Disclaimer: "Though these are a few of the more commonly found Supernatural Species in this world, there are many, many more that are not shown in any records. More obscure Species, or ones that are specific to their country of origin. Some are even offshoots of the ones listed here, and some are lumped together under one general term."
Vampires tend to have a higher population in European and Asian countries. Though it isn't rare to see them in the Americas. Vampires tend to run in groups, either known as families, or covens, and choose a new nesting place every couple of years or so. Due to the violent nature of a Vampires feeding practices they are viewed badly and considered highly dangerous criminals, no matter what. Even those that abstain from drinking fresh blood, or human blood at all are normally considered bad.
Upyrs and Dhampirs are the offspring of vampires but do not always inherit the vampiric traits. Dhampirs are half human, and therefore living beings. They do not have to consume blood to survive but some do inherit a taste for it. The traits that a Dhampir inherits are entirely up to the individuals genetics and what gets passed along to them. Upyrs are similar, but are the offspring of Vampires and Werewolves. This is generally a volatile mix and fairly rare to come by. Many Upyrs originate from Russia and rarely venture out of their homeland.
Werewolves and shapeshifters are commonly found all over the world and are much more accepted than most other supernatural creatures. Due to them being in a human form for most of their lives and only transforming into beasts on the full moon. Though newer werewolves tend to have control issues, once the threat of their first moon has passed most werewolves tend to lose their violent tendencies and are capable of running through the night without worry of harming anyone and winding up hunted down. Werewolves tend to pack together, though other shapeshifters generally do not.
There are generally two types of shapeshifter; human, and animal. Animal shapeshifters tend to be able to turn into animals, much like werewolves. Whether they are stuck in a static form or able to turn into multiple types of animal depends on their genetics. The human kind can generally morph their body into any shape they wish, man, woman, child. They are essentially capable of disguising themselves in any form.
Though human in body, these people have generally sold their souls to gain their abilities. Making pacts with dark forces, demons, or even Gods. Magic has such a wide variety of applications and those that use it are known by many names. Its usually up to the practitioner to decide who and what they may be called. Though most stick to the typical Witch or Warlock. They can be found nearly anywhere in the world, and they tend to stick close to one another. The market for Witchcraft is in high demand at all times, and many magic practitioners run their own shops where they sell potions and spells to nearly anyone. Due to their more human nature they are very rarely outcasted. Only the darkest of them, those that dabble in black magic or the dead are considered a threat.
The dead are highly revered in most societies but that does not often stop them from sticking around after death. Whether it be unfinished business, a grudge, or the act of a Necromancer, there are simply times when the dead don't stay dead. This usually isn't a problem unless the spirit is angry. Poltergeists are the most problematic types, but regular spirits tend to just be those that are stuck for some reason or another. Expelling spirits from a home is a common practice for Witches, though sometimes its their fault that a Spirit exists in the first place.
As far as gods go there are generally thought to be three types - Major, Minor, and Lesser. These types depend on their dominions. A God of War would be major, his dominion isn't categorized into a smaller sub-type but encompasses an entire idea. Minor gods would fall just below that and are more specialized, though they have a more broad scope of power than Lesser Gods, a Minor War God would be something like a God that has Dominion over, for example, Insurgency, Rebellions, or Blood Feuds. Lesser Gods tend to be even further sub-types. The lower down the totem pole a God is the less abilities they may have.
Gods that are not emerged are an Essence, invisible to the human eye but sometimes capable of being seen by or speaking directly with emerged gods. They communicate with humans and other supernatural species through dreams and omens, but cannot directly interfere in the physical world.
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