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Name: Rhapscallion Linnell
Pronunciation: RAHP-scah-lee-in LIN-elle
Age: Twenty-five
Race: Half-elf
Sex: Male
Sexuality: Questionable
Height: 6'0â
Build: Have you ever stood next to a particularly tall, awkwardly built tree? He's the kind of sloped lamp-pole you're sure is about to topple over you. Fascinating to look at unless he's gawking at you from a higher vantage, straight down your unfortunately-buttoned blouseâbut not on purpose, really. He's got the lean musculature reserved for swimmers. His ability to outrun his pursuers far outweigh his ability to appear imposing. If you were chasing him, he'd definitely find a way to shimmy through the smallest alleyways. This isn't to say that he isn't in good shape: he's sculpted. It's just that he isn't built like a stocky lumberman. He's sharp corners, knobby knees, gliding limbs and somewhat broad-chested. It certainly doesn't suit his personality.
Class: Rogue
Specialization: Shadow Thief
Warden? Yes, yes, yes.
Appearance: If you'd only shot him a quick passing glimpse â because it's hard to miss a freakishly large man hunching his shoulders, trying his best to look as small as he can, scuffling his feet all the while, then you probably would've noticed the subtle hints that his lineage isn't quite right. Somethings off. It's in the severe shifts of his cheekbones, slanting in prominent humps below his eye sockets. It's in the corded leanness, much like a predator of the night, skulking under his leathers. It's in the cutting contours of his sharp nose, slightly aquiline when it's crinkled in anger. It's the stunted ears jutting from the sides of his head â not quite so long as the Elves in the Alienage, nor so short to be passed off as completely human. The bony ridges reach a couple inches above his temples, then curl inward: still prominently pointed but no longer than his middle finger. It's in the embarrassing fact that he's unable to grow facial hair: beardless as a baby's bottom.
Fortunately enough, Rhapscallion isn't as androgynous as his familial half-kin are. He's inherited a good blend of his parent's physical characteristics, lending him very peculiar components. He has a slender, elongated build; with the uncanny influence of his father's robust build affecting his musculature. He might have come from a nobleman's household, but he's never fallen into any slovenly routines. If anything, Rhapscallion keeps himself busy, physically and mentally, by running his Florentine routines and getting himself into trouble in the marketplace. Said distractions are the result of remarkable calf muscles and a pair of strapping legs that any brothel dancer would admire â if only, if only he was interested in the trade. His arms are thick and corded; a reward for years of using them for various tasks... like pulling himself onto scaffoldingâs and rooftops.

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He's aware of the looks. Of the fact that he doesn't look quite right. Instead of responding with his general discomfort, Rhapscallion displays himself with an easy grace that's hard to ignore: fluffing his peacock feathers for all to see. He doesn't just move: he swaggers, he saunters, he promenades with an unforgivable ankle-boogie that sets your molars grating. His eyes are a pale, ghostly blue hue, an anomaly seeing as both of his parents supposedly had drab, unimpressive eyes of murky brown. The information's taken with a grain of salt because his father can't very well recall the name of his mother, let alone remember the colour of her eyes. They'd be beautiful. He knows this. His own peepers radiate a sense of wonder for worldly things; with appreciation, with love and affection, and certainly with an undeniable respect for those he considers strong. In spite of owning such expressive eyes, faint shadows often ring them, adding an uneasy peculiarity to his spectral irises. Rhapscallion wouldn't say that this made him look unappealing... just tired. Very, very tired.
Clumsiness plays an important role when referring to the assortment of puckered scars splayed across his upper torso: knees, elbows, legs. Cuts and nicks on his hands are near-permanent accessories, as well as the odd minor burn, and a whole rainbow of bruises and scars. No, no â there's been no glorious battles or extended fights with Darkspawn. He's just really, really clumsy. And if you grabbed a handful of his hair, then you'd find yourself with a fistful of thick tresses, naturally black, that's artfully shaved on the sides and left heavy on top. It follows no particular style; not Elven and certainly not Human.
