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by LockandKey on Sun Feb 23, 2014 3:59 pm
When I say 'large scale', I mean that the plot or basis of the roleplay involves an entity much bigger than the characters we're playing. I prefer a smaller scale of content versus grandiose, simply because when you're only playing a handful of characters, it can be difficult to tie what they personally are doing into the bigger picture of an organization, a nation, or the world. It's entirely a personal preference, but I prefer stories to be driven by the characters who are being played and to revolve around them, rather than the climate of a nation, for example.
As far as post length goes, if your priority is having something meaningful to respond to, I can (usually) fulfill that. One of the reasons I often prefer shorter posts over six hundred words essays is that it not only often stays truer to the moment, but it keeps things in the present. Again, this is entirely personal preference, but I don't like when a character says something another character may feel inclined to respond or react to, but then goes on to make some little motion or have a little thought, and keeps on talking. And talking. I see roleplays where characters are having four different conversations with each other and everything gets out of order, and I think it's messy. If a character says something worth reacting to, I want the chance to react to it then, not after they've had two more paragraphs of monologue and motion. Otherwise I'm going to probably be a dick and write a reply about how their character never stops talking to take a breath, or seems to enjoy the sound of their own voice too much.
Let me know if any of that put you off. I promise you won't hurt my feelings because I know I'm not for everyone. If that all seems good with you, I'll send you a PM with some ideas.
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