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Cartwright Falls A Psychological Horror Story

Cartwright Falls A Psychological Horror Story

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Set in 1991 the story is about a murder in a small mountain community and the dark forces that caused it. Expect dark themes, character development and Investigation. The theme is Supernatural realism so imagine things like Lost, Twin Peaks, Alan Wake.

5,789 readers have visited Cartwright Falls A Psychological Horror Story since Bosch created it.

Introduction

Background

The RP is set in November 1991 in the town of Cartwright Falls (population: 1,992) a small mountain community in Upstate Washington. It is quite remote and the surrounding area is heavily wooded.

The RP kicks off when two High school students go missing. Despite their best efforts the local sheriff’s department is unable to generate any leads. However when one of the bodies turned up over state lines the case fell into FBI jurisdiction and two Special Agents from the Criminal Investigative Branch are deployed to assist local law enforcement in the investigation.

The town’s people are obviously freaking out that there is a potential killer in their midst and a young person is still missing while another is dead. People seem edgier and quicker to anger especially those who live near or in the woods.

Of course there is more going on than a simple murder case. A dark force seems to have taken residence in the woods which affects people on a psychological level. Some feel like they are being watched, suffer headaches and blurred vision while others feel angry or hear voices. Finally those exposed to the force for a long time or of a weak mind will have hallucinations or fly into a homicidal fit. At least that’s one theory the more spiritually minded believe a sentient entity is possessing towns people.

That’s all conjecture though at the moment all we know is one teen got slaughtered, one is missing and there are some creepy woods about the place. Is the darkness out there or in the town itself.


Themes.

Action- Realism is the name of the game. Kill someone and the cops will be on you, get into a car accident and your character will be hurt etc. Action sequences are fun but only when some thing at stake and the characters involved have been suitably developed. This is not a Player versus Player sort of deal. I would prefer if you work out fight beforehand amongst yourselves this way we can focus on the most important theme which is…

Character Development- I want interesting characters here which is not to say they all have to be gritty antiheroes. If you can pull off quirky or comic relief I fully support that. Variety is the name of the game. Remember this is gonna get dark and traumatising we want to see how these people react.

Dreams- Are a good way to show character development. This RP has a psychological and supernatural element for most characters this can be expressed through dreams. Dreams will give an insight to a character or situation. Cryptic is better and we can have a bit of fun trying to work out what the hell they mean in the OOC.

Hallucinations- More sinister than dreams and underline a characters fears or what affect the entity in the woods is having on an individual.
Drama- While the FBI agents will get to do the investigating, the towns people get the drama. Cartwright is a living town we need shady business people, cheating spouses and drug taking teens. The interactions between the characters are ultimately what drive the story. Plus it keeps things interesting for me when you guys throw me a curve ball.

Basically we are going to be telling a story cooperatively not competing with each other.

How this will work.

Basically I’m going to playing a narrator type character who will use NPCs and Private messages to move the story along. The PMs will contain bare bone facts that you can then work into your post.

For example an FBI agent attends an autopsy. I will send a PM containing information gleaned from this event and it’s up to the RPer to make a post including that information and their response to it.

This may seem like lazy GMing but if you are all working with NPCs it will get very time consuming for me to type long conversations. Most of My IC posts will be through the Narrator character. For example your character is called Jim and Jim is a hunter in the woods. I’ll say something like Jim stumbles across an old hut but senses a dark presence and gets a headache. Inside the hut he finds a bloody knife. Then it’s up to you to run with it. Does Jim just pop an Advil collect the knife and bring it to the cops or have a full blown mental break and get stabby. I will only create situations for your character to deal with not control them directly.

The Character Sheet.

Name-
Age-
Appearance- (Photos ok, Anime not ok.)
Bio-
Skills- (For example medical trained, helicopter pilot etc.)
Mental State- (How are they feeling about events? What is their disposition?)

Toggle Rules

Rules
1. Collaboration is the name of the game.
2. Minimum post count is two a week.
3. Fail to meet that without telling me before hand and I’ll whack your character.
4. I have a job which at times means I may have to deputise an RPer to fill in. The longest I’ll be away is around twenty days. This is possible but unlikely.
5. I encourage you to work out subplot amongst yourselves. This is what makes GMing fun to me adapting my ideas to your ideas.
6. Fun. Have it.

Browse All » 8 Settings to roleplay in

Cartwright Falls

Cartwright Falls by Bosch

You are outside on the streets of Cartwright.

