Askaria has fallen into Decay. The once-powerful realm is now threatened to collapse under ruin. Yet, hope remains with those who would fight for it.
With expansion out into space, all sorts of things are possible. The Three Powers that now occupy Earth have expanded outwards, and run into a different kind of intelligence. One that, if provoked, can wipe out the entire human race.
1x1 with Eddy V. Sovorov
Iveir has gone through changes. Changes that most are not prepared for. However, in the midst of the change, the slight chaos, foreign rule takes over the empty throne of the Water Kingdom. From there, conquering the rest of Iveir is only a matter of time
The Princess is plagued with a 'disease' of some kind that may threaten her life. Finding herself amongst a group of Mercenaries, she will have to rely on their strength to help keep her safe.
Kirrah is the only human with innate magic and the only one with the ability to destroy jewels of power. However, she's targeted often by a group that fear her ability and want her out of the way desperately.
Assassinations and other dangers are a daily worry for any King. But the King of Vallrien is a unique man targeted by seemingly the entire country. Can his personal guard keep him alive through it all?
The world is kept in balance by four orbs of each major element. The orbs are a secret from the people, with only the Kings holding them and knowing their purpose. However, one of them has been murdered, and it's only the start of a grueling darkness.
With expansion out into space, all sorts of things are possible. The Three Powers that now occupy Earth have expanded outwards, and run into a different kind of intelligence. One that, if provoked, can wipe out the entire human race.
Seer's are people that are born with the ability to see the Gods. Their purpose is to keep the Gods from killing innocents. However, there is an even bigger problem now. One of the Seers has been possessed and is hell bent on destroying everything.
Four Kings keep the balance of the earth by protecting the elements cores, an orb that is embedded in the King's body. However, one of the Kings has died mysteriously and the orb is missing...
The princess is cursed with a kind of 'disease' that threatens her heart, so she's locked up in her room by order of her mother. She escapes with the hope of finding freedom, and finds herself in the hands of the mercenaries.
Locked up because of a disease that would kill her, the Princess doesn't know anything other than the confines of her room. Until she finally escapes, joining up with a group of mercenaries to help them -or hinder them- in their journey across the lands.
Assassinations and other dangers are a daily worry for any King. But the King of Vallrien is a unique man targeted by seemingly the entire country. Can his personal guard keep him alive through it all?
The land has known nothing but war. An ancient tale that the continent of Drevair is a living being have been long lost, until five sentient beings appear and want to kill everything on the soils of Drevair
Four Kings keep the balance of the earth by protecting the elements cores, an orb that is embedded in the King's body. However, one of the Kings has died mysteriously and the orb is missing...
A Seer is born every twenty years and successes their mother. Only females are born as Seer's from a certain family line. One Seer has lost herself to a God possessing her, a terrible secret kept from the new Seers. But it won't be a secret for very long
The dark occult has lingered through dark times and light. They hunger for more war, more destruction and they've finally found a good place to start. Be careful who you befriend
Four Kings control all four elements that balance the world, until one is mysteriously killed. Who's after the elements that each King protects? What happens to their tightly kept secret from the world?
Forty years after the fall of Barthomel and Domieen. Cities have been rebuilt and a new age of peace has fallen. However, that peace is fragile, just like everything else.
Tensions are thick, the three powers fight amongst themselves. In the shadows a group emerges with the deadly intent to raise an old, powerful enemy. With the cities at each others throats already, it'll take someone else to stop the evil from rampaging.
There's normal everyday school and students. Then there's Mist Valley. A high school with a lot of secrets. The last Senior class graduated after just barely seeing disturbances and supernatural occurances. What will this years class find?
Kirrah Shay is the only one alive that can destroy demon jewels. The problem is she can't control the power. She's being hunted down by the enemy, and used by those who would call themselves friends. However, things are about to get very dangerous...
When the gate to hell opens, the world is devastated. Darkness rolls over everything and everyone. There are some survivors. They fight to survive while hell slowly takes over. How long will they last before they fall?
There are three ruling powers. Each are at each other's throats most of the time. However, there is a darkness brewing that threatens to tear apart each and everyone of them if it isn't stopped.
The Navile are creatures controlled by their Master, twisted by his dark magic. They suffer a curse, never to die. Zaile suffers a different curse, one that twists her fate. To live she must kill her Master, or die trying.
A rogue comes to the City of Thedan seeking refuge from her guild master. She is suddenly caught up in a twist of events that change everything around her. Can she save the city or will it be destroyed by its corruption?