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Blathnat Ashling

"I am shaped by the mountains and the winter. And what shape are you?"

0 · 419 views · located in Thedas

a character in “Dragon Age: The Undoing”, originally authored by Wudgeous, as played by RolePlayGateway

Description

Icon credit: Makani, obviously. :P Drawn as fanart for this here!


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"I am told I am funny, so probably I was recruited to split Darkspawn sides.”



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Name: Blathnat. "It means flower," she adds helpfully.

Pronunciation: Blah-nat Ash-ling. Silent "T" for the first, as is for the latter.

Age: 33.

Race: Avvar; half-dwarf, though few would figure the latter (as is the case with most halflings), and she hardly talks about lineage.

Sex: Female, though she wouldn't bet money on anyone being able to tell from a glance... or sniff.

Sexuality: "I don't know this word," though a coy smile is practically bubbled from her lips, for a moment there. Because why would you be asking unless you were flirting with her, I mean honestly.

Height: "Still able to change, and I care not what you have to say on that regarding my age. You civilized folk and your facts." 5'10", and she'd be taller if not for her mother's side of the gene pool. Dammit, dwarf mom. (This was a sarcastic pair of sentences on my part, but she'd be quite sincere in wishing to be taller).

Build: She plucks at her clothing and skin, absentmindedly clicking her tongue. "Not made of brick. Not made of straw. Not made of sticks. My, but aren't I an unusual case." She may not be a behemoth in width, but she is one bulked up woman. Blathnat's sheer muscle erases any trace of feminity. And hey, just because she can't keep her balance swinging a claymore above her head doesn't mean she can't watch your lower intestines spilling over your shoes. She would be able to pass as one of the best of her tribe's men, were she not so narrow.

Class: "Ah. One of your many little mechanics. Names. Labels. Titles. As if I am a book you are debating whether or not to read, hmm? If I must: I'm one of those that shares the name with the cheek coloring Ferelden ladies so love." Rogue.

Specialization: Duelist--something she picked up recently.

Warden? "Yes? What do you need of me?"


Appearance: Absolutely deadpan in expression, often sharpening crooked her nails on her shoulders. Her features are pointed, like a crow, like a fox, like a dagger just shy of shaving your abdomen. She has a scar straight across her right cheekbone, deep and red like a second mouth. Not deep enough to expose bone and have her suspected to be a member of the numerous undead hordes, but certainly no idle scratch from a kitten's claws.
Her skin is dark, dim nutmeg, and her hair darker and dimmer still. It's tied into a scraggly bundle, though wild strands frequently manage to jut over her ears. If she would just adopt a walking stick and hobble around, plus maybe some wrinkles on her bony face, she would look every bit the hag Solvej describes her as.



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Demeanor:
Like cold earth, a rock encased in ice and snow. You wouldn't want anyone throwing her at you, but you know she's stable, firm and unyielding. She holds no crisis in identity. She's the concrete floor meeting your back. She's the Vigil that will not fall. She's a girl of the mountains, a woman of the grey.


Blathnat may believe nothing is permanent, but she's certainly far from wishy-washy.

While her dark lips can lift into a sneer at the drop of a coin, there's strangely very little that's hostile about the look. In fact, she normally, entirely lacks hostility. She slouches as she walks, sits in a hunched over crumple, speaks with her palms open to reason. She sways like grass in the wind; runs like a stream through which pebbles are weathered not through any conscious effort of her own, but simply because they had the misfortune to drop into her depths. Not to say that she's not frightening on the occasion that she decides to grant you one of those cold barbarian stares--but unless she is genuinely expecting a fight, she needs spare no such effort.

Blathnat is, more than anything else, patient; so much so that Andraste herself would seem snippy and rebellious in comparison. There are those who would spit fire in the face of pain, roar when crossed. One would be lucky to even receive thoughtful pouts from Blathnat. Any severe instances if straddling her convenience is met with quick, quiet death; anything lower than that is simply hand-waved. Good night Wesley, good work, I'll most likely kill you in the morning. She's neither serious nor playful, wringing the best of both around the ear and yanking them wherever she needs them.

She is a complete set without a heart. Some may call her inhuman for this, until they meet her. She's not heartless, not a monster that's all talons and teeth ignorant of all else, but she finds that a heart is a thoroughly unnecessary accessory for her sleeves. Her clear eyes and her frank honesty are enough to allow her a personable air. What need does she have of rivers streaming from her face, of passioned gasps and screams? Frankly, she finds these activities rather silly (but cute in their way, she supposes), and would sooner be found swimming in armor than giggling like a loonatic deserving of a straitjacket. Hers is a controlled presence, but a fair one. She shares bread without so much as a word, without demanding a thing in return. She claps shoulders (however grimly) with the best of them. Jostling about like a child may not be her cup of tea, but she, mug in hand will watch any gallavanting without judgement or reprimands--only a thin, humoring smile.

That said, this is a woman who harnesses her demeanor to control the literal, physical tide of battle. A mere whistle or unexpected smirk from the her otherwise placid self has garnered impressive reactions from her opponents, more often than not leading to their downfall.


Fears: Werewolves. Blame the stories from her childhood. Unchecked, this has since rather extended to other big and hairy creatures, such as bears. She can still kill them in an encounter, worry you not, but she'll be quite a bit more hurried about it.
While this isn't a fear, per se, she still gets warden nightmares in great vividity, and so does her best to sleep separately from her companions.

Hangups/Quirks:
  • That she has a sense of humor at all is surprising to those who would observe her with deaf ears. She can say some fairly ridiculous things as if they were common sense or grave news.
  • Blathnat also seems to be lacking in ambition. She has no dreams of the future, only things she happens to be tasked with at the moment.
  • She has a fairly literal view of things, which as many rightfully suspect, is on purpose. It's more interesting to dodge a question not with silence, but by spending time analyzing the wording. This has been perceived as frustrating and obnoxious, among other things; so the questions thankfully stop after a time.
  • Comments on her intellect are met with a pensive scowl, and she'll make sure your interactions with her are few and far between henceforth. Why? Because she's gotten a lot of shit before about barbarians lacking in the brain cell department (at the lowest point when she was passing through Ostagar--she now hates that place), and Blathnat's not about to participate in anything so petty ever again. Having said that, it's true that she's not stupid, but she can be pretty.... straightforward when thinking requires more involvement or skepticism. Subjects she hasn't a mind for--politics, magic, half the codex entries out there--are just not for her.
  • Her favorite animal is the turtle.
  • She can hold her drink. Being sandwiched between dwarven and barbarian civilizations tends to do that. Don't push your luck.
  • She's not really one to use names; for example, she's been unable to shake the Avvarian penchant of referring to younger folk as "Boy" or "Girl." It's not meant to be insulting, just habit.

Opinions:
The Chantry: "Oppressive." Too many encounters with the overly devout has made her look down her nose at the Andrastians--particularly if they appear incapable of taking care of themselves. How would they even run for their lives in those robes? Maddening to think about. Blathnat may not preach practicality as if it were its own religion, but she likes to think survivability is something everyone can agree to believe in. Don't get her started on spoiled nobles.
Magi: "Controlled by the oppressive." Useful, so long as they're on her side. She views them mainly as tools, hammers for knocking nails. A society of hammers... sounds self-destructive, and she wouldn't like any vacations to any such places.
Templars: "...Controlled by the oppressive." No particular opinion, other than the idle acknowledgement that Solvej is one of them.
Elves: "Frisky." The Dalish ones are very obsessed with history, aren't they? Blathnat doesn't understand this mindset in the least bit. History passes, moreso than everything else, and clinging to its ankles is likely to leave you open to a mortal blow. Right between the shoulder blades.
Dwarves: She smiles. "Drunk." They don't scare her. Due to her lineage and proximity to Orzammar, many of her first friends were dwarves. She regards them fondly. (Her tribesmen are her tribesmen, friends are friends; completely separate category).
Humans: "Lots of those to go around." Would a blight really be able to wipe them out? Though she's seen the horrors of a horde firsthand, she's not so sure. Tenacious are these human bastards. They drop like flies, but they come back with the vengeance of snow roaches.
The Grey Wardens: "Very fond of crawling in tunnels and hallways. Until they aren't, which is when they complain extensively about crawling in tunnels and hallways." She feels like she belongs here, though no one's ever heard her admit it. She certainly acts like a warden, though, with her easygoing acceptance of most she meets. Who knows, they might have the rite of conscription pulled on them tomorrow, and there'd be no point in her getting hissy-pissy over it.
The Mission: "Yet another." She's aware that it might be her last, and she doesn't seem too perturbed by this.


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Weapon of Choice: Dual blades, the sorts that sing as well as she does. She favors daggers that are thin enough to slice the very fabric of air.

Armor/Apparel: She dresses herself in furs and lightweight armor, including pauldrons that make her look bigger than she is. Leather wouldn't suffice; her method of fighting is quite a bit more confrontational than those of most rogues.

Mount: "I've always wanted a Bronto. Could we get a Bronto?"

Level: Are we all going to be level 10? Oh, all right, I'll not get left out.
Skills: "I sing and I dance."
Dual Weapons: Backstab, Unforgiving Chain, Explosive Strike, Twin Fangs, Lacerate
Specialist: Speed, Power, Precision, Harmony
Duelist: Throw Gauntlet, Sure Strikes


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Place of Birth, Nation of Origin: The Frostback Mountains of Ferelden, which deeply contributes to how damned prepared she is for constant battle and strife. The unforgiving weather, wiley bandits and unfriendly neighbors are among many things that made sure an Avvarian little girl did not stay a little for long. She was either strong, growing as speedily as her hormones would allow; or she was kidnapped, murdered, raped, and lost to the elements. Hopefully in that order.

Social Status: Grey Warden, which nets her some favors here and there; but there are still several who would take one look at Blathnat and declare their disgust. Barbarians in their midsts, egad! Hide your purses, hide your children, hide your wives. The wild whore might slit them all at the least provoation.

Personal History: Somehow it has gotten around that she was married once, and she's yet to deny the rumor. Like a number of wardens, she'll have you think she has no past at all. In fact, she's not terribly inviting about her present either. She wouldn't even give her name if it wouldn't make her seem outright inhospitable. There are more important things to focus on, yes?

... There was once a dwarf in search of a fortune. All right, there were many dwarves of that ilk, but shut up and pay attention. This one was a merchant; lost his stone sense long ago but still insists on keeping a round ear to the dirt. Tintop, we think his name was. He loved the idea of exploring uncharted territories for treasure and one day, bidding adieu to his portly wife, set out to live a dream.
He didn't get very far. A moving tribe found him starving at the base of a tree, and dragged him along as he blabbered about snow lions and ancestors and "sod it all"s. As they established their new settlement, they interrogated the dwarf. Well, they talked to him rather politely, but the dwarf didn't feel terribly at home under their yellow stares. Finally, he established his desire for trade, and they conceded with a unanimous shrug.
The first exchange was a cartload of fine furs in exchange for the dwarf's surface-born daughter. "Come here, Cor," he said, "and say hello to the nice savage." As it turned out, the Avvar chieftain was a curious enough fellow to take a vertically-challenged wife. It was from the girl's womb that Blathnat was born, and in the chieftain's stooped hut that she was raised. She was the dwarf's only child, but she had many half-siblings from other mothers. Avvar men were free with their affections, you see, and the elder ones were expected to father a good third of the barbaric population to "keep the warmth about."
But we're getting sidetracked.
Tintop opened a rusty door for the mountain barbarians, and soon all sorts of commerce was passing through to greet them. They had some very nice furs, after all. Young Blathnat earned much of her vocabulary (especially the naughty ones) from traders like her gandfather, as well as the old coot himself. Her body was meanwhile trained by her tribe and her home; just because her sect of Avvars opened shop didn't mean they altogether stopped having squabbles with their unruly neighbors. Raids were a monthly occurance, to and fro. She earned skills in survival, endurance, and an affinity for locks whenever nearby tribes were ravaged--treasure boxes that weren't smashed to bits in the process were handed off to the children to play with, and Blathnat found tinkering to be more amusing than most.

She became a woman when she hunted her first boar, and sang a hymn to Korth on the same day.

A decade later, she saw her first darkspawn. Hideous thing, fangs like sewing needles. She managed to subdue it with the help of her brothers, but its grotesque face haunted her dreams.

Three days after that, a Warden showed up. Blathnat watched him walk through the giant, golden gates of Orzammar while she was in the market, then was scolded by her grandfather for idling. There would be a proving in his honor, and the winner would... Ah, dwarven affairs, she didn't much like paying attention. It was merely the armor that caught her eye, the cloth that seemed to have been ripped from a speckled night sky. (The Lady would not have liked such blasphemy, she mused to herself in amusement).

There was indeed a holding, and to the victor went the spoils: A dwarf named Hrothgar received the honor of joining the warriors of the grey. A good man, Hrothgar, and eventually a good friend; but were cockiness a sin, hell would explode upon his entry. Apparently, Hrothgar insisted that they needn't something so mundane as a guide down the mountain, and word of darkspawn sightings only fueled his vigor. Poor Warden Commander Malik ended up so often turning his map upside-down and right-side up that he lost count, and never listened to Hrothgar's advice ever again. They encountered a slew of darkspawn in a ravine, and while they would have been able to survive the encounter, the exertion of strength might not have allowed them to survive the mountain. Hearing the angered roar of a dwarf in combat, a band of her tribe set out to investigate, and thereafter, render aid. Blathnat was among them.

