Age of Eons.

Age of Eons.

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Society is built from many thousands of years of progress, that to us now seem like nothing. But once, in another world entirely this progress was the modern world.

780 readers have visited Age of Eons. since claw created it.

Introduction

The land of Makalah, a realm ruled by its sentient creatures, it is this realm that the story of your people will take place. All societies began as isolated tribes, fearful of each other and distrusting of the world. That is where the story of Makalah begins, who can say where it will end.

First of all, an explanation of how this will work. You the writer/player will be in control of a society and its prominent people throughout its history, starting at the equivalent of the tribal era. Your people will be limited by very mortal factors, such as hunger, tiredness, sickness and old age to name but a few. As such characters will die, maybe not as often as Game of Thrones but still frequently enough.

Your society is your character in this situation, the amount of NPCs and important characters in that time frame is up to you personally, remember the more the merrier. Now Makalah is not earth, so feel free to add artistic licence to this to an extent, make sure things still fit into the realms of science and logic, but do feel free to write some interesting things. I also can't add your species and society into this story without you first writing them, so jump to it.

An important notice to be added here is the matter of land-masses, all the current races are playing on the Western continent, with the exemption of the Naga, who live in the sea and in an inland lake several miles off the of the main land. Anyone else who joins will be placed on the Southern continent, whilst finaly there are two connected eastern continents where nobody lives, so it is a land yet undiscovered.

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The GM of this roleplay hasn't created any rules! You can do whatever you like!

The Story So Far... Write a Post » as written by 5 authors

Setting

Characters Present

Character Portrait: The Naga

0.00 INK

#, as written by claw
Circa 13,500 BRT. At the floor of the lake Kalah, the race of the Naga dwell. It is on this great expanse of open water that they have dwelt for uncounted generations, in separate city states with no amount of love for each other small nation.
The Naga Verkain was born to one of these city states, as the son of its ruler, he and his younger brother were raised in the traditional Naga fashion, with loyalty, strength and honour as their main tenants. With the death of his father, Verkain became the ruler of the city state of Anhiim, a small city state based at the centre of the lake. From this place he began to reach out to the other cities, in a way never before seen or heard from in Naga history, through a mix of peaceful trading and violent war he grew in influence, the currency of the Naga people. It was said that his cunning knew no bounds during these days, when he encountered a bandit clan deep in the coral forests legends go that he released a swarm of poision eels into their midst, they then rushed in, as the bandits swam out crying for aid, Verkain put half of them to the sword right that day and fed them to the eels that made the forests their homes, the rest were placed into Anhiims gladitorial arena, becoming its first gladiators. In only a few years this Naga lord had formed together a powerful kingdom and brought many of the city states to heel. Under the threat of Anhiim annexation. The remaining city states had banded together to form a great alliance, and on the sea bed they fought a great battle for the fate of the Naga race.

The Naga fought in a great swirling ball and anger and rage, as they swam past each other or locked themselves into a great coil, they fought with spears and swords of stone and coral, dealing great blows to each other. The two sides were evenly matched, both in numbers and in skill and no doubt would have destroyed themselves in the fighting, if not for the warrior god that Verkain would later be seen as. No true record exists of how many of his fellow Naga he slew that day, what is known however is that the leaders of the two armies, he and a Naga lord named Kulath, duelled in the midst of the Naga battle, with their brothers in arms falling around them and performing what would have been breath-taking nautical acrobatics whilst fighting, these two Naga fought long and hard. Though Verkain was a mighty warrior, even by the standards of his battle hardened army, all would have been lost, if not for the sacrifice of his brother, who gave his life to distract Kulath, and his spear when Verkains was broken. It was said that the rage felt by Verkain was greater than all the hate and anguish felt even after the war had ended. With his strength renewed he pushed the attack back against the enemy leader, and with one final blow he removed his head. In the days after, this was known as the Faal Kein do Geind, or the War of Unification, the final battle was known as Grah do sus okaaz, or The battle of the bloody sea, due to the fact for days and even weeks later at the heart of the battle the sea had turned red and preditorial sea creatures hunted the waters, driving all away.

What came after this battle is hardly known, other than Verkain proclaimed himself Emperor of the Naga, and lead them into their first golden age, the cities of the Naga grew in size, both outwards and upwards as great spires of stone began to house larger and larger numbers of the Naga race, in this time a great number of inovations were made, the Naga discovered how to maintain and harvest large numbers of fish, which became their staple diet, after the war the members of the Naga Empires millitary realised that they could not survive another bloody battle like Grah do sus okaaz, should a threat as great as the Naga Alliance ever rise again, so they beseeched their greatest thinkers to create a weapon to deal death at range, after much experimentation they created the javelin, the weapon worked on the strength of the thrower alone, and could go great distances, it was not uncommon for soldiers to wield both spear and javelins.Verkains line grew thick and strong after the birth of his sons, and their sons, the family ordered the construction of a royal palace to be built in the heart of Anhiim, the capitol of the Empire, the building was unique, though it was like all other buildings lit by lumiesent coral farmed from the forests, the throne room itself had been built unlike any other room in the entire Empire, for it was the first ever building of the Naga contructed on dry land, it was then taken out to the lake and submerged with a large air pocket inside, a number of surfice world plants decorated the throne room and ensured the air would not run out, this throne room was considered a divine sign of Verkains right to rule the deep. Verkain himself perished at the age of 50, holding court at Anhiim, with his sons, grandsons and even his great grandson to witness his gentle passing, and though the Empire mourned the death of their leader and greatest hero, he was elevated upon death, his body cast into a great abyss in a sacred part of the lake, where he became the greatest of The Deep Gods, and so the lord Verkain passed into legend, having created a nation that would last for many, many millennia.

Setting

Characters Present

Character Portrait: Vladaminsky Clan

0.00 INK

Shadopolis
7,036 BRT


Ah, the great Vladaminsky Clan. Although, it isn't as great now. Before the stories of the Vladaminsky Clan -back when it was known as the 'Soni Clan' were recorded and told, there was a great war, the details still left unknown. But what was known, is that it was a war between man and creature - named Dactyls. Rumours stating that the neighbouring clan known as the Payemydii Clan had forced this war to happen. Pushing the damned creatures out of their home and forcing them to relocate in the mountains near the semi costal village of Shadopolis. The people were not trained to fight these creatures, and so, the Vladaminsky Clan had sunken down back into their capital. Shadopolis.

A strange being had appeared in the village, his origins and goals unknown. But had proved himself as a potent leader with his great inventions and designs. His name; Weilacca Vladaminsky.
Ever since Emperor Weilacca's arrival, the village of Shadopolis had changed. Small walls of angled sharpened wood logs surrounded the village, small wooden towers built around the area to work as lookout posts. And of course, a very important addition; Docks.
A 15 minute walk from Shadopolis would lead you to the docks, small wooden platforms built protruding off from the nearby beach, allowing many people to hunt for food with spears or a strange design of a stick with string attached with a worm on the end.

Ever since Weilacca's arrival, the Dactyls had kept at bay, allowing the village to rebuild and grow in order to survive...




All was calm, fishermen wondered back and forth with buckets full of fish to feed the villagers. It was a great season for fishing, all of the fish had come close to the cost for some reason, allowing them to be easily caught and taken.
But that wasn't all, many huts were being built as well, the population was growing fast as stray Shadonians stumbled apon the village. The wooden defences were being taken down and rebuilt at a further distance from the center to make up for the quick growth.
On the outskirts of the Shadopolis, inland, sat many kinds of huts. Each for their own purpose. Farming the tamed animals of the lands, hunting the massive tusked reptiles called "Newhts", and foraging the nearby forest for fruits. Everyone was being productive.
Even the leader, Weilacca, was sitting in the center building. He was working hard with his new inventions, along with the local scholar. It was a strange thing that looked like one of the bows that the watchmen held, but instead it was larger, and mounted on a large slab of wood. Still being in production, it is not recognisable, yet...

But what the Vladaminsky Clan didn't realise, was the quick growth of the dactyl population. This would become a major threat in time...

Setting

Characters Present

Character Portrait: The Shlievek

0.00 INK

#, as written by Hyydra
In the time of 14,900 BRT, the Shlievek were created.

This monstrous race first was born within the realm of water, creating kingdoms of glass and stone, but now lie in ruins. Overtime, they've evolved to become land creatures, dwelling underneath the ground. Their physical being can not tolerate the balance of pressure and oxygen the over world has. Their vision would blind them as well once the sun would rise. Their underground, ancient lives still rise to superiority of the caverns, though.

The Shlievek are of a high intelligence, dealing in the facts of Machinery and Architecture. Their battle styles are fair, fighting in large groups and usually stealth reliable. Their population is of a large amount, the food they eat is almost all plants and animals underground. Their intelligence does not fault there, either. They manage to create large farms with the necessities that the plants need to grow on, and evolve. They are experienced in breeding and making enhanced species, like themselves. But of course, their race did not start off as such a success.

