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Planets

a topic in Flourishing Republic, a part of the RPG forum.

Star Wars RPG set 500 years prior to Episode 1. All plots to be player-made

Planets

Tips: 0.00 INK Postby Zhelir Darkfall on Mon Mar 27, 2006 10:05 pm

Obviously, some planets are missing from the known Star Wars universe. Feel free to post any planet I have missed with a brief description that's relative to the timeline. This meaning, no mention of the Rebels, Empire, etc.

As well, the Star Wars universe is nothing if not alive. Its very nature allows almost any type of new find. Therefore, there is also a planet submission form. If you wish to invent a new planet, fill out the following form:

Name:
Planet Type: A brief two or three word archetype of the planet. Hoth, for example, would be something like "Frozen Wasteland."
Topographical Description: What's the planet's surface like? What types of plantlife can be expected? Feel free to use as much description as desired.
Indigineous Life: What type of species of animal/sentient race live here?
Military Installations: Self-explanatory.
Non-Military Installations: Towns, spaceports, smuggler hideouts, etc.

I'm leaving most of this open-ended. I trust the skill of the people here at RolePlaying to keep this in check, and not make a half-dozen Coruscants, or something of the like. The only rule I'm imposing is that the Military Installations, if there are any, must be of a preexisting military force.

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Tips: 0.00 INK Postby SWAT-Calibur on Sun Apr 15, 2007 8:47 pm

Name: Sakile

Planet Type: It's a mix of different regions. Mostly green, grassland, filled with lucious rivers and waterfalls. Very beautiful, and very hard to maneuver in for foreign miltaries. Bigger than most planets, giving the ability to support many different organisms.

Topographical Description: Many different plant lifes. Such as Earth.

Indigineous Life: Humans and Special-Jedi. Also a mixture of mostly all animal life.

Military Installations: About two hundred Clone Encampments and academies.Forty Droid plants. Two Jedi academies. and twenty Artillery bases and factories, such as tanks and ships and such.
One Nuclear, Bio-Hazzard factory.

Non-Military Installations: Towns, villages, spaceports, Trade posts, theme parks, cities, and planetary Goverment.

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