"Please," she began, after escorting the pair onto a safer path, "wait... My tribe is moving southward, and I would not like to join them. I would like to hunt the ugly things."
"Darkspawn," Malik corrected with a smile.
"Yes." Blathnat bowed her head, in embarassment or humility no one knew. "But I would not like to die as dwarves do."
It took a moment, but the Hrothgar was the one to understand: "She means the Legion of the Dead. Sod it, duster, you could have offended me with that."
"Ah. While it's true we're no Legion of the Dead, my lady--" he paused for she had arched a brow-- "you may find we're not much better."

That was good enough for her.



Professional History: She's hanging out because she was available. Really.
Well, that's what Blathnat seems to be insisting on saying, as with every other mission in the past. Fact is, she's one tough cookie, and one would be hard-pressed to find anyone more reliable (so long as you have the authority or amicability to command her hand). As a distant child of the Stone, she has a shot of immunity to magic, which is cool for when bastard Sloth demons are trying to imprison you in the fade. She's nearing four years of experience as a Grey Warden, thus knows her way around darkspawn and is privy to conducting joining rituals and other such ~Warden Secrets~.
But what distinguishes her from an average warden? She slayed two ogres in one go. Luckily, one was previously wounded by her fellows. Unluckily, the battle cost the lives of her companions before she could end it. The incident netted her fame, but she's not sure it was worth the cost.
About two years back, a fellow warden took note of her fighting style, noting it to be similar to his own. A duelist, he had introduced himself, and like all duelists, he proceeded to bed the one he declared to be his pupil. Oh, anyway, that aside, he taught her that anger really did her no favors. He spent much of their time together training her emotions, at times purposefully kicking her tolerance in the gut. She would not be who she is today without his guidance, his hand on her prow. Shame he didn't live to see her to her mastery of the art.
Add that to various other nonsense and a clean record of never-failing, and viola: you have yourself one good warden alongside being hardy woman.

(Before becoming a warden, she didn't have a "professional" history, however active she was in that time period.)


Idea for a Personal Sidequest: Oh, this will be a difficult quest to unlock. Perhaps a quest to attain the personal sidequest in the first place, yes? Bwahahaha.
She would, however, seem to have an interest in Orlais. Something to do with that dead lover of hers, no doubt.

So begins...

Blathnat Ashling's Story

Setting

Characters Present

Character Portrait: Revaslin "Rev" Fenlen Character Portrait: Blathnat Ashling
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Yet another blasted assassination, and yet, the deadline was coming in close. If the case wasn't closed in a few more hours, he'd have to give it up to another Seeker. It was probably an Antivan job, though he didn't see the trademark workings of the knife. These were sloppy jobs, like the killer was in a hurry. But for what? And these were all murders of the lower clergy, not anyone of import. As usual, the question he was asked to answer was: "Why?"

All of the killings happened in the more poverished sector of Starkhaven. Lower order priests, good men and women, as they were called, murdered. They didn't have lands or moneys that someone could gain from their deaths. It seemed that the only reason was the simple murdering of clergy.

Looking back, nothing was odd about the history, no any particularly devastating shows against the Chantry or its Circle, though that would be an idea.

But either way, he could not finish the case, not in the timeframe that was set before him. He'd have to give it up, and make any notes thereafter. Alas, but nothing could be done. Afterall, you don't give a person a case the day before he has to leave and expect him to finish. This was probably merely another one of the machinations against him by the rest of the world. No matter, as if he prescribed any meaning to their honor, their values, or their perceptions of him. He'd leave the body the way it was, and let the others deal with it.

He left the room in his cloak of shadows, unseen and unheard. He pulled a piece of parchment out of a compartment by his thigh and scribbled down a note. He didn't even look about as he drifted through the various streets of the land they called Starkhaven. He was given a map to study, and he'd been there before. A few times sneaking about at night was enough for a man such as he to memorize the nooks and crannies of the various niches of the alleys and passageways. Looking back to make sure the letter was sealed and trapped properly, he approached the building assigned to quarter him.

It was a shabby little inn with a canopy over the entrance. It was made of brick at the base and supplimented with wood at the top where the residents lived. That was perfect for his purposes because no one would miss a single brick. Going around to the back of the inn, he pulled a single brick away (third brick from the bottom, fifth from the right) and put his little letter into its hollow.

His job done, it was time to go to the apartment made ready for him. Most of the objects he had made contact with there would be disposed of, lest some apostate work some of that evil magic upon him. He climbed steadily up the stairs, throwing back his hood, yet retaining his mask.




It was a curious thing, how eager the Wardens were for Chantry approval. Blathnat didn't understand it. Her comrades weren't particularly religious as a whole, and while it was true that those statue humpers commanded enough respect to have mystical armies, that had little to do with religion.... Right? Hm, best to keep such matters out of her mind, it didn't involve simple barbarians. Starkhaven was a riveting place with when the sun was at its peak; white buildings reflecting rays that sought to dazzle, consume and boil people alive. Needless to say, Blathnat despised it. She was very thankful to wipe her brow under a roof. Ferelden was an unforgiving blizzard. This place was not Ferelden. The woman had to remove about half the bulk of her clothing before her arrival, and it nearly gave her cause for irritation.

Nearly.

The great ball of fire in the sky had begun to set, and the familiar cold was an embrace she appreciated. Perhaps Wintersbreath still looked out for her, even after all this time? With a subdued smile on her lip, she reviewed her goal for today. Seeking a Seeker. Interesting, but not as interesting as some other mission taglines she's had by a longshot. Being a Warden was interesting, in essence, in a word. It was an inn (ah, typical) in which she came to find herself. It was named for dancing elves or some such; she could barely understand the script. Good on them for making merry despite grim times. A surly fellow was in front of her, and she was polite enough to refrain from hastening his pace. Despite, ah, being on a quest to potentially help save the world as they knew it. Wardens were better off not getting riled up about that sort of thing, or else there's all sorts of little consequences like having their Conscription rights revoked.




Looking around, Revaslin noticed a woman in gray at the door of his apartment. Apparently they had approached from opposite sides of the corridor. She was clad in gray, as he'd expect from a warden. Calling her a woman, though, would bring about hesitation from anyone. She was rather muscular and dark-skinned. Really, were it not for the shape of her face, he'd have guessed she were a he. Unquestionably, this was going to be an.... experience

Checking outside of the window and making a quick calculation as to the time of day based on the sun's position, he noted that he was about ten minutes early. He'd never seen a warden be early. They were either punctual or late. He'd enjoyed the former, and as to the latter, he looked down upon them. They weren't affiliated with any particular country or any authority. They were their own men, and Fenlen didn't quite like the free attitude they had.

This one, though....

"You're early," he observed aloud, his eyes looking about and weighing her in his mind.




"Huh," was the impulsive sound she made. Something akin to a surprised, throaty grunt. Her lips quirked to the side as she contemplated the best course of action (that would hopefully not cause her to appear a mannerless brute), though she didn't drop her gaze for a second. Not that it must have mattered much; the man was wearing a mask. "Evening, meserre." She insisted to herself that most anyone would react in that semi-dumbfounded way when someone abruptly turned around and offered a greeting, however unconventional the greeting itself. Hell, most she knew would likely start blabbering in amazement. The stranger was clothed from head to toe, giving nothing away of his identity; a cautious one.

"Perhaps you are early too, and we have something in common," Blathnat said in her idle way, before continuing more consciously, almost briskly: "The Wardens send their regards. Warm ones, if you are not an anarchist out for archdemon reign and my throat. Any proof of identity on you?" She folded her arms and adjusted her posture, at that; calmly bowed at the back, jutting at the hips, as a curter way of saying I'll wait here while you fetch whatever you need.




"Before I give any such proofs or give any more away, were there not supposed to be two of you? I know the Wardens are of goodly jest, as you yourself have exemplified, but I do not believe that they would go so far as to say that you are two for the price of one.

If you came by separate ways, then it would only prove natural to wait for the other one before proving my trustworthiness."





"The girl's not here yet?" Blathnat straightened, peering around skeptically. She figured Solvej was hiding around some corner, waiting to leap out like some sort of surprise primate. In fact, she figured the girl would damn near murder a horse in an attempt to get here first. Although, Blathnat arrived by foot, and that would make any form of competition silly. She wondered if she should be concerned for her fellow warden's well-being for a time, then shook her head. Wardens could take care of themselves. "She will catch up. Unless you are keen on resting for a while."




Searching his memory, Fenlen realized that he did not, in fact, remember seeing another Warden in the vecinity. Certainly, such a personage would stand out against the bright colors of the day. Also, he had learned that this other companion of his would also be another female.

Considering his movements and pace, Rev thought it best that he go on, letting this Warden catch up. He was not sent here to baby-sit, afterall.

"If she is of a good and hearty sort (as being a Warden would warrant), then she could easily follow our way, assuming she knew our destination, and our prefered route."

He looked at the position of the lowering sun, almost disappearing outright.

"We do not have all night, afterall. But again I forget myself. Here is a writ directly from the Divine Herself, may her days be lengthened, certifying my rank and purpose." He then produced, almost from thin air, a tightly folded letter with a red wax seal on the obverse side. A keen eye would observe, however, that it came from a this slit in his leather chestplate, which the flick of his wrist served to conceal.

" But first, let me see proof of your joining, so that I may know that you are not some scoundrel that has murdered my comrades and stolen their dress."




"Keep it," she said, raising her palm. For the first time, her lips split into a smile, however briefly it lasted. That he'd produced anything in place of stumbling was good enough for her, as she never did enjoy being skeptical of everything she encountered. That he proceeded to demand proof of her in turn, however, caused her to go as far as "Ha! Of my joining? Shall I slay a darkspawn here and now?" She pressed a forefinger to her temple in order to quell any further escapes of laughter, shaking her head. Finally, she pulled an object from the inside of her jerkin, allowing it to dangle between her hands. "This pendent contains blood from the day of my initiation into the wardens. I can't claim I didn't rip it from a corpse I'm pretending to be, but..."

She replaced the item, watching her new companion without hesitation. "A pretender would not know the proceedings of a warden ritual. Take this knowledge as a compliment, and do try to keep it to yourself. Shall we be off, Messere Mask?"




"Joyously." He said in a rather apathetic tone. "Messere Mask is a rather charming name, though. Perchance you'll call me that as we grow aquainted. My name is Revaslin Fenlen, an it please you."




"Oh, a talkative one. Good! Good, we'll frighten off the dull silence that way."




"Undoubtedly." Again, in a rather monotone voice.

Setting

Characters Present

Character Portrait: Solvej Gruenwald Character Portrait: Revaslin "Rev" Fenlen Character Portrait: Blathnat Ashling
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A rather impressive litany of Anderfellan oaths accompanied the redheaded ex-Templar into the gates of Starkhaven, though truly, the only sign that she'd encountered any trouble was the occasional gore-slick spot on her black armor, more reflective in lamplight than the rest of the tempered metal. Everything in this place was so bloody shiny; it was a wonder that the Darkspawn hadn't torn it down already just for assaulting their eyeballs.

A long stride carried her to her destination, and if she could still read time by the moon all right, she'd actually manage to be on time despite the unnecessary delay. Some nameless village whose residents weren't smart enough to evacuate when the Wardens passed on the word of the incoming horde had been predictably attacked by a dozen or so . There were many cries of "please, my lady Warden" and exhortations involving saving the children and the elderly and whatnot, and in the end she'd sighed and taken up her spear, marching out into the field where an assortment of farmers were attempting a pitchfork-based defense that could only be described as sad.

Cue one spinning polearm of death, and really it didn't even qualify as music to her ears, the whistling of the blade through the air and the squelch of darkspawn flesh spilling blackened ichor onto the grasses beneath her feet. They were nothing but the lowest of the low echelons of 'Spawn, and all fell easily enough, relieving the siege-in-miniature. She did not wait to hear the thanks, or worse, the lamentations that these fields would never yield the same way again. Her own home had been ravaged far worse than this, the farmsteads worn to ragged wasteland, and she could not bring herself to entertain the hypocrasies of people who could still eat.

She could hear the low, dry tones of Balthnat's voice, and the wolfish smile teased the corners of her mouth, a reaction so automatic is was second nature. "Oy hag, seems like you're a bit early to win this one-" Her jesting words immediately ceased as she rounded the corner and saw exactly who was with her friend and fellow Warden.

"You. Maker's breath, no wonder Malik didn't give me a name, the bastard." Despite the words, her tone was fairly even. She'd seen this man only once before, and while that would normally be no issue whatsoever, that time happened to be the darkest moment in her entire life, and it was hard to forget it when the Seeker was standing right there in front of her. Mask or no mask, she knew him all right.




Yet another voice intruded on Revaslin's reflections. This one was slightly familiar, however. He looked back on all of his encounters, and realized why this voice, though had the taste of recognizability, was still somewhat strange to him. When he had last her this voice, now a rather full and feminine voice, it was a voice used chiefly for screaming, crying, and uttering various lamentations.

Yes, he remembered this woman. It confirmed Fenlen's belief that Commander Malik certainly had a dark humor. His reasoning in providing this particular Warden was certainly questionable. Their past interactions had not been in the best of times, and meeting so long after such circumstances would be... interesting, if not completely awkward.