Dale Cooper High

Dale Cooper High by RolePlayGateway

Welcome to the Local High School.

Choppers

Choppers by RolePlayGateway

Choppers the only real bar in town.

The Banner Inn

The Banner Inn by RolePlayGateway

The Banner Inn- A clean place, reasonably priced.

The Cartwright Sheriff???s Department

The Cartwright Sheriff???s Department by RolePlayGateway

The Sheriffs Department, were all our boys and girls in blue (or khaki in this case) work.

The Woods

The Woods by RolePlayGateway

Make sure you have a map and compass. Pretty easy to get lost out here.

Kathys Diner

Kathys Diner by RolePlayGateway

Sticky tables but excellent service.

Decker Hospital

Decker Hospital by RolePlayGateway

A small, but surprisingly well equipped, Hospital.

The Story So Far... Write a Post » as written by 10 authors

4 Characters Present

Character Portrait: Eli Carter Character Portrait: Hayden Montgomery Character Portrait: Karen A. Fellows Character Portrait: Nathaniel Alexander
Tag Characters » Add to Arc »

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Hayden let out a sigh of relief. Nathanial was all right and appeared to be in rather good health. Very unlike Karen Fellows who stood fidgeting behind her. The teen's nervous aura was starting to cause Hayden to have her own paranoid feelings. Then again given their current situation, maybe that wasn't such a bad thing.

Pushing Karen into the room in front of her, Hayden gave a final look down both ends of the hall before closing the door over. "Are you okay?" She asked, her voice filled with concern. "They didn't do anything to you, right?" He seemed well off, but looks could be deceiving.

The deputy made sure the gun she acquired was at the ready. They had to get out before anyone realized that she and Karen had gotten out of their room. "We have to move Nathanial, get out of her quick before any else happens. I'm pretty sure they're not keeping us here to have a tea party." She was getting anxious with each passing moment.

Opening the door once more, she took another quick survey of the hallway. They were still clear for the time being. "Look, I need you to help Karen, keep an eye on her and keep her calm." If they were going to get of their alive Hayden had to make sure that the traumatized young woman would be under someone's watchful eye. Considering Nathanial was the only alive person she had with her at the moment, the job was his. "Excuse the crazy for a second, okay?" She said, directing it at Nathanial before turning her attentions to Eli who had followed them into the room as well. "Can you tell me how to get out of here?" She asked, Hayden was pretty sure that finding their way via trial and error would take them much longer than if Eli took a look. At least he didn't have to worry about being scene. As a possible hallucination he hadn't steered wrong yet, so her faith was in his hands once more.

4 Characters Present

Character Portrait: Thomas Barton Character Portrait: Connor Adams Character Portrait: David Blake Character Portrait: Cassandra K. Bishop
Tag Characters » Add to Arc »

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"Take a seat, guys. I got some bad news."

Icy dread creeped into Barton's chest as he slowly sat down. He couldn't...Simon couldn't have...

“Agent Temple is dead, car bomb. Deputy Montgomery is missing, we’re working on the presumption she’s been kidnapped. Temple’s family was murdered and we believe they were used to control the agent.”

"Jesus," Barton exclaimed quietly, before continuing to listen to the recap and the instructions for the day. The funeral, naturally, was a good place to start. Considering the arson the previous day, someone might have a vendetta against the Bishop Family, and at the worst, they might be drawn into the open. At best, nothing would happen and the investigation would continue as it was...hopefully with fewer late-night manhunts, and no more sudden losses. He nodded slowly, and stood to leave.

"Tom, I need a quick word. Alone."

Barton looked back in surprise, then sat as Adams left. He then listened as Blake outlined his concern. He quirked his lips pensively, not sure whether Blake was being paranoid or if he had a legitimate cause for concern. If Adams had wanted to off him, couldn't he have done it up by the mine, or in the mine? Still, he nodded. Better to watch for the attack that never came than to miss the attack that came.

A moment later, his trust in the Bureau's judgement wavered and fell. Hostage rescue? "Oh for Chr-" Barton trailed off as Blake explained Reynard's rationale behind the decision. He nodded slowly, grudgingly, then spoke in response. "As long as they don't jump the gun, I can deal with it. I'll get going to the funeral." With that, he rose slowly and went to the door. As he reached it, something occurred to him, and he turned. "Oh, one more thing David. Did they do an autopsy on Sheriff Carter? He wasn't in that critical condition when I saw him last, and that was before surgery."

