Dogs in Almighty God's Vineyard

Dogs in Almighty God's Vineyard

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The King of Life has called upon you to be God's Watchdog, a defender of The Faith, the hammer upon which you beat men until they are purified. Can you answer the call, and do your best to defend and promote The Faith?

4,024 readers have visited Dogs in Almighty God's Vineyard since Magus1108 created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://en.wikipedia.org/wiki/dogs_in_the_vineyard

Introduction

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This is the west that never quite was.

It's an alternate version of history, loosely based on Mormon life in the 1800's. I say loosely, because this religion, that I shall call "The Faith," is not really the Church of Jesus Christ of Latter-day Saints. Mormon preachers don't shoot sinners in the street. But you might.

You see, imagine a rocky desert like Utah, Nevada, and the like, with snaking rivers and impressive cliffs. Imagine indigenous mountain peoples ("Indians," if you will) living on the plains. Imagine a mighty city of zealots flanked by four huge waterfalls. Imagine a religious group that the United States territorial authority butts heads with often. Imagine cowboys armed with "The Book of Life" dragging out a whore by her hair and forcing her to repent or face the wrath of God.

Can you kind of see the picture here? Are you interested? Let me be more clear:

Who are you: The watchdogs of God. Your character is a cross between an inquisitor, a missionary, an exorcist, and a monk. You carry both scriptures and bullets, you bring both blessings and judgment.

What's going on: A lot. Mountain folk don't like white man encroaching upon their turf. Sinners don't like repenting. Towns don't like their dirt being pulled up for all to see. The Territorial Authority doesn't like the Faith's habit of foregoing standard trials for confession and repentance.

Where are you?: A beautiful rocky desert with a couple forests to the north and more than a few natural wonders. Lots of dust. Lots of grime and grit. Lots of blood, and lots of frontier justice.

When is all this?: 1800's. Think cowboys and westerns, complete with big hats, horses, six-shooters and Clint Eastwood.

Why are you doing what you're doing?: Because the King of Life or one of his counselors called you to be God's Watchdog, a defender of the Faith, the hammer upon which you beat men until they are purified. Maybe your character is a convert from the East and it's industrial worldliness and filth. Maybe you were raised by the Mountain people and are the token ethnic [email protected]$$ Native American "Aragorn" of the group. Maybe you were raised in the Faith. Whatever the case is, you are a Dog, and you work in God's Vineyard.

How do you do it?: Prayer. Faith. Exhortation. Blessing babies. Shooting sinners. It's difficult, but straightforward. What nobody tells you is that the hardest part of being a Dog is to keep believing you are really what you think you are. When bullets bounce off your coat and when you are calling the dead by name to draw breath once more, you might think you're preaching the truth. When you're bleeding on the ground, when farmer Jeremiah kills his wife, when you saw humanity in that sinner's eyes, you might lose your faith. Just remember, I'm not telling you if The Faith your character belongs to is true or not. I'll leave it to you.

THEMES

Redemption. Forgiveness. Fair enough.

Death, loss, grief, doubt. Dramatic.

Shooting, brawling, chasing on horseback. Good fun.

Is the Faith true? I don't know. Just don't be obvious, like have glowing miracles occur or demons appear or something. Play it straight. Pretend the world is like real life; as long as I'm talking about it, remember, no Rambo stunts, please.

Otherwise, just remember that I want this game to be DRAMATIC. I want tragedy. I want angsty characters (but if more than one person pulls the "my parents died" card I'm gonna be peeved). Your characters can be male or female, of any able age and marital status. The only tie that binds is your status as a Dog. This means you can declare doctrine. Yes you heard me, you can make up the religion's rules on the spot. Just keep it real, alright? No "sacrifice a donkey," let's play it like a psuedo-christian cult.

The Faith doesn't take kindly to loners; the Dogs work as a group. All Dogs have a long, patch-work coat worn at all times as an emblem of their position, a sturdy horse, a Book of Life, a jar of consecrated earth (holy dirt to sprinkle during rituals or something), and some form of gun.

Game System

You will post what your character does, and you can go ahead and describe whatever you want, so long as you don't resolve the action wholesale. Make sure you leave room for everyone to contribute meaningfully to a situation. Don't be a butt-hole; I know RPers are mature and courteous, so I have very high expectations.

I will adjudicate only FINAL RESOLUTION, that is, you can describe anything short of obviously ending the conflict. I'll decide the final outcome after the dust settles. Note that the more your character sacrifices, the more likely he is to win (getting hit with bullets or taking insults to heart is sure to win my sympathy).

Other Stuff

The Faith moved to the west to escape persecution. The Territorial Authority, although not at war with the Faith, is often at odds with it, as their goals are usually the same but their means differ vastly. The Mountain Folk don't like the Faith, but the Faithful like them enough to try converting them, with limited success. It is said that the ancestors of the Mountain Folk were once Faithful, but they fell away long before the white man came.

