Exalted: A Tale in the Time of Tumult

Exalted: A Tale in the Time of Tumult

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In you is the soul of a hero, powered by a divine spark granted by the gods. In you is the power to change the world and right ancient wrongs. In you is the inherited destiny and legacy of a legend. Go forth young champion and conquer.

7,584 readers have visited Exalted: A Tale in the Time of Tumult since Wake created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

https://en.wikipedia.org/wiki/exalted

Introduction

I currently have a discord group going for this roleplay. If your interested in joining please pm me for an invite. It'll be easier for me to explain this mess that way ^^;;

Creation
Spanning A world of splendor and majesty. Of horror and conflict. Forged by Primordial's vast beyond comprehension. Maintained by Gods glorious in their divinity. Besieged by the Fair Folk capacious and mad as the Wyld that spawned them. Plotted against by Demons bitter in their defeat. Undermined by Ghost vengeful in their deaths.

And defended by Exalted legendary in their deeds!




In the beginning there was the wyld, an endless and formless sea of unshaped and raw essence that churned and twisted in an unending tide of madness with out cause or function. Then from the wyld came the primordial's, the first of all shaped beings. So immense were these beings that each of their bodies was a world unto itself. And their existence housed such great spirits that they each possessed not one soul but in fact a multitude to define their form, with these souls each possessing a cadre of lesser souls of their own. At the primordial's coming, around them would swim the Rashaka, which mortal men would come to call the fair folk out of fear. The fair folk were appalled by the primordial's, for their defined forms polluted the purity of the wyld's chaos. In their outrage they made war upon the primordial's, seeking to destroy all shaped things. A war that would continue even onto this very day.

The primordial's would tire of these quarrels with fair folk and desired a shelter for themselves to wait out the eternal storm of chaos. And so they reached out to take hold of the shifting strands of essence around them and wove it into a new shape and from their labors sprain Creation, and to maintain their Creation so that the wyld's currents would not erode it back into madness the primordial crafted the Gods. After these mighty spirits were constructed the Primordials then made mortals, who's prayer's and worship would provide quintessence and ambrosia which the gods craved, and they made mortals weak so that they would depend upon the gods who in turn would have incentive to do their duties to ensure mortal survival and the continued devotion that came from them.

With their labors complete an themselves satisfied with what they had constructed the primordial's sat down to play their games. But all would not be well for long, as the Primordial's would prove to be callous and neglectful slave masters. As many mortals and gods suffered it would not be long before the Unconcerned Sun, mightiest of the gods, would suggest to his fellows the overthrow of their creators. But the Primordial's had foreseen this possibility and laid upon the gods a Geas in their creation that denied them the right to raise a hand against their makers. But this Geas did not apply to mortals, for because they had been made frail the primordial's were certain that nothing mortal could ever harm them.

Seeing this folly the gods came with a plan. They would take the greatest of mortal champions and empower them with a fragment of the god's own divine spark. And from this act these champions became the Exalted, demi-gods chosen of the Incarnae. They were the Solars, chosen of the Unconquered Sun, named Lawgivers and leaders of the exalted host. They were the Lunars, chosen of Luna, named Consorts of the Solars and their prime warlords. They were the Sidereals, chosen of the five maidens of fate, named Viziers and advisers. And they were the Terrestrials, chosen of the Five elemental dragons, named Dragon Blooded and most numerous of the exalted host.

With the backing of the gods behind an them the exalted did battle with the primordial in a cataclysmic war that shook Creation. An uncountable number of lives were lost and many things that once graced the world were lost, never to be made again, but in time the long battle came to an end and the exalted stood victorious. At the request for mercy by Gaia and Autochthon, the only two primordial's to side with the gods against their siblings, the exalted sealed those primordial that surrendered away in a prison made from the flesh of their own leader king malfeas, whom they turned inside out.

This act done and their makers banished, the gods granted rulership over the mortal world whilst the divines to residence in heaven. Under the leadership of the exalted, creation would enter a new golden age of wonder fulled by great works of sorcery and just leadership. This was the first age of the world and all knew properity in its time. All was not well though, for those primordials that had been slain during the fighting found their souls to vast and to complicated to pass into the wheel of reincarnation. Never designed to handle it's makers deaths, this celestial devise was damaged by their demise and the slain titan's souls fell into a dark abyss that formed around them as they became the Neverborn, beings that lie eternally dying. From their tomes in this new underworld the Neverborn spitefully cursed the exalted that had slain them. This curse slowly wormed it's way into the hearts of the exalted, where it festered and worked to corrupt them.

Most heavily did this curse effect the solars who's virtues turned to vice. The once just lawgivers slowly fell into paranoia, greed, vanity and cruelty. Were once they used their magics to aid their subjects they then used them to wreak such terribly torments in their growing madness. In the face of their leaders growing madness the sidereals concocted a plan. They whispered secret thoughts of rebellion into the minds of the dragon blooded whom had already grown disgruntled in their service to the solars. Embolden by their puppet masters the dragon blooded rose up in a bloody uprising known as the Usurpation, murdering their solar masters and driving their lunar mates towards the edges of creation where the wyld lapped at it's shores. To prevent their solars reincarnation and forestall an eternal war the sidereals sealed their souls in a prison of magical jade and sank it beneath the inland sea before using their magic's to erase all memory of themselves from the world. With none left to oppose them the dragon blooded established a shogunate in place of the old solar deliberative and again the world knew peace if only in a lessened state. In time the dragon blooded found themselves unequal to the task of maintaining the sorcerous wounder of the first age, many of which required solar magics to maintain or function. Eventually dragon blood would fight dragon blood over the dwindling magical resources of the first age, only periodically uniting under a strong shogun until the next succession crises split them into civil war once again.

In the shadows of the underworld the Neverborn were not silent either. When the solars had been slain some of their ghost had passed through the underworld. The Neverborn came to them with offers to regain their lost powers and a chance of revenge against their murders. Free from the corrupting influence of the Great curse in their deaths all save thirteen of the solar ghost refused. Those that accepted became the deathlords, powerful undead servants who established dominion over the underworld in their master's name. When the dragon blooded fell into infighting the deathlords saw their chance. Using terrible dark arts they conjured a horrible disease known only as the great contagion and set it loose upon creation where it swept across the land slaying nine out of every ten living things it touched. Then they gave word to fair folk beyond creations shores and informed them of the living worlds weakened state. Taking the chance given to them the Rashaka launched a great crusade against the world and ravaged creation destroying much of it as they went. In the final moments before the worlds doom, one young ragon blooded officer braved the magical defenses ancient fortress of the old solar deliberative. There in she found a mighty super weapon known as the sword of creation which she activated to rain destruction on the fair folk armies and route them from creation.

With the forces of madness in full retreat this woman crowned herself empress of the blessed isle and wielded the power of the fortesses weapon to force adherence to her rule. A cult known as the Immaculate order who praised the dragon blooded for their defeat over the 'Solar Anathema' proclaimed her a messiah and legitimized her rule. Thus was founded the Realm and the beginning of the Second age. For seven and a half centuries the Scarlet Empress has maintained her rule over the Realm. With the secret backing of the Sidereals Her nation has become the greatest of all the world, the one true remaining super power in creation with all other nations paying tribute to her save those rebellious few in the scavenger lands to the east. Once again the world knew an age of stability. Once again though, this would not last.

In Realm Year 763, during an inauspicious time of the year known as the calibration, the scarlet empress vanished without a trace. With know clear successor in line for the scarlet throne, the eleven great dynastic houses that claim familiar blood from her all find themselves piloting against one another as the realm faces what may be it's first civil war. At the edges of the wyld the Lunars smell the growing weakness of the realm and ambitiously plan their return to creation proper. Beyond these shore of creation, the fair folk stir. And in underworld the Deathlords have gain decided to tip their hands. First they sent their own servants to find the jade prison and smash it open to steal the shards of solar essence, and harvest it for their own uses. With these shards they have forged a new breed of exalted, the Abyssal exalted, chosen of oblivion, the Deathknights and servants of the Neverborn. The Deathlord known as Mask of Winters was first to put these new servants to use, sacking the city of Thorns and establishing a foot hold in the living world.

All is not lost in this final moment however, as the servants on the Deathlords were only successful in acquiring half of the solar shards in their theft. The rest escaped their clutches and fled to find new host worthy of their power. For the first time in thousands of years, solar exalted are once again being born in the world.

You are one of these exalted. Born into a Time of Tumult. Great deeds and great trials await for you. What tales will you write for the future?



The starter plot


For you it was an odd occurrence. Not impossible, for you may have seen many strange things since you exalted, but still you found yourself put off by the sight of a crystal winged Osprey bird descending towards you in the night. Clasped in it's beak was an elegantly bound scroll inscribed with your name. Curiosity and courtesy bid you to open the spirits message, and within written in silver ink you read these words.

Honored Exalted
Your presence is requested at the spire of Fakharu, Censor of the Celestial Buracracy and Dragon of Water, for a matter of personal interest. We have heard of your previous exploits and beleive you may help us in a mater most dire. If you will listen to our petition then journey to the nearest sea shore. A ship will be there at the sunset of your arrival and bare you to your destination.


Just as the letter had stated, when you approach the sea at twilight, you find a ship built of ivory awaiting for you with no crew and piloting itself under it's own mysterious power. As you sit aboard it takes to the sea and disappears into mist and reappears at an entirely new port where you find another holding the same letter as you. Slowly as the night moves on the boat acquires more passengers one by one as it makes it's way westward with supernatural speed.

The truth of the matter is this. In the Great western ocean a trio of siren sisters have long suffered in servitude under a storm mother named Sikunare. Eventually freed of her, they sought vengeance for her cruelty during their tenure under her care. As it just so happens, they learn that the Western Celestial Censor Fakharu, a lesser elemental dragon of water, had fallen in love with a mortal woman named Amarel and taken her to be his mistress. Knowing they lack the power or support to threaten Sikunare on their own, they kidnap Amarel in order to blackmail Fakharu into starting a conflict with the storm mother.

