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Welcome to LAIOS Part I

Geography

a part of “Welcome to LAIOS Part I”, a fictional universe by FaddedFox.

This is the preliminary rp to a future group rp so you may read and follow along if you are interested in joining the developing group rp.

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This conversation is an Out Of Character (OOC) part of the roleplay, “Welcome to LAIOS Part I”.
Discussions pertaining to roleplay on RPG.

Geography

Tips: 0.00 INK Postby toajojo on Sun Nov 15, 2015 8:39 pm

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This thread is dedicated to the six major geographical locations in the virtual reality that is LAIOS. Will include the basic monster and land descriptions of each.

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Re: Geography

Tips: 0.00 INK Postby toajojo on Sun Nov 15, 2015 8:57 pm

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VALLEYS

Monster Description: Levels vary from Weaker to Low Intermediate. No bosses. Most monsters in valleys do not have affinities or weakness. They are fairly average. Though, the select few based in lakes and rivers have a slight affinity for water. When defeated they give at maximum 200 experience and 190 gald, with the more common items.


Landscape Description:Very flat, vast areas of land. Make up the majority of the virtual world’s landscape. All players must travel through valleys before reaching any other sort of geography. Valleys lead to towns, into the forests, and mountains, and et cetera.

Valleys are generally considered to contain the weakest of monsters. Residing in the taller grass, lakes, and rivers that make up the geography. The open area does not house many notable natural resources, and players are consistently visible.
Last edited by toajojo on Sun Nov 15, 2015 10:21 pm, edited 1 time in total.

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Re: Geography

Tips: 0.00 INK Postby toajojo on Sun Nov 15, 2015 10:17 pm

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SWAMPS

Monster Description: Levels consist of only Intermediates, from low to high. The monsters tend to dwell in the murkiest of depths and are known for surprise attacks, pulling players into their watery graves. If lured onto land, their speed drops drastically. The have resistances towards earth and water. Many have large builds that make their physical defense noteworthy.

Landscape Description: Swamps make up the smallest percentage of the landscape in Laios. They are found only in the deepest and dankest parts of forests.

Swamps have low visibility and the air is putrid. Often considered one of the most difficult places to battle. The ground is muddy and prone to sinking players feet with every step. It’s scenery is deceiving. The water is murky and algae filled. Places that appear to be semi-solid ground could in actuality be twenty feet of water you are about to fall into.

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Re: Geography

Tips: 0.00 INK Postby toajojo on Mon Nov 16, 2015 7:41 pm

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TUNDRA

Monster Descriptions: Most enemies in the tundra are considerably larger than players with thick coats of fur. Many are powerhouses and their fur makes it difficult to land decent attacks. It is best to rely on magical artes when battling them. They are especially prone to fire. They are only fast in short bursts.

Landscape Description: A considerably large biome, but one that is especially localized. Located in the northernmost area of LAIOS. It is almost completely devoid of people as it is a severely hostile environment. Temperatures only rise to about 50 degrees Fahrenheit in the warmest of months. Most of the year, snow buries the earth and sudden blizzards sweep through weekly.

Players tend to steer clear because items and treasure are very rare. The only way to collect them is by defeating the scattered monsters.

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Re: Geography

Tips: 0.00 INK Postby toajojo on Mon Nov 16, 2015 7:46 pm

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TROPICAL

Monster Description: On the beach the majority range from very weak to medium intermediate, it is also home to the weakest boss. All beach monsters have an affinity towards water. Some emerge from pits in the sand, but most rise from the ocean.

In the jungle monsters range majorly in intermediate levels and have a wide range of affinities and strengths. They are literally everywhere. Jungles have the largest percentage of monster to area ratio.

Landscape Description: Located near the southern edges of LAIOS’ borders. The climate has a constant temperature of 70 to 80 degrees Fahrenheit. It not only consists of beaches, but jungles.

Beaches are the smallest part of the tropical landscape. Open stretches of sandy land miles at a time. Jungles are usually somewhat larger than forests, but not as widespread. They lead onto the beach. Jungles are excessively thick with vegetation and as a result, are dim and humid. They have the most diverse monster population.

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Re: Geography

Tips: 0.00 INK Postby toajojo on Mon Nov 16, 2015 8:12 pm

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FOREST

Monster Descriptions: Enemies in the forests of LAIOS have the most extensive range of levels. The forest monsters have the highest average speed, but definitely weakest to magical artes. The stronger of the monster population are mainly nocturnal, so players must beware when deciding to camp out. Forests also have the largest number of rare/event monsters.

Landscape Description: Forest are the second largest biome. They have cooler temperatures all year round. Thick, but not as thick as jungles. Monsters hide in every tree, and every bush. It is almost funny that there are no naturally occurring enemies in the running streams, but they are almost always crawling with beasts still. Forests have the most items and treasure just lying about.

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Re: Geography

Tips: 0.00 INK Postby toajojo on Mon Nov 16, 2015 8:41 pm

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DESERT

Monster Description: Desert monsters have the weakest physical defenses but highest magical resistance. The majority are in the intermediate level range with affinities towards fire, earth, and air. They have the best stealth of any monsters hiding in plain sight and right beneath players feet. The desert monsters have the most species that utilize venom. Their specialty is striking suddenly, then retreating until their prey falls.

Landscape Description: Deserts are very inhospitable environments if you do not know what you are doing. It is a vast expanse of sandy dunes that shift with the wind, wind storms are a common occurrence. During the day temperatures can rise all the way into the 100s, but fall drastically at night.

There are very few cities in the deserts and most of them are created around the ever rare oases, with one known one being built into the side of a steep cliff.

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