But perhaps Malik judged correctly. This one, (what was her name again? Solvej?), a Templar who left her order not on the best of terms, might be willing to trust our Seeker. Afterall, trust was one of the more important qualities of a good squad like the one he'd be working with. He was fain to have to trust these people, for he knew what trust meant. It was a dangerous weapon. Still, feigning trust without putting oneself into precarious situations was easy enough. He'd done it before.

Come to think of it, that fairly accurately described most of his relationships with other people.

The blank stare he threw at her with his black-within-black eyes, he felt, should not be prolonged any further, lest these Wardens feel that he were wanting in some strength. Engaging in short discourse would both alleviate this problem and allow them to return to less abrupt standings with each other than their departure.

"Indeed. I was not expecting you." Came the reply, short and indifferent. Afterall, it was merely an observation.




"Girl," said Blathnat as soon as she heard a familiar greeting. The templar-warden had made it after all, bloodsoaked, too. Blathnat had nearly gotten worried, lost sleep over lacking immediate knowledge of a companion's health, but she didn't see why she had to share that tidbit of information. She ignored the abrupt change in pace and demeanor, clasping a hand on the nearest shoulder to encourage her to budge in closer, in that way that was so often used to express Don't be shy, now. when one's daughter was burying her face into one's skirts.

Well, that was one way to finish up introductions. "And now we all know each other," concluded the warden barbarian, lifting her hands up to her shoulders momentarily as a gesture toward the exit. Nice as dancing elves were, they had a suicidal mission to get to, and it would be more prudent to hurry to one's impending doom than to wait it out. She did, however, note the mention of the Commander. Wiley bastard, indeed, that one. She liked him. Blathnat had begun slinging her furs back over her shoulders--for with any luck, nightfall will only bring with it more of Winterbreath's blessing.




"I suppose that makes two of us, then," Solvej replied blithely, "because the hag here seems to have been expecting both of us." She blinked once, slowly, and then shrugged. "Good to see the uptight bastards haven't managed to get you killed yet."

And that was, frankly, the long and short of her feelings on the subject. She followed after Blathnat without hesitation, dodging around a few less-than-graceful drunks and sidling out the door after her senior Warden.

The outside air was crisp if not exactly chill yet, but that might just have been the Anderfels upbringing talking. Her homeland was almost exclusively mountains and wasteland now, which made for winters of a kind with Ferelden, though admittedly, her youth had not been as...outdoorsy as her friend's, and she was still more comfortable in front of a nice fire. Either way, the temperate climes of the Marches weren't much of a bother. Their horses were saddled and waiting for them, her own never having been stabled in the first place, and the ones on loan from the Wardens had been likewise attended by some hand or another.

There was little time to waste, and she'd never been much of a dawdler anyway, so she swung astride the Wagner without pause. "To Kirkwall, and our oh-so-special destiny," she quipped lightly.




Her indifference to the matter of their reaquaintance seemed odd, if not strange outright, after all, Rev had seen the bloodshed. Heck, he had caused a whole lot of it, but she had the worst. She was in the middle of the incident, and she had both taken and recieved a gruesome beating. For any warrior that would not be too much to handle, but to see her brother like that...

Fenlen remembered the screams, the anguish. Simple indifference was simply... extraordinary. No doubt this suddent reunion brought back painful memories. Yet this woman, Solvej Gruenwald, showed no signs of it. Either she was really as lighthearted as she seemed, in which case she would not be a firm ally, or she excelled at hiding her feelings. Least likely of all was that she was truly at peace, but if that was really the case, she deserved respect.

It was strange, thinking about how these past two years were spent differently for them both, how two people who shared a moment of pain, could be so different.

Almost inperceptably, Fenlen shook his head.

But that was then, and this is now. He stroked the neck of the horse he was supposed to ride. His cloth gloves, he imagined, were soothing to the creature, as the animal pushed up against the hand.

"...Horses aren't my thing." Revaslin answered, somewhat cautiously. "I think I can keep up on foot."




"Nor are they mine," reassured the warden darker in flesh, "but if I can handle it, messere, surely a Seeker of your caliber can, too?" It wasn't sarcasm. Horses. Neighing, stomping, head tossing creatures with big cylindrical feet. She had nothing against them, but nothing for them either. She never bothered to name the one that Wardens insisted she trod around on (because "he likes you more than he likes the rest of us," which was bullshit talk for "if he goes starts doing crazy hoofstands like a circus beast, you would get by with a little less than a broken limb"). The creature's nostrils flared when she touched it, but Blathnat had a secret weapon, a weakness to all living beings.

A red apple she'd nicked from some market stall. The man tending it was fat, he didn't need that many. Blathnat sunk a knife into it, and found the wedge tender and white. The horse sniffed. This tribute would be sufficient. "Don't bite my hand off," she cooed at it warily, before lifting herself onto its saddle in one movement. Or maybe two, should one count the initial uncertain hop.

She cared not for history when the present was at hand. It seemed Solvej was eager to move on (which netted approval points), while the Seeker was dwelling. Almost hesitating in his steps. Not enough to fall behind, but enough to indicate concentration on a line of thought. Subtle things like these are tools for a duelist, she was told; handholds on a rockface... Typical man. There seemed to be a pattern of the "less fair" ones to drown themselves in the past. Likely why so many more took to boozing. "The Wounded Coast is a ways away. Wouldn't want to leave the animal here to be made off with. Malik would cry."

And at that, Blathnat prodded the horse's hipbones with her heels, clicking her tongue in the way it tended to respond to (perhaps it thought that was its name: Click-click). She'd heard talk of mysterious, ghostly harp-playing in the area, and was almost eager to see whether there was a reality in that rumor.

Rev got on his horse in one fluid motion. Once more he pet the mane of the creature, before squeezing his thighs to make it catch up with the others.

"I beg your pardon, but I'll leave you with the horse ere we get too close to the rendezvous. I will scout ahead and make sure everything is clear. You probably won't hear from me until we meet up again, unless there really is a problem (though I sincerely doubt there will be)."

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Lukas Hoffman Character Portrait: Revaslin "Rev" Fenlen
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It didn't snow enough in the Free Marches, and she hated its insects. They weren't large enough to pose an actual threat like the beasts from her homeland, oh no. They were small, buzzing and buzzing around excitedly to see revealed flesh tanning under the sun's heat; then perching, suckling, spitting or vomiting or whatever the hell they did to make one itch like a flea-ridden mabari bitch. If she had more free time (and a little more madness), she would have personally undertaken a quest to murder their queen. All their queens. Drive them to extinction, claim their little antennae for the glory of the Mountain Father. It was the mountainfolk way of dealing with nuisances.

Other than that, the journey was relatively painless, and the company she kept was well enough. Solvej was a good girl, but arguably not the best sort to be alone with for hours on end. But then, who was? Their third comrade lingered enough to have his presence felt and share some choice words, but otherwise seemed to make himself scarce in conversation (which she boiled down to either a distaste for human contact, a neurotic need to scout ahead, or frequent chamber pot breaks). And Blathnat herself? Why Blathnat, when she wasn't noiselessly grumbling about bugs and slapping her forearms, was humming in the manner of a bear in a feathered hat stirring a pot of stew. That is, with her roughened throat, chin higher than usual as though sniffing a whiff of something alluring (or trying not to fall asleep at the reins), and pleased just enough. No more than was necessary. It wasn't her idea of making merry, though she'll admit her Avvar tribespeople are known hummers and feet-tappers. She remembered those long nights when they had enough wood to make a fire great enough to lick the Lady's ankles above them; the melodies carried in unison between men tending their weapons and wounded; and the girls quietly whispering so as to not interrupt them, whispering from the brush of betrothals and arrangements, chortling in silence as they pushed, shoved, teased each other. Grandfather once told her he'd heard them even as a boy on flatter lands: barbarian music, the constant hum that was carried by the wind, latching into the very mountain and its stones like a clawed ribbon. It warned strangers and other, less combative tribes to steer clear of their current home, told them of their sheer number--hers was well over a hundred strong. Needless to say, the weaker tribes kept to silence.

But today, she hummed for the sake of one horse. It was a creature that preferred being spoken to and reassured constantly (or else it would stop, stomp a bit, then begin pacing in circles like the baboon it was at heart); Blathnat was not about to tell bedtime stories and let her breath go dry for the sake of the clomping animal, so she hummed, and it took no issue.

She was cautious to dismount, as she was literally on unfamiliar ground upon arrival. The ground was something of a saturated gold, made up of grounded pebbles and flecks of... sand that sunk under thre pressure weight in copious amounts. She'd seen sand before collected in vials and tipping glasses, but never an entire landscape composed of the stuff--nor what it was all collected to border:

The great blue that buffeted shore in heaving waves.

She had to admit she was almost unnerved by the sight, but found her attention drawn by the gathering just before them. Just in time to see a charge and dive in their midsts from an ally, at that. "Take care not to slide off the side of a cliff face, boy," she chided quietly--more as a note to herself (and perhaps the templar) to watch out for that rather than an actual scolding. An impressive range of heights surrounded Lukas, and she wondered if she should have been amused. One dwarf--female, and so not the familiar face she'd been half-heartedly expecting. That Seeker was likely here already, somewhere. Lurking. And then there was...

Ah, the Chasind mage, towering over the lot like a sacred boulder. The barbarian woman cocked her head (which bobbed as the horse took its time settling), and inquired, "Wasn't I there when you showed up muttering your admirations for the Wardens?" She might have spoken for him a little if so--normally she would be aloof towards tribes not her own, even viewing them with the same distaste with which most flatlanders viewed all tribes at times, but after waltzing through Ostagar and being making friends with its inhabitants, she couldn't help but feel a certain kinship for her outertribe family. But perhaps she dreamt it after too many mugs of ale and Malik regaling her with the tale. Like Suicide, she was dressed more lightly--not shirtless, though it was terribly tempting. Blathnat did not forget the last time she stripped off her top in a Grey Warden camp. Apparently exposing one's breasts wasn't something "ladies" did in "civilized" settings; she didn't get the why, but she consented that it tended to make non-tribals uncomfortable.

She dismounted, cupped the beast's cheek for a moment, and moved on. She found her sight drifting slightly downwards. "And you're the one the Commander spoke of, are you, girl?" She said, hand on her hip, fist to her pursed, appraising lips. Then, rather abruptly, Blathnat gave Ethne a few pats on the shoulder, saying little more than "Worry not" before folding her arms and meagerly trying to get a better glimpse at the view.

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Rhapscallion Linnell Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Lukas Hoffman
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Solvej had spent most of the return journey in an uncharacteristic silence, for what was there to say? She found herself in the unusual position of being caught between two parts of her life that she had thought to keep separate. Here, she was Solvej the Warden, valued if not entirely-reliable ally and proven time and again to be worthy of her place among the skilled ranks of the Grey.

But now, enter a figure from a past she would rather not remember, an exchange brief and terse and to the point, for truly, he was but peripheral in her torment, and it was better that way. Easier to ignore the fragments of memory, stirring ephemeral on the edges of her mind, like relics of a half-remembered dream from long ago. It was fortunate, that he did not often feature in these memories, that he was, in the grand scheme of things, not at all at issue.

It made it possible to tolerate his presence.

Still, were she not to set off immediately on this little death march of theirs, she would have had a few choice words for Malik about his appreciation for irony. And surely, the man would have heard her, that light smile on his face that meant he was actually considering something with all due gravitas, but knew that, regardless, he was right, and then of course he would have asked her if indeed her practicality had failed her after the intervening years. It had not, of course, and she would have conceded the point, but only after a parting shot about trusting her enough to inform her.

Ah, but if I had informed you, would you have gone? The answer, they both knew, and the bastard (affectionately called, for in truth she was most hostile to the people she actually liked) would have kept on smiling that roguish half-tilt and things would have been no different than when they started. Except, perhaps, that Solvej would have felt better about it. Unfortunately, simply knowing how the conversation would proceed was not enough to produce the attendant effects, and in the end, she was uneasy, in the way that one who does not know if she is guilty is uneasy being watched.

Still, it was easy enough to conceal, and none would know how deep that feeling ran, regardless of their perceptiveness. She had great practice with this, and by the time she approached the group by the wagon, she practically radiated confidence and casual ease, with just a hint of something unnamable with any word other than trouble. Not quite danger, not quite mischief, but something indefinably in-between. It was Solvej’s default affectation, for all of those awkward situations like this one.

She might have remained mounted, but it occurred to her that this was hardly the impression to make upon such a frankly ridiculous collection of people. Most, she knew; one was bloody well missing, and if he didn’t show up soon, she’d have his head herself, the sot. Those she didn’t were easy enough to pick out based on Malik’s information: she was half a mind to whistle and quip at the sheer size of the shapeshifter, but Blathnat was already saying something to him, so she didn’t bother.

The shortest member of their group, Solvej already knew she would like. Unapologetic-looking and heavily-armored, she had a feeling they’d be spending a considerable amount of time together on the front lines of things and possibly drinking like fish afterwards. The bombastic mage, she ignored, though not from disrespect: she’d known his sister, once upon a time, and their circumstances were similar enough that she generally avoided speaking to him. He might not know that this was why, but she didn’t much care about that one way or another.

The Seeker, she assumed was skulking. She didn’t know exactly where, but he was not the type to either wander away from the mission or to make social niceties with people. He’d have to break himself of that at least a little if he wanted to work in a team setting, but she’d leave that for him to figure out.