It began with the birth of Throknalf, the first of the Shlievek. They were once a beautiful, elegant race, but not anymore. He was created by a strange being, considered the God of Existence in their religion. With the help of nineteen others, Throknalf and the disciples of his destroyed the monsters that dwelled in their realm, using nothing more than rocks and hard roots. Of course, many died within this battle, leaving no more than four to remain. With that, they were forced to breed and create the strongest of races to survive underground. But overtime, their beauty faltered. Their complexion worsened, and the darkness consumed their physical forms, creating the ugly beasts in which they are known as today.

But not all was lost in this adaptation, however. The Shlievek had evolved even more to survive within the realms of darkness, their visions enhanced to see within the shadows, as well as their feet to walk among them. Their battle styles evolved as well, realizing that their forms weren't meant on strength, but on speed. They managed to survive the starvation period which lasted 20 years, crippling their race once more. But, in the end, they succeeded, realizing the farms were necessary. And that, was when Throknalf had passed away. With that, they praised him as the giver of hope, and the creator of civilization.

And thus, their religion began. They've come to realize that they haven't of just sprouted from the water, but someone fed them it. They believed in three Gods, Existence, Creation, and Death. Those who followed by this religion were blessed in many ways, but those who hadn't were cursed and banished into the overworld. With that, they had been a progressive race, creating kingdoms the size of mountains and their armor as strong as them. Although they could never conquer the overworld, they thought themselves as the superior of all races.

But, in the end, it all faced on Honor, Religion, and Respect. These terms killed oh so many of this race, ending many unknown heroes as well as brilliant minds. What they never realized though, was that one day, a more superior, unknown force would enter their lives, be it to help or hinder their progression to the overworld...

Setting

Characters Present

Character Portrait: The Tralli

0.00 INK

#, as written by HLP210
13,450 BRT

Tralli legend states that about this time their race was conceived in the mudpits of the southeast. They beleive that the Ethereal, an incredibly power god-like figure, descended from the depths of the universe and the sea of stars to give raise to life as they knew it. In an incredible display of power, the Ethereal created the Tralli, raising the first of them from the mud pits as if they were pulling them out by a rope. The Tralli are humanoid in appearance, with tan skin and dark hair, their main discerning feature being their noses and three-fingered hands, which trek into pig-like territory. These are the reasons why they have been called the 'swine-people of the southeast'. The Tralli hold a sacred connection to the mud, as it is not only their source of conception, but also provides hospitality, community, and even healing to the Tralli. Some of the nastiest of wounds will seal quickly when a Tralli submerges the flesh in the murky water.

13,120 BRT

Although the common stereotype is that the Tralli are nothing but mud-loving pigs, this assumption is wrong. Although the Tralli do hold sentimental feelings for the mud, they aren't dirty, stupid animals. The Tralli were capable of everything that any other people was capable of. They built stone huts, developed a system of government, and displayed awareness of the world around them. Their early huts were simple, as they adopted a nomadic lifestyle, following their food, as well as good weather. However, permanent settlements were heard of. When climates or the presence of food became inhospitable, the Tralli would either tank through the conditions, or the structures would be left up as an act of goodwill to anyone else who came across them, presuming they were Tralli as well. The ancient king, Hana, is widely considered the first person of authority to inspire the Tralli not to just soak in the mud like lazy pigs their entire life. Hana's words gave them purpose.

13,000 BRT

However, with expansion came competition, naturally. The Tralli encountered other peoples, and some of those people were either hostile, or had resources that the Tralli needed to survive. In came Warlord Mork, who led the fur-clad warriors to victory over their opponents, allowing their civilization to grow. Often glorified as sometimes even a greater hero than Hana, Mork was a tyrant about all. He mindlessly slaughtered entire peoples, tortured them, and commit hundreds of unspeakable atrocities. Though the legends of Mork the Pig-Beast never spread too far around the entire world, it is still a burden that is often unheard of to the Tralli, that only the oldest and the wisest of them can regret.

Setting

Characters Present

Character Portrait: The Naga

0.00 INK

#, as written by claw
For the next 4,000 years of Naga history, came Tiid do narand, The time of growth. During these years the Naga Emperors supported a great number of exploration parties, once the mouth of the lake Kalah was found, connecting it to the open sea. Both entrance and exit to the lack were from then one heavily guarded, twin fortresses were built upon the mouths, these were the first and only buildings in all of the Empire to be built both in water and to be exposed on the land, such was their size.

Of all the adventuring parties that set out in those days, only 3 are of any great importance or renoun. The first of these parties was the one who mapped great swathes of the open sea floor, it was from these maps that the first of the Naga colonies were built outside of lake Kalah, which grew into thriving comunities and a large part of the Empire, it was from these places that the Naga discovered brass and bronze, and using the heat from underwater volcanoes crafted forges so that their greatest heroes could wield the most deadly of weapons. This was not the only thing to come from the colonies, though the gladitorial arenas were created in these cities soon a group of Naga invented a new game. Using somly sticks with rounded cups on one end, and a rounded stone the game involved two teams, one goal and only one rule- do not kill anyone on the other team- This game, called Lom niiv quickly grew in popularity as each city became the host for its own Lom team, even the Emperors personal guard had their own team, such as its success.

The second of these famed exploration teams headed out east. What they reported back to the Empire chilled it to its core. In truth only a single member of this expedition returned, they told of a vast expanse of open water, where no land could be seen in any direction and where life was very very rare. They told of how they had decided to see how deep this water was, on and on they swam down, even with the speed of the Naga it took hours to reach the floor. It was then that a creature decended on them, it walked on two legs even at the great depths and bore strong and mighty limbs. It was this creature that destoyed their expedition and left the lone survivor to escape simply by chance. The Emperor at the time decided that this creature should not be counted as common knowledge amoungst the people, though it was still talked about. The Naga spoke of the creature in the deeps, in fact they called in one of The Old Gods, maybe even their creator who had stayed behind to watch its chosen peoples progress through the world.

The third expedition was the least known but of the greatest importance, in the light of the creature of the deeps, a military expedition was raised to ensure that there were no such deeps to the west of the colony cities. What they ended up reporting back was in fact another land, even larger than their original home, and far different. On the coast of this land a number of underwater caverns were discovered, and though most of them were not mapped fully nearly all of them were used as military outposts, and over time they were explored deep, deep underground.

Setting

Characters Present

Character Portrait: Vladaminsky Clan

0.00 INK

Shadopolis Outskirts
7,035 BRT


This year was one of the most famous years of history. Both being the year which bears the celebration of survival for Emperor Weilacca (21st birthday) and the beginning of the "Second Man Vs Dactyl War".
It all started on the eastern outskirts of Shadopolis. The largest seen flock of Dactyls of the time had been noticed, flying towards the town.

Side Note: Dactyls are massive reptiles. Basically described as a snake with four wings, they have a large head with massive teeth about the size of a Shadonian. The Dactyls themselves have a length of 2 miles with a wingspan of 1 mile.

The watchtower which had noticed the flock of dactyls reacted with the way they were trained to. Using a polish Newht scale (about the size of the head) to reflect light towards other watchtowers. This caused the other watchtowers to do the same to send the message across the towers towards the town of Shadopolis.

The town of Shadopolis had improved largely since the last year. The small wooden huts had been improved to contain stone foundations and built to be more durable, forming houses with thatched roofs. The main hut in the center of the town had been improved even further to become a large town hall, equipped with a large watchtower protruding from the middle of the roof.
The fortifications had been improved to become wooden walls, equipped with platforms where archers would patrol the perimeter. Of course, the number of housing and the size of the town had grown largely. Carts would be seen going towards the larger, more reinforced dockyard carrying a larger amount of fish which had been caught in crude nets. Other carts have been transporting wood and stone from the nearby forest and quarry.

The main watchtower had retreived the light message, warning of the Dactyl invasion. This gave a different reaction, a large horn built from a hollowed newht horn sounded as a large bust of sound. Warning the whole village and the docks of the invasion, Dactyls are attracted to food of course. Panic had filled the town, fishermen abandoned their posts and ran back towards the town as fast as their feet and carts could carry them. Women and children retreated into their homes while the men all took bronze spears, swords, shields and bows to defend the city. Archers clambered onto the walls while the footsoldiers gathered in the clear central area, holding their shields above their heads to both attract the dactyls to them while also protecting them.




Shadopolis
[Bold writing will be the real actions in history which has not been recorded]

"Stay in here." Weilacca ordered Lemanto the scholar and his advisors as he grabbed his sword. He was dressed in a sleeveless shirt with two leather strips around his body to form an X shape. Along with that, he wore black trousers and sandals. His hair was long and black, the left side spiking outwards with his fringe over his left eye. The back of his hair stretched down to his lower back.

