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Assassination Game

Introduction

"We do not exist.
We should not exist.


We are to do our jobs and sink into the pits of society,
with no connections or relationships.


One mistake makes a web of casualties.
One friend makes up a chain of mistakes.


We know this.
And yet...
Even a killer gets lonely..."


//~//


ZERO exists far in the background of Carthan society. So far, in fact, that it doesn't exist at all, and its not supposed to. The police are meant to catch the criminals, the court system meant to punish. But there are some criminals that police cannot trace, that courts cannot condemn, that prisons cannot keep in. Half of these criminals are those who are killed by ZERO. The other half is ZERO. We are not super heros, or vigilantes. We are assassins. And we do not exist.

It is our most sacred rule, to keep no relations; to avoid friends, partners, romance. Not even with another member. We are tools for the kill, nothing else. But disobeying does not simply imply a loss of career; it is the end of your life. Obeying is a matter of life or death, for you, and whoever you'd made contact with. For a person who does not exist, death is a concept of lonliness and pointlessness. For a predator, to be killed is to be lowered to prey. So many dissobey, but keep quick means of covering their tracks. A few make a mess and suffer their degrading deaths and trips to an unmarked grave alone.

But...

There is a small number... The smallest number, who become the most dangerous prey, hiding and covering, protecting and fighting. They aim for members of ZERO as those members aim at their connections. They have lured us into war, and not one member of ZERO can be trusted to another. Orders must be obeyed, and deserters must be killed. The secret must be held, and witnesses must be discarded. A rogue assassin is a simple murderer, but the most qualified kind; as they know the best way to hide a mess, they know the best way to cause one.

And we certainly have a big mess on our hands now...

//~//


Each member of ZERO is forbidden from love, friends, and real life. Their existence is only to kill or be killed. A relationship begins a web of connections that can lead back to ZERO, and the connection must be severed, regardless of how many casualties are provided. Despite this, many members can't help but connect with someone, whether it is a colleague or a civilian. Those who get caught are the messy ones, those with lesser skills that cannot cover their tracks quite well enough. They accept their deaths, and allow their relationships to be offed by other ZERO members without warning. Those who cover their tracks could not imagine any disobedience besides to ZERO otherwise, and only hope that their mess will remain hidden. The smallest few, though never caught in their crimes, turn upon the organization and fight. Their skills keep the tides even, and they wish to bring ZERO to a war that will destroy them. Every assassin has his or her secrets to cover up, and murders among ZERO agents can occur if paths cross the wrong way. ZERO is already an instrument of tension and explosives. The wrong prod will destroy it, and every deserter knows this...

But this doesn't mean that the odds aren't still against them...

//~//


Setting~
The story is set in Carthan, the largest surviving country that still exists on planet earth. Civilization as known today has crumbled thousands of years ago, and the world has rebuilt itself slowly into something somewhat between steampunk and futuristic. Smog fills the city's sky, though clears well enough in the upper class sections. Though styles can be similar to that of steampunk, they are more modern, and people can be seen in tee-shirts and jeans as well. Technology is quite advanced, but can be very gear-based and rustic. The story can deter to many different locations; though will take place majorly within the same city aside from certain missions that may be outside of the borders.

//~//


Characters


Character details~
Each assassin has a particular specialty that defines their murders and is the theme of weapons, signatures, themes, etc.

Age range for characters is 18+

Sexual Orientation of roles is free game

Gender of roles is free game

Roles will be kept track of by their codenames, which has something to do with their theme and specialty (if you have questions regarding how to connect a codename to a specialty, feel free to ask and i can give you some helpful hints)

Assassins are raised from birth, stolen from families for the sole purpose of becoming killers. They live, train, and learn at a secretive academy for ZERO until they graduate at 18 into the field as assassins.

Civilian characters are necessary and involved as secret relationships of Assassins, protected relationships of Deserters, and people who just get involved a little too much.