Broad shoulders direct the cadence of his walk and he often leans on things, sloping his body comfortably instead of being a rigid stick. If his promenade is interrupted, Rhapscallion immediately seeks a proper resting place, much like a bird nestling itself on its perch. If it were his choice, then he'd be bedecked in a full suit of armour â however impractical it would be for a man of his skills. Luckily, he doesn't dress based on his internal, dreamy whims. Should the weather and situation permit, then Rhapscallion prefers going shirtless. However, that isn't always the case. Now that he's on his own , without the half-hearted expectations of his prior station as a dainty nobleman, he prefers wearing plain leather trousers with thick cotton patches and a simple blacksmith shirt. None of this truly correlates with his work. The more unassuming it appears, the easier his job will be. When dressing for serious occasions, he tends to choose tighter-fitting clothes, in more austere colours of slate grey, navy and red. Whether it's from sheer obliviousness or calculated mincing, he always seems to be half-dressed.
Not strictly speaking about his appearance, Rhapscallion often smells like a strange mixture of mixed herbs, metallic coins, lilacs and rainy mornings. It's odd.
Demeanor: I promise that he isn't as foppish as he seems. Everything he does, everything he says, every look he gives, he does so with a breed of intensity totally and entirely characteristic of himself. He has the most uncommon presence. It's in the uncanny way he âinvadesâ peoples personal spaces without coming off like a creep twitching a savvy-moustache. He's perceptive and acutely aware of his environment, even if he's slow to understand exactly what he's contemplating. He enjoys picking out the details in other people â the flutter of eyelashes, the clipped conjunction of lip movements, the fluctuating calibre of pupils, changing invariably â and trying to filter out their thoughts without vocalizing himself. Comparably to any youngster, Rhapscallion tends to take life as it comes, because he knows he'll come out alright; all in one piece, at the very least. He's fairly laid-back about worries unless they involve his friends. Because of his intense, often insatiable, curiosity, he's more likely than not to ask an inappropriate question in any given situation should it constantly nag at the back of his mind.
Following this, when he feels an intense desire to know something, Rhapscallion will continue at it until he finds an answer he's satisfied with. While some may find his curiosity endearing, others reciprocate with hag-scowls. If they end up getting upset about his incessant questioning, he'll will lay off for a bit, but he won't forget and will come back to it in due time. It's a constant voice whispering through his eardrums, so softly, so apparently there, that he finds it hard to let go of it altogether. Some people reprimand him for such things, but he doesn't tend to care. He doesn't feel it's inappropriate to ask questions, even if he's called nosey. He just wants to know â everything, all things, right now. A huffing hound who won't stop sticking his snout into your hands, even when you've already cuffed him in the ears. Lessons are learned excruciatingly slow.
Unlike the majority of stuffy-nosed men, Rhapscallion doesn't mind following directions from higher authorities, chosen leaders, or anyone who walks purposefully. He adapts quickly to new situations and generally acts like a leaf on a breeze, allowing whatever winds to guide him in the appropriate direction without fussing. Without kicking and screaming and resisting. It isn't in his nature. He's not very attached to his own views or opinions, in the same way he is not possessive or territorial. If asked, Rhapscallion will share his views with others, but if they do not like them he's unlikely to defend his stance. By nature, he's conflict-avoidant: he can easily move on or forgive something like invaded privacy, broken possessions, or heated arguments. He's not one to hold any grudges. It's tiring, exhausting, fatiguing.
Too much trouble to bother with for very long â he'd rather offer handshakes and consolatory hugs. He's really not an aggressive person: not filled with snarls and growls. If he's faced with a possible argument, he would much rather back away and remove silently himself from the situation and just hope that everyone will calm down. To avoid conflict is to make himself "invisible;" that is, he will try to become silent, stiffen up, hide, and simply hope that the conflict will pass him by or ignore them. The towels already been thrown in before you could open your mouth, sir. You might say that he doesn't have a backbone, which is where you'd only be half wrong â he finds it easy to be brave for others, but fails horribly when it comes to telling his friends âno.â
Enthusiastic and passionate and overly cheery. There's nothing more prevalent in his veins. He's about as social as they come. People energize and comfort him and he struggles being alone for long. He's uncomfortably friendly and outgoing and gets very bored, restless, and depressed when he doesn't have the chance to interact with others. He'll be yours, completely. He'll dedicate himself to pleasing you, making you smile, tickling your fancies, if only you'll stick around for a little while longer. Some might call him gregarious because of the wide variety of friends he collects, like small beautiful buttons kept in a wooden box underneath his pillow, he actually forms surprisingly strong ties to the people he's closest to. Unwittingly loyal bonds are formed, unbreakable and lasting. Once you've gotten yourself stick with him, there's nothing much you can do. His heart isn't just pinned to his sleeve. If might've been there in the first place, naturally grown through the weaves of his lapel, so that everyone can clearly, undoubtedly, see how much he cares about them. He's an expressive soul. He's an emotional time-bomb waiting for that one upsetting comment that'll cause quibbling lips and misty there's-just-dirt-in-my-eyes. It's hard for him to "see the obvious." He takes in the world differently than most.