Weilacca ran out of town hall, joining the group of soldiers in the center of the town. "Get prepared for this! Remember the drills and fight not for your lives, but for the lives of our race! We shall not face extinction!" He shouted, hearing the taunting shouts of the archers at the wall. Taunting was an effective work against the invading dactyls, loud shouts do seem to deter them.

On the walls, the archers were firing as fast as they could, trying to take out a large amount of Dactyls before they arrive. The massive serpents fell from the sky, slamming into the ground with large thumps as arrows flew into the sky, peircing the soft underbellies of the invaders.
However, this was not completely effective in the defence. The flock was too large to push away with arrows. They numbered in the 50's.

Back in the center of the city, spears were driven into the ground, the spearheads poking towards the sky. If the dactyls were to swoop down, they would suffer the stabbing of both the soldiers and the spears.
And that is exactly what happened. The flashing of the high sun reflecting off of the shields and spears proved that food was around. Causing the remaining 30-odd dactyls to swoop down, unaware of the new defence system. They screeched, shields pushing their large heads away and spears stabbing into their underbellies. Swords were swung, cutting into their tender bodies.
Several dactyls were killed where surviving ones returned to the skies. It was useless to swoop down again, too many were killed.

And so, the remaining dactyls retreated, some falling out of the sky as the archers continued their firing until the dactyls were out of range. It was a victory. But there were some losses. Some soldiers were pulled away by the survivors as they left the ground. Houses were crushed, giving civilian casualties. But there wasn't much damage except that.





The winners of the small battle celebrated, where some moarned the small number of losses. Carts were sent out of the town to pick up the dactyl corpses. They were a great source of food. But, Weilacca had an idea.

Dactyls had a great eyesight, how else would they easily notice a single soldier from the high skies? So, why not deter them with their own corpses? A few large wooden platforms were ordered to be built outside the city, all in the direction to the dactyls. The plan was to place the corpses on these platforms in the effort to tell the dactyls, "Don't mess with us."


That was the end of the beginning of the second man vs dactyl war. The town may be able to defend themselves against such large numbers of dactyls. But that wasn't all. Little do they know, the Dactyls have learned from the attack, and shall attack once more.
But, there is also the great planning that was being made inside the town hall. Labelled: "The Counterattack of Mankind."

Setting

Characters Present

Character Portrait: The Naga Character Portrait: The Shlievek

0.00 INK

#, as written by Hyydra
9,000 BRT

Within the realms of the underground, deeper than the oceans of the overworld, the Shlievek have began to progress. They've adapted to creating a new sort of equipment, one that would help explore the existence of the dark and unknown waters. The first of these creations was a mask, filled with pipes and gears made of a copper like material that'd turn pure water into a minimum amount of oxygen. This also allowed their skulls to handle more pressure, going deeper underwater. With that, they began to research what was even deeper than where they were, finding more and more areas of potential civilization. Of course, one could not survive at this time, but it could soon become a great stepping stone for the race, an improvement to how greater they can survive within the realms of darkness.

Another set of equipment they had made were of the same expedition utensil, the fins. These machines were made from stone and marblite, creating attachable wings to the bodies of their hosts to paddle along the waters of the under-planet. They began sending many expeditions, caring not for the lives of the explorers, for there were many at this time. They began to send out squads of 15, armed with spears and shields for protection, but only five of them would carry the utensils for recording data and experimenting. Through the 4 expeditions, only two had come back.

Their detailed records showed great promises for the future of the Shlievek. The first one was to show a new metal, one attainable with their own steel to mine. Although they do not understand its boundaries yet, they were funded with the best of materials to mine as much of this ore as possible. This also allowed for a new food source to be shown, a mossy substance that had toxins within it, easily edible with the Shlieveks' immune system they did not know of.

The second report was more interesting, however. A new race was reported, seen within the darkest corners of the ocean, of course not reachable, the crew being thousands of miles upon miles away from them in the watery abyss. The Shlievek were baffled, questioning their Gods of this as an ally or enemy. But they paid no mind, realizing that many millennium would come before their encounter with one another. But this race was of course carved into the walls of life that the Shlievek held. This creation of dragon and serpent was now known to exist within the darkest of waters, and now known as a great, and powerful force...

Setting

Characters Present

Character Portrait: Free Trade Republic of Akernum

0.00 INK

7,700 BRT
With the rising greed of the Ukhm empire, and their quick take over of large portions of their continent, they are now faced with an issue. Where to acquire such resources to afford the life style of their people. The solution seemed simple enough, sail to new continents, establish trade posts, and trade with undiscovered civilizations. One of the first of these posts would futurely be known as Akernum.

But, as the trade post at the coast of this newly found continent slowly grew, so did the ambition of its people. Merchants and people from all places would flock to it to sell their goods, and say goodbye to their loved ones before they sailed to another port, waving to the glorious ships of the Ukhm empire. The chief steward of this wealthy trade post, which had come to this place with nothing would soon be the one naming it, in agreeance with its population, which adored the man. But not all would be well forever.

As Akernum made a name for itself, and tales of its slowly accumulating riches spread through the lands, some looked at them with envy. Raiders of different species, some flying banners others just looterd, started to take down caravans, and some of the more ambitious attacking the post itself. The attacks on the caravans hurt Akernum's finances, and although none were successful in attacks at the post, the number of men supplied by the empire grew short, and Akernum would have to find its own way. And so it did.

Soon, more than just tales of riches came to the ears of the many people of the continent, a new rumor had popped up, one not so true, but cleverly planted. People soon began to speak of the supposed growing military of Akernum, rumors spoke of them creating armies of nothing more than sellsword, mercenaries, cut throats! Men and women who had seen battle, and knew how to defend themselves. But this quickly stopped being but a rumor and became reality, as mercenaries looking for a little gold, themselves flocked to Akernum, many which were employeed. The rumors had lowered the number of raids due to fear, but now Akernum truly had of what they had spoken.

7,640 BRT
With the passing of over half a century, the first chief steward had succumb to his own humanity. He had done much for the growing town. He had planned it out, created trade, and defended it against their enemies. Who would follow him? Why, another from the empire, of course! Oh, but surely not! Akernum would not take this stranger as their leader, they had become their own town, their own people, with their own traditions. The empire being concerned with much more at the time than the trading post turned town agreed to this, not wanting to trouble themselves, as long as it brought them their gold.

The people were joyed with this! But sadly, they did not know what to do next. So now they could choose their leader, but how would they? Unfamiliar with this, Akernum took to imperial tradition, and simply named the first born of the steward. A fine lass, learned much with her father and was proud of him, but not the best when it came to making tough decisions. Her solution for this? Advisors! Only ten years after her rule had started, she had created a council of those who were known as the best for each of the desired traits ask by the new chief steward.


7,600 BRT
Not much would happen in the shorter rule of this chief steward. Things had been peaceful. The town was quickly growing in population, having become a livily city! The last steward had created a council of advisors, and made a few improvements, here-and-there. Trade was at an all time high, as connections continued to be made, and soon, with the downfall of the empire, Akernum was its own state.

7,100 BRT
It would only be 500 years after the fall of the empire that Akernum would enter a new point in history! Trade was blooming, as it had been for most of its time. The mercenaries hired by the several guilds of Akernum, and the state itself, were no longer admitted just by signing up. They would need to demonstrate prowess in combat, and were taught organization. The city had erected several walls, as the city slowly grew. Everytime Akernum was able to develop the infrastructure and state of those who lived outside of their last wall, a new wall would be built, and these people would be recognized as citizens of Akernum. These large walls were mostly built out of professionally carved stone, carved in Akernum, and bought from trusted outsiders. They became rich with this, and continue to, while Akernum admired its currently five walls.

But, much would change, as the richest families of Akernum, those in charge of seperate guilds, would take over. The monarchy had become obsolete, it no longer served the people of Akernum, only itself. These families, the main source of income of Akernum, wanted a new role, a bigger role in history. And as they entered the king's halls, with their soldiers, a lot of which were the king's soldiers, asked him to step down. The king may have adored his position, but he prefered his life over it. And so he stepped down. The guild-leading families, knowing that the king was still a symbol of Akernum, took care of him until the end of his days.

Now, with a newly divised political system, made in a way that would both fit the Akerinium ways, and would aid them, would lead the state to a new golden age.

Setting

Characters Present

Character Portrait: The Naga Character Portrait: The Shlievek

0.00 INK

#, as written by claw
At around early 9,000 BRT began the reign of Emperor Kaluas, who was later hailed as one of The Nagas greatest pioneering rulers. It was during the reign of this Emperor that a Naga outpost reported a group of strange creatures, moving in the shallow waters, after a while it was assumed that these creatures were watching the Naga movements, with this news an emergency meeting of the Emperors council was called, as the dangers of Faal Kein do Geind were well known by the Emperors line.