Deserters
Number // Codename // Gender // Age // Roleplayed By

1 // Gardener // Female // 23 / Starsailor
2 // Animal Tamer // Female // 19 // Child of the Winged
3 // Fortune Teller // Male // 21 // Ashes-6695 [me]



Assassins
Number // Codename // Gender // Age // Roleplayed By

1 // Watchmaker // Male // 24 // Shadetree76
2 // Gambler // Female // 22 // RPGNerdette
3 // Puppeteer // Female // 22 // DreamerOnTheStars
4 // Gunman // Male // 21 // Methodical
5 // Poet // Male // 44 // Smith
6 [original] // Rocket // Female // 19 // Andrea Rose



Civilians
Number // Name // Gender // Age // Roleplayed By

1 // Dawn Serilia // Female // 21 // DreamerOnTheStars
2 // Markus No-Last-Name // Male // 21 // Child of the Winged
3 // Priscilla Beelz // Female // 29 // Smith
4 // Jericho Van Heigen // Male // 24 // Green~Apple
5 // Shin Blackthorne // Male // 27 // Fencer
6 // Tulia Avens // Female // 20 // SinisterLupa
7 // FREE CHARACTER




Deserter/Assassin Character Skeleton~

Codename:
Alias: [Assassins are raised since birth, and have no ACTUAL names, so they often will invent one to use among civilians, but anyone who knows their codename will often use it as if it is their real name]
Age: [18+]
Gender:
Sexual Orientation:
Specialty: [favorite tool of the trade, best method for killing, etc.]
Assassination style: [how the character goes about the job, their signatures, habits, etc. This will be the reason behind your particular codename]
Personality: [full sentances, if you please.]
Likes:
Dislikes:
Fears: [even killers have things they're afraid of, whether they be big or small]
Crush: [do not start with one, will be updated to boyfriend/girlfriend and beyond]
Advantages:
Disadvantages: [no one can be perfect]
A brief history: [full sentences, if you please. I understand if you can get stumped for most of this, but try your best. Remember that assassins are raised since birth in an Academy environment to train them in their skill. If you have specific questions, feel free to ask.]
Appearance: [please describe in words, and though optional, provide a picture. The picture can be anime or real, both are accepted.]
Clothing style: [can really be anything, pretty much]
Height:
Build:
Distinguishing Features:
Other information: [anything else you feel you should mention]



Civilian Character Skeleton~

Name: [first and last, middle is optional]
Nickname:
Age: [18+]
Gender:
Sexual Orientation:
Trade: [what you do for a living and such.]
Personality: [full sentences, if you please.]
Likes:
Dislikes:
Fears: [everyone has things they're afraid of, whether they be big or small]
Crush: [do not start with one, will be updated to boyfriend/girlfriend and beyond]
Advantages:
Disadvantages: [no one can be perfect]
A brief history: [full sentences, if you please. I understand if you can get stumped for most of this, but try your best.]
Appearance: [please describe in words, and though optional, provide a picture. The picture can be anime or real, both are accepted.]
Clothing style: [can really be anything, pretty much]
Height:
Build:
Distinguishing Features:
Other information: [anything else you feel you should mention]