Your characters are expected to travel from town to town, bless babies, officiate at weddings and such, and purge sinners. The adventure style will be episodic, with each town having it's own "episode."

At the moment we require a minimum of three Dogs to play the game; so we'll need at least two other players, as I'll be taking a Dog myself, of course, and I'm only allowing one character per person. I might allow the creation of characters that aren't Dogs, and perhaps let people have more than 1 character, but that's for later. I'm not too sure how many people will be interested here, so for now, I'm just limiting character creation to Dogs only.

At maximum, having at least five players/Dogs (myself included) altogether would be wonderful, but the last two slots are optional, so it can just be the three of us to do things, really.

List of characters:

Dog #1: Magus1108 (Horatio)
Dog #2:
Dog #3:
(Optional) Dog #4: Nekriist (Otto)
(Optional) Dog #5: Hyperewok (Anna)

Character Creation Sheet:

Code: Select all
[font="century gothic"][center][size=200]CHARACTER NAME[/size]

[img]Insert Image URL here.[/img][/center]

[b]Age:[/b]
[b]Gender:[/b]
[b]Ethnicity/Race:[/b] (What race are they? Black, white, hispanic, Native American, etc etc)
[b]Level of Faith:[/b] (How Faithful is your Dog? Are they true Believers? Are they having doubts or a crisis of Faith? Have they lost their Faith? Or do they just pretend to believe, for one reason or another?)
[b]Years of Service:[/b] (How long have they been a Dog? A couple of decades? Five to ten years? Or are they quite green in their experience, with less than a year or two under their belt? Perhaps they're even fresh out of the academy?)
[b]Weapons/Equipment:[/b] (What sort of equipment or items do you carry, aside from the obligatory gun, the Book of Life, and jar of consecrated earth? And please have any items you have be period specific. No cell phones or other modern technology allowed.)

[b]Personality[/b]
   
This should be at least one paragraph.

[b]History[/b]
   
This does not have to be extensive, but at least one to two paragraphs.

[b]Goals[/b]

What are some of your characters goals in life? What do they aspire to be, or what do they aspire to do?

[b]Likes[/b][list]
   
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[b]Dislikes[/b][list]
   
[*]
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Toggle Rules

Da Rulez:

1. No god-moding Or thou shalt be smited
2. The GM will have the final say in conflict resolutions Big Brother Is Watching
3. Obey the Roleplay Gateway rules Don’t fight the man
4. Stick to the Character Sheet Can’t live without a skeleton
5. Minimum post length of 200 words. No one-liners, give your fellow RPers something to work with. And please keep the grammatical/spelling errors to a minimum.
6. Stay Active Life happens, but the roleplay needs to keep moving. If you know you won’t be able to post at least every other day for some reason or another, let us know in OOC and write yourself to somewhere where you won’t hold up other posters.
7. If you are abducted by aliens and Disappear… I reserve the right to GM your character out of the way if you disappear and your last action is holding up other players. I will try to interfere as minimally as possible in such a situation, but depending on who your character is/what they are doing I may have to make major decisions for you. You have been warned…
8. PM or OOC plot suggestions, things you think would be neat or would otherwise like to see. No promises, but I’m open to input and good ideas
9:There is a limit At the moment, I am imposing a limit of 1 character per person. That could change in the near future, but for now, it stays.
10: Interest Dwindling? Be Honest If you're losing interest in this RP, please, just be honest and upfront with me, and tell me you wanna drop out. I can't count the number of times people just stopped posting, and didn't respond to my PMs when I prodded them. It's so annoying, and I just wanna cut through that bullshit.
11: Have fun! Having a good and enjoyable time RPing is what this game is most about. So make sure to have a blast!

The Story So Far... Write a Post » as written by 4 authors

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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"I'm not certain. I don't want to run headlong into any traps. After all, if these cultists managed to subdue, even kill two Dogs...they must have numbers on their side. And if there are more of them in this hotel aside from that maid, well...perhaps we'd best leave while we can, and regroup with the others. They need to know what's happened...and besides that, we'll have better chances coming back to this hotel in full force, maybe even with the police at our side. The proprietor might be gone by then, but it's a risk we'll have to take," Sonia advised after a moment.

It was risky, chancing that a lead like that could vanish, if indeed the hotel manager, or anyone else here for that matter, knew more than what they were saying. But at the same time, she didn't want to repeat any of the mistakes that had no doubt done in Ford and Meyers. Besides, there was no telling what their fellows had also found: regrouping and exchanging information seemed like the best course of action to her.