In the waterless throne room at the center of Anhiim they gathered, with the Emperor sat upon his throne, his advisers before him. He turned first to his Master of commerce, the Naga who was responsible for the transportation and logging of goods and resources through the entire Emperor. It was the opinion of the Master that this strange new race, who could not reach the depths, might have something they had yet to discover themselves, after all, had they not been amazed by discovering the open ocean? Though the council agreed on this, Kaluas remained silent and then turned to the Master of culture, who oversaw the recording of legend and maintained the stone scriptures were the teachings of past heroes were kept. It was the belief of this Naga that these creatures were clearly blessed by the Old Gods, to be able to enter the water so, though the fact they could not enter the deeps suggested that the Gods had abandoned them, and they should be eradicated before they polluted the Naga race, less members of the council agreed on this, as though the Old Gods were revered by the Naga as a whole, it was only the priests were considered fanatical in their worship. Finally Kaluas turned to the Master of might, the commander of the Naga armies in his stead, it was his suggestion that a task force of Naga soldiers were sent to these creatures, to follow them back to their homes, if their numbers were small enough they would enslave them, if they fought back they would destroy them. After a while Kaluas ordered the throne room the be emptied and he be left in peace.

Within a week, three score Naga soldiers were armed, with stone spears and coral javelins and sent to where the creatures were first seen, there they lay'd in wait, eventually a group of the slow swimming creatures arrived and they descended on them, attacking on all sides, first they would throw a javelin and then dart in to finish off the hurt creature, swimming around each other Naga and flying projectile with amazing skill, as they had practiced all their lives. They quickly finished off the creatures, with few causalities themselves, heading back along the way the creatures were coming they eventually came to a cave, in small groups they entered it and eventually found an air pocket, a number of luminescent coral torches were brought up with them to light their way as they slowly explored this cave, the lack of water massively reducing their movement speed to a crawl. For a time they discovered nothing, except from darting movements around them, that were gone before they could be investigated, eventually Captain Vurkul, who was leading the expedition turned a corner to discover a group of these creatures, in an easily defended position, weapons raised at him. His own warriors bristled but thanks to his quick action blood was not yet spilled in the caves.

Turning to his own lieutenants, almost for their support, he realised that he was making the first peaceful contact with a new and unknown race in the word. He kept his own weapon lowered, whilst his men kept their raised, and spoke to them in Nagan, not realising they would not understand him. "Mu los faal Naga, mu'uliik do faal Dil, unadaan joriin do Faal Wuth Rah. Mu meyz yen nuz hind nid brothuz, mu drey ni lorot hi mindosaal. Zu'u miik hi, ol rahzun do faal Naga, zodrem vanras ful tol un joriin uld doj zuk do enook vorey. "

Setting

Characters Present

Character Portrait: The Naga Character Portrait: The Shlievek

0.00 INK

#, as written by Hyydra
8,976 BRT

The dragon race had presented themselves as intruders on the Shlieveks' soil, their weapons raised. Within the moment, one man's speech had confused them, and they left there weapons lowered, curious with the unknown race. Throughout the day, they'd present gifts to the creatures, attempting a sign language-based communication as they shared words for their own language. They, after weeks of this, decided that these new beings could be of an ally to their underground alliance. This day was known as "Duf Naabhal" Or "The Offering." To the extent of these creatures' decision did they not know, but only knew that these were a small group of people, easily able to be overrun. Of course, no such thoughts came to mind, only peace and alliance.

But before this, the greatest warrior of this time, Thieshnald, was unfamiliar with the words spoken by this ancient being, and with that, spoke with the limbs he bore and the words he translated. The mark of introduction chiseled to the wall, showing Thieshnald holding up a clump of marblite and speaking the word "Duushnaval" and offering it to the leader of the dragons, on his knees as he did so. "Don dush maahl bef yul, brovahk shuun delf yeesh dahn" which in future time could be translated to the words "You may not hear us, but you will see us." And with that, temples rose with the ancient symbols of dragon and beast, fighting alongside one another as a promising future they hoped oh so much for.

Setting

Characters Present

Character Portrait: Vladaminsky Clan

0.00 INK

Shadopolis Outskirts
7,025 BRT


10 years had passed since the second Man vs Dactyl war had begun. Within this time period, small attacks from the dactyls have occured at Shadopolis. This, in turn, had allowed the defense system to evolve. Large stone walls built far out from the large town, allowing growth and large defense. Massive stone towers were built around the walls, each equipped with Ballistae to take down the more intellegent dactyls. For they had learned of the Vladaminsky Clan's means of defense, and had acted against it.

Now, the great battle plan had been executed. "Mankind's Counterattack." 100 men of great training and skill were deployed to head out in the direction the dactyls appear from. Along with Lemanto, sent to gather information and research on these damned beasts, and Morganovicz, deployed to lead the attack. The group carried large amounts of wooden panels and iron beams, pulling them along in carts. These were important for the attack.




A week had passed since the deploy of the "Dactyl Exterminators". They suffered the extreme weather of the far inland, but still stood strong. But now, they had arrived at a massive mountain. The mountain itself had a blood red colour, why? It was freightening to see such a strange structure. Although, with further surveillance, it seemed that the mountain was moving. The red shifting around on the mountain. Was it a new creature? No. A massive, familiar screech said otherwise. This screech caused the red colour of the mountain to fly into the sky, the mountain wasn't red. The colour had changed to white/grey/brown as the red dots swarmed in the sky. They were dactyls, numbered in the thousands, no ten thousands. The men had reached the main dactyl colony at "Dactyl Mountain". Although, they seemed sluggish, hovering in the sky or even struggling to lift off. Were they interrupted from a deep sleep? It didn't matter, soon these assholes would swoop down. And so, the plan went into action.

The wooden panels were driven into the ground as a ring around the group, the panels themselves had organised holes drilled into them for spears. The iron poles were set up as supports for the wooden roof. It was the quick creation of a temporary fort. Soldiers stood around the edge, poking their spears out of the holes. Ready to defend.

The defense worked, dactyls smashed into the wood, cracking and splintering it, but they also fell to the ground. The spears had peirced their tender underbellies. Killing a large amount of dactyls. It wasn't long until the wood would break, though. And so, plan B came into action. The iron shields were placed around the perimeter of the circle, acting as a second layer. The soldiers who weren't defending the sides would hold their shields above their heads. Defending Lemanto and Morganovicz.
Finally, they broke through. The wood smashed and was pushed away as the dactyls rammed their heads into the shields. It wasn't a fight anymore. Just a game to see who would last the longest...

After long hours of defense, the dactyls retreated. About 100 corpses left on the ground, the small army itself suffered 23 losses. But it all wasn't over. These dactyls needed to be taught a lesson.

"How are we supposed to approach these guys? They would just attack again and the wood is smashed."
"These guys hate it when they see their dead, and they refuse to damage themselves." Lemanto replied, "I have noticed during the war that they would take in turns to prevent friendly fire. We just need to disguise ourselves. The dactyls make a slithering motion when they are on the ground, their wings outstretched. We can hide under some of the corpses while making the slithering motion. Even if they realise it is us, they would not attack."
"That's a great idea!" Morganovicz praised Lemanto, happy to hear the great suggestion. "Let's do this!"


Three dactyls were used, held above the soldier's heads as they make a very bad copy of the slithering motion. But it did not seem to grab the attention of the dactyls who had returned to the mountain.

It took some time, but they had finally reached the foot of the mountain. Dropping the corpses, the soldiers regrouped. Preparing to climb the mountain. But, there was a thud, along with another, and another, and another! The soldiers were surrounded. The dactyls slithered around them, hissing, but not attacking, why? But then, strange behaviour was shown, which was eagerly noted down by Lemanto. The dactyls moved out of the way to allow a very large, scar filled dactyl to appear. The alpha.
It hissed, staring at Morganovicz as if it new that he were the leader. The hiss turned into a screech as it stared into Morganovicz's eyes.
"FUCKING COME AT ME!" He shouted, stepping forward while holding his spear in the air. "DON'T FUCK WITH US! YOU LITTLE BIG SHITS!"
The alpha acted in a peculiar way to this action, backing away while hissing. But then, it opened it's massive mouth and a very familiar noise came out "SHI-SHI-SHITS!". It shouted, more like copied. Lemanto gasped and noted, he then explained that this copying is means of looking up to the group, or fearing the group. If there wasn't fear, then the dactyls would have wiped them out. The great discovery was soon acted on...