The demands are simple, use his position as Celestial Censor to arrest Sikunare on whatever charges, real or imagined, and ensure her downfall. This is an impossible request for Fakharu however, for Sikunare holds a few debts Fakharu owes to her due to their own past dealings. More dearly though, for friendship could be forgotten in if need be, the storm mother has powerful friends in the Celestial Bureaucracy, some equal in rank to Fakharu himself. Knowing that she could use secrets that she had gleaned from his time with her against him if he pressed charges, the censor finds his ability to comply with the Siren's demands difficult and dangerous to try. Therefor in desperation, Fakharu sends out a call for you, and number of other scattered exalted, hoping to secure your aid in finding the siren's hiding place and rescuing his lover before the 28 day deadline approaches.

Toggle Rules

The rules for character creation are currently embedded inside of the character sheet.

As for the actual rules of the roleplay itself I will split into Magic and Combat Rules, Character Advancement Rules, and General rules.

Charm use, Essence, Damage and Recovery, and Combos

Charms are the primary power used by the exalted, and each is a technique that allows them to preform super natural feats. In general when using charms you're character is limited to one charm per post, unless it is part of a combo (more on that later). All charms cost essence motes from your essence pool, which will be listed on your character sheet. More powerful charms may also cost points from your willpower pool or health pool. All Charms should be listed with a essence cost, a stat attached that charm and a description of what it does.

Generally there are two factor's that determine a Charm's strength. The first is the amount of essence used to power the Charm. The more essence pumped into the Charm the stronger it's effect and the higher the likeliness of the exalt to succeed at what they are attempting. There is a hard limit on how much essence a character can use for one charm, which can be no greater than the relevant ability/attribute that govern's it. Further more you must master a charm of a lower essence cost before you can master one of a high cost in the same stat.

The other factor governing Charm strength is how long that last. Charms have an activation length on them, depending on what they do. Generally speaking, the charms that have a shorter duration will have more concentrated power in it's use the have greater impact that those will a longer duration. For example an athletics charm with a duration of 'one action/instant' will allow the exalt to leap across a river in a single bound, while one with with a length of 'one scene' will merely allow them to run atop the water unimpeded by it's current. Some specific charms may remain active indefinitely via 'committing' essence, effectively reducing the exalt's maximum essence pool until the charm is deactivated. Charms don't stack with other charms unless specified. Charms never stack with themselves. You can't use a Charm twice for twice the effect.

Charm lengths are: Instant, (#) of actions/post, one scene, one day, or until released.

Charm Combos are a specialized trump card that allows the exalt to activate some charms in rapid succession, a trick unique to them alone. Combo however have a high cost as not only must the exalt pay the essence/willpower cost of each charm in the combo, the exalt must also pay an extra 1 mote surcharge per charm that is part of it. When activating a combo the exalt must activate the ALL the charms that are part of it or the combo will automatically fail. You may not begin play knowing a charm combo, but may develop them as the game goes on.

Artifacts are magical devises or pieces of equipment with unique properties. The most common type of artifact's are made of the five magical metals, which each correspond to one of the exalted types. Any exalt can utilize these tools, but if they make use of one made from the magical metal that resonates with their specific type reduces the cost of activation/attunemeant by 1, to a minimum of 0. More of this will be explained elsewhere.

Sorcery/Necromancy, a dangerous but powerful tool in the exalted's arsenal. The you must decide at the start of play if your character is a sorcerer in order to use it, though it is possible for your character to learn the skill later on if you desire. Sorcery allows the exalted to work magic outside the themes of their caste type and aren't governed under the rules of charms, effecting the environment around them rather than worked through the exalts body, and in general is much more powerful than charms in their effects. The cost for this is that sorcery in general is also vastly more expensive to activate than charms and takes longer to activate, and if the sorcerer is interrupted in their casting it can have catastrophic results.

-Terrestrial Circle
The highest level that dragon blooded may learn. Though it is the most limited in scope it only a fool would soft at it for spells of this level are the fastest to cast and thus the most reliable sorcery to use in combat. Spells from this circle take two post to activate (if in combat). One to start the incantation, and the second to deploy it's power. In order to activate a sorcery the exalt must pay the essence cost plus one point of willpower.
Spells of this level can: Effect an area the size of a large house or manor, create mundane objects of non precious material in small quantities, summon demons of the first circle through an extended ritual at night, and lay a curse/blessing upon someone who is either in range or the sorcerer has a personal object belonging to that person.

-Celestial Circle
The highest level Sidereal's and lunar's. Abyssal's may use magic of this level as well but can go no further. More potent in it's effect's than the terrestrial circle at the cost of being more costly and complex to cast. Spells of this circle requires three post to be cast (if in combat), one to start the incantation, a second to bind the energies, and a third to deploy the magic. The exalt must pay the essence cost plus 2 points of willpower to activate this magic.
Spells of this level can: Effect an area the size of a village, Create mundane object's in large quantities of non precious-materials or small quantities of precious materials, summon a demon of the second circle through an extended ritual on the night of the no moon, or create temporary objects of lesser magic that will fade after a month.

-Solar Circle
The highest level of Spell casting, limited solely to use by the solar exalted. Magic of this level can be world shaking, but is highly focus intensive in it's casting and exhausting in it's essence cost. It requires four post to activate spells of this level in combat. One to begin the incantation, a second to draw upon the vast energies to power the spell, a third to bind that energy, and finally a fourth to deploy that magic. It requires 3 points of willpower along with a large amount of essence to activate spells of this level.
Spells of this circle can: Effect an area the size of a city, Create Mundane object's in a vast hordes if made of non-precious materials or large quantities of precious materials, summon a demon of the third circle through an extended ritual on the starless night of calibration, and create object's of lesser power that can last for a year or object's of greater power that last for a week.

There is a flip side to sorcery though. A dark rival that equal's it in power that was born of the abyss of the underworld. Necromancy, while not innately evil, is an unnatural mimicry of sorcery. While sorcery has the power to create and alter, Necromancy has the power to destroy and corrupt. More on this later once I have time

ANIMA BANNER
Each exalt has what is known as an 'anima banner', a totemic icon that represents an aspect of their soul. The Anima banner starts out invisible and immaterial, but as the exalt burns mores of peripheral essence it grows in intensity and becomes increasingly visible. This image remains so for a long time fading at a rate of one stage per scene (or or every 10-15 minutes) with the exception of the first and final stages
  1. 1-2 motes spent: At this stage the Characters cast mark appears on their forehead for and glitters if it catches light allowing some to see it from certain angles. It is possible to hide this mark under head ware or wrappings and the character may act with stealth normally without penalty. This stage fades after one hour.
  2. 3-4 motes spent: The character's caste mark glows brightly and will shine through anything placed over it, and any who look at her face will find it impossible to mistake her for what she is.Stealth charms and other such magic's used to mute sensory impressions automatically fail, however the character may still use the natural environment to hide themselves, with slight difficulty. (Abyssal caste marks will instead start to bleed rather than glow)
  3. 5 motes spent: The exalt's body is surrounded by a coruscant aura bright enough to read by in the dark, and the caste mark is alight as a burning brand on their forehead. Stealth becomes impossible at this stage.
  4. 6 motes spent: The character is engulfed in a brilliant bonfire of Essence, which burns from his feet to at least a foot above their head. Objects exposed to solar anima's might become bleached or faded as if left in the sun for several days. Most vibrant are the Terrestrial anima's for theirs become physical conduits for their elemental aspect. While their personal effects are safe, as are other supernatural creatures like fellow exalted, anything in close proximity to the dragon blooded will be bombarded with destructive elemental energies. In each case the result is that the exalt is now visible for miles and their caste mark will become engraved in the minds of any who see it.
  5. 7 motes spent: At this stage the character is surrounded by a burning image totemic to his person- a warrior bight be surrounded by a grand and mighty bull, a magician by an elaborate mandala, and so on.This effects fades during any post the character makes that they do not spend essence bu leaps back into existence from the bonfire of their anima when they again spend peripheral motes.

Recovery
The exalted were created by the gods to be tireless warriors, able to undergo great stress and harm. However even their semi-divine bodies be strained by great forces. To that end the gods made sure to imbue the exalt flesh with a natural regenerative quality that can recover from all but the most sever maiming with out scaring.
  • Essence recovers at a rate on one mote per hour if the exalt is preforming low intensity activities, or two per hour if the exalt is taking time to rest.
  • Abyssal exalted recover essence differently as they can't naturally recover it while in the living world (on the flip side, only the can respire it normally in the underworld while non-abyssal can't). To circumvent this, they may drink the blood of the living to regain essence.
  • Health recovers at a rate of one hit point per two if they are receiving medical attention and bed rest. They can't regenerate limbs on their own, but bones will set themselves into place and gaping holes will slowly shrink. Mortal's take MUCH longer to heal and suffer complication's without medical assistance.
  • Willpower recovers at a rate of 1 per day, similar to health. The exalted may also earn back a point if they do something in line with their nature or motivation, such as a caretaker healing the sick.
  • Exalts are highly resistant to non magical diseases, with the worst they suffer being sore throats and slight sniffles.
  • Exalted flesh is incredibly tough. Even without the use of charms a completely naked exalt would find their skin resisting stab wounds about as well as a leather vest.

Character Advancement

Attributes cost [current score x5] xp. Or [current score x4] for Caste attributes of lunar's.

Abilities cost [current score x3] xp, except for cast/favored abilities. Those costing [(current score x3) -1].

Charms cost 10 xp, except for caste/favor-based charms which cost 8 xp.

Developing A combo cost 1 xp per charm that is part of the combo.

