Introduction
This world is complex yet there is an underlying theme and question- what happens when humanity spreads to the stars, and what are the consequences of a universe where humanity is more destructive than good? It is set in an alternate universe to our own, many years in the future. Humans developed a way to travel long distances between the stars shortly after the Earth became uninhabitable due to our own endless destruction. As such, being human now is to be a coloniser of distant worlds far removed from our native home.
Canopy (E-A-743) is in many ways eerily similar to Earth, and is an unfortunate planet caught in the cross-fire of humanity's greedy expanse. Against odds though, it fights back. It began when the colonisation ship, the Teranyan landed on the planet given the hasty designation E-A-743. But the story truly began when the very trees that the colonists cut down became sentient, moving creatures. That was when the war started.
By then it was too late for the colonists to leave, and so now they are finding a way to survive on the planet where the trees talk, and where enemy numbers greatly outnumber your own.
And so it begins...
What happens to this planet is up to you. Will you itch to rejoin humanity and it's endless spread across the galaxy? Or will you be content to make peace with the natives and make a life in this new place? Or perhaps you will reject humanity, and instead play as one of the bios, the humanoid tree-people who possess unique features- photosynthesising, fire-proof skin, and a way to tap into the Grandfathers, the hub of minds that run beneath the very surface of the planet...
There is much to explore here, and much to discover, no matter who you play as.
Updates
To be added:
- > Maps
> City locations
> Climate/Weather
> Geography
I will be away from Sunday - Friday, 17-22nd July, 2016. Any questions can be either posted in the OOC or to VindicatedPurpose.
- 3 posts here • Page 1 of 1
The Story So Far... Write a Post » as written by 2 authors
The thought petered out as she spotted the entrance to the Messall. It was late in the day, that quiet time between the middle of the day food and the end of the day food. Yet of course, people still milled about. She shook her head to clear the air, and stretched luxuriously in a dappled spot of sunlight, letting herself breathe properly. The air was thick with the smells of cooking and bodies though, and she grimaced, her face contorting into a caricature before relaxing back to normal.
She took her time to look around, uncertain as to where her contact would be. The parcel she carried in her satchel could wait, just as she could. Her eyes scanned across the room, taking in the tables pushed against the wall, the countless cubby-holes, decorated with battered stickers, tatty cushions, flags, rugs, knick-knacks and all manner of other things. Fara was always surprised by how much stuff humans seemed to have, and the Messall was a prime example of this. As she watched, her gaze was caught by a fellow bio, looking equally as uncomfortable. He hadn't noticed her, so she watched him for a while, saw him struggle to talk to someone blocking his path, saw him get rebuked, and mocked, and harassed.
She looked away, blinking rapidly, feeling... feeling something that she didn't know how to describe. Something dark and twisting in her mind, that burned and ate at her. She ignored it, tamping it down, to deal with another day, she thought. Thankfully, it was at that point that her eyes alighted on the man she was looking for. He was a light-skinned male, with tawny hair and a crooked smile. He set her on edge, yet it was his parcel that she was delivering, and his money that paid her energy bills and gave her something to do, so she bit her lip and approached to sit at his table.
She was appreciative of the silence near to him- he'd chosen a good seat, free of other people yet not so conspicuous that it would look strange for her to join him. She looked up at him and smiled shyly, slipping her hand into her satchel. The man never seemed to notice her, and it always bothered her, yet she continued with the transaction, slipping the parcel to him as he handed her a little parcel of her own. By the time it was finished, and the man had walked away without a word, Fara knew she needed to get out of this damnable building, as the air tightened around her, and her nerves shot through the roof. Time to find the sky.
- 3 posts here • Page 1 of 1
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
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Add Group » View All » 4 Factions to align with
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Humans
The history, social, and governmental structure of the colonisers of E-A-743, more informally known as the planet Canopy.
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 7 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Canopy. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 4 Characters to follow in this universe
Newest
Fara
You've got to be vulnerable to be tough.
Trending
Fara
You've got to be vulnerable to be tough.
Most Followed
Fara
You've got to be vulnerable to be tough.
View All » Places
2 posts · 1 characters present · last post 2017-06-15 19:20:17 »
A white cold moon that casts a bright light on the planet surface.
1 posts · 1 characters present · last post 2016-07-24 22:00:17 »
The City ↪ The Teranyan Owner: ranaravel
The beating, urban heart of The City.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
A small, red moon that crosses the sky twice a day.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
State your business here.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Canopy's second city.
0 posts · 2 characters present · last post 1970-01-01 00:00:00 »
Welcome to your world, child. It'll be here before and after you've left it.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Do you consider yourself an adventurous individual? Apply within for the chance of a lifetime!
Fullscreen Chat » Create Topic » Canopy: Out of Character
Discussions
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NPCs
by ranaravel on Sun Jul 24, 2016 9:03 am
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- Last post by VindicatedPurpose
on Sun Aug 14, 2016 11:51 pm
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NPCs
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Technology
by ranaravel on Thu Jul 14, 2016 7:36 am
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- 342 Views
- Last post by ranaravel
on Thu Jul 14, 2016 8:03 am
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Technology
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Geography and Environment
by ranaravel on Thu Jul 14, 2016 7:31 am
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- 346 Views
- Last post by ranaravel
on Thu Jul 14, 2016 7:31 am
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Geography and Environment
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