Shadopolis
7,025 BRT


Two months had passed since the deployment of the Dactyl Exterminators. It had already been assumed that the group had died, memorials placed in the courtyard with the citizens gathering daily to pay their respects.
But then, the warning horn was sounded. Dactyls were flying towards Shadopolis. The best soldiers were gone, it was useless to fight.
However, the group was small, and instead of attacking, they landed outside the walls. Archers stood there gawping at what they could see as the remaining 77 soldiers were allowed into the town. They had ridden the dactyls. Tamed them. It was a great feat and a massive advantage for the Vladaminsky.
And so, Morganovicz and Lemanto explained the stories of the dactyl alliance to Weilacca. Who listened, amazed. But didn't hesitate to give his new orders...




Shadopolis
7,005 BRT


Settlements were built around Shadopolis as the Vladaminsky clan repopulated the abandoned lands. Now that the dactyls were on their side, the Vladaminsky had nothing standing in their way of expansion. The settlements were connected via guarded roads as the population grew dramastically. And soon, the founding of the heavy farming town "Dergat" had appeared. Supplying the new Vladaminsky Kingdom with vast amounts and sources of food, using the new farming and irrigation strategies, invented by Weilacca of course.

Finally, Dactyl Mountain was populated. A large structure build on the side, planned to stretch around the whole mountain, the name; "Fort Dactyl". It was the source of Dactyl breeding and rider training, it also gave a great lookout over the lands.
The most important thing which had been noted was the strange settlement seen on the horizon. The Payemyndii Clan who had caused all of these events had shown themselves yet again...

Although, Dactyl flying had allowed the Vladaminsky Clan to create a map of their surroundings. Although, The dactyls seem to refuse to fly too far from their mountain.

Image

Setting

Characters Present

Character Portrait: The Tralli

0.00 INK

#, as written by HLP210
8,000 BRT

The Tralli expanded outwards, but were still universally stereotyped as lazy pig-people. This led to conflicts within Tralli society, as they found the stereotype repulsive. Some didn't want to beleive it, but as the old saying goes, it's all about the perspective. Long story short, the Tralli split into two different groups entirely. The Tralli of the East, and the Tralli of the West. The eastern Tralli continued their nomadic lifestyles, moving from grazing area to grazing area, mud pit to forest and back to mud pit again. The western Tralli moved to the edge of a western peninsula, and set up permanent settlements. This civilization would continue to grow, and became infamous amount the Tralli...

Meanwhile, in the east, the Tralli erected temples to pray to the grand Ethereal spirit. The nomads would travel cross-country and stop at these temples for nourishment and to pray. This idea would inspire the west not long after, but these temples would hold their place in Eastern Tralli culture and society. The Eastern Tralli gained an identity from here as they began wearing robes and clothing other than furs and leathers. Their warriors had an identity similar to that of their hunters. They made it known that they were the Eastern Tralli, servants to the Ethereal, lords of the earth.

The Western Tralli would soon retort by making images of themselves, and forming the Tralli's earliest form of high society, wearing fine clothing and styling their hair (all of it).

Setting

Characters Present

Character Portrait: The Naga Character Portrait: The Shlievek

0.00 INK

#, as written by claw
For the Naga explorers, life began to take a new and interesting turn. They had not expected for these new creatures, which eventually explained to the Naga, over many attempts to cross the bridges between their languages that they were called Shlievek, to be both peaceful and welcoming. The small party of Naga warriors quickly set up their own small community, in a series of both underwater and air bubbled tunnels. Eventually Captain Vurkul sent back a small number of Naga to relay the events over the last few weeks of the time with the Shlievek, and to send his recommendation that they become sos-fron, blood-kin, the highest form of friendship the Naga could offer, and had not had reason to offer since the time of the separate city states.

Though this message was indeed relayed to the Emperor Kaluas, it was later that day intercepted by the Master of Might, who was outraged that his suggestion for conquering the Shlievek was ignored, Kaluas had fully accepted Vurkuls suggestion of open peace and the messengers were to send this word back the exploration party, who were attempt to find a place for a Naga colony amongst the sub-terrain people. The Master of Might gathered together two hundred of his loyal followers, for in truth he could find no others who he would trust enough to betray the rulings of the Emperor and set out just a day after the messengers. However, even this number had some semblance of loyalty to the Emperor, and so the messengers were warned of the attack and swiftly carried the news back to Vurkul.

The captain knew there that his small group of only 60 warriors were no match of the Master of Mights far more elite force and he quickly went to the Shlievek for aide, for if the Naga explorers were killed and the Master survived, he would return to the Empire with a tale of the Shlievek slaying the explorers and the race would be plunged into war. Realising the threat for as great as it truly was, he attempted to with as great speed as possible warn the Shlievek as much as he could, before the Master arrived for battle.

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0.00 INK

#, as written by Hyydra
The Shlievek praised the Naga with what they could, introducing them to the lifestyle and customs that they could inhabit to further increase their own population. But such excitement soon turned from joy to fear, for the Naga had returned with terrible news. An uprising of sorts had revolved around their becoming, and they had to right their wrongs. With a fist placed upon their left breast, the Shlievek vowed to fight till the death for their new comrades.

They were prepared for such things, for their science branch became known in 8,600 BRT. They introduced how the elements could be used against such creatures that dwell in the water. With that, their navy depended on science and machinery. Their new fighting style was based off of the acid explosions their javelins emitted when breaking the solutions which were made for a crowd radius, and their bodies now armed with weighted arm guards to speed up their attacks. They also developed the idea of hidden stalactites floating above the upper waters with balloon-like satchels of air, ready to break at a given arrow.

And thus, the army of 1,000 soldiers of the Shlievek laid their lives in battle, awaiting for their leader's given order to fight for their cause. The battle would soon begin, and the waters would grow red.

Setting

Characters Present

Character Portrait: Vladaminsky Clan Character Portrait: Free Trade Republic of Akernum

0.00 INK

Uninhabited lands
7,002 BRT


After the strange discovery of some kind of city, Weilacca had been filled with great feelings. It was the greatest discovery since the Payemyndii Clan appeared in their lives before he was born. And for his research, it is best to pay a visit, with a small group of troops and dactyls of course. Just in case the Vladaminsky Clan's peaceful greetings are disregarded.
And so, Weilacca and Morganovicz had left the large town of Shadopolis to meet the group. With them, 100 troops bearing iron spears and large square shields pulling a couple carts of supplies were present. Along with 5 dactyl riders, thick wooden panels strapped to the underbellies of the dactyls with means to protect their weak spot. It was estimated, from the crude maps made, that the group would arrive withing 2 months.
What Weilacca did not think about, was the upcoming winter, which would be more dangerous than the others.

Vladaminsky Kingdom
7,002 BRT


It was the year of the coming of age for the two royal heirs to the throne of the Vladaminsky Clan. Before Weilacca's leave, the two children were introduced to the people. For it is tradition for royal heirs to be kept out of existence until they had reached their coming of age (21).
Alekzandra made her existence acknowledged by travelling the kingdom, greeting the surrounding settlements to implant them into her mind.
Domakeo on the other hand took advantage of being royalty. He toyed with the garrison of Shadopolis as if they were his own pawns. Ordering them to show off their formations in which they had learned over their career, questioning them for all details on the reasons, actions and weaknesses. One formation which had caught his attention was the "Turtle Formation". It was the same formation used in the second man vs dactyl war.

"Why do you need all of that wood?" Domakeo asked,
"Because it's strong and defended us."
"But the dactyls aren't a problem anymore..."
"They might rise up"
"I doubt it, they are creatures who accepted our superiority. Besides, they would have to find a new colony since it would be impossible to break through our heavy fortifications on Dactyl Mountain."
"But-"
"Why don't you just use two layers of shields on the sides and top with spears poking out of all sides, that wuld make the Turtle Formation both mobile and strong. You could even have archers inside to fire through the gaps."
"That sounds like something against beings other than the dactyls."
"That's the point, what if the Payemyndii attack? We could use that."
"I doubt it, now we have to get back to our posts. Leave the strategics to your father."


A month had passed since Weilacca's diplomatic leave. The air had gotten colder and a strange white substance had begun to cover the land. This was a symbol that the cold intolerant Shadonian race would face deaths everywhere. Leikian worshippers had already begun their chanting, claiming the white substance to be the 'anti-blessing' of the demons. Claiming it is the source of the cold which will bring great suffering, blaming the 'demon messengers' AKA the dactyls for this to occur.
Most people ignored the religious chants, but some had begun moving on to the divinity of the beliefs.
Large fires were made throughout Shadopolis and other settlements in the aim to keep the populace warm. This was effective for some, but there wasn't enough room to safely build more fires without burning the thatched housing. People had already begun wearing several layers of clothing, while still shivering with a small amount of people dropping down. Dead...