Raising your essence score cost [current score x8]


Code: Select all
[left][b]Name[/b]:[/left][right][b]Type and Caste/Aspect[/b]:[/right]
[left][b]Nature[/b]:[/left] Chose from this list http://whitewolf.wikia.com/wiki/List_of_Archetypes
[right][b]Anima Banner[/b]: (Born from the personality and character of the exalt, it is an iconic image that flairs behind them when they burn great amounts of essence)[/right]
[b]Totem Animal:[/b] (Lunar's only. Their 'spirit animal' if you will and one of the lunar's 'true' forms. )

[center][img]image[/img][/center]
[hr][/hr]
[center][u][size=170]Attributes[/size][/u][/center]
All Attributes start with one point in them, and are divided into categories of Physical, Social, and Mental. Of these categories you will decide which is your Primary (8 points to spend on raising attributes) Secondary (6 points to spend) and Tertiary (4 points to spend). This is most important for lunar's as their charms are drawn from their attributes rather than their abilities. No Attribute may be raise above 5.
[hr][/hr]
[center][b]Physical[/b][/center]
[center]STRENGTH (#) DEXTERITY (#) STAMINA (#)[/center]
[center][b]Social[/b][/center]
[center]CHARISMA (#) MANIPULATION (#) APPEARANCE (#)[/center]
[center][b]Mental [/b][/center]
[center]PERCEPTION (#) INTELLIGENCE (#) WITS (#)[/center]
[hr][/hr]
[u][size=170][center]Abilities[/center][/size][/u]
Pick three that are not your caste abilities to become favored abilities. You will have 25 points to spend here but at the bare minimum 10 of these must be spent on Either caste or favored abilities.You may also pick up to five 'specialties' that exist as more narrow focused versions of the other types. No Ability can be raised above 5)
[left][b][size=150]WARFARE[/size][/b]

ARCHERY---------
ATHLETICS-------
AWARENESS------
DODGE-----------
INTEGRITY-------
MARTIAL ARTS---
MELEE------------
RESISTANCE------
THROWN---------
WAR--------------[/left]

[right][size=150][b]LIFE[/b][/size]
CRAFT-------------
LARCENY----------
LINGUISTICS------
PERFORMANCE---
PRESENCE--------
RIDE--------------
SAIL---------------
SOCIALIZE--------
STEALTH----------
SURVIVAL---------[/right]
[hr][/hr]
[center][size=150][b]WISDOM[/b][/size]
BUREAUCRACY
INVESTIGATION
LORE-----------
MEDICINE------
OCCULT--------

[size=150][b]SPECIALTIES[/b][/size]
(optional: A subgroup within a larger ability that you have a particular aptitude. Such as dancing specialty from performance, sword from melee etc )
____________
____________
____________
____________
____________[/center]
[hr][/hr]
[center][size=170][u]YOUR LIFE[/u][/size][/center]
[hr][/hr]
[center][size=170][b]PERSONALITY[/b][/size]
(Write here)

[b]Motivation(s)[/b] (Motivations are the personal aspirations and ambitions of a character.
[list]
[*][/list]

[b]VIRTUES[/b]
(The four Virtues are core to your characters beliefs and desires. You draw strength from them when you set your self to a difficult task and give you motivation towards your goals, and they define you as a hero to the masses. But be warned, the higher the virtue the more difficult it is to ignore for the sake of pragmatism. Resist holding true towards your beliefs of right and wrong too often and you may just snap. Each virtue has one point in it, and you have five additional points to distribute how you choose, but non may go above five.  )
COMPASSION A measure of empathy and forgiveness. Characters with high compassion find strength in helping others but find it difficult to ignore another's plight.
TEMPERANCE is your self control and honesty. High temperance allows you to resist temptation or coercion, but leaves you troubled when you break oaths or tell lies.
CONVICTION  represent's how hardened the character is against hardship and stress. High conviction allows you to endure (and inflict) great pain and suffering, but makes it hard for you abandon a course of action or cause that you have committed yourself too, or admit when you are wrong.
VALOR measures you bravery and self confidence in the face of danger. High valor helps to resist fear or plunge into danger but makes it hard to ignore a challenge or insult, or flee from a foe.

[b]LIMIT BREAK[/b]
(No, this not like final fantasy. The nature of the great curse the defeated primordial's placed upon their vanquishers periodically warps their virtue into twisted inversions in moments of great stress. When an exalt has been force to ignore his or her own principles one to many times they under go episode of madness in which the corruption of the primordial curse comes to the surface. When this 'snap' occurs the exalts primary virtue (the one that's ranked the highest or which ever one you prefer if they are of even rank) becomes compromised into either a twisted reflection of itself or inverted as a polar opposite of itself. The exalt is then forced to act in the terms of this new corrupted virtue until the effects of the curse finishes burning itself out. This effect can last anywhere from hours to DAYS. Though to avoid forcing too heavy a restriction on the player I'll put down a guide line that the character's break down should at least last until the end of the current scene, and after that it's up to the player to decide how long the episode will last.

Examples of Limit breaks are berserk rages, to uncontrollable crying, to a sudden bout of extreme apathy, paranoia, hedonism or whatever else you can come up with. Seriously, so long as it at least tangibly be attributed to a particular virtue in a corrupted state you can go nuts on the concept.)

[b]MERITS[/b]

[b]FLAWS[/b]

[hr][/hr]
[b]PHYSICAL APPEARANCE [/b]

[b]BACKGROUND[/b]
Your early life? (what was your childhood like)

Your family and friends? (Did you grow up in a dynastic house of the realm tutored by servants? Child of nomadic barbarians weaned on the shamans stories? A street Urchin stealing purses with their friends for bread money? Who raised you and taught you what you know?)

Reaching Maturity? (However you wish to define 'Maturity'. Anywhere from your early teenage years to your adult life. When did you learn to accept responsibilities and the value of hard work? (Or maybe how to avoid it.) )

The events that led up to your Exaltion?(This is a dramatic shift in your characters life. A rebirth with new godly powers. A change that cannot be undone, triggered by important events that you either may or may not have had control over, and a new destiny laid at your feet, for good or ill. )

The after effects? (What did you do with your new found powers? How did you react to becoming what you are now? How did the people around you react?)

And finally how did you get where are you now and what are you going to do?
[hr][/hr]
[size=170][u]MAGIC, GEAR AND TALENTS[/u][/size]
[u]Essence score:[/u] 2 (all exalt's start play at this level)
[u]Health:[/u] 0/0 (your stamina stat+3, can be raised further with an endurance charm called ox body technique. Mortal's only get their stamina in health.)
[u]Willpower pool:[/u] 0/0 (Equal to the sum total of your two highest virtues.)
[hr][/hr]

[b]Essence motes[/b]
The magic of the exalted in quantified as 'motes' which can be 'burnt' to power their charms. All exalted have two pools Personal and Peripheral. Personal essence can be burned without causing the exalt's anima banner to flair and is the first one to recharge when the exalt rest to regain their power.

Essence pools are calculated slightly differently between the exalted types.
Solar's and Abyssal's essence pools: Personal (half your willpower+your essence score+2) Peripheral (your full willpower + (essence score X 5))
Lunar's and Sidereal's Essence Pools: Personal (half your willpower+your essence score+1) Peripheral (your full willpower + (essence score X 4))
Dragon Blooded Essence Pools: Personal (half your willpower+your essence score) Peripheral (your full willpower + (essence X 3))

[b]CHARMS[/b]
All exalted start off with 7 charms, based of their abilities (or attributes for Lunar's).

Each 'charm' is a magical trick designed to enhance or augment the exalt's natural talents in super natural ways. The more powerful the charm the more essence it will cost to activate, with some requiring the exalt to also burn a point of willpower as well, or hit points. All charm also require a certain level of skill and spiritual enlightenment in order to learn, necessitating the exalt to to raise their essence score and their abilities/attributes if they wish to acquire stronger charms.

[b]COMBOS[/b]
A combo is a specialized form of charm use that allow rapied fire activation of multiple charms at once. Using a combo allows the exalt to overcome the '1 charm per post rule' but only if they have invested the xp to learn that combo first. You may not have a combo at the start.

[b]SORCERY[/b]
You may choose to exchange one of you charms to unlock the first level of sorcery, the terrestrial circle which will mark you as a sorcerer at the start of play. You will start off with only one spell that you have mastered, but may exchange more charms for more spells. For all other cases, spells are treated the same as charms xp coast wise, and are treated as 'occult' charms this purpose. You require an essence score of 3 and at least 3 in occult to learn the first circle of magic.

[b]!!!!!BONUS POINTS!!!!![/b]
You will have 10 Points to spend on any stats you wish. You may also choose to spend 4 BP to gain another charm/sorcery (or 3 if it is a favored ability/attribute). Also you may spend 3 points to start with a piece of magical gear, or 6 to raise your essence score by 1

[b]PREFERRED FIGHTING STYLE [/b]

[b]EQUIPMENT AND POSSESSIONS[/b][/center]

Browse All » 11 Settings to roleplay in

The West

The West by Wake

A vast expanse of Ocean that stretches into infinity, broken only by scattered islands that grow fewer the farther one goes. Many myths tell of what lies beyond it, but few that venture that far return.

The Blessed Isle

The Blessed Isle by Wake

The Heart of the world. The seat of the Scarlet Empresses power. Nesting place of the Dynastic Dragon Blooded families. Once the homeland of the gods before they retired to heaven, now it houses the greatest empire in creation. The Realm.

The North

The North by Wake

Short summers and long winters are a staple of this place. It is Grasslands dotted by hills and forest are trotted by herds of animals and the nomadic tribes that hunt them for meat and furs, before it all gives way to an endless tundra of ice and snow.

The Underworld

The Underworld by Wake

The stale and stagnate realm of the dead. Here Ghost roam, eking out a pale existence in eternal twilight. Here the Deathlords Hold sway. And here, dead titan's slumber fitfully in their tombs.

The Scavenger Lands

The Scavenger Lands by Wake

Also known as the confederation of rivers. A series of city states, republic's and principalities that defy the realm's influence, even as they squabble amongst each other.

Yu-Shan

Yu-Shan by Wake

The divine city of Heaven where the celestial court of the gods resides.

Malfaes

Malfaes by Wake

The demon city. Built of brass, surrounded by an endless desert and sealed outside creation within the body of the dethroned primordial king. Here the yozi and their demon spawn reside

The Wyld

The Wyld by Wake

The swirling maelstrom of chaos that laps at realities shores. The fair folk reside here, in the land where dreams and reality mix, and few that venture in return unchanged by it. If at all.