Toggle Rules

1. Please handle the themes and topics with maturity and responsibility. Bring in plenty of comic releif, of course, but stay with the topic and appropriate themes.
2. Please respect all other members, and don't exclude. If you notice someone is not interacting with any situations, find a way to bring them into the action.
3. When roleplaying sexual scenes, sensore the content before it gets to far and fade to black or something of that sort.
4. Swearing will probably be well used, and although i'm completely the type to write the full word without discretion (without over-use like a lamo) i think it would perhaps be benificial to star out the vowel or something. If we come to an agreement that it bothers none of us and we can handle the privalage, i guess this rule can be discarded.
5. No god-modding. Please, we are above making our characters dodge every single attack and bugging everyone about what they can and cannot do.
6. No mary-sues. These make for a two-demensional character that can be quite predictable. Thats no fun, people.
7. No power-playing without permission. Of course. If i find that someone is being terribly inactive, i will decide what will become of their character.
8. Be specific while filling out character skeletons. Everything is subject to my approval, since i want to be sure that that the role play will function well.
9. I understand, SO MUCH READING, but remember to at least keep track of other people's posts, and make sure you're keeping up on announcements and small details of the role play, otherwise, this would become confusing.
10. Please please please let me know if you are dropping out from the role play or will be gone during a certain amount of time. Even if you can't make accomodations for your character, at least this way, i can do so, in order for the role play to continue.
11. Be literate to the best of your ability. Don't go overboard, but don't get by on a minimum either. Try to keep pace with everyone else, but don't attempt to type a certain amount just to post a long bit of nonsense space-filler. I'm more interested in quality, not quantity, and im sure everyone else would feel the same.
12. If you have questions, comments, concerns, or suggestions for the roleplay, just let me know! I won't bite your head off, and i youre suggestion might be helpful~!
13. Have fun and be creative! We can have a good time, can't we?

The Story So Far... Write a Post » as written by 12 authors

Setting

2 Characters Present

Character Portrait: Fortune Teller Character Portrait: Marckus No-Last-Name
Tag Characters » Add to Arc »

0.00 INK

"You can sing?" he asked, leaning his cheek against his knuckles, elbow on the bar counter. "That's really cool, I could never do something like that. I'm way too shy."

Marckus turned back to the man and felt himself blush lightly, barely noticeable. "I-it's really not... I-I mean, anyone can sing, so it's not a very interesting thing..." He brought a hand up to run through his hair. He cursed his sudden nervousness and moved his hand to sheild his cheeks, mouth and jaw partly from view. The bartender chuckled at him before wandering off to tend to other customers.

"B-besides, I'm pretty sure if you had someone to sing with you, you could sing really well... You have a nice speaking voice, after all. A-and it's been said that people with good speakin' voices are also good singers." He murmured, gaining a bit of his confidence back. But he doubted that it would last long. This person had a mysterious effect on his usually boisterous and loud personality. It was like he needed to be quieter, more subdued, as to not harm the other.

Setting

2 Characters Present

Character Portrait: Fortune Teller Character Portrait: Marckus No-Last-Name
Tag Characters » Add to Arc »

0.00 INK

"I-it's really not... I-I mean, anyone can sing, so it's not a very interesting thing..." the boy stuttered out. Teller found himself smiling about this other young man's nervousness, watching while he ran a hand through his hair. It was kind of.... well, endearing. He seemed to rake a moment and try to regain a little more composure before speaking again

"B-besides, I'm pretty sure if you had someone to sing with you, you could sing really well... You have a nice speaking voice, after all. A-and it's been said that people with good speakin' voices are also good singers."

Teller practically snorted, before he realized that would probably be one of the most unattractive things he would do all night, and ended up sort of half-choking and kind of coughing. Which wasn't any more appealing than the alternative, but it was too late now. He let out a small breath, almost a laugh at himself, and took a sip from his glass briefly, averting his eyes as if shyly. He placed the glass down and took his sweet little dainty time about the entire chain of actions before making a comment back. The idea of being in front of any sort of crowd and being the center of attention was absolutely terrible. He was a shadow, using the forces of bad luck and terror as a weapon. Sure, he loved to make a big scene, but more of the kind you saved for the end, and certainly not with him right in the middle of it. People focusing directly on him was kind of nerve wracking, actually, but he'd never admit it completely. Perhaps a light little 'no, i'm too shy!' but he'd always be the person to suppress whatever feeling there was that stood in his way. The only feeling he'd found to be too hard to get rid of was fear, of course, but he just focused on keeping a wide berth between him and his two big phobias. If another feeling decided to become a road block as well, he suspected he would do the same, though he wasn't entirely convinced that he wasn't already doing that with a few feelings other than fear, but he was avoiding those a lot better in his opinion.

"I don't know about that," he responded, finally, once again making the small motion of tucking those loose strands of hair behind his ears. "There's still a chance i'll be absolutely terrible! And i just don't know about being up in front of all those people..."

