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Mutant Saga-New Dawn

Mutant Saga-New Dawn

a part of “Mutant Saga-New Dawn”, a fictional universe by Oborosen.

The company OMAR, has for the past seven decades. Been creating mutants of an unnatura order. After a major break in there containment cells, Dozens of such Mutants have escaped into the world. As one of these beings you are determine to live and fight.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “Mutant Saga-New Dawn”.
Discussions pertaining to roleplay on RPG.

[OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Sun Aug 14, 2011 12:17 am

This is the auto-generated OOC topic for the roleplay "Mutant Saga-New Dawn"

You may edit this first post as you see fit.
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Oborosen
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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Sun Aug 14, 2011 1:11 am

Alright everyone, I am happy to welcome you all to the NEW DAWN, A story that I hope will persist for some time.
Now if you excuse me I must go to sleep, I am so supremely tired at the moment. I will accept characters tomorrow and hopefully, I will be able to join you all as well.

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Oborosen
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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby RainWish on Sun Aug 14, 2011 12:45 pm

Myrtle's done!

BTW, can I suggest a character skeleton?

Name:
Appearance:
Age:
Gender:
Height:
Weight:
Occupation:
Type: (Human, Alpha, Beta)
Mutation: (If Alpha or Beta)
Equipment:
Personality:
History:
Other:


Feel free to edit or disregard!
"They all belonged to each other: the lament of those who yearn, the laughter of the wise, the cry of indignation, and the groan of the dying. They were all interwoven and interlocked, entwined in a thousand ways. And all the voices, all the goals, all the yearnings, all the sorrows, all the pleasures, all the good and evil, all of them together was the world. All of them together was the stream of events, the music of life." -Hesse
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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Sun Aug 14, 2011 1:50 pm

I was too tired last night, had to finish adding things today. On a side note Beta's aren't going to be playable characters. They are there solely for enemy material.

Plus I will be adding Chicago to the List of places shortly.

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby TurtleTaurus on Sun Aug 14, 2011 3:10 pm

I changed the character's bio like you asked. ^^ Sorry I gotta reply here, I'm n00bcakes and can't figure out private messaging.
♥ RPer/Teenager/Fangirl/Freakshow/Little Monster/Otaku/Dreamer ♥

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Sun Aug 14, 2011 3:46 pm

That's completely fine, we will be starting back to the Rp soon.

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Sun Aug 14, 2011 4:52 pm

I think I will post on a catchup basis to make sure the story has some symbolism.

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby RainWish on Sun Aug 14, 2011 8:15 pm

Everything looks good. Should we wait for Luna and Panda before starting?

Also, probably a stupid question... But is the scientist that released the Alphas Myrtle or her mother?

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Sun Aug 14, 2011 10:04 pm

Would make more since if it was her mother, But there are a few others that might just remain unnamed. For now anyway..

I think we can spare some more time for them if you'd like. Either way I did a catchup post for anyone who came in late to our story.

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby X-Striker on Mon Aug 15, 2011 2:09 am

There are still a few details still to be considered. Everything else looks fine though. Just make sure it is clear that Sherman is the head honcho pulling all the strings. I also want to have a post tomorrow if it's cool

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Mon Aug 15, 2011 6:59 am

Pulling the strings on what?
The Alpha labs or Leon's operation?

But sure, go ahead and post. I will resend my Pm's to the others just in case.

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby RainWish on Mon Aug 15, 2011 7:34 am

He's pulling the strings on both, I think.

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby X-Striker on Mon Aug 15, 2011 10:29 am

On everything, that's what happened earlier in the RP when you weren't there. It was a long and dramatic scene but I think it'll work out in the end ;D

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Mon Aug 15, 2011 12:33 pm

I will wait to post until tonight, See everyone then.

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby little luna on Mon Aug 15, 2011 12:37 pm

I submit Lilike, basically just copy-and-pasted from "They."

I really, really need a catch-up post....

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Mon Aug 15, 2011 5:37 pm

Okay the Rp has officially begun. ((Excelsior))

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby popper1066 on Tue Aug 16, 2011 12:08 am

tell me.. i'm unsure of where i want to jump into this. 41 is in chicago, so i was thinking he could encounter either the main characters or some of the enemy.. where should i jump in?
ImageImage
Bow Before The Swarm...

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Tue Aug 16, 2011 6:55 am

Its totally up to you, when I started I first got the drop on an enemy agent and used the information I got from him to track down the others.

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby RainWish on Tue Aug 16, 2011 8:42 am

You could also be walking around outside and get into a fight or something with a Beta. They are going to be shopping for new clothes in a bit and could stumble upon you.

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Re: [OOC] Mutant Saga-New Dawn

Tips: 0.00 INK Postby Oborosen on Tue Aug 16, 2011 10:22 am

I do need to clarify something, The Betas did not escape only the Alphas where that privileged. The Betas are controlled almost like puppets by OMAR so if you meet one its dukes up for you.

Oh and rule of thumb is that the Betas are quantity over quality, There powers may be slightly below par for us but that means you can encounter more then one in the group.
Also freeing them is unfortunately impossible at the moment.

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