The South

The South by Wake

A land of vast and glittering desert sands. Beneath it's dunes lie countless treasures in gems and spices, and is spattered with the blood of those that have sought to clam it.

The East

The East by DevilishFae

Flush with Towering plants and massive beast ripe with the abundance of nature's bounty and a haven for those that resist the realm. As beautiful as it might seem to the outsider's eyes this place holds many hidden dangers beneath it's canopies.

Creation

Creation by Wake

A majestic world tread by heroes and gods. Once the house of the primordials, it's rule has changed hands many a time through cataclysm and war. Now the balance of power has shifted once again and it's future is uncertain.

The Story So Far... Write a Post » as written by 7 authors

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes

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Nāgasāni removed her hand from atop Lux’s head, but set it upon the girl’s shoulder, keeping her somewhat close at hand, in case she suddenly became overly emotional again. Indeed, it seemed like quite a possibility.... The Terrestrial’s emotion were terribly fragile at the moment, and it seemed that even the smallest thing could cause her mood to shift with near no warning. Certainly, she was quite emotive earlier in the day, when she first arrived on Fakharu’s Island, but she at least seemed to be in relative control. Unless...that was something of a façade, which was entirely possible. Perhaps Lux merely acted in control of herself because she felt like she had to, and her current state was closer to her true self.... Or, maybe it was her true self.

Alcohol did indeed sometimes make folks reveal the truest forms of themselves....

When Ashen commented, in jest, about how much Lux had been allowed to drink, Nāgasāni turned her gaze upon the Lunar. Her face revealing none of her thoughts or speculations regarding the Dragon-Blooded next to her. She spoke, her voice calm and even, “I can assure you, Sir Ashen, that we did not force Lady Lux to ingest anymore drink then she was comfortable with.... She seemed quite ready and willing to join myself and Lady Astrid in partaking.”

As if rehearsed, a small hiccup slipped up from Lux’s diaphragm, “Mhm, yep...was m’choice....” she gave a small smile before...well, her squirrelly attention span once more ran its course. She didn’t even hear what Ashen said to her, as he came to be eye-to-eye with her...no, the only thoughts that were on Lux’s mind concerned the Lunar’s...ears. They’d distracted her before—she had a love for animals, after all. And normally, Lux would have the decency and self-restraint to not do what she was about to.... However, impulse and curiosity overtook the young girl and with no thought given, she reach out and gently grabbed one of his upright ears, before she giddily giggled to herself and started to rub it in much the same way as she would do with a dog or a cat....

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes

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#, as written by Wake
Ashen had certainly not been expecting Lux to grab his ears. The second she did Ashen felt a slight jolt run down his spine and the lunar's body tense very suddenly, inadvertently letting out a small and rather unmanly squeak. Ashen didn't normally let people touch his ears for a very particular reason and his usual recourse would be to swat away anyone who tried. But with the princess still in his arms the matter was complicated.

"Ah, Lux," He started, already his voice starting to warble a bit. " Me ears be a we bit sensitive. So could.. ye please... staaaaaaa... " His voice trailed off and a second later he fell to one knee, and the rational side of his mind noted that it might be to late as a pleasant warmth started to build in the base of his skull and wash down his neck. Ashen's ears were infact sensitive to touch, so much so that they tended to cause an extensive Endorphin rush, leaving the changing moon on a particularly strong high. And the drunken terrestrial's tender ministrations was triggering that rush in a rather powerful way. A second later his eyes diluted, and he in inadvertently dropped Calliope when he loss strength in his arms.

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes

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#, as written by Sepokku
Patience had never been Astrid’s strong suit, she had always been a lady of action, and biding her time was always a last resort. However, what came next was something she needed to do, in order to establish how this temporary pack was going to work. Perhaps she’d forgotten herself slightly earlier, admist the stress and drink. That was to be remedied now, however.

Flicking her tongue with anticipation as her fellow Lunar approached, now was the time to act. With a shimmer of essence, flooding her form and veins, Astrid darted forward, uncoiling from Nagasani’s hand to lunge at her fellow Lunar’s leg. All the while, resuming Beastwoman form once more, with a sweep of her hand, Ashen Sky’s leg was yanked out from under him.

Continuing the momentum, and with a twitch of her tail, she threw the Lunar over the balcony, into the awaiting fountain of water. Dusting off her hands, as if having finished a very difficult job, she admonished him with a motherly tone. ”A pup in heat, should take a bath to cool off.”

With a slightly pleased look Astrid turned to the Solar, resuming human form with a glitter of anima and pressing her right fist across her heart. ”I’m very sorry for earlier Princess.” With a gesture towards Nagasani and the warmest smile she could muster, her words continued ”Miss Nagasani here will take you somewhere to change where you’re comfortable?”

Setting

Characters Present

Character Portrait: The Artisan That Which Souls Cling

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#, as written by Sepokku
The sun had nearly dipped below the horizon and the time was nigh to begin. The Artisan That Which Souls Cling began by spreading about a circle of bone dust, about five feet in diameter and seating himself in its center. With a measure of effort, pure essence sliced open a rift to the Underworld drawing forth a familiar spirit, one that sometimes crossed the Necromancer's path in the Underworld. The summoning lasted for all of a few seconds. The spirit cast its gaze upon Artisan, and swiftly vanished back to whence it came.


Left with express instructions to ensure no one interrupted the master, Artisan's servants hung idly around the hallway that led to the meditation chamber. It was almost sundown, and he had been told to return an hour after the sun went down. It was now that time, and the servant began ambling down to bring retrieve the young Master.


As the servant came into the room, he found his Master on the ground in a state of perturbed silence. With a vague gesture, Artisan told the servant to lead him back to the surface so he may rejoin the... undesirables.

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: Nimin "Zeri" Hedrox Character Portrait: Mirror Leih Regium Vertarria

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#, as written by Wake
The water of the fountain swashed and spilled over the side as the pirate flailed about inside of it. Muscle control, lossed in due to the lingering euphoric sensation of having his ears rubbed, eluded him for a brief if slightly terrifying series of seconds as he swallowed crystal clear water and tried to right himself before he drowned. Finally Ashen surfaced, sputtering liquid and curses both with equal virulence as he wheezed for air.

"Tha bleedin' 'ell Astrid!"The changing moon coughed. "Tha 'ell was tha for?!" He sat up in the fountain, now thoroughly drenched from head to toe. The waterlogged clothes clung to his body, and if he had presence of mind he would have been reminded of Lux's own plunge into a similar water decoration that ultimately set this whole fiasco into motion. He began wringing out the white shirt that now hung tightly to his chest and muttered curses at Astrid, handmaidens, Astrid, Dragons, stupid quest, and Astrid.

This series of venomous mutterings ceased when he heard someone directly above him clear their throat. Ashen paused mid squeeze to look up at the emerald green form of the earth elemental, Burnished Mantis. The insectiod chamberlain, despite not having any tongue or lips, made a small clicking sound with his mouth in dull surprise. "Well, I see your group seems to have developed a fondness for our water works, but I must request from now on that our guest stay out of the fountains for the duration of your visit."

While Ashen's face flushed red with embarrassment, the chamberlain tilted his head upwards to look at the balcony above where the other three exalts and an increasingly mortified by the second looking quintet of handmaidens stared back down at him. "Now if all of you gentlewomen are done disrupting the peace of the lords halls, streaking about the palace in drunken stupors and generally making complete fools of yourselves in the Censors name!" The sharp raising of his voice caused the quintet to flinch. "I have the item that Lady Astird requested, and a message from Lord Fakharu. An additional number of exalts will be joining you for this errand. The lord shall introduce you at the docks. If you ladies would kind clean yourselves up and make your way there, it would be most appreciated."




At that same time, another boat pulled into port at the same dock as the first ship landed. This one crewed by actual humans. At it's bow the captain, a man with god-blooded linage by the name of Steel-Sun, frowned as the vessel came into mooring. He was already unhappy that he had been sidelined for the rescue of Lady Amarel he had even further frustrated with being given the task of ferrying a few of the late additions to the actual expedition for her retrieval. He had kept his comments to himself though, even if he struggled to keep his distaste from his expression, and turned back to the passengers aboard the deck. "As promised, we have arrived. His lordship and the rest of your party should meet you here soon."

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: Nimin "Zeri" Hedrox Character Portrait: Mirror Leih Regium Vertarria

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#, as written by Sepokku
Though it was immensely satisfying to toss Ashen over the balcony after the frustration of losing Calliope, the sudden appearance of Burnished Mantis reminded Astrid why she was here. With a deft leap the lunar chieftain threw herself over the balcony, catching herself on the railing with her feet, so that she swung to the lower level, landing beside the Mantis spirit on all four. "Of course Emerald One, we're headed there, now that we're not waiting on you."


After retrieving the item from the Mantis Spirit, Astrid resumed her human form once more and swiftly made her way to the docks, testing the mechanism on her newly-equipped grieves and gauntlets as she ran. It felt strange to rely on more traditional weaponry, rather than what Luna had gifted her or Lem had trained her with. However the equipment was well-made and responded to her needs as well as could be hoped.

Exactly what kinds of people the new Exalts would be tolled heavily on Astrid's mind. It would be odd for it to be more Lunars, it was rare for more than two of them to appear in one place without prior notice, and that had already happened. Though the Censor's summon wasn't really normal. As long as it wasn't more Abyssals, she couldn't really complain though. Members of the Wyld Hunt might be problematic also, but she doubted they'd be plucky enough to make trouble on the Censor's home turf.

The docks came into sight, a busy ferry seemed to have arrived not long before, and was bustling with port activity. Finding a spot a ways above the ship, with ample view of the port, the Lunar watched and waited. If the newly arrived Exalts were treated at all like her group had been, they wouldn't be difficult to make out from this vantage point. If they were particularly observant, it wouldn't be hard to see the unusually lithe woman perched on a nearby building.

