Introduction
-A manifestation of a person's soul
Humans in every universe are said to have dæmons, although in some universes they are visible as entities physically separate from their humans, and take the form of animals, while in other universes they are not. Dæmons have human intelligence, are capable of human speech—regardless of the form they take—and usually behave in all respects as though they are independent of their humans. Prepubescent children's dæmons can change form voluntarily, almost instantly, to become any creature, real or imagined, although there is an upper limit to the physical size they can attain. At some point during their adolescence a person's dæmon undergoes what is called "settling", in some universes, an event in which that person's dæmon permanently, involuntarily assumes the form of the animal which the person most resembles in character. Dæmons and their humans are almost invariably not of the same gender.
Although humans are physically separate from their dæmons, they are metaphysically connected, and most human-dæmon pairs cannot bear to be distanced by more than several yards; many show significant discomfort even when their dæmon flys up to a second story window of a tower while standing outside the building, and express surprise when a shaman's dæmon was able to travel at least forty feet away from him. Such separation, sometimes called "pulling", causes extreme pain, as well as severe mental and emotional trauma. A person can achieve the lasting ability to separate painlessly from his or her dæmon by undergoing an initial voluntary separation over an implied distance of miles. Ordinarily this tortuous process is undertaken only by witches and shamans.
Although they physically mimic animals perfectly, and, to an extent, exhibit the usual behaviors of the animals they resemble, dæmons are not true animals, and humans, dæmons, and true animals are usually able to distinguish them on sight. The faculty or quality that makes this possible is not explained in the books, but it is demonstrated extensively, and is reliable enough to allow humans to distinguish a bird-shaped dæmon from a flock of birds in flight.
Intentional contact between a person and another person's dæmon is a gross breach of etiquette, and is avoided under almost any circumstances, even in combat. However dæmons frequently interact with each in other in ways that mirror the behavior of their humans, such as fighting one another when their humans are fighting, or nuzzling one another when their humans embrace, and such contact between dæmons is unremarkable. "The worst breach of etiquette imaginable" is for a human to touch another person's dæmon; even in battle, it is said, most soldiers would never touch an enemy's dæmon, though exceptions can be made (such as between lovers). The physical handling of a dæmon causes vulnerability and weakness in the person whose dæmon is being touched; establishing the sexual implications of human/dæmon contact.
This is the world we live in. Full of these creatures, these dæmons. This is the world you live in. You live with the Gyptians, or a scholar's child, or even a child worker at Jordan college.
Your Application:
- Code: Select all
[center]Name[/center]
Gender:
Age:
[left][img]Your Appearance Image Goes Here (Realistic Image)[/img][/left]
Hobbies:
Music Preferences:
Favorite Food:
Favorite Color:
Small History:
[center]Your Dæmon's Name[/center]
[right][img]Your Dæmon's Usual Form[/img][/right]
Gender: (Preferably different from the human, but can be the same)
Other Usual Forms:
1.
2.
3.
Favorite Food:
Relationship with Persona: (not hate)
Extra:
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Daemons. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » Daemons: Out of Character
Discussions
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Daemons
by RPGLoVeR213 on Sun May 08, 2011 9:20 am
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- Last post by silverclawedmouse
on Sun May 08, 2011 10:44 am
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Daemons
Most recent OOC posts in Daemons
Re: [OOC] Daemons
[OOC] Daemons
There is a premade female part who takes the place of Lyra. Her daemon should not be an ermine like Pan. PM me to recieve more information on the role.