Strange City
7,002 BRT


The group had finally arrived at the strange city after two months of travelling. Seeing a massive stone wall blocking their path. What could they do? Well, the orders were to walk around the perimeter of the wall hoping to find an entrance, of course, they stayed close to keep the King safe. 3 dactyls landed to slither along with the group while 2 flew over the walls to spot an entrance, or life.

After a few hours of wondering around, the group finally approached a large gate, manned by some guards, similar to the Shadonian morphology, wearing leather armour with a strange crest, completely different to the simply crest carved and coloured into the Vladaminsky shields. Is this another Clan? The two flying dactyls were called back with a couple load barks from one of the slithering ones, allowing them to land and slither back into formation behind the group. The group were ordered to relax their stance, but stay on standby in an attempt to seem less threatening. The Dactyls even lowered their heads to the ground to seem more peaceful.

Weilacca and Morganovicz stepped forward and both bowed. Holding in that position for a few moments before they raised back up. "Gara'aytaeenaga. Wa'ay ackra da'ay Vladaminsky Kinagada'oma. Wa'ay ca'oma'ay eena pa'ayca'ay. Ta'ayk osa da oo'ayock Keenaga." Weilacca spoke, trying to sound as calm as possible, hiding his excitement.
[Weilacca said: "Greetings. We are the Vladaminsky Kingdom. We come in peace. Take us to your leader."]

Setting

Characters Present

Character Portrait: Vladaminsky Clan Character Portrait: Free Trade Republic of Akernum

0.00 INK

7,002 BRT
"Oi! What's that over tha', mate?"
"Probably just another deer, or something."
"Nop' that ain't it, friend. Unless deers naw have weapons and armor."
"Raider?"
"Ma'be, but it doesn't seem lik' it."
"Give me that"
"Tha' ya go, right ovah there, see?"
"Ah. Must be those colonists folks."
"Co'onists?"
"You really need to start reading the billboard."
"I'a do that when I lea'n how to read."


Soon, the forest scouts, or "Rabbits" as they were called by most of the guards, would send a mail bird, delivering a message to the captain of the wall guard. And from there every guard on the wall were quickly informed of the slowly arriving force that would be at there gates. Rumors had spread of these colonists, which had quickly spread over in the northern lands. And in a town of many taverns, information is something that doesn't lack.

The guards quickly oiled up any levers and pieces which were part of the gate wall elevators. Making sure the pieces were all in check and well fitted before sending a few men down. Only two of these wooden platforms, closed from every side, and now with ten in each, were currently used. The soldiers laughed and joked around, and poked fun of one of the newbies in their ranks, obviously not concerned with what could happen next. And as the platforms touched the ground, they opened the front door of the elevator, and stepped out. One men from each of the elevators pulled on the rope, notifying them that it was ready to go up.

While they waited, the guards continued with their usual jokes and their laughs, resting against the gate. Not many women were in this band, only two. But even so, most wouldn't identify them as women from their first glance. They were as muscled and large as the men, and their speech was just as unrefined as it was for most of the mercs. While the wall guard prepared for the arrival of these folks, the King's council made their own preparations. The five families have heard the rumors, and although most rumors were just ridiculous tales coming from the mind of a drunken traveller, this one seemed too coherent to be so. And from the messages of some scouts, it seemed to possibly be correct. But, from what the current message - relayed to the council members by the captain of the wall guard - had stated, the Kohla familiy seemed to be familiar with these people. A few of the same species lived in the city, and the mother of the current heads of the Kohla guild beared resemblence to them.

Te'Zhar sighed, carefully placing the message on a table next to him, and getting up from his seat. Calmly, he placed a black leather bind book back on one of the many shelves of this private library of his. He was about to make his way to the wall, to investigate this situation. But of course, Isidora was not one to let her brother go anywhere without her knowing.

"Te'Zharrrrr, where are you going?"
"Wall."
"Whyyyy?"
"Council duties."
"Which one is thisssss?"
"Unknown party."
"Great! Let's go!"


He shruged and moved along, knowing well enough that it was impossible to convince his sibling of doing otherwise. And so, taking her sword off of its mount, she happily followed her older sibling.

Not long after, they were on the wall. This unknown party had already arrived, from the looks of it. Although anyone on top of the wall wouldn't be able to understand what was going on. Down on the ground, the soldiers were chuckling a bit - they found the way these people were armored hilarious. And then one of them spoke.

"Gara'aytaeenaga. Wa'ay ackra da'ay Vladaminsky Kinagada'oma. Wa'ay ca'oma'ay eena pa'ayca'ay. Ta'ayk osa da oo'ayock Keenaga."

Once again, they laughed. One of them - which was too big to be human - even wiping a tear of their eye. They found their language ridiculous, and of course this lead them to laugh. The only one not laughing was the newbie, which was visibly nervous. One of the soldiers gave him a pat on the back, trying to calm him down. "Ay! Calm down, hatchling." Now, the soldiers had no idea what these people were saying, and even though they were sure that their language would be alien to them, they responded. "We have no clue whatcha' sayin', stranger."

But, to their luck, someone had come down the elevator, a random messenger, who promptly delivered a message to one of their soldiers. After reading half of the message, he walked up to the man who had just spoken, delivering the message to him. The second half of the letter was written in Shadonian, it had a few errors, but was readable.

"What is your business with Akernum?"

Of course, the messenger also walked up to this man, holding up an ink bottle and a feather, awaiting a response.

Setting

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0.00 INK

Akernum Gates
7,002 BRT


The guards who stood around the massive gate to the walls had burst into laughter. Except for one, what was said which made them laugh? It was quite embarrasing, and irritating. Causing Weilacca to become more guarded, his excited smile fell into a face of indifference. Morganovicz had also turned into a more angry pose and look, gripping his halberd tight. The soldiers were mumbling to eachother, all of them feeling angry and confused at what happened. Even the dactyl riders pulled on their reins to cause the dactyls to raise their massive head up again, the dactyls shifted around on the ground, snapping at eachother and growling at the guards who had made their riders uneasy.
"We have no clue whatcha' sayin', stranger." Spoke the guards through their laughter. The words were strange and impossible to understand.
"What the fuck are these dicks laughing and talking about?" Morganovicz spoke to Weilacca through gritted teeth, he knew that their language was not known, so he didn't care.
"No idea, but it's quite annoying."


But then, another being had appeared, giving a message to one of the guards. After glancing over it, the message was handed to Weilacca who kindly took it. The first half was impossible to read, it was in that strange language of this strange city, but the second half was written, poorly, in Shadonian.

"What is your business with Akernum?"
"Oh, so this is called 'Akernum'. Bit rude to laugh at a king and then send a petty letter." Weilacca spoke to himself as he accepted the ink and feather. He ordered Morganovicz to bend forward in order to give Weilacca a place to write on. Placing the message on his back, Weilacca wrote:
"We are just curious after discovering this place. Although, my soldiers regret coming due to this rude welcome.I would like to speak to your leader, we can open great relationships between our two nations."
Once the letter was written, Weilacca returned the message, ink and feather to the messenger.
"Ta'anacake oo'ayock."


The big wonder which had occured in Weilacca's mind was; How do they know Shadonian? Are they a Shadonian clan themselves? The Akernum Clan? Or are they allied with one of the others?

Setting

Characters Present

Character Portrait: Vladaminsky Clan Character Portrait: Free Trade Republic of Akernum

0.00 INK

7,002 BRT
The messenger took the letter before walking back to the elevator, and being pulled back up. The soldiers waved as the messenger went, then continuing their conversations, sharing stories as they waited for the next order or message. It didn't take long for the messenger to come back down, and with him two other lifts were let down. He spoke to the soldiers, which entered two of them. The letter was immediately given to the same man as before, this time it was all in Shadonian.

"If you wish to speak with me, go into the third lift, with a maximum of three other persons - since I know not what you carry, more could be prove too much for our lifts to carry. If this agreement displeases you, shake your head at the messenger, and the lifts will go on without you, then you will be allowed to leave."

The messenger walked into the third lift, the one which would also be mean for a small party if they accepted. The soldiers had not yet closed the doors of their own lifts, waiting for the reaction of the party. Just in case the strangers tried anything funny.

At the top of the wall, waited Te'Zhar, and at his side, Isidora - and of course several guards. Te'Zhar was a medium height, calm, composed, young-looking man of lean build. Brown in hair, and eye of blue hue. Like always, was holding a book near his chest, and his eyes scanning it; the one he was reading was a small pocket book - he always had three in case of these situations. In his other had, he had a staff slight bigger than him, well it was more like a scythe, having four blades on the end. But in truth, he wasn't a very proficient fighter, prefering to stick to his book. He had a neutral, or maybe even bored look. Dressed finely in a grey-ish robe, made from excellent thread. One his shoulder resting a similar colored cloak. Both on the cloak, and on a chest pin, was the crest of his guild. A crow with an omega behind it. The omega in gold, and the crow being pitch-black.