Fears: If you haven't guessed already: abandonment. He's got some issues, here. Even though it's irrational, and it'll probably never happen given the circumstances, Rhapscallion's terrified that, in the end, everyone will leave him behind. He doesn't like being alone for extended periods of time. He is afraid of water that goes above up to his neck, if he's on solid ground: say a bridge or dock then he doesn't have a problem. If you sidle up beside him and pretend to tip him over, he will scream like a little girl and flail his arms around like he's being stung by wasps. Certain insects, particularly ones with barbed legs or hard pincers, leave him immobilized. Earth worms. Maggots. Small, wailing children with dripping noses. He fears losing those he cares about the most. It's an aching reminder how real things have gotten. He feels like he has a lot more to lose.
Hangups/Quirks:
- He has trouble seeing the difference between certain colors. He suffers from a general lack of perceptual sensitivity, in other words: he's colour blind. Obviously, it's not something that he notices, but he'll occasionally ask for advice when considering certain clothes - like, does it really match? What the hell is this shade? The reduction in color signals makes the differences in texture and brightness more apparent, brighter, and awkward.
- He transforms into the grouchiest bear when he's deprived of food, even if it's only been one missed meal. Bad-tempered, irritable, super cranky, and unnaturally hurtful. Each respective personality trait could form it's own progressive chain of events until he breaks down and eats something deplorable. He loves his food. Don't touch his food.
- When Scally's lying, he talks out of the corner of his mouth. Or titters like a nervous little girl.
- Several parts of his body are double jointed. He has the ability to bend and flex his arms in awkward positions. He doesn't really like doing it though, because it makes him feel sick. It's not a silly bar trick he's willing to do for you. Regardless, it's saved him plenty of times from dislocating his shoulders.
- Rhapscallion's been rubbed raw for so long, so frequently, that he subconsciously shies away from certain kind's of people. Specifically people who remind him of his father. There's something to be said about the way he simply disappears when facing noblemen with familiar crests fastened to their collars. It's in his blood, in the very way he moves, to blend into the shadows. It's become second-nature. Irrational fears stem from all of those looks he received as a child - looks that festered, grew into isolated distaste. He'll smile. He'll play his part and dance: for you, for them, for himself. These irreversible damages have smothered his ambitions.
- He doesn't understand the local system of exchange. Why, he wonders, is a vial of ink worth eight times its weight in gold, while a knife is worth a small fraction of its weight in gold? Heresy! "This, my friend, is why stealing is always easier."
- Very low self-esteem. The slightest hint that the person he's talking to doesn't like him will send him doubting what he's saying, stumbling over his words and feeling terrible.
- He's easily brought to tears, but tries to hide it, often unsuccessfully. There will be some specific types of things that bring him to tears, such as someone doubting his ability to do something, or someone questioning his racial background. Think: dying whale.
Opinions:
The Chantry: "Erm." Scally wouldn't outright slander the Chantry's name, nor Andraste's goodly deeds (but he'd probably still use her name in choice curses) because of the fear that Emil would swoop in and decapitate him with his words. Metaphorically, or literally; both are terrible ends he doesn't wish to experience.
Magi: "Powerful magic-men dipping their fingers in some bad, bad things? That's always a good idea. Oh wait, there's women, too?" He's nonplussed by the idea of Magi. If there isn't abominations roaming the streets trying to tear his throat out, then he's generally accepting of them. However, he hasn't been exposed to them enough to form a solid opinion.