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: Nimin "Zeri" Hedrox Character Portrait: Mirror Leih Regium Vertarria

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The last of the salty sea air drew up over the docks as Nimin looked down across the pier, a new load of the ships in sight pulling in. With a small sigh of relief being breathed as he took another puff from his pipe as the winds pulled it up and away.
The last few days of waiting had been tedious to say the least for the particular solar. He'd spent only a few days in the last port on his way in from being summoned. Having done nothing but ply his skills up the coast before the summons arrived. The request still fresh in his mind, just as the last pang of tobacco swats at the tip of his tongue and he withdraws the pipe, the lone table which he sat at was about done with him.

He dropped a few coins on the table to pay for his meal. Something that had long since gone from the world, though using the table was well enough a reason to keep his place and as he knocked the last of his pipes ash loose. He stood and approached the pier. This was a new day for him. After traveling alone for so long, he'd already been wondering what kind of new faces he'd get to meet and new kinds of people he'd get to treat. Other exalted always offered new challenges and this day he'd get his chance to see all the new faces he could handle.

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes

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#, as written by Castle
Ashen’s grasp on her loosened, and Calliope flopped to the ground. She sat there stunned at first, looking up at the pair. The terrestrial was... caressing Ashen? And as a result, Ashen was incapacitated. She began crawling, in a military style, out from under Lux and her new Lunar friend. Once she was clear, Calliope rolled over and propped herself on her elbows. The princess picked a piece of long, white hair out of her mouth, staring up at the display in annoyance. She sighed and rose to her feet, but before she could even turn to walk away, Astrid snatched Ashen by the leg and threw him over the edge.

Calliope gasped. Splash. She lunged to the edge of the balcony and peered down at the fountain. Ashen bobbed to the surface. He was fine. Calliope turned around, nonchalantly, her gaze cast downward as not to draw any attention to herself. How much attention could a naked, pink Gladan attract? She began to walk forward, but came to halt when she realized she was face to face with Astrid. Calliope took a step back, but as Astrid was no longer in her beast shape, Calliope was able to relax. She was still alert, but relaxed.

”I’m very sorry for earlier Princess.” Astrid smiled creepily. “Miss Nāgasāni here will take you somewhere to change where you’re comfortable?”

Calliope corrected her posture, her chin upturned in a prideful manner.

“Yes,” she said confidently. “That will suffice.” Calliope carried on, walking past Astrid, unaffected. She joined Nāgasāni, and the two of them left the corridor together silently.m

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes

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Throughout the bulk of the shenanigans, Lux was quiet, but giggled to herself, unable to stop. She hadn’t been expecting any of what occurred...Burnished Mantis’ comment was funny. They were making fools of themselves, weren’t they? Oh, well if they were.... They were! Things would be okay; they were all going to go on this mission together and were going to come back successful. Amarel would be saved, one way or another. Whilst Calliope wandered off with Nāgasāni to get into proper dress again, Lux watched, not having moved from where she’d been standing. Right...Burnished Mantis wanted “all the ladies” to get cleaned up before departure...and there were more Exalted to greet.... Huh, “all the ladies?”

....odd wording. But, that was neither here nor there!

Oh, more people to meet...more people for their journey. She did need to get cleaned up, didn’t she…? She didn’t have shoes on anymore since she’d kicked them off earlier when she was trying to give chase to Calliope.... Lux’s giggle fit had since ceased as she mindlessly started to nibble upon the knuckle of her thumb, avoiding her nails since they were still polished. Her expression was vacant and she was unmoving, seemingly lost in some kind of daze as her mind blanked to the goings-on around her. Certainly, her mind had cleared a bit from its utterly drunken stupor, but she was still rather impaired....

It wasn’t til Lux heard someone clear their throat, more than once, that she returned to awareness. Lux blinked a few times, removing her knuckle from her lips, seeing one of the handmaidens approaching her. Miss Vengalu, specifically. “Lady Lux...perhaps we should take a page from Calliope’s book, and get you back into your adventuring clothes…?”

Her adventuring...oh, right! She was still in that pretty dress of hers.... Lux very well couldn’t go save Amarel in such a pretty dress, lest she ruin it. The little, tipsy Fire Aspect let out a goofy laugh, and nodded in agreement. “ S’probably a good idea! Let’s...do that!” she half-bellowed in response.

Lux’s apparent eagerness at getting changed caused the rather serious Vengalu to crack a small smile...before she silently held out a hand to the girl, that Lux took without hesitation, following the handmaid.

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: Mirror Leih Regium Vertarria

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Running was all Mirror seemed to accomplish since the fall of her kingdom. No matter where she seemed to go, the immaculate order was never far behind. Perhaps crossing the vast water between continents was the only option. However, finding a ship that would be willing to carry not only an extra passenger but two(one of which being massive and heavy) proved to be immensely challenging. Eventually her luck panned out and she boarded The Dawns Edge with Clove. 


The Dawn's Edge lead to a very interesting ride across the ocean. The trip over the seas wasn't exactly easy for Mirror as she had never been on a boat before. The solar didn't feel sea sick but definitely wasn't steady on her feet either. Ocean travel was something she could get accustomed to. Could and probably would have to. The ride to the dock may have been slightly rough, but the view was breath taking. Glittering water surrounded every side of the ship. Until they had reached the harbor. 


Mirror and Clove tenderly walked of the boat side by side. Right in the harbor was a peculiar sight. A group of people surrounding a person soaking wet. They seemed familiar with each other and one even seemed to be amused by the situation. Within the group was a woman who carried herself differently than the rest. She seemed a bit  distant almost. Like she came from a higher place. Mirror recognized this stance from many different meetings her family would have for diplomatic reasons. Could this other person also be royalty? 


Above the group, on the edge of a rooftop, was a woman with stunningly long onyx hair. Perhaps this stranger was watching the buzzing world below her. 


The Captain, watching his 'guest' take their first steps off deck, noticed the apparent hesitancy in the young eclipse. It may have been his own bias against exalts in general but he personally felt that the young girl and her oversized friend had been more trouble than they were worth. His lord had ordered him to pick her up in a rather speedy extraction from a her pursuit by the wyld hunt. Trying to smuggle a solar out of a city being swarmed by immaculate monks had been a hassle in and of it self. Doing it with her big hulking Goliath of a golem had been nearly a nightmare. They had to knock out a few rooms below deck to even fit the damn thing on board. And for what? Some dainty princess who seemed like she'd never held a blade in anger in her life? But orders had been orders, and Steel Sun's loyalty to the censor was unquestionable. And as it was he needed her off the deck and mingling with the rest of her future 'crew'.


His arm's crossed the cosair deftly stepped beside her, opposite of her massive 'friend', and looked down the docks at the group that was slowly trickling towards them. "This your first time seeing other celestial exalts?" He coolly asked her. "There might even be other solars down there. As I understand it they are going to be your companions for the next month."


Though he kept his tone even and calm, Mirror could sense the captain's frustrations with her. It was best to get a move on to prevent hassling the man further. After all, she and Clove had more than put him out. Dealing with someone not only on the run, but also fairly well known is a struggle enough... But to add a gigantic creature to the mix? Well... There weren't even words to cover that. "It is." She replied smoothly. "Thank you for helping my friend and I." 


Trying not to appear too stiff, Mirror approached the group with Clove. She waited for everyone to finish their conversations before introducing herself. "Excuse me." She was very nervous as she spoke but her voice was unwavering and her posture was perfect. "I was asked to meetup with a group of people. I was wondering if, perhaps, you were that group?" She asked before realizing she never stated who she was. "My name is Mirror Leigh Regium Vertarria." 

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: The Artisan That Which Souls Cling Character Portrait: Nimin "Zeri" Hedrox Character Portrait: Mirror Leih Regium Vertarria

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#, as written by Sepokku
After the botched summoning, Artisan began making his way back to the pier, eager to set out and get this ordeal over with already, being met with his slave along the way, one of the many nameless chattel the Abyssal kept around as spare blood. The slave could sense the agitation his lord was carrying, and with a yelp of anxiety, he informed Artisan, "Th-there are more Exalted meeting you at the pier!"

Artisan's pace increased slightly, flustered as he was, and the walls of the Spire twisted up before him as he headed down to where the Censor's dubious representatives in this matter would be meeting. "Why would there be more of us!? Is Fakharu plotting against me and the Bodhisattva? That doesn't add up, we're already amounting to a small army; this would just be overkill." The Abyssal could think of no satisfying answer other than Fakharu wasn't telling them something.

He had already known there was more to this than the Censor was saying, but this only doubled his suspicions. "What exactly had Amarel been abducted for, and what kind of place was this Archipelago of Exiles, that it should be hidden from the Heavens?" More and more Artisan was wishing he'd woken more of his creations for this journey, especially if the Immaculate missionaries had seen success on their on the Archipelago.

The pier came into sight, sea-breeze blowing his snow-colored hair back, right as his eyes locked onto an enormous Golem, not unlike the ones common in the underworld. "Right, so that's one of the other Exalted found." Artisan began making his way to the Golem.


The Abyssal's appearance and sudden direction brought Astrid's attention to the Golem. Charting out a quick course, she jumped from her perch, catching the eve of a house as she fell, and using the moment to swing herself onto a nearby passing cart. From there she disappeared into the crowd, doing her best to blend in and hide from any would-be eyes, quietly shifting into a small black housecat.

Newly disguised, Astrid leaped up onto Artisan's shoulder and with a lazy yawn, she laid herself around his neck, claws well within reach of his throat.


With an annoyed sigh Artisan composed himself, the Golem appeared to be following a confident girl with dual-colored eyes, one that introduced herself as 'Mirror.' Her construct was interesting enough, and that alone made her less annoying then a majority of the other Exalted he'd met.

"Hello Mirror, I am The Artisan That Which Souls Cling, and yes I daresay I am part of the group you were to meet here. This is Astrid," with an idle gesture he indicates the cat on his shoulder. Turning towards the Golem, he continues "And, who pray tell, is this?"

