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CAMPIONE

CAMPIONE

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Campione is my very first Role play that I have made come in take a look it is based on the light novel series.

810 readers have visited CAMPIONE since chrono created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

thecampione.wikia.com/forgottenralms.wikia.com

Introduction

This is my very first role play that I have created It is based on the light novel series called campione .




if any terminology written here offends anyone My apologies.

now here are the character classes

Campione:When a mortal slays a Heretic God, they take upon themselves the Authorities of that Heretic God, becoming something more than human, a Rakshasa Raja, a devil king, a supreme lord, a King; a Campione.


The specific abilities of each Campione are dependent upon the particular Authorities of the Heretic Gods that they have slain, adapted to fit the Campione's personal qualities. However, all Campione appear to have certain powers in common.

Enhanced Longevity (oldest Campione stated to be centuries old)
Enhanced Spiritual Senses
Can sense magic within objects
Magic Resistance (only vulnerable to Authorities or magics inserted into their bodies.)
Authorities Theft
Superhuman stamina/durability
Ability to understand all languages.
Reserves of Magic energy (aka ki/chi/qi) of a trained mage
There are also suggestions of minor increases to strength, though not to the superhuman levels granted by Authorities. Many experienced Campione develop a skill called Manifesting an Avatar. This allows the Campione to transform their body in some fashion so as to remove a flaw in, or make better use of, one of their Authorities.

Divine Ancestor:Divine Ancestors are former earth goddesses who have been defeated by heroes and lost most of their Divine Power. They lose their memories after being reborn, seemingly only remembering their nature.
Divine Ancestors are Witches or wizards of the highest order, having enormous magical power, though less than a Heretic God, or Campione, and eternal youth. If slain, they will reincarnate centuries later, but lack most of their memories, only retaining enough to be aware of who and what they were and are.

Witch/wizard:Witches and wizards are the descendents of former Miko of the goddess Athena and other earth goddesses or gods , who were endowed by the goddess or gods with special magical knowledge and the ability to cast spells. They are described as mages with the disposition of Miko. witches are spellcasters who follow a unique form of magic, distinct from Daoist Arts and Hermetic Magic. This allows them to cast spells unavailable to mages and possess the magical talents of Miko, though not as powerful as those possessed by Hime-Miko.

Hime-Miko women born with an innate tie to the spiritual, which grants them special spiritual powers.

Hime-Miko have a wide variety of innate powers, from the Spirit Vision which grants a form of clarivoyance, to Divine Possession which allows them to temporarily channel the power of a god. Unlike spells, which must be learned, Hime-Miko powers appear to be innate, and not abilities that can be learned by others. note they only channel a third of the gods full power unless enhanced in some other way .

Heretic God: From myths and legends, they were born. The essence of the world and beyond, this is what comprises the supernatural core of them, thus lending form to these existences, the gods. But for some gods, the forms and nature of their myths become a burden, and they rebel against them, manifesting in the world, escaping from the myths and legends, also known as the Domain of Immortality, as Heretic Gods, and bringing disaster with them.

Many of the different gods have been revealed to have a specific nature or element to them, which embodies a core part of their status and their origins.
Gods of Steel are those gods who embody the sword, their myths and legends containing veiled references to forging or tempering a sword. Many of them, such as Siegfried, Achilles, and Sun Wukong, share a characteristic of having skin of extreme durability, through immersion in fire or liquids such as water or blood, and harken to the methods for forging a sword. They generally play the part of heroes and war gods, and often are noted for slaying snakes or dragons, such as Susanoo's slaying of the Yamato No Orochi, Perseus's slaying of Medusa, or Siegfried's slaying of the dragon Fafnir. These dragons being symbolic representatives of Mother Earth Goddesses, whom are forced to marry the one who defeated them, granting some Gods of Steel the power to command Miko of those goddesses.

In many myths, Gods of Steel will gain weapons or powers from slaying dragons or serpents. For example, Seigfried gained his invulnerable skin from bathing in the blood of a dragon, while Ame no Murakumo no Tsurugi was found by Susanoo after he slew the Orochi, an eight-headed snake monster.

"Immortality on the battlefield. This is also a characteristic of Steel. God of the military, god of might, god of war, god of battle. Gods born to fight belonged to the category known as Steel.

Gods of Earth, on the other hand, embody nature, generally life, growth, death, and/or the cycle of life whether in whole or in part. They are often noted as having entered the Netherworld in some fashion, either through death such as Osiris, or being born in the Earth as Apollo, only to return through some means to the world of the living, such as Apollo rising in the sky as the sun god, or Osiris's resurrection.

a Subordinate God can share their power with its “Master”, the God that summoned them and controls and protects them, and vise versa; however only the “Master” can take all the power from their Subordinate God.

Divine Beast:Many gods and goddesses have spirits who serve them in the form of animals, or whom manifest themselves through such forms. These spirits carry a portion of the god's divine power and Authorities and are known as Divine Beasts. They often act as messengers of the god, carrying their will, and act as symbols of the god's power. It is said that when a Divine Beast appears, a battle is going to start nearby.

Some Divine Beasts, primarily those who are manifestations of the god or Heretic God whom they serve, such as the various Incarnations of Verethragna, wield sufficient power to rival a god, and possibly injure or slay them. Some of these Divine Beasts even command an Authority their own. It could also be said that these divine beasts are the actual Authorities, albeit with a body, mind, and will of their own.

Toggle Rules

Your character does not have to be approved but once it is made I will look at it and you dont have to have a long history with it either orgins I like them to be told as your posting your part in the story.

more rules will be added as needed!

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#, as written by chrono
Netherwold







Also known as the Boundary of Life and Immortality, the Netherworld is the area of the Astral Plane where souls go to after their lives have ended, and also the location where Gods go after they have tired of their time in the mortal world. It is a dangerous place where those without magical protection find themselves drained of magical energy and strength until they die. Campione's, with their divine stamina, are among the few who can withstand the place without any preparation.

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Character Portrait: Ulik Van' Crow
Character Portrait: Valken

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Character Portrait: Ulik Van' Crow
Ulik Van' Crow

a rough and dirty looking Vagabond but strangly doesnt stink.

Character Portrait: Valken
Valken

Tanis

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    by chrono on Tue Oct 30, 2012 1:18 pm
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CAMPIONE

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