Teller shook his head, hunching his shoulders and acting bashful. "But hey, if they turn the place into a karaoke free-for-all, and i have enough alcohol in my system to cloud my better judgement, maybe I'll take you up on that offer." He flashed the other boy a quick smile, before turning back and sipping his drink again.

He placed his drink back down on the bar, vaguely aware that they hadn't even exchanged names yet. It's a little harder for the other person to say no when it gets slightly more personal, after all. Didn't need to get too personal of course, that made it harder to split afterwards, but names were definitively safe ground. Not that Teller always trusted himself to remember in the morning, but often he was gone before then. It was hard for a guy to be memorable enough to recall his name after the main goal of the evening was achieved. Mainly because that part was probably the most impersonal part of the evening. But now seemed as good a time as any to get the small tidbit of information.

"So," he started, putting his gaze back on the boy, keeping his sweet, slight-smile on his plump lips. "What's your name, anyway? I'm Ares." He was careful not to use Aaron as his name again, after all, he used Ares as his name for everything else, and it was always more difficult to recall that he'd used the name Aaron when it came down to it. At least this way, it was one less name to remember.

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

There are no arcs in this roleplay.

View All » Create New » Quests

There are no quests in this roleplay.

Add Group » View All » 0 Factions to align with

Here's the current leaderboard.

There are no groups in this roleplay!

Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Assassination Game. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 20 Characters to follow in this universe

Character Portrait: Irony
Character Portrait: Animal
Character Portrait: Marckus No-Last-Name
Character Portrait: Fortune Teller
Character Portrait: Priscilla
Character Portrait: Watcher
Character Portrait: Gunman/John "Jack" Doe
Character Portrait: Dawn Serilia
Character Portrait: Puppeteer
Character Portrait: The Gardener
Character Portrait: Jericho Van Heigen
Character Portrait: Shin Blackthorne
Character Portrait: Tulia Avens
Character Portrait: Trey Teyna

Newest

Character Portrait: Trey Teyna
Trey Teyna

"You want guns, I got 'em. You want a fight, I got guns."

Character Portrait: Tulia Avens
Tulia Avens

Silence is a virtue.

Character Portrait: Shin Blackthorne
Shin Blackthorne

"... Whatever"

Character Portrait: Jericho Van Heigen
Jericho Van Heigen

"Respect me and I will respect you. . . if you don't. . ."

Character Portrait: The Gardener
The Gardener

"A certain darkness is needed to see the stars."

Character Portrait: Puppeteer
Puppeteer

"You are nothing more then a puppet...that got tangled up in its own strings."

Character Portrait: Dawn Serilia
Dawn Serilia

"Um may I help you..?"

Character Portrait: Gunman/John "Jack" Doe
Gunman/John "Jack" Doe

"Don't. Touch. My. Guns."

Character Portrait: Watcher
Watcher

"I've seen it all."

Character Portrait: Priscilla
Priscilla

"I'll have the rent in a couple weeks, I just need more time..."

Trending

Character Portrait: Trey Teyna
Trey Teyna

"You want guns, I got 'em. You want a fight, I got guns."

Character Portrait: Watcher
Watcher

"I've seen it all."

Character Portrait: Jericho Van Heigen
Jericho Van Heigen

"Respect me and I will respect you. . . if you don't. . ."

Character Portrait: Puppeteer
Puppeteer

"You are nothing more then a puppet...that got tangled up in its own strings."

Character Portrait: Dawn Serilia
Dawn Serilia

"Um may I help you..?"

Character Portrait: Irony
Irony

"There's no point in killing without aesthetics."

Character Portrait: Animal
Animal

"I will kill everyone who harms my beloved!"

Character Portrait: Gunman/John "Jack" Doe
Gunman/John "Jack" Doe

"Don't. Touch. My. Guns."

Character Portrait: Tulia Avens
Tulia Avens

Silence is a virtue.