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: The Artisan That Which Souls Cling Character Portrait: Nimin "Zeri" Hedrox Character Portrait: Mirror Leih Regium Vertarria

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Nimin began to move down the pier as he could see the group that was now gathering midway up it's landing. It would be hard to hide such an event as anything other then an exalted gathering at this point.

He was sure that his message spoke of others like himself gathering, but at this point it was beginning to reach such proportions. That at least one Order bureaucrat somewhere in world, must have a ringing in his ears equal to a hornet being stuck in the damn thing. A thought that gives him both a slight amount of pause, and humor in equal measure. Resigning himself to simply worry about it later, and just finish stuffing his pipe away into his satchel.

The salty air of the sea blew across the pier once more as he closed within range of the group, taking notice of the more easily discernible members as he moved. Keep a calm look about him, even as the weight of the large construct ahead of him was starting to test the strength of the pier they all currently stood upon. Though he was confident that such construction would hold. Despite the groaning that could be heard from the wood underneath.

He scanned the group ahead of him, even as another came to join in. Stepping with a quicker pace than his own and addressing a rather familiar figure. One that Nimin had to be certain of who he was looking at before speaking. Then he heard the name spoken ahead of him as well. Mirror; such memories came to mind about long distant fields.

A group of exalted, with solars even. Three by the look of it, and more to boot.

It serves right that they'd even be graced by a princess as well.

The other introducing himself was enough to easily point out that he was an abyssal. Knowledge that already did not sit well with Nimin. Though that was only because of their opposing nature, it was just a feeling that was have for one like himself to kick after all these years. He honestly had nothing against the man on face value. Old emotions are hard to be rid of, and having to defend entire settlements from cults, ran by such entities. Was not something that one could deem, as helpful in that matter.

Nimin stopped short of passing his pale companion, and looked between the two of them.
"I see that our mutual acquaintance is more adamant about this proposal than even I thought possible."

He lightly nods towards the two of them as he finishes speaking. "Though it's good to see that I won't be alone as much as I thought this time around... I am Nimin" He adds as he extends a hand towards The Artisan That Which Souls Cling. Being the closer of the two.

Setting

Characters Present

Character Portrait: Bailey Orion Character Portrait: TESTING GROUNDS Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: The Artisan That Which Souls Cling Character Portrait: Nimin "Zeri" Hedrox Character Portrait: Mirror Leih Regium Vertarria

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#, as written by Wake
One by one the Girls all left, leaving the soggy Lunar to crawl out of the fountain on his own. He was actually somewhat thankful for that as it spared him a bit of further embarrassment and gave him a moment of privacy away from the others, even if he was still slightly miffed at Astrid dropping him in the water in the first place. As he stood up he could feel the cloth wrappings under his shirt slip. The sensation made him grimace and he lifted his shirt . Sure enough they had soaked up water and and come loose and underneath, mixed in among the moonsilver tattoos, a small set of black lines burned into his skin peaked out from underneath. He cursed softly and made an attempt at re-tightening the wrappings. But in their soggy state they refused to remain in place, instead sliding loose at the first sign of movement. Ashen sighed in defeat and started to reconsider his options.

"Shall I bring you a fresh change?" Ashen nearly jumped out of his skin, and whirled around to see Burnished Mantis was still standing behind him. Ashen stammered in his response for a second. "I uh... yes. I ya could brin' it ta me cabin on tha ship tha'd be a help." The Spirit nodded and turned to leave.

"I'll have one of the servants prepare it for you before you depart Ma'am." Ashen smiled and thanked him before what he said sunk in. "I ain't ah lady!" He bit out. The spirit stopped, and looked Ashen up and down. "... of course sir." The tone sound unconvinced and Ashen very quickly adopted an annoyed frown as the giant but walked off.

He scratched his head and groaned, but thought nothing more of it. He was probably holding up the others by this point, but didn't want to meet them in this state. Figuring he'd just make the best of it for now, he pooled his essence and shrunk, down, down into the form of a small white ash colored form of a weasel. Satisfied that he could keep himself decent and his chest marking covered under the fur, the Ashen Weasel scurried down the halls and out to the docks until some time later he arrived outside where the others had gathered. Along with two new additions. Well, three actually. Where the hell did that massive wall of rock and limbs come from? That said Ashen could tell with a glance that the two humans were fellow exalted, and he had to wonder where they came from and what skills this was going to bring to the team? His mussing were a bit distracted when he spotted Astrid sitting on Artsians shoulders, very clearly pressing her claws against his neck in an implied threat. Already irritated from the unwanted bath from earlier, he felt further vex that she was once again threatening the teams Abyssal with no stated cause for it. Just what was her beef with the poor guy? He then noticed that her tail was wagging and a wicked thought passed through his head at that point and he gained an idea for some mirth to play in revenge.

Quietly he scuttled up to the side of Artisan's ankle, and began to climb up his pant leg. Once he reached the Abyssal's back he paused and watched his target swing back and forth above him. Clinging to the back of the cloak, he dug his back paws in for leveraged, then launched himself upward to nip at the tip of Astrid's tail. Letting out a yowl of fright and jumping into the air Astrid, fell to the ground with a start. With a meow of indignation, she started after the weasel, not terribly intent to catch Ashen Sky, but rather seeming to enjoy the game of cat and mouse. For his part Ashen gave a small squeking noise that could of been a laugh and darted away leading the two of them to dash between the legs of their fellow exalts.

Seeming to appreciate being freed of the black cat, Artisan continues to introduce himself, "Thank you Nimin, it is a pleasure to meet you both. I hope we can all become fast friends in our time together."Though the Deathknight didn't move, his shadow seemed animate of its own accord, shaping itself as if its host were in a deep regal bow.



The setting light of the sun saw Fakharu finish his affairs in court and finally 'excuse' himself to go 'bid farewell' to his guest. He had resumed his majestic serpentine form and descended the hills to the beach where the exalts had all being to gather. He was delighted to see that they were making acquaintance With the last of the arrivals, and he slowly approached while they were finishing introductions. "Ah Nimin, it is good to see you again. I give my thanks for your swift arrival on this favor. And You I presume must be Mirror Leih Regium Vertarria, I am pleased to make your acquaintance though I apologize if this all seems so sudden considering your recent circumstances."

Raising his head till he towered once more over the assembled exalts. "I once again reiterate what we spoke off in the tower. Please rescue my dear Ameral from the clutches of the sirens and bring her safely back home to me. If you can do this, I promise my gratitude and aid and whatever reward you could desire. I bid you to go now with all haste, for the deadline is the 28th of Resplendent Water, and the sirens have threatened harm to Amarel if I do not acquiesce to their demands by then."

"Of course, Fakharu. It is our imminent pleasure to save Lady Amarel, posthaste." Not wanting to prolong things further in the presence of several Solars, Artisan started away to their vessel. Less than 28 days now to rescue the mortal lover of an upstart God that continually shirked his duties, what a wonderfully droll notion for Artisan to occupy his time with. Hopefully the workshop would fare well enough without him, and of course there was always the rare chance he'd encounter some devious new materials to bring back with him. Still in feline form, Astrid followed suit after the Deathknight; though she shared her own grand delusion about the trip, that wasn't on her mind, just eagerness to depart.

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes

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#, as written by Castle
Up until this point, Calliope had bathed herself, assumed a new set of clothes, and retrieved her armors, weapons, and her prized river-valley stone for the road ahead. The dawn caste habitually turned the stone over and over in the pocket of her new outfit. It seemed the spirits had no trouble fashioning an outfit fit for a Gladan soldier. It was black like the robes she wore before: a kimono-like military garb, with a thick, reinforced, leather corset that bowed with the shape of her waist, and tied neatly on the front of her shape. Stemming in all directions from her core were silvery designs, so thin, they had to catch the light in order to be noticed. Her shoulders were padded with black horned saddle-pads, traditional to the Gladan military culture. Calliope was pleased with the look. She thought Nāgasāni and her team, for what it’s worth, had at least some taste for fashion.

On top of it all, Calliope had just about every weapon she owned strapped to her: her sword case, slung across her chest, and two odachi blades sheathed on either side of her hip, her forearms plated with discreet leather gauntlets which feathered up into scale-like patterns.

She strode down to the beach with a few of her new companions, Astrid included. Her stature was prideful, marching down to the boat dock where the new arrivals lay waiting for the rest of the party. Calliope wondered if these new companions would be anything like the ...”fascinating” characters she already met. Calliope sighed, and ceased turning the smooth stone in her pocket. Instead, one pink hand rested on the hilt of one of her blades at all times.

Setting

Characters Present

Character Portrait: Lux Fiala

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The little Terrestrial allowed herself to be guided along by Vengalu, who’d kept a gentle hold on her hand as they walked along. Still tipsy, Lux had indeed required some measure of assistance in undressing herself. Especially because the girl couldn’t help but almost crying about possibly ruining her pretty dress because she wasn’t even sure where to begin in removing it...the very thought of sullying the garment nearly turned the Fire Exalted into a blubbering mess. The sight itself was enough to even make even the otherwise rather serious handmaid assisting her amused. Eventually, she was able to allay Lux’s fears and helped her out of the dress, promising to stow it away in a place most safe til she returned safely with Amarel.

And, as she was, Lux also had required some help in redressing herself in her now mended and laundered travel clothes...Vengalu had turned away for but a second, only to look back and find that Lux had somehow managed to put her leggings backward, overtop her skirt.... Though amusing, Vengalu did hope that Lux’s senses returned to her before she and the rest of the Exalted departed on their journey—it was worrying to think about how sailing upon the open sea might affect her.... After Lux was properly back in her everyday clothing, Vengalu guided her to the docks, wherein the rest of Lord Fakharu’s chosen party was waiting. While away, Lux had missed the arrival of two more Exalted who were to join them on the trip.

Still, with her mind still in a haze, Lux didn’t even seem to notice that her travel party had increased by two—as she was only busy tittering to herself about random, miscellaneous matters. A pretty seashell here, a gull flying there....

Though....