--------------------

Less than an hour later, Barton and Adams stood at the funeral. The entire service passed without event up until the burial. Barton stood impassive as final words were said over the casket, and watched as they slowly lowered it into the ground. He glanced over at Cassandra Bishop, who seemed oddly...calm, particularly for a woman who had to see her own child buried. He had spoken to her earlier, and she had seemed equally calm, even passive. Odd. Barton had filed it away for reference.

He glanced over at Deputy Adams. He seemed fidgety, glancing over at something beyond Barton's sight. Unwilling to to admit Blake might be right, he trusted Adams's judgement on whatever it was. A moment later, however, the ball came back to him as Adams crossed the crowd to him. "Tom, you need to see this. There's a man up on the hill, flashing a light at m-urgh!" Adams flinched, his hand going to his stomach. "Sorry, just a cramp. Little short of breath. Probably a remnant of last n-aagh!" He failed to reassure Barton, who quickly supported him with his shoulder and helped him back to his car. He could feel Adams growing weaker by the second. This was bad. Very bad.

He borderline sped through the empty streets to Decker Hospital, stopping quickly outside the emergency room entrance. He helped Adams out, and almost dragged him to the door. Nurses immediately whisked Adams away and began questioning Barton. He answered them quickly, and they left him after a brief explanation, to attend to Adams. Barton blinked, processing the new information, then remembered Adams's last words before he collapsed. A man on the nearby hill.

He sprinted out and into his car, dialing the Sheriff's office on the car phone as he left, steering with his left hand as he held the receiver in his right.

"Cartwright Falls Sheriff's Off-"

"This is Barton, I need to talk to Agent Blake."

"Agent Blake has gone to sleep. I can take a message for when he wakes up."

"Sure, sure. Tell him Adams just had what the doctors think is a heart attack, at the funeral, but I got him to the hospital, and they said he's going to be all right. Again, he's going to be okay. Listen, this part's important: Before he collapsed, Adams mentioned something about a man on the hill, with a light, nearby the funeral. I'm going back there to check right now. I'll report back from here when I get more info. Got that?" After a brief confirmation, Barton hung up without saying any more, and focussed on getting back to the funeral.

He arrived in record time, the funeral party now only partly dispersed. He exited the car quickly, not drawing his pistol but squeezing it briefly and slightly with his arm, just to make sure it was there. He skimmed the area, looking for a hill. Finding only one hill, in the direction he remembered facing away from, Barton immediately accelerated into a jog and reached the hill. He looked around slowly, and found some trace of disturbance. Someone had been here. Recently.

He crested the hill and looked out into the trees beyond, but saw nothing. "Dammit," he muttered.

6 Characters Present

Character Portrait: Eli Carter Character Portrait: Thomas Barton Character Portrait: Hayden Montgomery Character Portrait: Nathaniel Alexander Character Portrait: Kyra Gosling Character Portrait: Cassandra K. Bishop
Tag Characters » Add to Arc »

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#, as written by Bosch
Blake slapped his forehead.

“Damn it! The autopsy report. It slipped my mind with Temple. I received the report earlier this morning.” He rifled through his desk and produced his report on the death of its previous owner. Blake then handed the report to Barton who thumbed through it. Blake provided a brief synopsis but he knew Barton would still want to read it.

“Ethanol poisoning. They say it was methanol introduced via syringe. Pretty clean too suggesting the killer had some medical skill. Of course he died in a hospital so the suspect list is the length of your arm. I’ve got people reviewing tapes but with the numbers going in and out of his room it’ll be tricky to work out who killed Carter.”

Barton nodded and handed back the report.

After concluding their meeting Barton headed for the door and on to the funeral.

After a few moments Blake stepped out into the lobby of the Sherriff’s Department.

“Agent Blake you look like hell!” A woman’s voice cried.

Blake spun on Justine whose eyes were filled with genuine concern.

“I... I haven’t had much time for sleep.”

“Well right now we’re making time. You go lie down and I’ll field the phones. Nobody will miss you for a few hours besides everyone has been tasked all you’re only waiting for their reports.”

Blake nodded glad in way that someone was giving him permission to sleep.

#
"Can you tell me how to get out of here?"

Eli nodded before walking away from Hayden and the group. He spent a while getting the lay of the land.