In the ends, what she did was dismount for a moment and peer at their leader. Though it was not common knowledge, Solvej was aware of why the girl was picked, and though having someone else waltzing around in your dreams was very strange, it had also given her something of an odd regard for the diminutive elf. She looked quite like a youngling still, but in the Fade she was something else entirely.

“You’ll do,” was all she said, with that understated pronouncement, the Black Templar swung once again astride Wagner, himself taller than their leader, and took point at the caravan. There was just that useless fop of a mentee, Rhapscallion, left, and if she knew him (and she did), he’d be along in all due time, frantic apologies and foolish gallantry firmly in tow.

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Lukas Hoffman Character Portrait: Revaslin "Rev" Fenlen
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Comfortably nestled between stacks of homemade pillows and itchy blankets, the Rogue was reminiscent of a curled-up mudsplasher snuffling softly, so silently, one would think that he appeared more a corpse than a sleeping man. If it weren't for the thin line of dribble pooling across his curled thumb, pillowing his face like a lover's hand. Breezy, crusty-eyed and completely unhinged from worries. That is, until he'd been assigned the mission alongside his Grey Warden companions and several other excitingly ruffled comrades, brambly convoys – the type of mission that guaranteed death and anguish and the loss of important, imperative limbs. He needed all of his limbs, respectively. It would be his undoing. So, Rhapscallion slept rather peacefully, gripping the folds of his blankets tightly in his fists while further tangling his legs.

It would've been perfect if the lady-barkeeper hadn't bustled in, huffing heatedly about how he hadn't already left this damn establishment already – and there were weary travellers downstairs who needed the room, right this instant, so get the hell out. He didn't rouse, didn't even flutter his eyelashes. She gripped the hem of his blankets and pulled them off in one felled, dramatic sweep. It was ridiculous pretending to sleep, pretending that for a few moments he could forget all about the responsibilities set across his shoulders – and he wasn't the only one, so at least he wasn't going to be alone. Electric shivers landscaped his spine, swiped it's claws across his neck and pebbled his forearms with goosebumps from the warmth that escaped in that simple cape-throwing-blanket-trick. Then, there was Solvej: his Grey Warden mentor who'd most likely roast his behind across the coals for making her wait while he snoozed. It wouldn't be in her exasperated eye rolls, it certainly wouldn't be her nervous finger tap she performed for a few seconds when she animated her thoughts without voicing them – it'd be in the slight twist of her lips as she beckoned you closer, so close, that she could slap you upside the head or grip your earlobe to reprimand you properly.

A lump bobbed disconcertingly at his throat, threatening to choke him. The lady-barkeeper hadn't budged from the foot of the bed, hands placed sternly on her waddling hips as she tapped her foot, impatiently, clearly irritated by his lack of a response. His mind wandered stridently from subject to subject, searching for a way he could tire his head and drag himself from the comforts of the dingy, dusty tavern he'd become so quickly acclimatized to. He wasn't a hero, so why the hell did they even want him on board? Inevitably, the woman tip-tapping her feet exhaled loudly, through flaring nostrils and twisted lips, reminding him that this was the last-straw before something large and heavy rounded across his head. “Woa-woa-woa, fine, Molly. I'm up, I'm up, so stop looking at me like you'll flip the bed.” He crowed solemnly, bobbing his head like a forlorn turkey, as he drug his limbs from the mass of tangled sheets and threw his legs over the bedside like anchors he wished he could keep aboard. There wasn't any avoiding it any longer. Molly's head reared forward intimidatingly, causing him to throw his hands up in defence with a chortled yelp. By Maker's tits, women scared him! She simply smiled and pranced away, immediately gratified with the results. She hadn't even been fazed that he was completely naked. Terrifying women. Terrifyingly busty women.




“Oh, for the love of Andraste—” He grunted sourly, gently squeezing his stallions ribs to egg him on. The damnable beast eyed him sideways, as if to say what-the-hell-are-you-gonna-do-about-it, and continued to munch the clovers he'd been so intent on gorging himself on. “You know, if you don't keep going, she's going to kill me and you, she'll roast you. Yum, yum, roasted horse!” He proclaimed, throwing up his hands. The Grey Warden's broad shoulders twitched, stress lines forming in his back when Conquest merely snorted, clearly unimpressed by his idle threats. His shoulders arched, then slumped down in defeat. He dreamed of a moon and of stars, of a lake, and a garden. He dreamed of lilac bushes, and of roses. He dreamed of lavender. He did not, however, dream of seating a stubborn horse who refused to listen to anything he said. His body was decorated with scars, the remnants of dozens of quests and hundreds of battles and still, still, he couldn't even manage to appear anywhere on time or bully his faithful steed into bringing him anywhere he needed to be.

Sheer miracle would have it that Conquest smelled something much more delicious than the clovers and broke into a steadfast gallop in the right direction, leaving Rhapscallion clinging to the saddles' curved horn like a flapping piece of seaweed gripping a rock's face. His eyebrows creased when he first sighted the rolling wagon – they wouldn't be impressed. Blathnat would offer him sympathetic winks, hardly masking her amusement. He didn't even want to think about what Solvej would say to him. It wouldn't be pleasant. It wouldn't be full of hair-mussing delight or gentle arm punches. What would he say? What could he possibly come up with for an excuse? They both knew he was a terrible liar. He couldn't keep a straight face, damaging as it was to his roguish temperament – couldn't even fib if his life depended on it. He was naive. In many ways, he was still the innocent, unchanged, young lad Solvej had met years ago. The same mentee who'd fumbled through his joining ceremony like a coltish horse who'd just discovered how to walk properly, without stumbling over his own legs and announcing constantly that he was a Grey Warden: thus, a magnificent hero and saver of maidens.

His heart hammered like something completely apart from him. Useless as a soggy piece of parchment paper, right now. If he just quietly clopped behind the churning wheels of the waggon, perhaps he wouldn't be noticed by anyone. Only Ethne would forgive him for his untimely absence. He hadn't forgotten that he'd been the one chosen to guide her through Tevinter, ever since their fateful meeting on the battlefield – as unlikely and unsettling the idea was for Commander Malik to digest and accept. He was looking forward to seeing her again, and hopefully, would go about enlisting her aid when shielding himself from Solvej's disappointment. Refusing to whistle foolishly as he neared the straggling line of the caravan, Rhapscallion dipped his head low and leaned forward in his saddle, trying desperately to make himself appear smaller: not be seen, not be seen. Though, he watched them, owlishly, through his eyelashes. Mismatched and strikingly laughable. The sight made him smile: Elves, humans, dwarves, alike.

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Rhapscallion Linnell Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Lukas Hoffman
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Flashes of colors and sounds surged through Revaslin’s perception as he glided through the city, unseen, and unheard. He did not need the night, not now, though it was thrust to him. Today he had not felt the effects of the fade, even in the least, and consequently, his strength in silence was such that he sifted through the crowd unnoticed, though in their midst. From alley to street to roof he slid, unwaning in his speed. As he looked back to the forest from which he left his companions, the two Wardens, he thought of the long way he had traveled in his life, and how it was all converging on this one last mission. If he somehow came out of this alive, the chains that the Chantry had bound him in wound dissolve, as though made of sand. Perhaps he’d even return to his family, if he still had a family.

The solitary state of the city, firmly unchanging in the constant movements of its denizens, even at this late hour, made it rather easy for the Seeker to place his body in automatic movement, without the need of his conscious effort. His thoughts wandered in the deepness of the path he took to get to this point. He may not come back from this mission, afterall. It was worth reflecting upon.

.



You killed another templar!

My lady, he was not undeserving of it.

That doesn’t make a difference! You’ve been accepted as a templar less than a fortnight, and you’ve already killed a fellow Templar! I
 I don’t even know what to say


Your holiness, he was harboring bloodmages by taking bribes to look away. When I confronted him about it, he tried to shun me. Needless to say, he failed.

That is a bold accusation! The Knight-Commander will have your head for this deal!

I would not come here without proof, holiness, here is Sir Jorvik’s personal ledger, which I had taken from his body-

Looting off a body!

-that contains transactions of his dealings with these maleficarum. I also have two of these mages in custody, willing to testify. The rest were not as willing to cooperate.

My word, Lenny, I
 I’ll look into this at once
 Ah
 Good job. Next time, though, make sure to go through the order first.

I crave your pardon and acceptance, milady, and I will do my best to follow these directions.






As his thoughts wove around his mind, and threatened to overtake his very being, his eyes drifted on their way to a Tevinter girl. The act of noticing her broke his chain of thought completely, and reminded him that he had other things to do than reminisce. This was the girl, the “Dreamer”, he was informed about, the girl that was to be their leader. She looked rather frail, almost glass like, but she moved on with rather ease. He would have laughed at the staff at her back, and how someone so small and child-looking could wield a weapon, especially a staff such as that one. He did not, however. He sensed her magical ability, and almost shrunk back at what he had discovered.

The Dreamer is a Dreamer? Certainly the Wardens are subtle in their naming conventions. Nevertheless, it is to be expected. I will have to be careful with this girl.

He followed her on the way to the rendezvous, observing her. He was like a shadow, always there, but always silent, disappearing and blending with the other shadows. He was now running on top of the various roofs that the city of Kirkwall had to offer. The sky was black, as befitted his temper, and allowed him to be more liberal with his steps.

His mind almost slid back to thoughts of the past, when suddenly he heard the howl of a wolf behind him. As he turned around he saw large yellow globes of eyes staring at him, but as his eyes focused on the apparition, it disappeared, with not even the smallest semblance of it left to vouch for its existence.

The vision sent shivers down Rev’s spine, and almost lost the girl. She was in no hurry, though, and he easily caught up to her.

These visions will be the end of me.





Eventually they finally reached the cart that was assigned as the rendezvous. Rev stood atop a roof and peered down below. There he saw the Dreamer looking about, almost nervously, waiting for any signs of new arrivals.

A raven sitting on the cart almost escaped Rev’s notice, but for its solemn countenance. There was something odd about that bird that warranted further investigation. It could have been a spy. Upon a more detailed study of this creature, he realized that it was a mage.

If that girl weren’t there, he would have known immediately. There was simply too much fade around her to make clear the more insignificant (by comparison) magic of a small bird. If this mage was truly one of the people invested in this mission, why was it that he had not made an appearance yet?

Rev quickly trained a bolt at the bird’s head. He stuck out his tongue to get a feel for the wind and readjusted his aim accordingly. If that mage tried anything unusual, or left the scene without introduction, he would die.

In almost no time at all, however, a dwarf in full armor made his appearance and addressed the leader. When the new arrival took off his helmet, or rather, her helmet, Revaslin’s eye locked on to the tattoo on her cheek.

A casteless. Is that the reason she’s going on a suicide-mission?

As he looked back at the raven, he saw it was no longer a bird. With a flash of light it was now a muscular man, who was rather barbaric in appearance. A wilder, no doubt, and an apostate to boot. Already there were two mages in the group, and as if that weren’t enough, another one came running like a buffoon. There were going to be a lot of encounters with the fade, no doubt, especially given the somniari.

Rev lowered the weapon tied to his left arm, and set the safety back on. No use in shooting someone by accident; though if a mage left the group by such a turnout, Fenlen certainly wouldn’t complain.

The two wardens he was already acquainted with soon came, the dark one looking around, to spot our Seeker most likely. Solvej followed, and Rev could see dark clouds of thought on her brow, though as she approached, that cloud seemed to dissipate. Well, certainly a question had been answered there, and the Seeker understood that she was not cold-hearted after all.

The last straggler came, looking more awkward than any others, especially on the horse he was on. At last, the group was assembled, and having made his judgments, it was time the Seeker made his appearance.

He slid from the roof onto the floor, and disappeared into the shadows. It was rather easy to wind his way about the streets, as there were many stalls and alleys that were unpopulated during the night. He reappeared behind the newest arrival, and gave a grunt of greetings.

Looking to the sky, he noticed that their time of departure was long passed.

“We’ve lost enough time,” he noted, “It is best we start moving.”

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Rhapscallion Linnell Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Lukas Hoffman
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Ethne did not have to wait long to discover the source of the rustling. As she watched, tension writ into the lines of her posture, someone approached, mounted on a pony. The beast was a hardy thing, compact and dense of musculature. The rider, she noted, was no different, encased head-to-toe in formidable armor, dwarven make, judging by the simple, sturdy lines of it. Well, that and the fact that it was hard to imagine a dwarf wearing armor made by anyone else.

The warrior removed their helmet, and Ethne noted with some surprise the features of a stalwart-looking female with a shock of white hair and a facial tattoo. Those had some significance, but she couldn’t remember what it was. The elf was subjected to the impression of being scrutinized, and she stood stock-still, clasping her hands gently at her waist. Her eyes were fixed resolutely on the middle distance, at least until the woman spoke, but then looked down at her in surprise. "Captain? No, no, you must have me mistaken for someone else. I am to lead, but only in the most literal sense,” she explained, but the rest of it withered in her throat with the dwarf’s blunt proclamations.

"I will-” Ethne was cut off by the sharp call of the raven she’d noted earlier, and she must have jumped about two feet in the air when its form shifted into that of an enormous man. The unexpected action had shocked her pulse into the frenetic beating of a jackrabbit’s feet on the ground as it ran from a swooping hawk, and she could not deny that the metaphor was appropriate.

