Alice And Wonderland Teaching Rp

Alice And Wonderland Teaching Rp

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A Rp for me and some beginners. Based on the Alice In Wonderland 2010 movie.

543 readers have visited Alice And Wonderland Teaching Rp since Nightmaric_Angel created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://en.wikipedia.org/wiki/alice_in_wonderland_(2010_film)

Introduction

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Troubled by a strange recurring dream and mourning the loss of her beloved father, nineteen-year-old Alice Kingsleigh attends a garden party at Lord Ascot's estate, where she is confronted by an unwanted marriage proposal and the stifling expectations of the society in which she lives. Unsure of how to reply, and increasingly confused, she runs away to chase after a rabbit in a blue waistcoat, and accidentally falls into a large rabbit hole. She is transported to a world called Wonderland, where she is greeted by the White Rabbit, the Dormouse, the Dodo, and Tweedledum and Tweedledee. They argue over her identity as "the right Alice", who it is foretold will slay the Red Queen's Jabberwocky on the Frabjous Day and restore the White Queen to power. The group is then ambushed by the Bandersnatch and a group of playing-card soldiers led by the Knave of Hearts. Alice escapes and flees into the woods.

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The Knave informs the Red Queen that Alice has returned and threatens her reign, and the soldiers are ordered to find Alice immediately. Meanwhile, the wandering Alice encounters the Cheshire Cat, who takes her to the March Hare and the Hatter. On the way to the White Queen's castle, Hatter relates the terror of the Red Queen's reign, and comments that Alice is not the same as she once was. The Hatter helps Alice avoid capture by allowing himself to be seized instead. Later, Alice is found by Bayard the Bloodhound, who wishes to take her to the White Queen, but Alice insists upon helping the Hatter, so they go to the Red Queen's castle.

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The Red Queen is unaware of Alice's true identity and therefore welcomes her as a guest. Alice learns that the Vorpal Sword (the only weapon capable of killing the Jabberwocky) is locked away in a case inside the Bandersnatch's den. The Knave crudely attempts to seduce Alice, but she rebuffs him. She later manages to retrieve the sword and befriend the Bandersnatch. The Knave finds her with the sword and attempts to arrest her. Alice escapes on the back of the Bandersnatch and delivers the sword to the White Queen. The Cheshire Cat saves the Hatter from execution, and the Hatter calls for rebellion against the Red Queen. The rebellion is quickly put down by the Jubjub bird. The resistance flees to the White Queen's castle, and both armies prepare for battle. Alice remains unsure about the expectation for her to champion the White Queen, and meets with Absolem[6] the Caterpillar. He reminds Alice of her past visit to Underland (which she mistakenly called "Wonderland" at the time) thirteen years earlier, and helps give her the courage to fight the Jabberwocky and accomplish "What she must to do", while he becomes a pupa.

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When the Frabjous Day arrives, both the White and Red Queens gather their armies on a chessboard-like battlefield and send forth their chosen champions (armor-clad Alice and the Jabberwocky respectively) to decide the fate of Underland. Encouraging herself with the words of her late father, Alice manages to kill the Jabberwocky. The White Queen then banishes the Red Queen and the Knave to the Outlands, and gives Alice a vial of the Jabberwocky's blood, which will take her home. The Hatter suggests that she could stay in Underland, but she decides that she must go back and promises that she will return.

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Alice returns home, where she stands up to her family and pledges to live life on her own terms. Impressed, Lord Ascot takes her in as his apprentice, with the idea of establishing oceanic trade routes to China. As the story closes, Alice prepares to set off on a trading ship. Absolem, now a butterfly, lands on her shoulder. Alice recognizes him and greets him before he flutters away.

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Toggle Rules

1.) Be Respectful. Don't be that guy who criticizes everything. No one likes that guy.

2.) T1 fighting style!/ No god modding! T1 it is the Fairest Role play fighting Style ever made. if your fighting someone else's character in the rp you have to give them the option of you hitting them. You Say your attacks. You write 'if taken'. then you put what will happen if the attack is infact taken and you get a hit. Your only aloud to dodge three attacks in the fight. but if you whole attack relies on the first hit being taken and the person says they dodged it then the whole attack is avoided. and if the person dodges your attack there allowed to make a nonfatal counter attack that instantly hits and you cannot block it.
For Example:

Akira roars out in anger. rushing forth at Zeus and swinging a powerful left hook at him {If Taken} Zeus would be struck to the ground with great power. As Zeus is on the ground Akira charges up a a hand full of lightning and fires a massive bolt toward Zeus {If Taken} Zeus is filled with 100 volts of pure lightning to the heart. forcing the lightning god to pass out.

Zeus dodges the original punch. Grabbing Akira's fist and with his free hand sensing a 1000 volt lightning bolt into Akira's Stomach sending him flying into the wall behind him.

3.) Your posts cant be more then 3 paragraphs long. I'm going to be completely honest. No1 reads your post if it is long. We skim it and try to get the gest of it and many times we miss alot of stuff but it is how it goes. ( is acceptable to break to a extent if you have more then 2 charrs)

3.) YOU CANNOT JUST PICK ONE PERSON TO TALK TOO! Thats not a role play that is just annoying. If you join my group you will talk to everyone. No one will be left behind ok.

8.) If you want to talk to someone outside the group put parenthesis. aka "()" I cant really always go to the OCC so if something is important jus put () and whats up.

4.) Have fun with it. Use your imagination to the fullest and just go all out.

5.)If no one wants to be The Queen Of Hearts then the GM's will take turns being them.

6.) Post Kitty in the OCC so I know you read the rules. :)

7.) There are two GM's me(Nightmaric Angel) and Shadow Phoenix

HOPE YOU ENJOY THIS GROUP. :D

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Character Portrait: Alice Kinglsey
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