This role play is the stories of Hunters that travel the world, searching for Monsters. The monsters range from as small as a cat, to as giant as a mountain. Hunters make a name for themselves, every kill they make. Many young men become Hunters, but they don't have the right equipment. To be a succesful Hunter, they need good weapons and better armor.
Here is a list of the most succesfull weapons:
The Great Sword- Reliable and powerful.
The Longsword- Many hunter's use this weapon.
The Shortsword- Easy to conceal.
Composite Longbow: Requires great strength to use.
Sling- Great for long distance attacks.
The Whip- Used to trip up smaller monsters.
Composite Shortbow- Used by the less muscular.
Throwing Axe- Balanced for throwing.
Greataxe- Easily chops threw tough hide.
Longspear- Great against charging monsters.
Quarterstaff- Favorite weapon of Travelers.
Light Crossbow- Draw back using lever.
Heavy Crossbow- Draw back by cranking winch.
Magic- Few Hunters have mastered this art. Requires Spellbook.
Armors:
Cloth
Leather
Chain Mail
Scale Mail
Full Plate
Experienced Hunters have been known to make weapons and armor from their kills. If you see this, remember this: They love telling stories.
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There is a world where many monster roam the lands, across the worlds. Many of the monsters have become a nuisance to people in one way or another. This has made regular people become Monster Hunters. They travel around, searching for jobs and monsters. Yes, you can have your own house.
Sheet:
Name:
Sex:
Race:
Specialty: (What type of monsters they prefer...)
Appearance:
Weapons:
Misc. Items:
Anything Else:
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My Char. Sheet:
Name: Kalaran Thuzar
Age: 30
Sex: Male
Race: Human
Specialty: Insectoid Monsters
Appearance:
Weapons: Whatever is needed for the job. (Stores them in his house.)
Misc. Items: Throwing rocks.
Anything Else: He lives in the Desert Region of the South. He occasionaly travels to other lands....
Basic Rules:
1. No god-modding
2. keep romance to a minimum
3. Don't make your character win every battle, show their flaws, what they think if they fail.
4. Violence is encouraged, just don't go and destroy towns and such.
5. Don't kill another players char. without permission...
This is based in a Fantasy World. Swords, axes, and bows are the norm. Crossbows are available, as are guns, but guns are extremely expensive and have bad accuracy.