Templars: "They... can't hear me, right?" Cringe-worthy fella's, the lot of them. The only lasting impression of them is clopping boots, armored frames, deadpan expressions and the unshakable humor of a brown paper bag. Surely, if Rhapscallion were born with magic thrumming in his blood, he'd be terrified that they'd tromp in his house and take him away. Are they always so serious? Solvej aside.
Elves: "Much better company than most." And they've got adorable ears, too.
Dwarves: Hitched breath. "By the Maker! Adorable. What, with their little fingers, little hands." He's serious. He wouldn't admit it aloud, but he's fascinated by their small stature. Grouchy attitudes, gruff beards, and the occasional ass-scratch doesn't put him off. They're all adorable. Almost as adorable as kittens, if they had beards.
Humans: "They're not all that bad, anymore. I mean, Mirabelle and Emil and them are alright." His opinions have changed greatly since journeying with all sorts of people. He doesn't mind them anymore, but he's still weary of anyone who reminds him of his father. Particularly stern, mean-men.
The Grey Wardens: "Never woulda' thought. The Wardens, and anyone associated; we're one big family." Scally believes in his friends and in the Grey Wardens. Both seem to go hand-in-hand, even if the others aren't initiated. He's surprised that they've recruited two others in their midst's, but he's honestly glad.
The Mission: Rhapscallion finally seems to understand the severity of the situation. It isn't likely that they'll all make it out alive, but he's optimistic enough to believe that they'll save the world. Whatever the outcome, they'll fight like hell for a better tomorrow.

Weapon of Choice: Truthfully, in his youth, Rhapscallion preferred exotically curved daggers. They fit perfectly in his hands. Easy with their upkeep, took only moments to sharpen with a whetstone. An outside influence completely changed his mind and allowed him to broaden his horizons, if only a little. He still preferred two blades at once, even if his style was sloppy. His ingenious teacher fixed his posture, his balance, his ability to handle two blades in unison. As if they were extensions of his arms rather than separate objects. Soon after, Rhapscallion adopted two longer blades: shamshirs. Simple brass hilt and an equally straightforward handle made from animal horn that terminated in a distinctively bulbous pommel. Lightweight and complex, utterly beautiful. Even as he developed his newly discovered passion, he still kept his daggers hidden on his person: hidden from sight.
Armor/Apparel: It depends on the occasion, really. He's been known to change his apparel radically depending on who he's trailing: what's the least noticeable, what's the most comfortable, what's easily discarded. On long journeys, whilst traveling, Rapscallion opts to wear armour made out of tough leather. It comprises of a cuirass, a cingulum with several layers of hanging leather straps, epaulette-like spaulders, greaves, vambraces, leather gloves, and boots. He refuses to include any of his House colours, so they're dyed boorishly and conveniently dark. Unfortunately enough for you and your eyes, Rhapscallion doesn't truly understand what âefficientâ means â so he's just as likely to wear a pair of loose-fitting trousers complimented by an array of colourful sashes. Under normal circumstances, the Hybrid wears full-length armoured links across his arms, from his shoulder blades to his wrists, with a crimson half-shirt to protect his skin from chafing. It's made from a lighter, more breathable metal.
Mount: Conquest perished in the Deep Roads, so Scally remains steedless. He felt bad that he wasn't able to give him a proper burial, but he still has a snippet of leather from his saddle in remembrance. He feels it's too soon to pick another.
Level: Sixteen
Skills:
Master Class: Jack-of-All Trades
Passive: Deft Hands, Improved Tools
Dual Weapons: Backstab, Lacerate, Maim.
Subterfuge: Stealth, Stealthy Item Use, Combat Stealth, Lingering Shroud.
Power of Blood: Dark Passage, The Tainted Blade.
Shadow: Pinpoint Precision, Decoy, Inconspicuous.

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Place of Birth, Nation of Origin: In the heart of Val Royeaux, Orlais.
Social Status: Formerly a nobleman, twice removed. Still with certain admonishing resources intact. He doesn't miss them one bit, though. Currently, Rhapscallion's found a home in the midst' of the Grey Wardens. He considers it far homelier in the respect that they seem to know that he exists and isn't some peculiar breed of dog that came in from the rain, moment's from being kicked back out because of invisible fleas. There's acceptance, there's crappy, gruely meals and there's something he's been missing for a long time. This isn't to say that he's a little put off by the whole "live-for-only-forty-years" deal or the fact that certain individuals would rather spit on his feet than shake his hand; but that's fine, it's alright. It's better where he is, now, better than anything else.