Isidora, on the other hand, was excited as always. She could never stay still! Performing slight hops from side-to-side. She was also lean in build, but her eyes seemed unlike her sibling's. Her eyes were also blue in color, but they had a different look. Not a look of disinterest, like Te'Zhar, but instead of bubbly excitement! Pink of hair, and slightly shorter - and also younger - than her brother. She was dressed in fine leather armor. A long cloak emerged from her shoulders, as well. It was brown in color, and held the same symbol as Te'Zhar's. She had a military issued knife strapped to her leg, just like every other soldier. But both her long sword and short sword were of much better quality, a quality only fitting for such an excellent duelist.

"So. Te'Zhar, why couldn't I go down with them?"
"Dangerous."
"Sooooo? I'm sure I could kill a dozen in one swoop!"
"No hostile activity."
"Sooooo?"
"No need for violence."
"Well. Yeah! But still... you're no fun."
"Second heir to the guild, and important tactician."
"WHAAAT!? You really think so!?"

Te'Zhar nodded nonchalanty, this was followed by a rather tight hug from his sister, to which he only reacted with a pat on her head.

Setting

Characters Present

Character Portrait: Vladaminsky Clan Character Portrait: Free Trade Republic of Akernum

0.00 INK

Akernum Gate
7,002 BRT


"If you wish to speak with me, go into the third lift, with a maximum of three other persons -since I know not what you carry, more could be too much weight. If this agreement displeases you, shake your head at the messenger, and the lifts will go on without you, and you will be allowed to leave." Those were the words of the reply, written on the letter. Again, the punctuation and spelling needs a bit of work.

Weilacca looked around, and gave a little thought. Three other persons... "Morganovicz, you're with me. Everyone else stay on standby. Dactyls, prepare for defensive flight. I want three of you in the air by the time I reach the top." Weilacca, ordered. The soldiers gave their salute by banging their fists against their chest. Three dactyls prepared for liftoff, it was means of defense which should be outlined to their leader.

And so, Weilacca and Morganovicz walked into the lift. Weilacca kept his hand on the hilt of his sword, Morganovicz gripped his halberd.
The lift begun raising with a quick jolt, it was great craftsmanship. If only Weilacca brought his notes with him, he could easily copy this great device.

Once the three reached the top, three dactyls flew upward and kept hovering nearby the walls. The riders were equipped with bows and a large quiver of arrows. The dactyls had wooden panels strapped to their underbellies, the tail had iron spikes strapped around them.
"Ah, you must be the leader! I apologize for the dactyls, it's just a defensive maneuvour." Weilacca spoke out to the two people, directing his speech towards the one who was reading. The overly excited one seemed too much like how Weilacca is feeling, so obviously can't be a leader.

Setting

Characters Present

Character Portrait: The Tralli

0.00 INK

#, as written by HLP210
7,500 BRT

The Tralli became self-conscious about their surroundings in this time. As they dominated their surroundings, they began to notice how the borders with their geographical counterparts began to connect. The Eastern Tralli set up their monastaries around the east, expanding eventually to the edge of the sea. The Western Tralli already lined a major body of water, but their cartographers soon showed how this "lake" actually connected with known monastaries of the Eastern Tralli. It became clear that the Tralli inhabited a small continent itself. They looked out to the sea, wondering if there was anything beyond it. Could this just be some great, big, infinite ocean with no end?

As both civilizations grew, one thing became certain to them. One would have to be destroyed for the other to survive. This led to small conflicts which escalated. Small outposts of Western Tralli would claim lands near the monastaries of the Eastern Tralli, and slowly expand. This quickly led to conflict, all political, economic, and militaric conflict. The Western Tralli began to starve, not having the fertile lands that the Eastern Tralli had. The Eastern Tralli became sick, and lived short lives, as they did not have the advanced civilization that the Western Tralli had.

7,428 BRT

The Border War began around 7,430 BRT. Since the very beginning, the Tralli thrived off of crops grown near murky, muddy areas, much like the mud pits they arose in. Early Trallikind would use their powerful lungs to submerge themselves in the mud, and then spring out and nab curious animals for consumption. The only thing linking the Western and Eastern Tralli would be the farming of Ildamai, a maize-like plant that grew in the mud pits. The Eastern Tralli had too much of it, and gladly offered some of it to the Western Tralli over the years to attempt and build some sort of peace between the two peoples. The two people traded cloth and textiles for food and religious texts. As the Western Tralli population grew, the need for food increased. The Eastern Tralli could not keep up with supply and demand, not only from having few farms and a nomadic lifestyle, but they were too busy indulging themselves on the pleasures provided by the Western Tralli. Soon, trade between the peoples stopped, and the Border War is what followed. Although it is arguable who started it initially, many scholars beleive it was the Western Tralli. They expanded outwards to threaten the Eastern Tralli and claim their fertile land, and the Eastern Tralli faught back after the infamous Nar Tressal was captured, the most powerful monastery to all Tralli. The Western Tralli saw this as one of their greatest victories, now having control over their most precious religious monument. The Eastern Tralli faught back.

Although the Western Tralli had the advantage of discipline, armor, metal weapons, and strategy, General Reonu greatly underestimated the fighting power of the nomads. Reonu led his squadron into the forest, with the intent on capturing a small ghost-settlement (one of the settlements the Eastern Tralli set up just to be abandoned and returned to by other peoples). When they arrived there, the inhabitants of the village ran, and hid back in the mud pits. Reonu was prepared to set the village ablaze, when suddenly, an arrow struck him in the heart, killing him moments later. From the trees came, fortunately, enough Tralli to be counted on your fingers. The Western Warriors, as they called themselves, raised their shields as a barrage of arrows rained down. They all survived, and ran at the trees, swords drawn. The tree-bound nomads leaped from tree to tree with incredible grace, until they led the Western Warriors into the deep forest. Confused and lost, the Western Warriors prepared to burn down the forest. They called for their torchman, just to have his blood rain down on them from his suspended body in the trees. The Western Warriors went into a scramble, confused and hysteric. Everytime they turned their backs, another one of them went missing. Finally came the sense of defeat, and the remaining Western Warriors went into a full panic, sprinting out of the forest. It was within the teachings of the prophet Ordu to keep loss of life to a minimum, but the tree-bound nomads wanted to send a message. They chased them, leaping effortlessly from treebranch to treebranch, even exceeding the speed of the Western Warriors. The Warriors, on the other hand, had no idea that their enemies were literally above their heads. They found out when a blade attached to a rope pierced the back of one of their own, and hoisted them into the tree. They ran faster, feeling fate closing in on them. These rope-blades were fired out of blowdarts by the nomads, and they picked off the fleeting Warriors with ease, until there were only three left. The nomads dropped from the trees, and engaged them in hand-to-hand combat. The Warriors couldn't lay a finger on the quick-moving nomads. For every swing of a sword, the nomads would dodge and then strike upwards, breaking the arms of the Warriors. With little to no weaponry, they killed all but one of the Warriors, with no loss of their own ranks. They broke every bone in his body with single strikes, and then sent him crawling home. The nomads had single-handedly defeated the barbarian-like Western Warriors, who had already gallons of Eastern blood on their hands, all from moving in one direction.

What of the Western Warrior who survived? He would go home, and tell tales of how gracefully and easily the nomads moved through the trees, how quiet and yet power-carrying they were. Before they went unconscious, they uttered, how it was impossible for a target to escape from the nomads. That Warrior survived, however. In fact, they would go the rest of their life doing incredible things for the Western Tralli, and would go down in history as THE Western Warrior.

Setting

Characters Present

Character Portrait: Vladaminsky Clan Character Portrait: Free Trade Republic of Akernum

0.00 INK

7,002 BRT
"Ah, you must be the leader! I apologize for the dactyls, it's just a defensive maneuvour." As their spokesperson had finally arrived, along with a guard and three flying beasts with riders, he had been the first to speak. This seemingly didn't affect Te'Zhar in anyway, but Isidora was getting more-and-more excited, as a few beasts flew behind this man.

Te'Zhar only bothered to take a quick glance of the situation, before shaking his head and going back to his book. He spoke in a soft, quiet-ish voice, devoid of most emotion. "Flying creatures are for show..." He stated, before taking a brief pause to turn the page of his book. "Creatures would manage to take many lives, but with the number of soldiers present, you would also be dead." Looking around, one could see that the several men and women working on the wall didn't seem as preocupied with the beasts as they were with the individuals, as they had trust in their brethren managing large, wall mounted crossbows. "Point of defense is to avoid damage, not provoke damage after it has been done."

At this point, Isidora decided to give some insight on the situation. "Can I have one?" She said happily, and excitedly as she eyed the flying beasts, picturing herself as the rider of one, armed with a spear worthy of a knight!

