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by Moonwolf on Mon Feb 05, 2007 8:26 am
REQS FOR ROLEPLAY:
This will be a rather literate roleplay, therefore, we have a few laws. You must at least be semi-literate, and have a good sense of combat, no I don't expect you to wield real-life-battle-expierience, or you would be at the army. Though some of you have. It's just I dislike noobs, minor spelling errors I can forgive...
THE PLOT:
Over the years, the realm of Mortals, in the regions of the world, have been peaceful. But when a foolhardy man, alone seeks great power and the ultimate wisdom, what mockery makes of him... ?
Demarr Norvusk, the foolish Orc Warlock, has raised the barbarian tribes of orcs and formed an alliance of the smaller Trolls, Orgre, and Renegade Magi tribes. These factions rise against the humans, while the mortal defenses, the royal arms of the Imperial Soldiers, the men of the west that pay tribute, as such with the wizards of the order.
However, many other factions choose to wait... And some of their leaders, you might be one, to lead your own to war... But, the other
arms lay still. The elves, pirates, necroforces, darkness, and the holies lie in wait....
THE SETTING:
A huge map that can't be listed lies as the setting, but the cities and kingdoms will be made known. You might want to picture some sort of near-to- Lord Of the Rings fiction as the setting... Only you take out certain races. Oh, and for the system, think of... Naruto, yeah. Thats all. (Not.)
EMPIRES OF THE REALM:
Names are listed in brackets, the lesser countries are shown.
Major & Lands Of The East: (Harador) The Orcs- Led by the crazed warlock, Demarr, this country wields the most vicious power and potential, held back only by the unity of the mortals in the West.
(Malviss) Troll Tribes- Your average troll- Not. Hardened by the eastern deserts, these trolls learn to cast poisen, resistant skin, and regeneration, hardy warriors, but no magic potential at all...
(Beastrom) Orgre Horde- The blundering orgre who is the type that goes, "Fee Fye Fo Fum." And isn't very intelligent. Watch out for their strength though.
(Enchantos) East Magi- They are renegade wizards who practice all forms of magic in small potential, and are to be feared for their variety of techniques.
Major & Lands Of The West: (Capitalas) Imperia Royale- The most famed city in the land, Capitalas, the regiment of trade and with it's mighty armies, fend off orcs very well indeed!
(Avasteii) Seraphim Paladins- A regiment of the holies, a seperate belief and existence. They fight to uphold christ, and they fight to spill blood for one victory.
(Silvercast) Magick Order- The city of magick and the fortress of arcane practice. Heaven knows how they conceal themselves so well, but their might is to be feared.
(Edu'Garta) Men Of The West- Barbarians. Men who are afraid of the Imperia Forces, but will willingly fight for them. Odd isn't it?
Major & Lands Of The North: The Necroforce- The Necroforce are those who master necromancy, and need I say more?
(Blackfort) Dark Knights- Don't underestimate these seemingly blundering men in armour walking around swinging a blade, they are as agile as Ninja, and as powerful as a giant.
(Nevas Mythe) The Black Cult- These practicers conduct rituals to raise their fiends and their magick, consisting of darkness and illusions, can make one tremble.
(Orede) Tainted Dwellers- Dark elves, polluted treants, dark creatures of every sinister deed shelter themselves within to make quite a fearsome force.
Major & Lands Of The South: Pureblood Elves- The elves of the South, unlike the tainted elves from Orede, are the real fact... And in fact, their arrows are really something else.
(Taintise) Pirates Of Lore- Captain? Well, these pirates are the real stuff, but don't believe thar blamy scallywag, cos' you SHOULD believe in ghost stories. You're one, so are we. Aye.
(Evanglen) Warlocks Hide- The warlocks, who wield chaos magic that summons their infernals, are waiting... In their underground city they lie. And they wait...
(Wingchrist) The Holies- The holy beings stand fast to their city and little is known about them, except their true potential is contained well within their stride.
(Veil) Assasins City- As the name implies, they simply dwell in inns and wait for someone to hire them... And you might be robbed or mugged anyway....
PROFILE LAYOUT
Once this is completed, you may well begin!
Name:
Alias: (Nickname, you can wait till others give you one;)
Age: (Minimum 15, maximum 2,450, for holies, 5,00 for elves, and no more than 1,00 for the rest of you.)
Mainstay: (Your main weapon, must be a heavy or offensive type.)
Sidearms: (Other smaller weapons, for example, a shuriken, or perhaps a dagger...)
Race: (Ah, here we go. The race you are, use common sense in this point, 'Barbarians' can be angels!)
Occupation: (Like I said... well, you can have a troll knight I guess.)
Hidden Talent: (Think of Naruto... and what comes into your mind when I say.... SHARINGAN!!!)
History: (Make it short and snappy, or make it long and detailed, it's your choice, but it has to be clear.)

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