She certainly did not expect the first words from his mouth to be an apology, and her wide-eyed shock transitioned seamlessly into a warm smile, and though she swallowed thickly, it was genuine as it could be. "Any of those would be quite the offering on its own, and all of them deserve more thanks than I can give,” she replied amicably, shifting into the more formal court-speak that she was used to. The phrasing did not make the sentiment a lie, after all, and it was simply her natural diction.

The Tevinter woman took an abrupt step backwards when another man broke into the clearing, this one more normally-sized for a human and also practically overflowing with energy. She felt his connection to the Fade, and knew that he, like the shapeshifter, was a mage. Her mouth opened, but she realized she had no reply, and closed it again with a clicking of her teeth, blinking rapidly. “Um
”

But the tide of people was coming thick and fast now, and she noted the approach of the Wardens with slightly-awestruck eyes. The one, she did not know very well, beyond that her name was Blathnat and that Malik had humor in his eyes when he spoke of her. Ethne didn’t really know what to make of the obliging pat and murmured reassurance, and it wouldn’t have mattered much, anyway, she was sure.

Solvej was a figure of no mean intimidation herself, encased in all that black armor and lugging around a spear. It wasn’t for this reason that Ethne respected her though; she’d walked in the woman’s dreams, and seen therein more evidence of strength than she’d thought possible. To endure what she had
 well, it put things in perspective anyway.

There were two others yet due, and no sooner had she thought as much than she noticed Rhapscallion at the edge of the gathering, and grinned at him with enough brightness to light a dingy cave. "Scally!” she greeted her former guardian with a mirth-infused nickname before remembering her decorum and refraining from skipping over to him with all the childish delight of someone who has just seen an old friend for the first time in too long.

Another appeared from her friend’s shadow, murmuring something about delay, and she nodded resolutely, trying not to squint to get a closer look at his valaslin. She’d always found the Dalish so
 puzzling, but now was hardly the time for that.

Clearing her throat, she did her best to gain everyone’s attention, then realized that even half this many pairs of eyes on her was far more than she was used to or comfortable with and colored slightly, a pale pink stripe dusting her cheekbones and nose. "I imagine most of you have been briefed to an extent, so I’ll keep this short. We are to ride west for a day, whereupon we will rendezvous with a ship bound for Val Royeaux. Orlais is our first destination, and the first Darkspawn general is there. If you’d rather not ride, feel free to use the cart. Oh, and for anyone who does not know but cares to, my name is Ethne Venscyath. I’m to find the Darkspawn in question, and lead you to them, but please
 if you feel at any time that there is something I should know or consider with regards to anything else, you will find me a willing listener.” So saying, she flashed her teeth in a quick smile at the lot of them and mounted her horse, settling into the saddle and guiding him to the forefront of the group. Producing Malik’s map of Thedas from one of her saddlebags, she double-checked the place he’d marked and pointed her steed’s nose due west.


The group had been on the road half a day, the journey punctuated by talking here and there, and Ethne could also have sworn that someone laughed at one point, though she couldn’t say who, when they ran upon the first hint of trouble.

A fresh corpse lay on the ground, the sand stained red by the blood that had seeped steadily from an arterial wound in his throat. His clothing indicated him to be a member of the upper class, though a few of his garments were threadbare in places. Ethne immediately hopped off her horse and dashed forward, checking the man for any signs of life. Her eyes darted to the horizon, squinting to see if anything unusual was visible. The body was still warm, which at this time of year could only mean that he was freshly dead.

Biting her lip, she examined the man for anything more unusual, and then noticed that one of his hands was still formed into a fist. What healers called rigor mortis had not yet set in, and so it was not difficult to pry his fingers gently apart, and she was rewarded in a small manner when a piece of parchment slipped from his grip.

Smoothing it out carefully on her leg, Ethne read it over and frowned.
My dearest brother Jorundr,

I know that the magistrate has been most unhelpful with the recovery of your stolen property, but I must urge you not to take matters into your own hands. There is a war on, after all, and though I do not know the extent of what was stolen, surely a few dozen sovereigns and some equipment you can’t even use is not worth dying over. You are a scholar, not a warrior, and you have no idea what those highwaymen will do to you. Please, I beg of you, just come home!
-Astrid

Standing quickly, she turned to the others, the half-formed warning on her lips morphing into a strangled gasp when an arrow struck her shoulder from behind, pitching her forward.

Several bandits emerged from cover, among them the archer who’d shot first, wearing a triumphant grin. He and four of his fellows were accompanied by three massive warriors, and a good half-dozen or so dual-wielding rogues, four of whom immediately disappeared under the cover of stealth. Perhaps most worrying, though, were the two apostates bringing up the rear. One had already sliced into his own hand, and the other was readying an area-of-effect spell that rained fireballs down on the group, forcing them to scatter if they wished to live.

Rolling onto her side, Ethne retaliated with a Chain Lightning spell, aiming for the archers, who were clustered nicely. She was exposed out here in the open, though, and they’d be upon her in seconds without some swift assistance.

The Mission Briefings have been updated.

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Rhapscallion Linnell Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Lukas Hoffman
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Ethne forced her breathing to steady, inhaling through her nose and holding for a split second before her lungs expelled the stale air through her mouth. Unarmored as she was, the pain was splitting, and she knew she needed to get the arrow out before she could heal it properly. Narrowed as her world was to her pain and her breathing, she almost didn’t notice the large shadow fall over her until she felt the familiar tug of magic being performed, and she pressed both palms into the sand, trying to get some leverage. She swore she could hear someone talking to her, and it was almost certainly dear Scally, the playful Warden she considered the closest thing to a friend she had out here, but she couldn't make out what he was saying and tried to wave him off. I'll be fine, I'll survive, please go help.

Her shoulder muscles screamed with the effort of righting herself, but she scarcely had the time to notice when a massive form in armor landed, his shoulder digging into her lower back. Agonized tears sprang to Ethne’s eyes, and she would have screamed, save that the breath was squeezed from her with the impact, and all she managed was a halfhearted wheeze, biting down on her own tongue by accident. The blood that welled up there filled her mouth with the taste of iron and shame, and how useless was she, that she could do nothing but squirm here.

It was, in fact, the sand that saved her life. The ground had just enough give that when her soft form was pressed into it, it absorbed a large portion of the impact so that her spine didn’t have to. A pitiful sound, something between a whimper and a soft keening, escaped her as the pressure was relieved. Neither of them was in much of a position to know it, but Suicide’s grappling had rolled the other warrior off her, rendering her able to move again, at least somewhat.

In the intervening time, Blathnat and Rhapscallion had noted the damage the archers were capable off and taken off, the latter disappearing from sight almost immediately with a skill any of the bandits could envy. He reappeared behind the first archer in the line, withdrawing the long knife suddenly protruding from the man’s chest. The ensuing chaos enabled Blathnat to get close without injury, and the two rogues made short work of the bow-wielding bandits.

Lukas, meanwhile, had jumped right into the fray, fearless and energetic as always. Though common sense dictated that magi should stay behind the lines and cause their damage from afar, there wasn’t really a line to speak of here, and his force magic was quite adept at keeping two knife-wielders at bay simultaneously.

Ethne spat blood out of her mouth and tied to concentrate. That arrow needed to come out or she couldn’t heal properly. It was an awkward reach, but she managed to get her uninjured arm behind her head so as to grasp the shaft of the projectile. Gritting her teeth so she wouldn’t bite anything soft again, she took a deep breath. One chance. I can do this. I can.

Not really sure if she believed herself or not, she summoned all of her meager strength and pulled, a harsh sob barely contained behind her clenched jaw. The pain was agonizing, but the arrow came out, and she tossed it away, summoning her magic for the requisite heal spell. The wound closed, most of the pain abating, and she blinked several times to clear her vision. The pull of familiar but unwelcome magic made itself known to her, and the elf’s blue-green eyes went wide.

Someone was calling demons from the Fade.

Scrabbling to her feet, Ethne took stock of the situation. The last archer dropped, but two more rogues appeared from cover and looked about to surround the bombastic Lukas. From her place on the rise, she could see that Suicide was in bear form, Kerin was just finishing someone off, and Solvej and the quiet Dalish man were facing down three sloth demons and a mage.

Thinking fast, Ethne projected her voice as loud as she was able. “Scally, Miss Blathnat, please help Ser Mage! Ser Solvej and Ser Dalish, the last caster!” That left the demons, and with a steadying intake of air, Ethne started forward. “Ser Dekton, Miss Berserker, please help me!” She lamented that she didn’t have all the proper names, but since half of them had ever introduced themselves, she couldn’t possibly know.

Whether or not anyone else followed her suggestions, Blathnat and Rhapscallion moved in to aid Lukas, the combined force of the two rogues and mage wiping out their remaining opposition with little difficulty. She hoped the other would listen, but this way something she could handle, would handle, one way or another. It would just be
 easier, with help.

With each step, the aura of the Fade surrounding Ethne grew, and she held one hand at either side, having lost her staff back on the ground. She’d asked for Kerin and Suicide because the former was much more resistant to the Fade than anyone else here would be, and the latter would know what he was dealing with. Striding across the field, Ethne stared down the sloth demons, eyes narrowing to slits, her childlike face hardening in its expression until she almost looked her meager twenty-one years.

“You do not belong here.” The air in front of her shimmered and distorted, dancing around until the demons were shrouded in Fade, and she brought one hand up in front of her, twisting it and forming it into a fist clutched in front of her chest. All three demons staggered, but it would take much more than that. Her other hand launched a stonefist spell, and the pocket of Fade-energy around the middle demon dissipated as it was hurtled backwards, smashed against an outcropping of rock and killed as its ribcage caved in with the force of her spell.

It wasn’t a full-scale banishment, but she did not have the stamina for such a thing right now, so she’d settled for weakening them for her allies, which should do.


When the battle concluded, Ethne cast a quick group heal and picked her way carefully back to where she had fallen. Her staff, she saw, was broken, either under the weight of one of the two battling giants (for to her they may as well have been), or else just stepped on by someone during the course of the fight. Sighing a trifle sadly, she retrieved the pieces anyway; perhaps there was someone along the way who would know how to fix it. The focus stone was valuable, so it might at least get them a night’s rest and some food somewhere along the road.

Curiously, the note she’d been reading earlier was relatively undamaged, and she stooped to retrieve it, glancing it over once more. Either there were a few more bandits, or else this cache of theirs might be somewhere nearby. She flicked a hesitant gaze over the others, all of whom seemed to be in much better repair than she had been, and she tried very hard to ignore that her face still burned with embarrassment. “I, um.” It had to be worth a try. Surely, they would be willing to help, right? “This note, from the dead man. It says that there is some kind of cache somewhere nearby, possibly guarded by more bandits. They’ve been terrorizing this place. I mean, we might run into them anyway, so it just seems-” she cut herself off mid-ramble. “That is, I think it might be a good idea to hunt down these resources, and helping the people here does not seem bad either. Should we?”

Lukas was quick to throw in his beatific consent, and Rhapscallion agreed as well. Blathnat seemed to have no opinion, simply shrugging and looking around at the others, interested as to what their opinions might be.

Ethne just hoped that she didn’t sound like an incompetent fool, but then it might already be too late for that. She shifted her weight uncomfortably from foot to foot, looking anywhere but at their faces. Scally, she had sort of expected support from. He was kind that way. Lukas just seemed eager for adventure as far as she could tell, but she was glad at least two people were in some kind of agreement. She didn’t want to order anyone anywhere, and she wouldn’t. If it came to that, she’d just as soon abandon the option and continue forward without a large argument.

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Rhapscallion Linnell Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Revaslin "Rev" Fenlen Character Portrait: Blathnat Ashling
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♫♫♫

Hadn't Rhapscallion been so focused on the path before him, on being so entirely unseen by those who would reprimand him, then he wouldn't have bristled like a cowardly animal when the Dalish Elf melted from the shadows. Gooseflesh jolted him awake, upright. Electricity pumped and pulsed through his spine, riding along it's ridges and ending in exhausted bursts through his shoulder blades. His hands immediately gripped Conquest's pommel, accidentally squeezing his calves around the stallions ribs. This earned him an impatient whiny and a shake of it's maned head that pulled the reigns clear across it's muzzle, so that Rhapscallion had to snatch forward like a child who could not quite reach the candies on the top shelf. Murmuring softly to himself, humiliated. So far, this was not going as he'd imagined. Quickly glimpsing through his shuttered eyelashes, Rhapscallion returned the Seeker's greeting with an awkward hand-wave, which quickly transformed itself into an unbalanced head-bob. “Yes, time—can't waste too much of that.” The useless statement parched his throat like he'd recently poured an hourglass down his gullet. He was always sputtering nonsense when he was trying to be serious: stagnant and nonchalant. He hadn't meant to sound sarcastic, but by the hitching lilt of his voice, it might've seemed that way.

