Title: Keeper of Undeath, Bringer of Rage
Gender: Male
Alignment: Neutral Evil
Personality: One of the Archaic Gods, the addition to his godhood being Rage, was added during the rebellion. An absolute hate for the younger gods dominitaed his earlier life. This still lingers, if not a little appeased. Other gods can admittedly hold some contempt for Kurnos, his sometimes almost childish outbursts have cost plenty of mortal lives, and maybe even gotten close to endangering some of the younger gods.
Long, Kurnos refused the people wishing to follow his road which was stalked by death, he had no interest in a people, and would commonly slaughter the more persistant subjects. He was blinded, clouded to such a degree that his watch over the realm of death became passed by, but soon enough, the souls of those neglected warriors which had attempted his service reached out, the pure determination they displayed, breaking through the fragile walls of undeath left unattended by Kurnos. His eyes were opened to the power of mortals. And he swore, swore upon his honor as one of the Archaic Gods that he would stand by the warriors who deserved it, in both life and death.
Opinion of mortals: Mortals, is a strange subject for Kurnos. He does not see them as rats scurrying around his feet, nor as beings who can eventually grow to his strength, no matter how they wish for it. He sees nothing but potential in his mortals. As long as his subject can use every ounce of itself, if this being can scream out, and use every single fiber in it's body to get it's will across, then they're worth far more than a god.
Do you see that one, it faced down a giant, battered and bloody, lost an arm, an eye, atleast half of it's bone, but it stood, and it was glorious.
Godâs Domain: Kurnos sits in a quiet, dead terrance. Large, snow white ruins scatter the relatively small domain. Atop one of the absolutely huge towers he sits. Spending practically all his time gazing down onto the mortal world. The Domain is completely devoid of any life, or any sky. Just and endless white expanse, only momentarily interrupted by the old, ruined monuments.
Avatar Name: Yogosh God-Chosen, the Voice of Kurnos
Personality: The Draconian people had always remained rather nomadic in culture, thus, no matter how much of a lead Yogosh proved himself to be, he was never one truly capable of taking the position of a grand King. Instead, he led a small force, consisting only of the warriors he considered the very closest to him. This did not last, his force was small, way too small to be capable of facing any force backed by a nation, But Yogosh's pride got in the way. He knew, he knew very well his own power, and so, he lead his force against an entire nation, conducting guerilla tactics on them until he felt comfortable enough to head-on charge their main force.
He had long attempted to gain the favour of the god Kurnos, to no avail as he was only answered by ill omens. During this final faithful battle, battling a force far outnumbering their own, yet they were tired, hungry and weakened. He could win, he knew it! If it weren't for direct, divine intervention. A savage rage came over the enemy, they were suddenly throwing themself at his soldiers, mercilessly tearing away at his beloved. They were mad, a senseless trance over their minds, and soon enough Yogosh's forces had been cut down, nothing remained, but he. He felt nothing, but an overwhelming power flowing through his veins, he cursed the gods, he cursed his enemies and himself, his rage trumpted even the mindless horde. But soon, he fell too.
As his very essecance slowly poured out, he couldn't help but to blindly curse the gods yet again, who was Kurnos to think he could so casually end them, who the hell did he think he was. Over and over, he didn't even know who or where he was, and endless expanse, was he even alive? Yet Kurnos kept firm in his mind, the only thing, in his mind really. And soon, the unbending figure turned around, staring at him with nothing but... Surprise.
What came after was unkown even to him, he was once again on the ground, blood pouring over him. Darkness, bone and guts, seemingly attempting to crawl away from atop his body. He was no longer a being, he was dead, but alive. A mixture of the two, the piercing gaze of an immortal being atop his head, he had found a real purpose, he wanted to kill Kurnos.
Magic Abilities: Immense damage resistance, perk of being a mutation of undeath. Necromantic abilities.
Hero: Kazrak Blue-Scale
Rank/Reason: Archmage of the Kurnosian Hordes
Personality: In all honesty, the true leader behind the Kurnosian Hordes. A blue-scaled draconian making him a incredibly rare specimen among the draconians, giving an exceptional affinity with magic. As much as Yogosh leades the hordes, he couldn't possible handle anything economic or political, thus Kazrak acts as his right hand, assuring that his kingdom doesn't fall into pieces.
Hero: Darion Doombane
Rank/Reason: Undead High Commander
Personality: Darion does not hold much in the form of personality, following the path of Undeath he retains any memory and personality from before he embraced death and was accepted into Kurnos eternal duty. Yet he seemingly have chosen to not display this as he follows blindly any order from the god of rage, which in term means that he, and his undead elite follows any order from Yogosh, the voice of Kurnos.
Hero: Ysera and Yasara Curltooth.
Rank/Reason: Commanders of the Royal Draconic Guard
Personality: Both Ysera and Yasara share the same, critical way of thinking, lethal professionalism. They were in charge of the elite Draconic forces, leading the god-fearing soldiers and protecting the back of the Kurnosian Hordes, more importantly, the personal bodyguards of Yogosh God-Chosen, a job they take with immense seriousness.
Terrain Preference: The wide open plains, a purely flat ground giving no advantage to either side. In a front to front slug-out the Kurnosian hordes thrive, as warriors who embrace the inevitability that is death they'll be practically impossible to route. But this advantage is mostly used when defending their home-plains. As a people who normally tries and act nomadic, they excel at evolving to match their terrain as they often go out on large raids. Preferably their own plains, but terrain is rarely a problem.