Personal History: How his parents met he never knew. His father is never one to tell the truthâat least not all of it and is much too fond of half-truths for Rhapscallion to ever get the real story out of him. Small, nonchalant fibs to keep a blubbering child quiet. Most importantly, he doesn't remember her. The one person who is supposed to be the most prevalent in his life. Orphans have always said they remembered their mothers smell: daffodils, daisies, dandelions. Beautiful flowers that had no names. They didn't need any names because they reminded them of her. He smelled nothing. Only an empty need to fabricate something, anything for the sake of remembering something. He tried to imagine that she was alive, whole and real, and with him right now. It was impossible without those small sensory secrets. To make himself believe, even just for a second. It would've been enough. He never saw his mother's soft hair and never understood the likeness between him and his father, not without her cooing words, not without her guidance to trace the contours of their adjacent noses.
Rhapscallion always felt like nobodies child. Technicalities aside, he was born to an unimportant Elvish maidservant and a pompous nobleman who couldn't even recall her name - simple syllables that would've meant the world to him. There hadn't been any other children to play with: no brothers, no sisters. Only a disconcerting youngster with bright eyes; boundlessly curious. How many words were spoken directly to him by his father? Perhaps: Elbows, Rhapscallion. Only speak when you're spoken to, boy. Where's your nanny? I told her a thousand times. Mostly, it was as if those words were directed at the walls. Like he couldn't bear looking him straight in the face. If he said he didn't live a privileged life, then Rhapscallion would've been lying. His father, Captain Fenlin Linnell, had served in the war, alongside much braver soldiers, before retiring to build his own economic empire breading strong warhorses. Renown, powerful, and growing further and further away from him.
The Linnell estate was expansive and extravagant, with a beautiful landscape that was wasted on him. Entirely permeated with fields, stables, and gardens. It felt empty. Much too large. Much too alien. It never felt like home. Weren't homes supposed to feel comfortable? Homey, even. It was filled with people who gawked at him, as if he didn't belong in the equation. As if he weren't a true born Linnell, undeserving of it's colours. More often than not, the boy was left to his own devices and enjoyed causing mischief as any other child would. His father took no pride in him and hadn't bothered teaching him etiquette, manners, business dealings or any pleasurable pursuits. Simply shlepped him off onto his nannies, with secrets glinting in his murky eyes.
So, essentially, Rhapscallion grew up in the miraculous, beautiful city that is Orlais under the guidance and tutelage of elderly, tittering woman who were wiser, and much more affectionate, than any he'd come across. They were made of titanium - and he was malleable, well-behaved, and sensitive. Every morning, in the bustling kitchens, surrounded by the billowing sounds of the furnace, Rhapscallion would take his place next to the cutting boards and listen to their stories of brave Elvish knights and warriors who lacked in nothing: duty, honor, courage, chivalry. Traditional, respectful virtues. He always begged them for more stories and tried to replicate the tones; imitate the knights' admirable characteristics. From them, Rhapscallion learned the greatest extent of politics, whispered rumors; Elvish history, culture, language and traditions. Everything came naturally, as if they were meant for his ears only. He entered this new world in strides, delighting himself in the attention he believed he deserved.

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Soon enough, Rhapscallion began wandering away from the sticky, uncomfortable confines of the Linnell estate. The further he went, the better he felt. Busy marketplaces transformed themselves into triumphant adventures. The Chantry became something to skitter past, absently pulling robe hems to evoke chaffing cries of indignation. How the Maker would frown at his antics! He became something of a rascal. He bombed around Val Royeaux and made a nuisance of himself, pestering the patrons for stories of adventure and treasure. Some became fond of his eager naivety and spoiled him rotten, teaching him a few tricks of the trade to keep him happy, while others either ignored him or sent him scurrying into the kitchen with a yell. Being so small, so significantly unnoticed, he thwarted arrests while picking up snippets of information in the streets. Only truly useful to himself. Every night, as he retired to bed, he whispered into his pillow the information he'd learned during the day of eavesdropping. It was one of many games that kept him busy. Kept him from wondering why his father couldn't bear the sight of him.