When he tired of pulling at Conquest's reigns to make him behave, Rhapscallion clumsily slipped from the saddle with a soft sigh, blown through his nostrils, and scanned the mass of individuals idling on their mounts, on their feet, on the wagon. That's when he spotted her – that is, Ethne. His mouth twisted into it's usual coy smile, spiraling maddeningly into a full-mouthed grin. Hadn't Commander Malik told him that she was in charge? A leader of sorts. He could believe it. Her eyes spun like stardust and galaxies – full of wonder and kindness and an endless optimism that brightened his skies, even when he felt they were particularly bleak. He was honoured to have met her all those days ago, when things were much simpler, along the battlefields that scrapped his bones clean of courage and threatened to jelly his knees. Restraint, what was that? The half-breed's long steps brought him in front of Ethne, where he proceeded to draw her into his arms in swing her in a lazy circle before catching sight of Solvej's slitted gaze through sweeps of strawberry-blond hair. He smiled apologetically, and placed her back on the ground, safe and sound, before lightly brushing her shoulders as if he'd dirtied a particularly expensive ornament. “Sorry, sorry. It's good to see you, Scya.”

Slowly, cautiously, as if he were trying not to frighten a floppy-eared rabbit, Rhapscallion danced away, all tiptoes and ballerina movements – or, sashayed rather – and contented himself by fiddling with the leather straps of his scabbard as she spoke. We are to ride west for a day, whereupon we will rendezvous with a ship bound for Val Royeaux. He exhaled slowly, purposefully allowing all the oxygen in his lungs to escape. Perhaps, small parts of him would flit away, too. They were bound for Val Royeaux? It certainly wasn't a place he was fond of. He could already picture his father's puffed up face, cheeks brimming in anger – if he could wheeze out fire like a dragon trapped behind an iron furnace, Rhapscallion was sure that he would. He would have to tread carefully, straying for from the estate if they ventured too close. Besides, they wouldn't notice him slip away.

He weaselled his way through the throe of stamping horses, pawing impatiently at the ground with heavy hooves – hooves that would crush his toes if he wasn't careful. Once he reached his destination: Solvej's scrappy horse, Wagner. “Do you come here often, miss? Saving the world from darkspawn and, equally terrifying, baddies?” He looped his arm through the horses reigns, attempting to drape himself across it's muscled neck like a long-lashed brothel-woman looking for a good time. At least, Rhapscallion had been trying to look the part before Wagner pushed him aside like an irritating child, nostrils flaring wide as saucers, snuffling and huffing into his face until he threw his hands up in defeat. She scolded him in response. He smiled, all jittery with his flashing grins and rolling eyes. She smacked him in the arm with her gauntlet. He pretended as if it actually pained him, pretending to lug it around as if it were broken. This was their usual routine – he was often late for important events. Finally, Rhapscallion eased himself back onto Conquest's back, staggering forward a few times when the horse refused to stay still, before successfully easing into the caravan's heart. He preferred the company.




I think you'd best get used to boats, my friend. I doubt the archdemon was so kind as to plant all his most important flunkies in Orlais. I wouldn't; chewing on bloody decadent Orleians would make them fat and lazy. “Oi, oi, that pains me. We aren't all fat and lazy. Maybe snacking on a few Orleians would make them a tad more fashionable. Darkspawn flunkies in silk, imagine that.” Rhapscallion eased beside them, grinning foolishly as he imitated a hunch-backed creature twirling it's laces and skirts. Growly-faced and brooding eyebrows. He didn't mind boats, having travelled the expanse of private islands in illustrious ships. The gentle swaying on the rocking boats always put him straight to sleep, so he had to constantly pinch the inside of his wrists to keep himself from toppling over. Briny seawater always smelt fresh – it felt, mostly, like freedom. His fingers brushed through air, slicing a wide arc in front of him. “We might even see the grand, the brave, the dashing Chevalier in action, ready to pledge their lives to the blade.” He recounted the words in his lavish storytelling voice, tapering it to a soft coo. Rhapscallion sniffed and leaned forward across the ship's wooden rails, cupping his chin into his upturned hands. They were true knights. “I think you'd be impressed.”

Instead of focusing on the road ahead after debarking the ship, Rhapscallion regarded his companions with the fascination reserved for small children discovering glass spheres or coloured marbles or beautifully carved wooden figures. The one who'd frightened him earlier had been the most puzzling of them all. He steered clear of the group and preferred to lag behind on his own. Who was he? How had he come been introduced to this mission? These private questions threatened to slip from his lips, though Rhapscallion buried his curiosity by, every so often, throwing him inquisitive glances. It might've looked like a man peeking out behind someone's skits, but he believed he appeared like a man who was opening the door to further conversation, beyond discussing their loss of time.

"Bandits!" Bandits? A bulky mass of weight slammed into Conquest's chest. Flashes of gnashed teeth and the sound of battle roars assaulted him, breaking down his senses into one carnal, one imperative command: disappear. The stallion reared, kicking out it's front legs at the attacker and Rhapscallion tumbled off his rump like a ball-jointed marionette. His flailing limbs found no purchase. He couldn't have even reached the stirrups if he'd tried. In lieu of his clumsy fall, the half-breed's body crumpled, landing with a grunt on his buttocks, in a puff of hazy grey smoke. It flicked upwards in fat plumes, swirling with unseen movement.

His blades immediately slipped from their scabbards, singing through the air like freed canaries. It was a sweet sound that he was careful not to enjoy too much. What had Commander Malik told him that one fateful day? Laughing like a madman, speckled with blood. His first battle. A man's appetite for carnage can seem endless, so reign it in, control it, and it will not control you on your darkest days. He'd taken it to heart. Though, this did not mean he was not deadly. One decoy distracted a nearby warrior: foppish grin, glinting eyes, exaggerated movements. This was not his target. Rhapscallion moved through the throng of engaged fighters, easily slipping past falling blades and whizzing arrows, before he slipped his blade through a rogue's gaping face. Slipped through like butter, both ways. His image flashed like a broken film, before slipping back into the background. The man had been trained on Ethne, who laid on her side, clearly injured. Experienced eyes tracked unseen movements in the underbrush. Pausing for a few moments, Rhapscallion hunkered next to Ethne and sloughed off his stealthy-camouflage like a discarded cloak.

“Maker's breath—... you, you've been shot. You are not alright.”

Then, the half-breed was blown from his feet again in a mass of tangled limbs. A massive warrior had pushed him away, rolling on top of Ethne. He hadn't had time to push himself back to his feet, because Suicide had already dealt with that cretin. Arrows continued to pepper the grounds around them, so he traded a knowing glance with Blathnat and sprang back to his feet, disappearing in a wave of shimmer, before slashing out his blades in unison. Necks were slit, mercifully. The last buckled under Blathnat's extracted blade, toppling over his longbow: face pushed into the dirt. “Scally, Miss Blathnat, please help Ser Mage! Ser Solvej and Ser Dalish, the last caster!” His mouth twisted sourly as he scanned the remaining caster, eyes squinted. It only took him a moment to clip the man's wings, his Achilles tendon, to allow someone else to finish the bloody job. Everything else seemed to fall in place - they'd one this battle, it seemed. It still left his mouth dry, parched like a desert.

He gladly accepted Ethne's healing, lifting his rumpled shirt where he'd bruised his ribs. Though, he'd been eying her as if the arrow was still stuck through her shoulder. As if she'd fall on the ground at any moment, dead to the world. So, the half-breed mutely followed her and quietly asked the repeated question: Are you sure you're okay? Do you want some water? Would you like to sit down? He listened intently when Ethen described the dead man's letter, meekly suggesting that it'd be for the greater good if they stuck around and saw to the bandits terrorizing innocent folk. He blinked once, then twice, before pumping his fist in the air.

"It's settled then! Right? It's what we're here for. Helping and all."

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Rhapscallion Linnell Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Lukas Hoffman
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Scally was fussing again, and though it did give Ethne a nice dose of the warm-fuzzies, now was probably not the best time for it, especially if the irritation Kerin was expressing was not hers alone. Turning, the mage reached up and placed an index finger to his lips in an attempt to shush him. “I’m fine Scally, truly. Thank you, though.” She smiled and lowered her hand, pivoting again so that she was facing the group, several of whom had considerable things to say regarding the choice before them.

What the Seeker- for that was what Solvej had called him, and it sounded perhaps less crude than the Dalish, which was the only thing she’d known about him until now- said troubled her perhaps the most, though the ex-Templar’s rejoinder was quick in coming. Both of their arguments carried the ponderous weight of logic, but
 she wasn’t exactly sure what she was supposed to do here. For most of her life, all of Ethne’s decisions had been made for her, regardless of her own personal opinions on any matter from the clothes she wore to how she used her gifts. She certainly did not want anyone here to feel the same way, least of all because of her.

“Well,” she pronounced slowly, drawing out the vowel just a little longer than normal, “this technically falls outside of the parameters of the mission, which means that each of you is free to act as you choose. Therefore, serah, if you do not desire to come, you need not do so. Indeed, if you think the most prudent course of action would be to find the ship and convince it to sail off without the rest of us, I certainly will not impose upon you to do otherwise.” There was the faintest note of humor in her tone, but she was not mocking him, or if she was, it was so gentle it could hardly be considered mocking.

“As for anyone who wishes to find these bandits, whatever your reasons, I’d welcome the company.” With a nod, Ethne took up her horse’s reins and started forward, this time listening intently for any possible ambush, though she couldn’t say she’d hear one if it was there.



As it turned out, Revaslin need not have worried, for the bandit encampment was on the way to the rendezvous point, and what was more, all the bandits left in it were dead, bodies strewn about the ground in the grotesque patterns of some demented child-artist with blood-colored fingerpaints. Armor plating was torn open, entrails spewed about the sand, limbs resting ripped free of their trunks. Some even looked gnawed-upon, rents torn into exposed flesh of a more razor-edged kind than Suicide’s bear-jaws would produce.

Of course, there was scarcely time to note any of this, for the much more prevalent observation was that the camp which had once belonged to bandits was now overrun by the sickly-white forms of Darkspawn, hurlocks and genlocks to be precise. The spawn were a bit too numerous to count in one glance, and they certainly did not spare the travellers the time to make an accurate poll by numbering heads.

“Be careful!” Ethne shouted, though perhaps unnecessarily. What she really meant was if you’re not already a Warden, you might get the Taint, but there wasn’t really much choice but to expose themselves to that possibility.

Attempting to be a little smarter about her tactics this time, she immediately fell behind the lines created by her comrades, aiming a Tempest far enough back that it would hit only the oncoming darkspawn with its bolts of white lightning. This battle, rife as it was with foes, was likely to be a bit more dragged out than the first, and she immediately switched her focus to healing, shooting off raw spellpower from her hands while she waited for someone to become injured.

As of yet, however, everyone was still hale and whole, and none of the Darkspawn had broken through to reach her. A tingle traveled down her arm as she attacked again, lobbing the white-violet magical energy over Kerin’s head to hit an incoming Hurlock. Her attacks were less effective without a staff to channel them through, but as long as she conserved her energy for healing, everything would be all right.

Ethne kept herself low, wary of arrows, and cast an arcane shield for good measure, not lingering too long in the same spot for fear of making an easy target of herself. She could not drop into stealth, nor bat away arrows with her large weapon, so this would have to be good enough for now. A few Darkspawn dropped under the sheer tenacity of her attacks, unable to reach her to retaliate, and she refocused her attention on the archers after that.

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Rhapscallion Linnell Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Lukas Hoffman
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For the most part, the others seemed to be doing well, and perhaps it was foolish of her to assume that they would have needed her assistance so soon. Between the deadly harmony of the three most directly-physical fighters on the field, tearing through the Darkspawn lines with a seamless efficiency so impressive it was a finesse of its own, the shadow-dance and flitting lines of the three rogues, slicing at backs and planting explosives at choke points, or even Lukas, commanding raw kinetic force with an aplomb usually reserved for the most experienced enchanters, the ‘Spawn stood little chance, and Ethne altered her strategy, dispensing her mana a little more freely, the harsh press of stone and the crackling electricity of white lightning the occasional heavy pulse-beat or staccato rasp added to the music of the battlefield.

When Scally was downed, Ethne’s response was immediate. A blast of ice from winter’s grasp flashed from her fingertips and slowed the hurlock’s progess, and a healing spell immediately followed with a sharp flick of her wrist. A stonefist ripped free of her arm, taking the last of her mana with it for now, but she’d have an opportunity to recover, hopefully. It certainly finished the ‘Spawn off, and just in time.

The rhythm was inexorable, and the Darkspawn unable to keep up with its demands. One by one, they fell, and it was then that Ethne understood something: it may well be the case that they were not expected to succeed, but Warden-Commander Malik had given them the best odds he dared simply by putting them together. They were not a perfect unit, but if their prowess here was anything to go by, they had at least the potential to rise to the occasion. It was in the rage fueling Kerin’s axe-swings, the deft precision of Solvej’s spear, the raw feral ferocity of Dekton in either shape. It was the Seeker’s dead-eyed efficiency and the waver in the air as Scally disappeared from her sight. It was in the sheer energy Lukas exuded whilst throwing enemies in every direction and in Blathnat’s graceful blade-swipes.

She had never enjoyed battle, but for once she could understand why others did.

The Seeker appeared then, and spoke to her in Arcanum, handing her a marred piece of wood. The tingle it produced in her fingers upon contact was an almost sickly thing, and the sluggish, smoldering magic in the staff was the furthest thing from her own. Still, a staff was a staff, and for now, it would serve her purposes.

"Gratias mea,” she replied, her own Arcanum smooth and lilting. "Nos loqui post hoc.” She had no idea about what he wished to speak, but now was clearly not the time. Then he was gone, and the other sounds of a fight replaced the voice in her ears.