Te'Zhar simply pat her on the head, as his glance was stolen by the man. "You said you wished to speak." Stated Te'Zhar, reminding him of the reason we was on the wall in the first place.

Setting

Characters Present

Character Portrait: Vladaminsky Clan Character Portrait: Free Trade Republic of Akernum

0.00 INK

Akernum Wall
7,002 BRT


This guy... He seemed experienced. But that was quite insulting to assume one's intentions, he must've not seen the agility and power of these dactyls. But that didn't matter.

Weilacca wondered towards the two, smiling in a very inviting way. Morganovicz, however, seemed pissed off. Glaring at the annoying pink haired girl as he walked very close to his king.
After the insults, the pink haired girl spoke.
"Of course you can have one, as long as it isn't used as a weapon against us. Although, I doubt it would accept a non-Vladaminsky." Weilacca spoke out towards the girl, ignoring her excitedness. He then turned to the man.
"Man, there is no need to be all reserved! But yeah, I did want to speak. Seeing as my scouts and map makers had found this place, I decided to pay a visit as it is nothing like the other Clans we have encountered." He explained, but then giggled a little, "How silly of me, I didn't introduce myself. I am Weilacca Vladaminsky, king of the Vladaminsky Kingdom." He held his hand out to the man, "I hope we enter a new age of peace and prosperity together, where we shall co-exist on this land; Shadonika. It is a pleasure to meet you."
He paused a little and waited for the leader's hand to reach his. But then realised that his hands were full. And so, Weilacca giggled in embarrassment and pulled his hand back to rest it on the hilt of his sword.

"Shall we, converse? Y'know, diplomatic stuff. Being an isolated Kingdom where there are about 4 other clans and this nation of Akernum-or-something is quite claustrophobic. Don't you think? We have... Weapons, hide, scales and food to offer. Along with wine, cotton and other stuff that makes people happy." Weilacca spoke on, trying to make a conversation, trying to sound friendly. Although, Morganovicz wasn't helping. Removing the dactyls from the scene to stop the insults was best aswell, so they were signalled to return to the group.

Setting

Characters Present

Character Portrait: The Tralli

0.00 INK

#, as written by HLP210
7,426 BRT

The Border Wars lasted 2 years, and ended in a great compromise. The opposing forces didn't conquer one another, but rather, they realized the strengths of their enemies, and how they completed their own weaknesses. Although the people were hesitant, the Emperor of the Western Tralli decided to appeal to the Eastern Nomads. This resulted in the infamous Demostration of Gual. As the Eastern Nomads had no central government, Emperor Gual had to appeal to the Eastern Tralli as a whole. What resulted was a 4 hour long military parade through the forests, in which they stopped at temples to pray, handed out gifts to the adults and toys to the children, and military captains signed reparation contracts.

Tensions would be tense for the next few hundred years, but they would ease as the two peoples became one once more... and a completely new people in that. But that tension would be long and full of struggle, as the two peoples could never truly forgive eachother for the atrocities committed. The only way the settle their differences, was to let time take it's course.

7,032 BRT

400 years later, the Eastern and Western Tralli will have perfectly blended back into one people. The Tralli of Yuno (as the continent was later named) were a single people, unlike in the past. The entire continent now covered in permanent settlements, the Tralli were never encouraged to stay in one place. Their homes were wherever family and friends are, no matter how spread out they were. They travelled the continent, spreading tales of grandeur in the regions. Their warriors were something fierce, too... with light armor and some of the finest weaponry, the Warrior Nomads are incredibly graceful, and deadly at the same time. They leap through the trees with ease, and can hop through obstacles in a matter of seconds, not making a single sound. When they strike, they strike hard, with their advanced 'flying blades'. These Warnomads were taught to never stop travelling. To see every sight there is to see. Their home was to become the world, and their family was to become it's people.

However, the wanderlust of the Tralli would continue to grow after the most picture perfect maps were made of the entire island, and there wasn't a sight they hadn't seen. The only chance at seeing something new for the Tralli, was to go BEYOND the infinite ocean. They built wooden boats, and set out into the ocean. None of those expeditions ever returned. Maybe they found someplace worth not going back, maybe they fell off the edge of the world, maybe they still traversed the infinite oceans as the stories were passed around the campfires. Realistically, these were the first real boats the Tralli ever built, they were probably destroyed when midnight came around and the tides went crazy. But that didn't mean the Tralli wanderlust would forever be unsatisfied... if anything, in the following years, the Tralli would have a reason to go beyond their continent, no matter the cost...

7,008 BRT

Three warnomads sat on a mountain top, staring down at the mist hovering over their village (nothing mysterious, they knew it was just precipitation). They exchanged stories of battle and travel, and the legends about a not-Tralli creature who travelled around in a flying blue box across space and time. The female warnomad laughed at the one's story about how they found a volcano once. To be fair, so did all of them. After her fit of laughing, she relaxed in the bushy grass, and stared up at the clouds. She saw something long, and lizard-like fly across the sky. She got up and stared at it in curiosity... and the other warriors looked up as well. The creature began to descend, and quickly, too.

--2 Hours Later--

The dactyl's full assault rained down on the island, it having destroyed three of the ethereal shrines. A whole squadron of warnomads came riding up, and threw their ropeblades into the creature's side. Knowing the threat, the dactyl arched it's back, ripping the blades out, and throwing the warnomads away. There was no blade put against this creature that could pierce it's scales. But the creature's advance was halted when it came to the Western Coast, the birthplace of the ancient Western Warriors. The dactyl was met with cannons, which fired explosive shells into the creature, cracking a few of it's scales. The dactyl dove down, and swallowed the cannon squad whole. Just then came a young and arrogant warnomad, who stuck a ropeblade into exposed flesh under one of the cracked scales behind the dactyl's head. The dactyl struggled to get it free, but the warnomad scaled all the way to the top, before he took out his blade and stabbed it into the pink flesh. But you see, this poor soul was young and arrogant, and didn't know better. The dactyl didn't die, instead, it threw itself into a stone tower, killing the warnomad instantly. But his death wasn't in vein, for the blade just tore the wound deeper as it collided into the stone tower. The people were encouraged to move into the forests to save themselves, but unbeknownst to them, lure the dactyl. The dactyl followed the people, swallowing up some 7 of them on it's way. The warnomads up ahead were moving full speed through the trees, hoping to get to their destination before the powerful creature did. They passed some Tralli bodies, but were forced to move along. Finally, they got to their destination.

The dactyl came into an empty, long, narrow mud pit, surrounded by trees. It looked around for the warnomads, while gulping down a few. It listened deeply to the forest... nothing... but it could smell them here. They were here, it knew it. Their trail was cut off... but how?

Suddenly, it felt two ropeblades dig into the exposed flesh on the back of it's head. Before it could react, the bearers of the ropeblades were falling down, into the mudpit, dragging it down with them. An entire section of the forest was destroyed by it's fall, but trees could be replanted, lives could not. Just then, hundreds of arrows shot into it the back of it's head, and other warriors dropped down into the mud pit, working together to drop a rope on it. The dactyl began to struggle, but it all happened so fast. Suddenly, several cannons shot out of the mud, and the captain yelled above their lungs; "FIRE"! Four whole shells were planted into the dactyl's head, and penetrated deeply. That entire procedure only took 4 seconds for the warnomads to carry out. But the dactyl wasn't done yet. It lifted it's powerful head, and flapped it's wings until it was airborne. It rammed it's side into the nearby mountain and caused a rockslide. The rocks came tumbling down, and killed dozens of people hiding near the mountain in hopes of safety. As quickly as the dactyl came, it was gone, leaving the island simply because it became bored.

These memories would scar the Tralli people, but at the same time, it fuelled their depraved wanderlust... where did that lurte (Tralli for snake-demon) come from? There had to be a world beyond for it to have come there in the first place. And so began, the Tralli expeditions into the New World.

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Fullscreen Chat » Create Topic » Age of Eons.: Out of Character

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  • Age of Eons.
    by claw on Fri Apr 25, 2014 3:11 pm
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    Last post by claw View the latest post
    on Sun Apr 27, 2014 9:12 am

Most recent OOC posts in Age of Eons.

Re: Age of Eons.

Just so long as it is written, I'm happy.

Re: Age of Eons.

Alright. Today's been an emotionally exhausting day for me but I'll write mine up tomorrow morning

Re: Age of Eons.

In short, give a run down of your species, their prominent figures and their society. Feel free to make amends to your own sheet as much as you like but if you wish you can draw on my own sheet. As a side note here, when writing keep in mind that you can go up to but not beyond the year 15,000 BRT (Before Recorded Time), this is just to keep everything sensible.

Re: Age of Eons.

Definitely sign me up. What kind of character/kingdom/society sheet should we do?

Age of Eons.

This is the auto-generated OOC topic for the roleplay "Age of Eons."

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