That is, til a streak of lucidity ran through her through like the sharpest of swords. As if a spell upon her had been broken, Lux’s senses were suddenly again sharp, her rationale suddenly clear. Midway through her mindless mutterings, Lux suddenly just...froze up, locked in place as if she’d been petrified as her mind began to process. Began to sort through the chaos of the last hours. From the moment she took to impulse, and drained far too much of that cursed bottle of alcohol to now....

Her expression shifted from one of senseless giddy to one of confusion, to one of realization, then to one of pure and utter mortification.

She couldn’t even begin to form words to describe it, how she felt. There were no words, insofar as she was concerned.... So, without a peep, Lux’s jaw tightened and locked, her face felt as if it began to burn as hot as the flame within her Lantern...and she assumed a rather stiff stance, gaze cast downward as she decided to pass the time til departure by counting the grains of sand upon the beach. That, at least, would keep her mind occupied and keep her from thinking about all the absolutely foolish things she’d gotten up to.... Creation, though, when she finally did start to think upon those things....

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: The Artisan That Which Souls Cling Character Portrait: Nimin "Zeri" Hedrox Character Portrait: Mirror Leih Regium Vertarria

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#, as written by Wake
Once Ashen had disengaged with Astrid, he too followed the others on board. Remaining in his ferret form for the time being, he scampered up the gang plank and down into the ship's underbelly where he sniffed out which cabin was to be his. Finding one with a change of clothes already prepared for him he quietly slipped in and shifted back. A minute later he had disrobed and changed into a new set of clothes with a thick leather Jerkin over top for armor. He couldn't find a replacement for his wrapping and so grumbled and left them up to dry for the time being while he did a quick pre-launch prep check of the ship. A quick perusal of the ship's layout was first. Above, obviously, was the surface deck which sat largely uncovered save for a small section in it's aft where there was a room for navigational equipment. Below was the second deck where the crew cabins were, where the were enough rooms to fit twelve people or twenty four if they decided to double up. He saw not much else here save a small kitchen/dinning area in the back with a set of stairs leading down to the third level, and what curiously looked like a small weapons cabinet containing some bows, a small stockpile of arrows, some short spears and a few short swords.

Down below that was the third level where things got interesting. On one side he found what he would have normally expected from what looked like the storage deck. A large larder full of smoked and salted meat, dried fruits and vegetables among other preserved foods. From what he evaluated there was enough rations stored down here for the crew to stay well fed for six weeks. It was what was on the other side that made him raise an eyebrow. The storage deck had an entire wall full of treasures. Gold and silver, precious gems and pearls, even a few coins of jade in the five colors. Admittedly spending the day in Fakharu's extravagant palace had numbed him a bit to the sight of so much wealth, but it was still surprising to see first hand. He picked through the shelves a bit and found a set of nine scrolls. Curiosity took him and he crack one open. There was an odd series of letters in a script that he couldn't read. He squinted at them, before blinking in surprise as the letters morphed and rearranged themselves into symbols of low realm and read out 'The holder of this message is here by absolved of all crimes committed before the date of the first of resplendent water in the year of 768 as by the calendar of the Scarlet Empire, also known as The Realm, by order of Lord Fakharu, Dragon of water and Celestial censor of the west in light of services rendered.'

Ashen thought for a moment and remembered that Calliope had advocated for a diplomatic approach to the rescue of Ameral. Fakharu then must have loaded the ship with means to bribe or barter with the local spirits and tribesmen of the archipelago. Humming to himself he placed the scroll back where he found it and climbed back to the top deck of the ship where the rest were filling on. Taking his place at the helm he looked down to the others and cleared his throat. "Right, 'ell we'd best get ah move on than folks, we have a princess to save." He paused. "Not ta be confused with the two already on deck. If we all be aboard now than someone raise tha anchor and lets shove off!"

In a few moment, the ship slipped it mornings and with some effort it's anchor was raised and it's sails loosened. Departing dock in the dark was an unusual task but Ashen had been raised on ship handling practically his whole life, and the vessel smoothly pulled out of the harbor inspire of the lack of visibility. From where they stood on the dock, Fakharu and the five handmaidens waved their goodbyes and gave short calls of good fortune on their journey. Navigating by star light the ship made it's heading for it's first, and likely most dangerous, stop. The Court of the Storm Mother Sikunare.

"Get some resy now me lads and lasses while ye can. By mornin well be in the lair of tha storm goddess, and I've a feelin' she'll be na be as hospitable as tha dragon be." Quietly the ship drifted off into the night under the sliver of moon light by the recreant form of luna above. By the next morning, it's journey would have officially, begun.

Fakahru's spire complete.

All players add 2xp to character sheet.

28 days left to rescue Ameral.

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: The Artisan That Which Souls Cling Character Portrait: Nimin "Zeri" Hedrox Character Portrait: Mirror Leih Regium Vertarria

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Nimin looked on as the last of his cadre walked onto the deck of the ship and disappeared below in short order. Before pulling the last of his possessions together and looking towards Fakharu one last time, he nodded. Doing his best to reassure the dragon of their mission. "We'll do what is necessary to return what was taken. Though I pray that she is still of sound health, given what we know of the sirens." He gave the dragon one last assured nod before walking ahead and going up the ramp before the deckhands began to work as freeing the ship in preparation for their journey.

After several steps on the deck he looked around. Hands moving back and forth to get their duties done. Nimin made his way below to find his own quarters. Such ships were not new to him and the location of the sleeping quarters were very simple to locate, though he was interested to see that the ship was well made and the quality of the accommodations was better than most other vessels he'd laid foot on.

Actual beds to sleep upon, not just wracks, or cots. He sat his bag down on the foot of his own bed only to look up and see a small water basin for bathing. An amenity that he'd not expect to see in someone's personal quarters. He would've been more surprised at this. Were it not for the fact that we he looked up from the basin to see a mirror staring him in the face. That he reached up and unhooked the item, placing it face down in the basin. "such a pity" He uttered, with a sigh in his breath.

He left his new quarters to look around the compartments on the deck. Taking this time to look in on his companions, taking count of them as he saw them. Making sure that all things were in their place before heading off.

It was then that he saw the woman from before. She'd made her way onto the ship before him and it was her arrival that made more than a simple impression. Unlike most of the others that arrived, who showed up with what they could bare to travel with. This one had arrived carrying what amounted to a small arsenal. He'd barely missed the small tagalong that she had with her, until it flittered off to some other part of the ship. A conversation for another time perhaps, though he did wish to address her.

He stepped forward ending much too short for arms length. "There is something to say about coming loaded for such eventualities as an all out war." He says with a wry smile. "Are you completely sure that all of that is necessary?" He ask, motioning to most of all that she is still currently wearing.

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: The Artisan That Which Souls Cling Character Portrait: Nimin "Zeri" Hedrox Character Portrait: Mirror Leih Regium Vertarria

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#, as written by Sepokku
Astrid quietly padded her way down to the room she had occupied on the way here, many of her belongings had been left here when she ascended to the Spire. She had, since boarding, resumed human form and taken the time to suppress her Moonsilver tattoos. Three steel axes with the hilt worn smooth, two sets of spear (steel and cold iron,) a shield, but most prized of all was her oil painting of Lem and her. It was a remnant from simpler times, before she was called to work as an embodiment of The Lunar Goddess.

The bed was comfortable enough, much of the fine silk sheets and bedding having been stripped off when Astrid first boarded. They currently lay in a pile in the corner, in favor of several furs from her most thrilling hunts. They were comfortable and smelled like home, a place the chieftain was already beginning to miss, despite having left less than a week ago. Gathering up the furs into her arms, she inhaled the scent of her family. "I hope you're all doing well without me. I'll be home soon."

The Lunar girl began her ascent to the deck, eager to start the journey, perhaps even row with oars if that were to expedite their trip. "Hark! Let us do our best to grab Amarel quickly." Her words were addressed to no one in particular, but once her eyes settled on Calliope and Nimin, she started over to them.


The boat would suffice, though it was nothing compared to certain vessels aboard the Stygian, Creation often palled like that. His room was likewise sufficient for now, a coffin having been dragged in to sleep in. Fine purple velvet lined the inside, filled with downy from what some would consider sacred foul; not quite the crypt he was used to but it would suffice for now. It was at least enough to keep the Resonance from weighing down on his soul.

In the corner stood his suit of artifact armor. A Loathsome Osseous Shell, originally created by the Mask of Winter, adapted by Artisan for his own purposes. It was a beautiful creation, one almost entirely of bone and Soulsteel, and the fearsome seven-foot tall armor smiled back at the Abyssal. Attached to its shoulder was a device of his own creation, one that fired of its own accord at the wearer's enemies.

Artisan stared into the mirror above the water basin, his reflection showing the souls of the damned like a thick mist, cloying to him as they drifted around in a lazy roil. The image dissipated the moment he cupped a handful of water in his palms and splashed the cool liquid against his face. The boat rocked lazily beneath his feet, the voyage underway in earnest, soon they'd cross Sikunare's domain and head into untold waters. "Simple enough, we amount to a large army anyways. Some exiled spirits shouldn't be an issue to deal with. Regardless of who they have captive..."

The next morning, Ashen would find The Artisan That Which Souls Cling leaning on the wall outside his door. The figure was in his regular breastplate, saber strapped to his side. "Shouldn't we discuss passage into the Storm Mother's domain?" He moved off the wall, "Shall we rouse the rest?"

Setting

Characters Present

Character Portrait: Ashen Sky Character Portrait: Astrid Grünewald Character Portrait: Lux Fiala Character Portrait: Calliope Lordes Character Portrait: The Artisan That Which Souls Cling Character Portrait: Nimin "Zeri" Hedrox

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With a face as red as a beet, Lux followed behind the rest of the group as they all took to boarding the ship...she slipped through the motions, not uttering one single word as she attempted to make seem as small as absolutely possible. She absolutely wanted to vanish into dust right then and there—the whole day.... That whole day she’d done nothing but made a complete fool of herself! She’d come here at the behest of Fakharu, and asked to offer aid in rescuing his Amarel. And...that whole day she’d gotten up to nothing but shenanigans.