She cast her eyes back out over the field in enough time to see the last Darkspawn fall beneath Blathnat’s hand, and the relieved smile was only halfway across her face when it vanished as though it had never been there at all. Ethne’s eyes went wide, and her hands were out at her sides as the tremors in the ground began. The terrain was mostly sand, and so she was able to keep her footing, but what in the world
?

A feral roar sounded from somewhere in front of her, and another answered behind. It sounded like no animal she’d ever encountered, or even heard of, and the air became thick with the same kind of wrongness the Darkspawn impressed upon her Fade-sense, and she glanced swiftly at Blathnat.

"You’d best be over here, girl,” the Warden volunteered, whipping a blade through the air to clear most of the residual blood from it.

Approaching the center did seem like a fair idea, as whatever was drawing near appeared to be doing so from all sides, but scarcely was she even ten steps forward before a massive form went barreling straight past her, the wind of its passage knocking her off her feet.

Rolling into a crouch, Ethne noticed two things immediately: firstly, it was perhaps the largest Darkspawn she’d ever seen, and secondly, it was not alone. Three in total, massive, hulking things with wicked black horns curving back from their foreheads over their skulls. No such thing existed in any tome she’d ever read or story she’d heard, and she’d grown up in the most learned country in Thedas.

This was going to require some serious strategy, and she only hoped their skill would hold up against such monstrosities. The first to strike did so at Solvej, aiming a massive fist straight for the Black Templar. The two others seemed inclined to fight Kerin and Dekton, respectively, and Ethne held a healing spell at the tip of her tongue in case one of them was hit.

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Revaslin "Rev" Fenlen Character Portrait: Blathnat Ashling
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The others were perhaps daunted, initimidated, or even frightened by the appearance of these three monstrous creatures, but Suicide was none of these things. He was excited, relishing the chance to face such a foe alongside his new brethren. His heart happily pounded within his bared chest, his skin already speckled with darkspawn blood from the beasts he'd already dispacted. His eyes were afire, and the dark grin spread across his face no doubt gave off a certain appearance of... instability. Perhaps one could go so far as to call it madness. But it was what it was. Suicide viewed the arrival of these horned hulks as undoubtedly the best thing that had happened to him all day.

They were not concentrating their efforts, which did not surprise Suicide. Powerful beings such as these often did not work well with others. The first charged at Solvej, the second towards the dwarf, Kerin, and the third hurtled directly towards Suicide, lowering its horns and charging blindly. Realizing full well even a man his size could not stop the force that this thing could bring to bear, Suicide was left with little option but to dive out of the way, slamming into the sand as the creature barreled on by, skidding to a halt and stomping about the dirt when it knew it had run too far. It bellowed in anger at Suicide as he returned to his feet, spraying saliva about the ground.

How to fight such a thing? As a man, he was outmatched. The magic he was familiar was useful for holding enemies in place, or stunning them, but this creature was far too big for him to petrify, or freeze solid. He had no weapons, and was outmatched by far, physically. He'd be torn to pieces if he tried to fight this thing bare-handed, though it would no doubt make for a good campfire story. Bear form was too slow, and though he'd be able to take more punishment that way, he preferred the idea of avoiding the beast's attacks altogether. Wolf form didn't have the required teeth for the job, and his stealth capabilities as a canine were useless at this point. But with the other form... an idea came to him.

He charged the monster head on, roaring with murderous intent, and a slight dose of insanity. It swung a powerful, clawed hand at him, aiming to gore him open from the waist up, but he rolled under the strike and seamlessly shifted into raven form, flying between the creatures legs, pulling up, and taking off into the sky. The beast took a few steps backward, looking around for where its target had gone, growling in frustration. But Suicide had taken off into the air, in a manner that looked oddly like running away...

Blathnat saw what the mage was doing and understood- or at least she understood enough. A wry smile twisted the rogue's face as she slipped into the shadow of steath. Not a preferred skill of hers, but a passable one, when the occasion called for it. With light steps, the Warden flitted to the massive creature's side. "My, my, my... what have they been feeding you boys lately?" Her voice was just loud enough to carry, and the ogre's head snapped in her approximate direction, confusion painted in clumsy, too-wide strokes over its rough-hewn features. Grinning slightly, she shifted postitions just as quietly and whistled, a sharp, piercing sound that mimicked no forest creature.

The ogre, thoroughly confused, turned about again, but the clever rogue was already on the move, leading it 'round and 'round in circles and stopping at random intervals, winking in and out of visibility as she scored its back and sides with innumerable light cuts and teasing, stinging strikes. Occasionally, she would not move to hit, but simply distract. The ogre was slowly but surely being stoked into a red haze of rage that dulled its senses, skewed its perception, and drove it to distraction. She could not do any more substantal damage than this, lest her tactics fall apart, but she was giving an opening to any teammate smart enough to take advantage of it.

A cry of "Keep at it!" could be heard from the Seeker, who chose to use the moments given to him.

When the beasts had first appeared, Rev did not know what to make of them. Though lore spoke of the terrors of the darkspawn, there was almost no mention of the likes of these things. These creature, these monsters, it was as if they were spawned from the Dread Wolf's bowels. They were large, the length of three men. Large horns protruded from their skulls, while knives of teeth sprouted from their jaws. Armor thankfully covered much of the ugly visage. Truly, it was a sickening and frightening sight. What would be the best course of action?

It was an interesting exercise in planning. There were three enemies, all of which were larger than any creature Rev had fought with such a young team. Already the team was divided into three groups by the chance rushes of the beasts. All had a mage, and the leftmost group's mage doubled as a warrior. It seemed that silent strikes were the only thing missing from that team. The other teams seemed well rounded enough, and in any case, this team was the closest.

Surprisingly, the shapeshifter had taken a more agile approach than would be expected from him. He flitted across the sky in the form of a raven. Fenlen pondered as to the mage's tactics. There were several from which he could choose, Rev just hoped he would choose the right one.

Rev whistled a few notes into the air, and Da'mi appeared once more. She was still equipped with her weapons; the fight had ended too abruptly for her to use them. Rev sounded another melody which threw his companion into the air, after the flying mage. With only an uncertain amount of time remaining in the guise of the Warden, the Seeker acted quickly. He loaded two arrows into the quiver of the mechanism on his left arm. Reaching into the various packs about him, he took out a large bundle of rope and fitted it onto the arrows.

The ogre turned and turned, seemingly mesmerized by the footplay of the dark-skinned Warden. The Seeker strafed in time to the intricate dancing that took place before him. When the beast's back was facing him, the elf shot the two arrows, which carried the bundle of rope to the ogre's legs. The arrows changed their course as the rope made contact with the large stumps and spun around and around, eventually lodging themselves in the sides of the creature. Though the ogre was now tied, there was no pretense that the ropes would hold long. It was just another tactic used to confuse the beast, and hopefully trip it.

The shapeshifter's tactics remained unchanged. Blathnat's approach was just what he needed, something to distract the beast and further confuse it. He wasn't even aware that they had another assisting them from afar, but that was because he was rather focused on the enemy before him, and avoiding any unecessary contact with its fists or horns. One misstep and he would end up a little, crushed, bloody pile of hollow bones and black feathers.

He flew relatively low, circling not five feet above the massive darkspawn's head, watching the rogue slice away at it, causing little damage, but thoroughly confusing and frustrating it. He waited for the right moment, waiting for the ogre to make a strike at her. When it did, he dove sharply towards its face, making sure to avoid the horns, and sinking his talons directly into the darkspawn's eyes, cutting deep. In a flash he ripped outwards, knowing that if he did not entirely remove the eyes of the beast, he would severely damage them, certainly to the point of uselessness for the fight.

And there came the fists. It instinctively reached up to cover its face and smash the pesky bird tearing at its eyesight. Suicide flapped madly upwards, dodging death by mere inches, and leaving perhaps a few second window for another in which the ogre would expose its throat or other vital areas.

Incredibly frustrated and riddled with small wounds, as well as two considerably-larger ones where its eyes used to be, the ogre tore at its remaining frustrations, swatting ineffectually at the bird and subsequently abandoning the effort Two arrows were lodged very loosely in its legs, unable to do much to pierce the thick skin there due to their diverted energy. They came out easily, and the blinded creature yanked at the ropes themselves, snapping them with little effort.

The diversion, however, exposed the creature's back to Blathnat, who had easily receded into stealth while the beast was preoccupied by having its oculars ripped out by tenacious bird-claws. Unfortunately, any hope the ropes would have had of tripping it up was swiftly quashed as the thing stooped. An ice-shard of a smile graced Blathnat's lips then, and she rushed the ogre, jumping with all the considerable strength her legs could lend her. The heady rush of movement she could not stop followed, but hers was no ill-calculated leap, and she landed lightly on the ogre's hunched form, burying one blade to the hilt as close to the neck as she could reach. Before her presence could be registered, she braced her legs against its spine and launched herself off to the side, landing in a roll, only one of her knives currently in her possession.

The attack had missed the spinal cord by mere centimeters, but this meant that rather than being dead or at the very least paralyzed, the behemoth was simply in a great deal of agonizing pain and blind. A good couple of hits would do the trick, but it was getting progressively more violent and reckless, lashing out in all directions and making precise aim rather difficult. "Plans?" she inquired mildly of her comrades.

We plan, now, do we? stuck in the Seeker's throat as he began to speak. "If we can get it on the ground, I could get a clear shot at its eye-socket. Though it may not have much brain to boast of, what little it has we can surely damage. Certainly it will die then. My companion, Da'mi, can help in that endeavor."

He whistled another order, and Da'mi complied. Flying low, shifting from side to side to avoid the flailing arms of the hulking mass, Da'mi drew close and released her explosives. The volley of spiked bombs lodged themselves onto the face of the darkpawn. A great noise blasted from the impact just after the swift hawk left the scene. Her job done, she perched on the shoulder of the sneak-elf, who gave her silent praise.

The explosives, small as they were individually, hooked over the ogre's horns upon release, and before he could dislodge them with a shake of his head, they detonated. The damage itself was relatively minor, due to the protection the black-bone protrostions offered his skull, but it was sufficient to produce a ringing in his ears. Clutching once more at its head, the creature listed to one side, trying to shake off the dizziness that now plagued him. Thoroughly disoriented, the ogre could no longer tell what was going on around it, much less in what state its fellows or its opponents were.

Shifting back into human form in mid air, Suicide fell about seven feet or so to the sand, rolling as he landed, before turning to see the explosion go off, knocking the blinded, wounded ogre into a severely disoriented state. It would not be prepared to defend itself if he were to slam a massive amount of force into it. Thus, he brought his hands together, building a primal energy in the form of stone that pulsed violently, waiting to be unleashed. He waited for the ogre to face him, before releasing the stone, a roar accompanying his attack. The large hunk of stone flew through the air at blistering speeds, slamming into the ogre's skull with a force that a golem would hardly be able to match.

The stonefist smacked bodily into the ogre, knocking it clear off its feet and to the ground in a massive cloud of sand. Blathnat, still smiling grimly, ducked out of the way. Finding herself within feet of the giant's head, the rogue shrugged and closed the distance with rapidity, sliding her remaining knife into its empty right eye socket. That decided it, and the creature gave one last shudder before falling still.

"Well," the duelist pronounced blandly. "That was new."

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Rhapscallion Linnell Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Lukas Hoffman
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As Adalberto felt the brackish breeze caress his face, he considered how the world had a way of pulling little jokes on its inhabitants. He didn't know whether to account coincidence, fate, or luck for the stirring turn of events, but he couldn't help be unnerved regardless. It was almost funny, the fact that the potential possible probable end of his career as a Grey Warden would begin with a salty voyage to Orlais, considering the reason he'd become one in the first place was due to that exact same voyage so many years ago. It was unsettling, in a lot of ways. Just the idea seemed too ironic not to serves as grim foreshadowing, but the actual reality of being here- on a ship- ruffled up his feathers and conjured memories he wished he could forget. He was not at peace, that was for sure. He was practically an anxious mess, really, yet it seemed he was just a burly man glaring at the beautiful sky for whatever reason. Probably thinking about anchors and beans- you know, all that manly stuff.

He left the railing and clomped to the center of the ship, lacking all elegance whatsoever. Malik had him waiting here on the ship for his future companions- Berto assumed it to be because he had a past with such settings- and the crew had proved to be quite the characters. Berto liked them rather a lot but they...

Well, frankly, they sort of scared him.

Berto would have probably been intimidated by strangers just due to the fact that he'd be making a first impression (Man, did he hate those. There were plenty more to be made in the near future, too!) but the Captain and his... er, babysitter... were both so commanding. He spotted Jack and cautiously, oh so cautiously, squirmed his way over to her. He cleared his throat again once she was close enough, shifting his eyes from side to side underneath his furrowed brows. Was it... was it getting hot in here? "Er, ah..." he began, voice a deep bass that resounded even as he murmured, Just be cool, Berto. Be normal. These are friends. Just... just speak. he ordered himself, a deep frown forming on his face as he thought. "Jack," he began again, locking eyes with her now, Was that... was that weird? Does my voice sound weird right now? Am I allowed to call her Jack or is that just reserved for her frien- "when, ah... when will we be leaving?" he sputtered, the question finally trickled out into the air. He had his arms crossed over his chest and his stance wide, yet a droplet of nervous sweat trailed down his forehead. Berto was a lot like a walking contradiction.

