Introduction
The Lab - A gigantic laboratory that is placed in the middle of Arizona, a place where only a few people come. Those people that do come are the scientists, the guards, the doctors. This laboratory seems to be nothing more but an old, gray, worn-down building where little activity happens. Under law, it is just a place where they test substances. But in reality, this place is far different then it looks like.
Within the building are several rooms, Room A with a hallway and jail bars, different sizes of rooms that are separated by the cage bars. Within the rooms are beds, and a toilet. There's Room B with a few old couches, a desk and some pencils and paper. And Room C where the mutants that live within this building are being kept if they're being defiant. This room holds small cages, animal cages. Mutants often die once they end up in that room, in such case. The dead mutants are being buried deep beneath the ground to never be discovered again.
In these three rooms, the mutants live, socialize and develop. Everything that happens within the building, stays within the building.
The Story So Far... Write a Post » as written by 2 authors
Sari sighed softly and looked towards Stefano, then back to the man. ''Let him go, it's not his fault. If anyone should be punished then it's me.'' The man looked at her and nodded, Stefano was released and given two minutes to say goodbye.
The two minutes were up, the man and the the guards walked back in. ''Time's up.'' Three guards started gently pushing Stefano outside.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Escaping is impossible. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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Fullscreen Chat » Create Topic » Escaping is impossible: Out of Character
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Escaping is impossible
by tornadofan2 on Fri Jan 03, 2014 11:12 am
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on Fri Jan 03, 2014 11:12 am
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Escaping is impossible
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Escaping is impossible
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