Character Portrait: The Gardener
The Gardener

"A certain darkness is needed to see the stars."

Most Followed

Character Portrait: Puppeteer
Puppeteer

"You are nothing more then a puppet...that got tangled up in its own strings."

Character Portrait: Dawn Serilia
Dawn Serilia

"Um may I help you..?"

Character Portrait: Shin Blackthorne
Shin Blackthorne

"... Whatever"

Character Portrait: Gunman/John "Jack" Doe
Gunman/John "Jack" Doe

"Don't. Touch. My. Guns."

Character Portrait: Irony
Irony

"There's no point in killing without aesthetics."

Character Portrait: Animal
Animal

"I will kill everyone who harms my beloved!"

Character Portrait: Priscilla
Priscilla

"I'll have the rent in a couple weeks, I just need more time..."

Character Portrait: Fortune Teller
Fortune Teller

"Sorry, good fortune isn't in the cards for you."

Character Portrait: The Gardener
The Gardener

"A certain darkness is needed to see the stars."

Character Portrait: Watcher
Watcher

"I've seen it all."


Fullscreen Chat » Create Topic » Assassination Game: Out of Character

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Most recent OOC posts in Assassination Game

Re: Assassination Game

weellllll, the rp is sort of dead? ;n;

Re: Assassination Game

Hi I just sent Cs I hope my loved red headed english thief will fit in to this rp! ^^

Re: Assassination Game

im going to try and post more regularly, and i think ill try to advertise for some new members, since it seems most are not coming back? Ill try to get some GMing in today and whatnot.

Re: Assassination Game

finally posted! sorry aboot the wait...

Re: Assassination Game

oh goody~! thanks for sticking around haha ;^^ im going to post today. im so sorry about the wait. Normally i can at least get online on the weekends....

Re: Assassination Game

I'm here! I waited patiently for someone.

Re: Assassination Game

IM SO SORRY I WAS GONE FOR SO LONG i had a wedding saturday and then got hit with hurricane sandy and had no power or internet. i promise ill be posting asap if anyone is still here?

Re: Assassination Game

I'll post with just the boy for now.

Re: Assassination Game

oooo~ooooh yeah~!

but hmmm, i dont know what to tell you about your other character. i guess since smith hasn't even responded to pms you might want to free her up. im gonna see if i can sort through things and see whos here and who isnt, and maybe advertise to get some new characters in here. i really like this rp!

Re: Assassination Game

Marckus is still around! But my other character... She has no one....

Re: Assassination Game

ahhhhh, finally posted!!

unfortunately, i dont think there are any boys who like boys that stuck around in the role play for teller to play with.... Q_Q

Re: Assassination Game

I suppose you guys are right... Ibut all the people who abandoned didn't even answer the first message, I don't even know if they'd pay attention... I'm also having some trouble getting online lately, so that kind of makes it worse. Speaking of which, I'll be posting Saturday 0_0

Re: Assassination Game

Okay, and I agree with Captain

Re: Assassination Game

Hate to bring it up, but maybe we should get some of these people to abandon their characters, at least we'd know who still is planning on being a part of the RP.

Re: Assassination Game

Yeah, I can understand. Hmmmm... I'm not sure.. Well, I'd say you should first write in an excuse for why the other person you were talking to is gone and then work off of that :P

Re: Assassination Game

Hey, sorry I haven't been around lately I just couldn't figure out what to post and I'm still out of ideas do you know what I could post to start off again? . . .

Re: Assassination Game

lolololol mmm, maybe i should at least message andrea rose and see if shell post for me. if she ignores me i might just move on with my character and get somthin posted :/

Re: Assassination Game

Saul Flynn and Tulia Avens carrying this RP lik a couple of bosses.

Re: Assassination Game

well at least someone is... but i havent really heard anything from anyone else in a while....

Re: Assassination Game

So sorry!! I'm on the road a lot for work and my last job was in an area I couldn't access 3G, so I couldn't check anything, but I'm back!