Introduction
What is up with the worlds?
Now, as we all probably know, there is about 503 different Digimon lores. So, here is the deal. The digital world existed before the internet, but was not filled with much of anything. Then the internet existed. You see, the internet let us connect with the digital world. As the digital world became filled with data, consciousness began to form in the data. This eventually became Digimon.
The Digivices as they are known were then created as the digital world began to become more intertwined to the real world as more and more internet connections were made. All this time, it was building up to the point of where the two worlds are now merging, at least in areas. At first, the merge was subtle. It caused people to create a game based upon Digimon, both in Video game form and in card form. But now, its something more. Digimon are crossing over into the real world. And in the shadows, something else is at play.
Okay, okay yeah. What about the Digimon themselves?
Any and all Digimon will be accepted provided the following rules are met and all details in the character sheet.
1: Your digimon's main form must be the Rookie form (First Stage).
2: No overpowered Digimon.
3: You need to state a name, attacks, general description (written or picture), and some ideas of their regular digivolutions.
What was that about Digivolutions?
Yes, that is right. Digivolution has undergone a massive addition.
Regular Digivolution Path:
Digivolve to Champion Form
Mega Digivolve into Mega Form
Biomerge Digivolve into Ultimate
Special-Digivolution:
Geovolution: Geovolve into an advanced form of Rookie form, Can only be accessed while in Rookie form.
Datavolution: Harness the data of a slain Digimon and evolve yourself using that data. Cannot choose between which data you harness however, and is randomly chosen. Can stack with Geovolution.
Chamption-Special Digivolution: Digivolves into Chamption form. Requires both Geovolution and Datavolution to be active. It will only last for a few minutes though, and the energy for this takes awhile to regain.
Digi-bond: Requires human partner.
Digi-bond Atribute: The human partner of a Digimon gains some atributes of his or her Digimon partner, as well as an apropriate weapon and small bits of armor.
Digi-Bond Forcepower: The human partner of a Digimon creates a more mental and physical bond with their partner, causing the Digimon to gain an additional weapon, and the human partner to manipulate data into their own attacks.
Digi-Bond Datashare: Allows the human to do a lesser form of Datavolution, using some of the data their Digimon partner has absorbed. It is still random.
Woah...Digivolution seems really awesome...so anything else we should know?
Yes. Have fun, dont be a dousche, and give hugs to Calumon!
Well, there is also the Digivices. Digivices can heal Digimon (if other hostile Digimon are not around), locate your Digimon partner, scan powerup cards, Digiport, scan data, and construct Digi-Bond weapons and armor.
Digiporting is using certain enabled consoles to travel between the real and Digital world. One Digivice can only Digiport one person, and a fellow Digimon. It also has a six hour cooldown period. Digiporting can be used to travel quickly around various ports in the Digital World.
Totally Optional Just Here to help Character Sheet:
Human:
Name:
Nicknames:
Age:
Description: (Can use Anime or RL)
Digi-Partner:
Any notable achievments/history?:
Any notable gear:
Anything else I missed?:
Other:
Digimon:
Name:
Nicknames:
Appearance:
Attacks:
Other:
Oh, and one more thing. Bewar....error....error. Data syntax error. Message deleted. Reason given: Data not relevant to safety.
All records being deleted now.
Good Luck.
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Welcome home, Promethean. Here, you can manage your universe.
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Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
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You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
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Use your INK to craft new artifacts in Digimon: Guardians. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
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Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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Jack Porter and Terriermon
"I wish we had some more food". "I wish we could both get out of trouble more easily".
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"I wish we had some more food". "I wish we could both get out of trouble more easily".
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Jack Porter and Terriermon
"I wish we had some more food". "I wish we could both get out of trouble more easily".
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Digimon: Guardians
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Digimon: Guardians
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Re: Digimon: Guardians
Also, awesome Gir.
And everyone knows Digimon is better then Pokemon. :3
Re: Digimon: Guardians
Digimon: Guardians
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