Rhapscallion proved quite capable when using daggers, particularly wielding two at once. The weight was welcoming in his palms, almost as if they filled a gap. Comically enough, two exotically wrought blades were indifferently gifted to him by his father on his thirteenth birthday. Soon to be forgotten, merely dumped into his awaiting palms, while he ignored the animated light dancing in his son's eyes. Waiting, expectantly, for something more. Something to form a truce between them. A familial bond between father and son. Nothing came. Rhapscallion was left alone with his daggers, clutched in his small, ineffectual palms, as if he could crush them if he squeezed hard enough: knuckles white. Worse tidings came from his nightly routine of eavesdropping. This time, inside the estate - nobleman guests from Tevinter whispered heatedly about Fenlin's half-breed "dirty-blood" mingling, far too socially, with his Elven nannies; what barbaric creature would arise from the kitchens?
His ears pounded. His heart sunk. His eyes stung, shamefully. He'd done nothing to gain his father's approval - he only dirtied it. Mucked it up with his own shortcomings. His father had always been a hard man. His ambitions had sewn the threads of formation in Rhapscallion's personality, desiring the title and perquisite of having the position of Duke. Those dirty little whispers had reached him, so he'd dismissed his beloved nannies, the hard-working men and women who'd raised him, and replaced them with fresh, younger staff; already cowed into submission. Too young to secretly defy their master for his benefit. Shortly after, those were the nights he cried the hardest, the longest. He craved everything he never had, ached for it, but he never did believe he could ever have it. Maybe a lifetime of believing, without being corrected, he was weak and worthless made him truly believe that he was, that no one could possibly want him around for any reason.
- Finds a man willing to utilize his small stature, make money off him, and teach him useful skills.
- Grows older, continues. Expands his vantage, works for other shady characters.
- Decides he wants to be a knight: a Chevalier. Fails miserably.
- Meets a strange Duelist who becomes his temporary mentor; is given dual rapiers.
- Is found by Grey Wardens, including Commander Malik, hiding in a tree above a Darkspawn encampment, undetected.
- Meets Solvej and Blathnat.
- Passes the Joining, becomes a Grey Warden.
- Meets Ethne in a battlefield, becomes steadfast friends.
- Volunteers to join the group to save the world and vanquish Darkspawn generals.
Professional History: Honestly? Given Rhapscallion's personality, there wouldn't have been any proper way to refuse. Great knights always swallow their fears and charge headlong into the fray, right? Alright, alright: here's the specifics. He has a particular set of skills. The thief, able to perfectly conceal himself by the shrouding darkness of the shadows. He's been disappearing, but not quite disappearing to those with experienced eyes, before slipping back into view, as if he'd dropped from the skies or stepped through hidden curtains, unruffled, nonplussed. He's been doing this for years. He's unintentionally charming, able to persuade others to his cause with his umbrella smile and crooked, brightly-lit eyes. He utilizes surprise and shadow to get close to his enemies, and he's deadly in one-on-one combat, wielding two blades in unison. Traps, locks, doors - they're easy obstacles. He has an affinity for setting traps and going where they were never meant to go; creativity is a kind companion. He's part acrobat, part swordsman, and entirely reliant on his wits: the epitome of charm and grace without arrogance. Certainly, it goes without saying, that he was trained during childhood as an swashbuckling thief, he was proficient in basic reconnaissance skills, such as eavesdropping and pickpocketing. Joining the Grey Warden's had only strengthened the abilities he had and broadened his limits. He learned and developed a vast array of skills, such as subterfuge, blending into crowds, armed and unarmed combat, capable of extraordinary acrobatic feats, adept in social stealth, and fully apt in the application of deadly arts and possessed great physical and mental strength and stamina. Outside of his physical proficiencies, Rhapscallion is deceivingly resourceful.
Idea for a Personal Sidequest: How about several Companion Sidequest's leading up to his main Personal Sidequest? Including his own Questioning Beliefs. It'll probably involve trying to find out who his mother was, what happened to her, whether or not she's alive and well, and why she abandoned him in the first place. Acceptance of his upbringing. Realizing that he's not gonna' get left behind. Y'know, the whole she-bang. Focal points may gravitate around Orlais or Dalish encampments - clues will most likely be found along their journey.