to the grave of the dead Sarevok and donned his armour and his two handed sword and ran to the town that he and Clary had lived in. It took him two weeks to get there and he slayed everyone there, save for 30 people whom he sent to spread the message. If she'd left him, she'd come back to the town for this, and there he could take her back. But months passed and the only passers by were traders who had not heard news of the massacre passed by, and food had become scarce, so he travelled to the town in Shaharan where he had first met Clary. His agenda? Find her and kill her.

The longer Kisho thought on this, and the more people he killed, the more insane he became. Then one day, a wise sage convinced him that she would never be found if he brought doom and chaos wherever he roamed. He was also informed that Clary had been raped and killed in the town a few months after the left him. Another suitor had convinced her to join him on a suicide pact and then they had hung, holding one another's hands. Kisho broke down and cried for four hours before the sage, along with two of the town guards (Kisho being heavily armoured) escorted him to temporary acommodation. From that day, Kisho had never shown any emotion other than arrogance, bemusement, and willing to complete the task in hand. He now serves as a mercenary as a living
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I may not be able to access a computer in the next few days, I'm quite busy this weekend, please don't mistake that inactivity for anything it isn't (if you do accept my character that is)

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Heafyfan
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