Jack leaned bodily against the mainmast, chewing on a dried date and trying not to think about how irritated she was with the Captain right now. Swallowing, she let her eyes fall half-lidded as the rest of the crew scurried about, making preparations for departure. They'd sailed into this nameless, woebegone port yesterday, and frankly she was glad to be leaving. Not even any wenches to be had in the sad-sack town, and was it wrong to want to sail to Orlais for no other reason than the whores?

Probably.

Not that she cared much, mind. Reaching into her burlap sack, he pawed around for another date and frowned. Empty. Andraste's ass, it figures. Huffing softly, for she was not typically an emotive person, much unlike the captain, she tossed the sack to a cabin boy and jerked her head towards the entrance to the galley. They could reuse that.

Ponderous footsteps, slower than any sailor worth his salt, heralded the approach of their civilian passenger, and Jack's left eyebrow climbed her browned forehead with admirable tenacity. His speech was as slow and awkward as his gait, but for all that, he knew how to move with a vessel at sea. "That's a question for the Captain, laddie." Her eyes flicked to the bow of the ship, and she raised a hand to her temple, massaging with the air of one long used to ardent migraines.

The Captain, shaggy-haired and wild-eyed, was standing at the fore of the ship, and for the love of the Maker, he was wearing a bloody cape Long, red, and swishy, which was doubtless top-notch for the dramatic whip-back of the wind but completely useless for everything else. She shouldn't be surprised anymore; at least he'd abandoned his recent fetish for hats with enormous feathers. "Oy, Rhuddy! When the hell 're we movin'? That pickup job ain't gonna take care of itself!"

Captain Bryland looked back over his shoulder at the pair of them, and Maker save them all, he was grinning. Never a good sign if you were Jack, because it meant he was up to something. "Never fear, my lady love! We shall depart this place at once, and sail to where destiny awaits us!" Jack rolled her eyes as the captain held up a single hand and snapped his fingers.

Apparently, he'd drilled the entire crew on this ridiculous display beforehand, for at that single signal, the mainsail unfurled and the helmsman spun them eastward, the ship pulling out of the bay with standard snapping proudly in the breeze. Jack closed her eyes and counted to five, slowly. Opening them again, she gave Berto a sidelong glance. "Just... ignore him. He's always like this, and no, it never stops."

The NPC Dossier has been updated.



Unsure exactly how many parties were injured in the wake of the attack, Ethne played it safe and cast a group heal. It was rapidly becoming obvious, however, that for at least one of their number, this would not be sufficient.

Solvej was laying prone on the sand, next to the body of the beast that she and Lukas had felled. From the angle of one of her legs, Ethne knew there was at least a full break. She could only hope that the bone was not completely shattered. If the woman’s ragged breathing was anything to judge by, chances were she had more than a few injured ribs as well. “Okay. Keep as still as you can, Ser Solvej. Anyone else who is injured, please have a seat; I’ll be with you as soon as I am able.”

Okay. Ethne stilled, bringing herself into the Fade. The scenery around her, no longer bound to the laws of ordinary perception, took on the faint appearance of bleeding watercolors, fogged at the edges. She must be tired, if it was this difficult to see clearly. At least she could spot what she was looking for. Several Fade spirits, blue-white in color and soothing in aura, were at her side nearly immediately, and each laid a hand on her shoulder or her crown. Mercy, Patience, and Compassion. Vitality and Love weren’t around, but the three currently present would suffice. She could also feel the rumblings of demons- close, but held at bay by her friends for now.

As spirit healers were trained to do, Ethne opened herself up to the foreign magic, channeling it as though it were her own. The soothing warmth rushing over her skin smoothed away her own trivial injuries nearly instantaneously, but Solvej was going to require much more work than that. Luckily, the woman’s leg had only snapped in one place. Taking the limb in both hands, Ethne set it as gently as possible, murmuring quiet phrases in Arcanum perhaps as much for her own comfort as the Templar’s. The magic knit the bone together, then repaired the blood vessels and muscle around it. The limb might be a bit tender for a while, but it was perfectly useable.

The woman’s ribs were a mess; one had come dangerously close to puncturing a lung, and there was still heavy internal bleeding. It took the elf about ten minutes to put the arrangement to rights, and she wobbled slightly when she closed off the flow of magic and stood. “I hope that was enough magic moonbeams,” she told Lukas, the barest of smiles appearing for just a moment.

Of course, her work was not done, and she insisted on seeing any other injured parties before she backed off. Scally definitely needed some more work, but he was nowhere near as badly-off as Solvej, and it took her half the time. Between her two earlier spells, Kerin was almost good as new, but a couple of her ribs were still bruised, so Ethne dealt with that, too. The woman’s mangled axe, she could do nothing about.

“Ah. There we go!” The soft exclamation belonged to Blathnat, who had surreptitiously wandered away from the others, being uninjured herself, and found what they’d come for. The cache, for all it was worth, had a rather poor locking mechanism. Inside the oblong trunk, she found a sizeable pouch of sovereigns, several knives of various makes, one which she took for herself, a simple bladed staff, and one rather large, double-headed axe. The coins, she handed to Solvej, the staff to Ethne, and the axe to Kerin. The rest, she didn’t much care about, as she’d managed to recover one of her own blades from the dead creature without difficulty, so she left the other rogues to sort out who got what.

[b]Level Up!
The Mission Briefings have been updated.



The group was soon once again on their way to the rendezvous point. The half-day of travel passed without notable incident, and it was on the evening of the day after they departed that Blathnat’s sharp eyes first picked out the ship on the horizon.

It was a grander ship than any Ethne had ever seen, though admittedly, that wasn’t saying much. The polished wood gleamed in the ocean spray, four masts rising proudly to challenge the clouds overhead. The standard was red and black, as Malik had promised, the emblem upon it resembling a bird in flight. The group drew up to the shore and waited as the massive vessel slid expertly in parallel to the small sliver of beach. They were even now just skirting the edges of the forest, and most of the sand had given way to rocky drop-offs.

A large board- a gangplank- descended from the side of the ship, thudding dully onto the sand. Two men and a woman climbed down. The first man was dressed in the garb of an ordinary sailor, and immediately began boarding the horses and the cart. The woman had a no-nonsense, hawkish look about her, as though she were always keenly watching something. The set of her mouth gave nothing away of her thoughts for the group or their task, but her eyes flicked back to the second man every couple of seconds.

Ethne was frankly in awe of this fellow. Tall (though not enough to rival Dekton) he nevertheless had a presence about him that demanded attention. The black leathers and linens, stitched with his own crest, probably helped, as did the impressive-looking crimson cape that rested on his shoulders. The grey and white osprey perched with dignity on his shoulder seemed to eye them almost as keenly as the woman did. The knives at either hip were of the finest make, if one knew anything about smithing, and the scars bisecting his left eye and the right side of his mouth spoke of a great deal of past trouble.

In marked contrast to his imposing stature, his hair was shaggy and his face set into what could only be described as a trickster’s grin. “Ah, and here they are! Welcome, adventurers, Wardens, and seekers of most indelicate fortune, to the Scarlet Tide. I am Captain Bryland, King of Pirates, and this lovely creature is Anthea Jaconelli, the most astute first mate a man could ask for.” He swept a low bow, somehow not dislodging his osprey, but the one called Anthea only snorted and rolled her eyes.

“Don’t mind the captain. You’re free to call him Rudhale, and I’m just Jack, thanks. Well, time’s a-wastin’, and you lot have to get to Orlais, so climb aboard.”

Looking for all the world like a reprimanded child, pout and all, the Captain shook his head and waved them onto the gangplank, leading the way up with an easy grace that gave the lie to his bombastic demeanor.

One, however, did not follow. ”Malik needs to know about those
 things,” Blathnat put in with certainty. “And that story’s going to take more than a letter to tell. If there are more where those came from, Kirkwall might be in for a surprise. There’s another Warden aboard this ship; consider him my replacement. Try not to die, girls and boys.”

Ethne couldn’t say she was pleased to see the woman leave, but she admitted that Blathnat had a point, and so followed the sailors up the gangplank with only a nod. The helmsman turned the ship shortly after the gangplank was withdrawn, and their voyage to Orlais was underway.

The Codex has been updated.



Chapter One: Morpheus, The Dreamweaver
"The first of their foes lay waiting in Orlais, a Darkspawn of greater intelligence than the average man, and no mean power. Unbeknownst to any among them, much of Val Royeaux was at that time held under its insidious sway. In order to survive the fight, however, they would first have to endure a challenge almost as great: surviving each other."

Setting

Characters Present

Character Portrait: Dekton Hellas Character Portrait: Kerin Valar Character Portrait: Rhapscallion Linnell Character Portrait: Ethne Venscyath Character Portrait: Solvej Gruenwald Character Portrait: Blathnat Ashling
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"The hell did this happen?" Kerin asked outloud as she rubbed her chest. She knew that a couple of ribs had snapped and were jostling around in her, but now the only thing she felt was a little bit of tenderness and bruising. Still, she was breathing heavily, and her axe was embedded in the thigh of the monsterous ogre next to her. Once she was satisfied that bones weren't floating around in her chest cavity, she patted the leather hide of the ogre as a hunter would to a prized game animal. A bloody grin splayed across her face, she taunted the dead creature, "Well big boy, you're way too big to bury. I'm sorry I can't hold up my promise." She then grabbed her axe and ripped it free.

Her grin was shot all to hell. The head of the axe was massively dented and the top quarter of one of the blades was completely missing. Chips and cracked etched all through the axehead. It functioned more like a blunt device more than a hacking one. The only reason it was able to dig into the monster at all was the force of all of Kerin's anger behind every swing. The same anger that was beginning to well up inside once more. "You nugfucking son of a bitch! You broke my damn axe!" She yelled giving one last chop with the axe before storming away, her grin replaced by a scowl.

She approached as Ethne was playing healer. That would explain why her ribs weren't swimming around in her lungs, but the sight of all of the injuries reminded her of the blood she spat up moments ago. She walked towards the group rubbing the dried blood from her mouth. She did a poor job as crimson flakes still remained at the corners of her mouth, but she would worry about that later. Ethne was busy tending to a mangled looking Solvej, but if the Twig-bean could heal broke bones during battle, Kerin had enough faith to believe that she could heal the Warden.

Once Ethne finished up with Solvej and moved on to Rhapscallion, Kerin took this time to poke a little fun at the Warden. "Isn't that spear of yours supposed to keep enemies at a distance?" She said with a half cocked grin. "Last I checked, getting grabbed does not count as 'Keeping your distance'," Kerin teased. Though it may have been blunt, Kerin had taken a liking to the Warden. This was her way of showing it. By that time, Ethne had finished with Rhapscallion and began to harass her about healing.

"Dammit Twig-bean, I told you, I'm fine! Go see to someone else!" Despite her protests, Kerin allowed her to dispense what little healing she wanted too. It was one battle wasn't going to win. She turned to the other Warden's, Blathnat, exclamation and grabbed the axe that was handed to her. "That's a bit of luck, isn't it?" Kerin said, holding both axes in her hand and looking at each. Either way, the new axe was in better shape so she tossed the old one. Now all she needed was her helmet. She spent the next moments searching for it and once she had found it, they left the battlefield, the blood of the Darkspawn bathing the sand in taint.




While she was unshakable in the presence of the Darkspawn and Ogres, the sight of the ship lazily rocking on the shore inspired dread in the heart of the dwarf. The head that was held high during the battle now sunk into her shoulders and her fiery steel eyes turned dark. While she was afraid of no mortal being, the water was did not bleed, it did not die, and could not be frightened. She hated the water, and she hated the floating coffins they called boats. Her sudden dejected demeanor was obvious to all those around her-- all they need was to look at her.

Kerin hesitated at the gangplank, the gate to her own personal hell. The appearance of the pirate and his first mate completely escaped her notice, as she was too busy talking herself into crossing that border. She needed to get on to that ship in order to continue this journey. If she did not find the courage then her companions would fight this battle by themselves. Kerin did not want to do that to them, she wanted to fight, but in order to do that, she had to cross the gangplank. She looked up to her companions with an expression on her face closest to fear, looking for some kind of support. She really did not want to get on that blasted boat...

But she forced one heavy boot on the lip of the plank. Then another step. And another. Her eyes were closed and she was imagining herself walking down the solid hallways of Orzammar. Those grand hallways would never give out, and they wouldn't break and send her to a watery grave. No, she was safe her. All she needed was a few more steps... And she was on the deck of the ship.

It began to rock. She froze like a frightened nug. It was no denying it now, she was on the ship. The solid ground beneath her had turned into a couple of wooden boards. They were the only thing between her and the watery hell below. Kerin then moved-- or rather ran-- to the nearest, most solid object she could find. The mast. There she sat and wrapped her legs around it along with her arms. The rocking was still there, but at least the threat of falling overboard was no longer an issue. The thought of what she looked like to her companions came to mind...

"If any of you so much as bloody chuckle, I will murder you the next time we hit land, and I'll make it look like a bloody accident!" She warned.

Without much fanfare, the ship left the shore (much to Kerin's dismay) and began the weeks long journey to Orlais. Kerin watched in sorrow as the solid land began to shrink before her eyes. It was a sad sight, but she stayed clutched to the mast. Now that the journey was under way, the only thing left to do was to finish it.

Before long, she was joined on deck by one certain Dekton Hellas, Suicide... She could only imagine what she looked like to the large man.

cron