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Denathor: Afterlife

Denathor: Afterlife

0 INK

Denathor has been ravaged by war, famine, and now a disease like no other. The dead walk the night, and civilization hangs by a thread.

942 readers have visited Denathor: Afterlife since WolfLord86 created it.

Introduction

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Denathor was once a land of prosperity and beauty. With the fall of the Dark Lord, the gods had granted and bestowed their champion with the ability to unify the entire world. Yet, this peace was only temporary as dark forces once thought banished forever returned to Denathor. First famine, then decet and disloyalty, then all out war erupted between the races. The peace once thought to be everlasting, was nothing but ruin, and there was nothing left to stop the tide of evil from spreading. Soon a plague fell over Denathor, and the war was no longer against the races of the world but between the living and the dead.

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A disease goes unchecked raising the dead and mutating other life. Factions still wage war for resources and land, all while combating the hordes of the undead and the mutated creatures of the world. You have arrived in Mithrandrila, what was the capitol of the old world. Now one of the few remaining holds that can support and protect life. You must decide your friends, your factions, and ultimately your own survival.

Toggle Rules

-Characters may only be apart of one faction at any given time. In order to abandon a faction, the entire party must agree to either disband or switch factions.
-Follow the character example to post your character
-System is based on the honor role, if I as the DM feel your roles are too extreme I will make you re-roll
-You cannot kill a players character without their permission
-No God Modeing
-No One Liner

The Story So Far... Write a Post » as written by 0 authors

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View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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View All » Create New » Quests

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Denathor: Afterlife. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 3 Characters to follow in this universe

Character Portrait: Eretria Dawnstar
Character Portrait: Hellhound Fury
Character Portrait: Torr

Newest

Character Portrait: Torr
Torr

Berzerker

Character Portrait: Hellhound Fury
Hellhound Fury

As the spirit of relentless fury hellhound has materialized into the physical world as a powerfull Dragonborn with the sole purpose of unleashing the fury of the innocent who have been wronged onto the wrongdoers who have escaped justice

Character Portrait: Eretria Dawnstar
Eretria Dawnstar

Soul Warden

Trending

Character Portrait: Eretria Dawnstar
Eretria Dawnstar

Soul Warden

Character Portrait: Torr
Torr

Berzerker

Character Portrait: Hellhound Fury
Hellhound Fury

As the spirit of relentless fury hellhound has materialized into the physical world as a powerfull Dragonborn with the sole purpose of unleashing the fury of the innocent who have been wronged onto the wrongdoers who have escaped justice

Most Followed

Character Portrait: Torr
Torr

Berzerker

Character Portrait: Eretria Dawnstar
Eretria Dawnstar

Soul Warden

Character Portrait: Hellhound Fury
Hellhound Fury

As the spirit of relentless fury hellhound has materialized into the physical world as a powerfull Dragonborn with the sole purpose of unleashing the fury of the innocent who have been wronged onto the wrongdoers who have escaped justice


Fullscreen Chat » Create Topic » Denathor: Afterlife: Out of Character

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Most recent OOC posts in Denathor: Afterlife

Re: Denathor: Afterlife

The Treaty Inn

A short and stout half-ling dressed in shades of green steps up to the two gentlemen "Top of the Morning to you, you two seem a little out of place for this big city. Perhapse you need a tour guide? For the right price?"

Seamus, leave them poor souls be" an older gentleman from behind the bar shouts, his bears his plated and gray, he drys another mud and throws the towel over his shoulder "You two looking for work? There is a bounty hunter recruiter in the private room. Otherwise we got drinks at the bar, and if you find yourself a seat, Tilly will help you to some food"

Re: Denathor: Afterlife

Torr still looking for the rabbit, whose existence is still questionable, sees Hellhound and hopes he will be able to help.

Torr: Hello tiny lizard man, have you seen Torrs' rabbit?

Re: Denathor: Afterlife

Mildly impressed yet very confused Hellhound observes the Kri man and immediately comes to a conclusion...This Man will die soon, a needless, preventable death at his own hands, he will end up running into a blade looking for his marbles.

Re: Denathor: Afterlife

The Inn door, that was so rudely left open by Hellhound, has another silhouette in it. This one a hulking beast of a man. As he walks into the light it is revealed to be a Kri man. His sharp blue eyes have a puzzled look as if looking for something.

Torr: Has anybody seen a bunny rabbit run in here. Torr was chasing it but lost it. Torr needs to find it, it looked so fluffy and soft, Torr really want to hug it.

Re: Denathor: Afterlife

The Inn door opens and the silhouette of of an 8 foot man in a suit of spiked armor stands observing the inn, as he walks in and shuts the door behind him breaking it in the process the towns people can see him clearly. He is not a Man in a hulking suit of armor, but a dragon born, whose red scales were blood red and his eyes shun like flames, a dragon of a man with intensity and purpose.

HellHound: I am looking for a bounty, my flames urge to consume injustice.

Re: Denathor: Afterlife

Mithrandrila

The "Capitol" if it could be called that, of what remained of Denathor. The center hub of just about anything from trade and religion, to crimes and political agreements. It was here that you went to find someone, or to lose yourself from society all together. Every faction had an embassy, and every criminal enterprise had a hide out, all were welcome if you have the coin. Even for all its rustic luster, the Capitol was the safest place from the wasteland.

Mithandrila, Embassy Square
The Treaty Inn has stood in the Capitol since its founding, a place where any and all seeking adventure can enter and sign up with a faction or the local guard. In this day in age, a rogue group of bounty hunters has made their presence known and taken up recruiting from the inn. For anyone new to the Capitol, this would be the first place to stop.

Denathor: Afterlife

This is the auto-generated OOC topic for the roleplay "Denathor: Afterlife"

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