Name of Kingdom/Empire: The Kurnosian Hordes
Capital: Camp Frenzy- The simple, huge warcamp located in the middle of the Kurnosian plains. Officially used as the meeting place for all the different warbands, additionally where the high throne which Yogosh sits, even if he most of the time is out, fighting alongside his own armies, additionally home to the "Birthplace" in which the undead commanders of Kurnos rise.
Major Cities:Qaasal, Keeper of the Plains- Qaasal, a sprawling city carved into the giant chasm which separates the Kurnosian Plains from most other countries. The impressive stoneworks keeps the entire city suspended above the endless, dark expanse underneath. This is where the merchants, traders and merchants unite. Expanding the city even further, although this city is almost solely responsible for the economy and trade for the Kurnosian Hordes, Qaasal itself functions as a terrifying fortress to defend the Plains from any unwanted visitors. Almost every building material pillaged in the many raids conducted by the Warbands have gone only to the expanse and fortification of this one city.
The Altar of Kurnos- The Altar of Kurnos lies directly opposite of Qaasal, on the other side of the Plains and deep inside the northern mountains. This is one possible way to enter the Plains of Kurnos, but a highly risky one, armies would need to march through the periless mountains covering the entire way, patrolled by the most dedicated of Kurnos followers, which in short means the most ravanous ones. The altar itself is one giant tower located at the very base of the mountain, running up along it almost to the very top. The tower itself is not to be entered, to this day, no Follower can claim that he had entered this tower, only Yogosh himself. Yet the Royal Draconic Guard, led by Ysera and Yasara, uses this Altar as the base of their operations, commanding the Zealots gathering in the mountains.
Society:
People:The followers of Kurnos are a curious people, untied under the grief and rage of loss. There is no main race which the Kurnosian Hordes consist of, perhaps the Draconians, alured by the rule of Yogosh God-Chosen. These Draconians who make up atleast half the population are generally considered a powerful species in combat, their hierarchy consists of those who are born with the most advantages, Draconians are all born with different quirks, some come with longer claws, thicker skin or even wings. A people who pride themself in being of
capable of almost the same destruction, and beauty. Yet, people from all over the world gather to follow in the ways of death. Those who have lost all, those with rage unimaginable cannot stand the call of Kurnos. Normally, such a wide variety of different ethnics and cultures would lead to clashes between the races. But people of the same race rarely hold much camaraderie with their own people, as they themselves are the outcasts. Along with that, Yogosh rules with an ironhand, troublemakers and inciters have no place in the hordes, many of the ones who exude too much hatred find themself beaten to death by a mob which had grown tired with them, this is how most disputes are solved among the hordes. There is no goverment who cares for you here, the heirarchy solely consists of those most favored by Kurnos, and in turn, those favored by the favorites. Kurnos call reaches far, there is no being which doesn't feel the occasional need to give in to their own wrath. To then be welcomed to the plains. But truly, do you not carry the sign of Kurnos bloodthirst, then you'll undoubtedly be killed if you as much as dare to step onto the plains, the only place where you could as much as make contact with them is in Qaasal, this also happens to be where most people get accepted into the service of Kurnos.the same blood as dragons,
Standing outside the circle of barbaric politics that the rest of the horde occupies itself with, is the Undead Elite. Those warriors who had achieved the ultimate honor for the savages of Kurnos. To die in death in such a glorious manner that the keeper of Undeath itself steals their soul in order to resurrect them and assemble his greatest soldiers. They stand outside the rules that has been established between the other members, of course, noone would as much as think the thought of attempting to mess with one of the Undead Champions. The only rule that still applies to the warriors who emerge from the Birthplace] is that the word of kurnos is undeniable, and they fulfill this rule, with zealous fury.
The Kurnosian horde is rarely considered anything other than a country consisting only of wild savages, which is partly true. Yet one can't deny the power behind them, they are in fact, still a country.
Politics and Economy: A rather interesting subject, one which barely anyone except for the Archmage keep tabs on. Being a civilisation completely inhibited by bloodthirsty savages this most definitely is a weakpoint. Economy mostly sustained by raiding and the immense amount of export and trade in Qaasal. Most often those wares being what they've stolen. Yet it's suprisingly easy to gain an audienece with any high-standing member of the Horde, you simply ask for them by name and they'll undoubtedly recieve the news someone is looking for them, unfortunately this would most likely mean you'll be beaten down in some alley and then brought to the one you're looking for.
The grand God-Chosen controls all, his voice is the voice of Kurnos, and as thus, cannot be denied. Underneath him sits Yasara, Ysera, Darion and Kazrak as his most loyal subjects. Underneath that the heirarchy descends into madness, singular warchiefs controlling different forces, great criminal kings and warriors who have rose to power through excellent skill on the field, yet the basic rule remains, you are, to under no circumstances, deny the word of Kurnos. If you grow to become enough of a nuisance to gain attention of Yogosh himself, you'll be swiftly struck down.
Other: Once every tenth year, on a uncertain date Kurnos materializes in the middle of the Altar of Kurnos, emerging from his tower. Without a word he walks across the plains, to Camp Frenzy and from there to Qaasal, then heading in a direction which no one can predict. This, is the most important moment of any of the hordes members life. Known as the Black March, every warrior in the horde, which happens to be practically every inhabitant follows Kurnos of their own free will, Yogosh leading the march from behind Kurnos. Together they walk for days, pillaging and razing anything that might be in their way, the march itself last simply until the Hordes forces are exhausted and lose the next battle. Usually through direct intervention from other gods attempting to stop Kurnos