They were currently on the third floor of a four story mansion. The mansion was divided loosely into five structures, an east wing connected to the main building by a long corridor. The main building was then connected the west wing via another long corridor. Eli decided to name the structures the east wing, east wing corridor, Main building, west wing corridor and the west wing. Apart from the bedrooms the place was in a poor state of repair.

The group was on the third floor of the west wing. Each wing had four stories except the main wing which seemed to have a large attic space. First the group would have to get out of the west wing which would not be simple considering the many armed men that where milling around the place.

Eli returned and gave his impression of the place to Hayden.

“Seems to me the easiest way out is through the parking garage below the east wing. Looks like you have two options, try to sneak past the guards on the west wing staircase, in the west wing corridor and the rest of the way there or use the west wing crawl space that will bring you to the main building attic. From there you might be able to sneak down to the east wing park garage. Whatever happens you need to get moving.”

#

Cassandra Bishop watched as her son was lowered in the dirt and felt nothing.

The voice was speaking to her, telling her what she must do. For now though she’d have to act the part she was expected to play.

#

Later, at the wake which was being held at the small church hall Cassandra saw her opportunity.

“The kids are all at home Cassandra. They need their mother, it’s time to come home.”

Cassandra dumbly nodded. She knew where she was needed, needed for the first time years. The voice had broken her but rebuilt her stronger and better than before. She now knew where her purpose lay.

At the mansion in the mountains.

She quietly excused herself to go to the bathroom but already she knew where she was going.

She left the church hall and walked to the car park where a white car was waiting just as the voice had promised. A pretty woman with cold eyes sat behind the wheel.

“Don’t be afraid she’s here to help, Cassandra.” The voice said when Cassandra felt a trickle of doubt.
Kyra Gosling got out of the car and approached Cassandra.

“Mrs Bishop, I’m here to bring to Mr Lamont.”

“Lamont?” Cassandra asked.

“Just another member of the family Cassandra.” The voice answered while Kyra looked confused.

Cassandra nodded and followed Kyra to the car.

View All »Arcs

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The Hunt for Renner

These posts all deal with the hunt for Kyle Renner.

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Sherriff Department.

The Sherriff’s Department of Cartwright Falls


F.B.I.

The Federal Bureau of Investigation is a national law enforcement agency that operates across the USA.


Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 8 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Cartwright Falls

Cartwright Falls by Bosch

You are outside on the streets of Cartwright.

Dale Cooper High

Dale Cooper High by RolePlayGateway

Welcome to the Local High School.

Choppers

Choppers by RolePlayGateway

Choppers the only real bar in town.

The Banner Inn

The Banner Inn by RolePlayGateway

The Banner Inn- A clean place, reasonably priced.

The Cartwright Sheriff???s Department

The Cartwright Sheriff???s Department by RolePlayGateway

The Sheriffs Department, were all our boys and girls in blue (or khaki in this case) work.

The Woods

The Woods by RolePlayGateway

Make sure you have a map and compass. Pretty easy to get lost out here.

Kathys Diner

Kathys Diner by RolePlayGateway

Sticky tables but excellent service.

Decker Hospital

Decker Hospital by RolePlayGateway

A small, but surprisingly well equipped, Hospital.

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Orphanage

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Character Portrait: Cassandra K. Bishop
11 sightings Cassandra K. Bishop played by TaniaSoulEater
"In the end, you still die. There's no fighting that fact - death is the debt all men pay."

The Forge

Use your INK to craft new artifacts in Cartwright Falls A Psychological Horror Story. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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The Market

Buy, sell, and even craft your own items in this universe.

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Market conditions are unknown. Use caution when trading.

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View All » Add Character » 19 Characters to follow in this universe

Character Portrait: Thomas Barton
Character Portrait: Tiffany Swan
Character Portrait: Juliet D. Bishop
Character Portrait: Simon "Deacon" Temple
Character Portrait: Eli Carter
Character Portrait: Hayden Montgomery
Character Portrait: John Masters
Character Portrait: Connor Adams
Character Portrait: Kyle Renner
Character Portrait: Nathaniel Alexander
Character Portrait: David Blake
Character Portrait: Alexandra Glass
Character Portrait: Kyra Gosling
Character Portrait: Karen A. Fellows

Newest

Character Portrait: Kyra Gosling
Kyra Gosling

The Mercenary

Character Portrait: Alexandra Glass
Alexandra Glass

"Just be safe, Tom."