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Anna walked swiftly back out to the street and towards the sheriff's office, eyeing the look on Margaret's face, knowing that her own expression was far from confident on any obvious lead forward. She let her friend mull over her own thoughts for a moment before she eventually spoke up as they continued down the street.

"What would drive someone to murder the Watsons and kidnap their daughter?" She asked quietly, careful of any passing townsfolk, watching the street intently even as she spoke to Margaret. After all, the city had already taken two Dogs. And so Anna eyed every passerby in sight, searching for anyone with more than a passing glance towards her and Margaret. "To set a fire so deliberately that it doesn't spread far, and then to kill two people and kidnap the third without a trace..."

She trailed off with a heavy sigh, trying to calm her own frustrations. Every question the two of them had asked the boy had only led to two more questions in turn. "It would take a certain cleverness. Someone, or a number of them, likely clever enough to then ambush two Dogs. But what is the value of the girl, for all of this?"

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

0.00 INK

#, as written by Magus1108
"I'm not sure. That's still a big mystery here. And no doubt this all has to do with the fires that happen every year; it stands to reason that whoever the arsonist is who started the fires before, is also the one behind the current, possible kidnapping. We'll have to ask the Sheriff about any other missing people from the previous fires...there could very well be a pattern here. Regardless of all that, however...more and more, it feels like we're stepping into some sort of grand conspiracy here," Margaret replied, tapping her chin in thought.

Anna was right: a clever someone, or a group of someones, had definitely ambushed and likely killed the two Dogs. And it had to have been more than one person: this amount of precision and sophistication would be near impossible to pull off with just one person. An entire group, a conspiracy, had to be at work here. For what end, she couldn't yet say. But the further they unraveled the mystery of Abernathy, the more laborious and cryptic things became.

"We might want to consider sending a telegram for backup when we reconvene with the others. Even with the four of us, I can't help but feel ill at ease. After all, if this conspiracy could swallow two Dogs whole with ease, what's to say they couldn't do the same for four?" she opined, grimacing slightly in distaste.

It was something of a blow to her pride to admit as such, but she had to be realistic here. If anything, she knew that the higher ups in New Life would agree with her assessment after they reported in. More and more this was starting to feel like a mission too big for one group of Dogs to feasibly handle.

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View All » Add Character » 9 Characters to follow in this universe

Character Portrait: Horatio Morale
Character Portrait: Anna Ward
Character Portrait: Charles Carver
Character Portrait: Ira Murphy
Character Portrait: Margaret Thorne
Character Portrait: Sonia Redwood

Newest

Character Portrait: Sonia Redwood
Sonia Redwood

"There is no time to regret the past. You can only look forward, and strive to make a better future."

Character Portrait: Margaret Thorne
Margaret Thorne

"I will avenge those who have fallen, no matter the cost!"

Character Portrait: Ira Murphy
Ira Murphy

"You will profess your love for the One True God, or die by the flame. It is your choice."

Character Portrait: Charles Carver
Charles Carver

"Wise man once told me, 'If I save but one soul, then all my suffering has been justified.'"

Character Portrait: Anna Ward
Anna Ward

"The wicked have no place in the vineyard we have wrought. So sayeth the King of Life."

Character Portrait: Horatio Morale
Horatio Morale

"Sometimes all you can do is just live day by day."

Trending

Character Portrait: Anna Ward
Anna Ward

"The wicked have no place in the vineyard we have wrought. So sayeth the King of Life."

Character Portrait: Margaret Thorne
Margaret Thorne

"I will avenge those who have fallen, no matter the cost!"

Character Portrait: Horatio Morale
Horatio Morale

"Sometimes all you can do is just live day by day."

Character Portrait: Charles Carver
Charles Carver

"Wise man once told me, 'If I save but one soul, then all my suffering has been justified.'"

Character Portrait: Sonia Redwood
Sonia Redwood

"There is no time to regret the past. You can only look forward, and strive to make a better future."

Character Portrait: Ira Murphy
Ira Murphy

"You will profess your love for the One True God, or die by the flame. It is your choice."

Most Followed

Character Portrait: Horatio Morale
Horatio Morale

"Sometimes all you can do is just live day by day."

Character Portrait: Ira Murphy
Ira Murphy

"You will profess your love for the One True God, or die by the flame. It is your choice."

Character Portrait: Charles Carver
Charles Carver

"Wise man once told me, 'If I save but one soul, then all my suffering has been justified.'"

Character Portrait: Anna Ward
Anna Ward

"The wicked have no place in the vineyard we have wrought. So sayeth the King of Life."

Character Portrait: Margaret Thorne
Margaret Thorne

"I will avenge those who have fallen, no matter the cost!"

Character Portrait: Sonia Redwood
Sonia Redwood

"There is no time to regret the past. You can only look forward, and strive to make a better future."


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