Character Portrait: David Blake
David Blake

Senior Special Agent.

Character Portrait: Nathaniel Alexander
Nathaniel Alexander

A graduating high school

Character Portrait: Kyle Renner
Kyle Renner

The Tourist.

Character Portrait: Connor Adams
Connor Adams

Ex-marine, now Sheriff's deputy!

Character Portrait: John Masters
John Masters

"There is more to this then the mortal eye may perceive"

Character Portrait: Hayden Montgomery
Hayden Montgomery

The Determined Deputy

Character Portrait: Eli Carter
Eli Carter

The Carwright Falls Sheriff

Trending

Character Portrait: Kyle Renner
Kyle Renner

The Tourist.

Character Portrait: John Masters
John Masters

"There is more to this then the mortal eye may perceive"

Character Portrait: Tiffany Swan
Tiffany Swan

A cunning young thief who has turned a new leaf, and now uses her sneakiness to catch major stories for the local paper.....and perhaps even a killer!

Character Portrait: Juliet D. Bishop
Juliet D. Bishop

"I'd give anything to have Julian back. Even my life."

Character Portrait: Alexandra Glass
Alexandra Glass

"Just be safe, Tom."

Character Portrait: Connor Adams
Connor Adams

Ex-marine, now Sheriff's deputy!

Character Portrait: Hayden Montgomery
Hayden Montgomery

The Determined Deputy

Character Portrait: Eli Carter
Eli Carter

The Carwright Falls Sheriff

Character Portrait: Kyra Gosling
Kyra Gosling

The Mercenary

Most Followed

Character Portrait: Juliet D. Bishop
Juliet D. Bishop

"I'd give anything to have Julian back. Even my life."

Character Portrait: Alexandra Glass
Alexandra Glass

"Just be safe, Tom."

Character Portrait: Tiffany Swan
Tiffany Swan

A cunning young thief who has turned a new leaf, and now uses her sneakiness to catch major stories for the local paper.....and perhaps even a killer!

Character Portrait: Kyle Renner
Kyle Renner

The Tourist.

Character Portrait: Simon "Deacon" Temple
Simon "Deacon" Temple

"It's all just a matter of the mind. FInd out what the people know, talk to them, get to know them, and everything else will solve itself."

Character Portrait: Hayden Montgomery
Hayden Montgomery

The Determined Deputy

Character Portrait: John Masters
John Masters

"There is more to this then the mortal eye may perceive"

Character Portrait: Kyra Gosling
Kyra Gosling

The Mercenary

Character Portrait: Thomas Barton
Thomas Barton

"I will not be denied the truth!"


View All » Places

Cartwright Falls

Cartwright Falls by Bosch

You are outside on the streets of Cartwright.

Dale Cooper High

Dale Cooper High by RolePlayGateway

Welcome to the Local High School.

Choppers

Choppers by RolePlayGateway

Choppers the only real bar in town.

The Banner Inn

The Banner Inn by RolePlayGateway

The Banner Inn- A clean place, reasonably priced.

The Cartwright Sheriff???s Department

The Cartwright Sheriff???s Department by RolePlayGateway

The Sheriffs Department, were all our boys and girls in blue (or khaki in this case) work.

The Woods

The Woods by RolePlayGateway

Make sure you have a map and compass. Pretty easy to get lost out here.

Kathys Diner

Kathys Diner by RolePlayGateway

Sticky tables but excellent service.

Decker Hospital

Decker Hospital by RolePlayGateway

A small, but surprisingly well equipped, Hospital.

Cartwright Falls

You are outside on the streets of Cartwright.

The Banner Inn

The Banner Inn Owner: RolePlayGateway

The Banner Inn- A clean place, reasonably priced.

The Cartwright Sheriff???s Department

The Sheriffs Department, were all our boys and girls in blue (or khaki in this case) work.

The Woods

The Woods Owner: RolePlayGateway

Make sure you have a map and compass. Pretty easy to get lost out here.

Decker Hospital

A small, but surprisingly well equipped, Hospital.

Dale Cooper High

Welcome to the Local High School.

Choppers

Cartwright Falls Choppers Owner: RolePlayGateway

Choppers the only real bar in town.

Kathys Diner

Cartwright Falls Kathys Diner Owner: RolePlayGateway

Sticky tables but excellent service.

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