How embarrassing!

Lux could not bring herself to process any other thought in her head than that. Embarrassing, embarrassing, embarrassing. She’d made such an idiot of herself all day. Such an idiot.... She was NEVER drinking any kind of alcohol again, no matter how much others urged her to do so. Evidently, she and alcohol did not mix....

Here she was, supposed to spend the next…four weeks with these other Exalted, and what impression had she left on them, she could only wonder and fret over. Of course, she was never the best when it came to dealing with others given her past and how she rarely stayed in one place long...actually, four weeks? Four weeks might end up being the longest time she spent in the company of the same folk at any point in her life. Being in the company of the same people that long would be strange, and rather a different experience.... How it would feel to wake up and see the same faces that many mornings in a row, and seeing them before she would sleep as well...that was a thought Lux could not entirely bring herself to fathom as it surface within her mind amidst the chaos.

It was enough to rouse the Terrestrial’s awareness back to her surroundings as her feet hit the wooden deck of the boat again. Something about that...stepping foot again on the ship was enough to just push back all her anxiety for a moment as reality settled upon her—what exactly she was about to do, what she was doing. The gravity of the overall situation had been apparent to her, yet still. She’d humiliated herself today, got up to foolish antics—she’d slid down the banister in the dwelling of a Lesser God for Creation’s sake! And yet, she was still doing this, she was still going to do this, wasn’t she. Embarrassed or not, she was DOING this. It didn’t matter if she made an ass of herself today, she was still...doing this. After all was said and done, chances were high that she wouldn’t see any of these Exalted again, anyway...right? Her antics and shenanigans would fade into a distant, foggy memory for them and she’d be nothing than a temporary companion they’d shared a short adventure with. And that’s what they’d end up being to her as well.

This would happen, and then it’d be over. They would do what needed to be done—they’d rescue Amarel as agreed and part ways. Such was life.

A shaky breath exited Lux’s lips, as she turned around, and leaned upon the railing of the ship...coming to terms with her thoughts and doing her best to shove aside her mortification. Though she would be in the company of this group for a time longer than she was used to, it was temporary and fleeting as was everything in her life. This was how she lived her life. Going along with her whims and traveling to wherever life seemed to take her. Temporary, temporary, temporary...this was all temporary....

Today was just a mess, a mess that didn’t matter and that would just be an embarrassing, distant memory soon enough...it meant nothing. Settling upon that thought, the Fire Exalted let out a long, deep breath as she did her best to soothe herself. Today meant nothing in the grand scheme….

As the boat jutted forward, leaving the dock behind, Lux let out a startled noise, being rattled from her thoughts and nearly knocked to her rear for the umpteenth time that day. She reflexively grabbed onto the boat’s railing to steady herself, groaning and grumbling, rather fatigued of her suddenly common episodes of absentmindedness and clumsiness. She had to remind herself, all this was as temporary and as fleeing as the rest of her life.... It’d be over in four weeks and she’d be on her way somewhere else, never to see anyone involved again.... They’d be as okay with that as she was.

At least, that was what Lux was telling herself and rather believed, til she looked up and back at the shrinking shoreline. Fakharu himself was waving, as well as...the handmaids. All five of them were rather energetically and enthusiastically waving their goodbyes, and Lux knew, she knew they were waving with such vigor in part at her. She had wanted to tell herself that today was just a random occurrence, that it meant nothing and that this was as temporary as everything else she’d even known. That she’d never see these people again...that it meant nothing more. But....

She heard Nāgasāni call out, her voice barely distinguishable overtop the sound of waves and wind. “Take care, Lady Lux! Return to us safe, please!”

....today wasn’t just something that would mean nothing in the long run, was it. It wasn’t. It was the start of...something. A something Lux wasn’t quite sure of. Though she’d embarrassed herself like no other, the handmaids...they.... And she.... They specifically wanted her to return safe. Yes, they were counting on her and the others to rescue Amarel safely, but...Nāgasāni’s last words to her were asking that she’d come back to them safely instead of reminding her of her mission. That...realization made something flutter within Lux’s heart, and she swallowed back a pitiful noise that wanted to slip from her throat. She said nothing, and bit back the nearly overwhelming emotions she felt as she raised her own hand, and slowly waved back specifically to the five handmaidens before she turned on her heel, inhaled sharply and walked by the rest of the group, not even registering anything anyone had said as she made her way toward her cabin for the night.

This was...quite a day, and she...was rather just done for the time being. She’d gather her scruples and whatnot come the morning....

Setting

Characters Present

Character Portrait: Astrid Grünewald Character Portrait: Calliope Lordes Character Portrait: Nimin "Zeri" Hedrox

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Nimin looked towards Astrid as they came up stairwell, looking through the scant few faces before her before her sight rested on himself and Calliope, waving her over as she began to approach.

Though he had met her before as the meeting on the docks convened, very few words had been shared between them. He gave the younger lunar a slight nod as he welcomed her in. "It's good to see that we're all more, or less settling in for the better of the trip... Though there are bound to be some words among the crew when things get worse." He said with a slight scanning of the few more mortal members of the crew that were direct line of site.
His fingers idly thumped along the spine of his book, ever present as it was latched to his side.

"Either way, I can see that our friend has spared very little in this endeavor. He never was one to go lite when committing to anything, at least for as long as I've known him." Nimin popped a sly smile as he spoke, the lapping of the waves on the hull of the ship adding punctuation to his words. The few members of the crew in attendance going about their duties as though nothing were wrong. The thought of them not being completely aware of what this voyage was meant to foster did cross his mind.

Setting

Characters Present

Character Portrait: Astrid Grünewald Character Portrait: Calliope Lordes Character Portrait: Nimin "Zeri" Hedrox

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#, as written by Sepokku
Astrid's curious eyes scanned over Nimin's face, then Calliope's, before being drawn down to the book that Nimin was idly drumming his fingers on. She cocked her head at Nimin, before turning to Calliope and quietly speaking the oddly accented language of her tribe, "I would never blame someone for wanting the safe and swift return of a loved one. For a great Spirit Dragon, I'm sure this is nothing to be reunited with Amarel."

Cracking a cocksure smile, she continues, "And between the seven of us, he should have nothing to worry about." Her approach had been friendly, but her elders had warned her of Solars, like these two. "Try not to stay up too late, we'll be moving without stop by morning."

*Edited for clarity

Setting

Characters Present

Character Portrait: The Storyteller

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#, as written by Wake
[Note, we'll be swtiching to the next morning soon so please try to wrap up the scene on deck soon.]

Setting

Characters Present

Character Portrait: Astrid Grünewald Character Portrait: Nimin "Zeri" Hedrox

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#, as written by Oborosen
Nimin waves his hand off at the thought of assumptions "It's not the matter of there being a problem with getting back his love. That is not the source of my concern here." He produces his pipe and begins to thumb the inside of the bowl to remove any excess tobacco. "I've been mixed up in these problems more times than I care to count at this point, and nothing is more troubling than the politics that surround such things."

He ends by knocking the pipe, face down, on a nearby stool, and begins to place a small bib of fresh tobacco produced from a dry pouch in his pocket. "The first time I ever got involved with these things, was from a servant of another dragon from the southern reaches. Which had me chasing a simple ring for nearly six years, only for myself to be arrested upon arrival with the object in hand. Little did I know that the ring was meant to be a binding item to punish one of her northern counterparts, and I was to be held in trial for sedition." He points between the three of them "I suggest we make sure to cover our own ends before all of this comes to a close... just in case.

Cupping the pipe in his hand he remembers that was one of the first times that he'd broken as well. Something that he'd really not want to happen this time around as well.

Nimin finds his thoughts cut short by the call of the watch's bell somewhere on the upper deck. It was now apparent that they were well and truly underway and that not much else could be done, no matter the amount of second thoughts that either of them had.

Setting

Characters Present

Character Portrait: Astrid Grünewald Character Portrait: Calliope Lordes Character Portrait: Nimin "Zeri" Hedrox

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#, as written by Sepokku
Astrid nods along while Nimin talks, not entirely following the finer points of what he was saying but making a show of pretending to; nodding up and down while putting a hand to her chin. Whether or not she was doing a good job would be up to the casual observer, the general consensus would be no. Feeling the boat set off, deck rocking beneath her feet, she looked Nimin up and down before whispering. "I think you'll find if it comes down to it, Spirit Dragons bleed as easily as any God does. Far be it from me to let any posh dignitary outshine me. There are enough of us to storm Fakharu's palace and walk out with half his treasury."

Shrugging her shoulders, she turned to leave, "If you're worried about covering your own ass, I suggest you look for spies amongst us. No telling which one of us is Fakharu's planted spy. My money is on the Abyssal..." Starting down the stairs, to the quarters, the Chieftain thought to herself about the Solar male. Apparently, this wasn't his first quest for a Spirit Dragon, something she would have to keep in mind.

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The Archipelago Of Exiles

You have been called by Fakharu, lesser Elemental Dragon of Water and Celestial Censor of the West, to aid him in a personal matter. His lover, a mortal named Amarel, has been kidnapped and and held as leverage to blackmail Fakharu into starting a dangerous political feud with one of the local spirit courts. He needs your aid to save her and bring her home, before the 28 dead line approaches. Little do you know, this task will get a lot more complicated than a simple search and rescue by the end.

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The West

The West by Wake

A vast expanse of Ocean that stretches into infinity, broken only by scattered islands that grow fewer the farther one goes. Many myths tell of what lies beyond it, but few that venture that far return.

The Blessed Isle

The Blessed Isle by Wake

The Heart of the world. The seat of the Scarlet Empresses power. Nesting place of the Dynastic Dragon Blooded families. Once the homeland of the gods before they retired to heaven, now it houses the greatest empire in creation. The Realm.

The North

The North by Wake

Short summers and long winters are a staple of this place. It is Grasslands dotted by hills and forest are trotted by herds of animals and the nomadic tribes that hunt them for meat and furs, before it all gives way to an endless tundra of ice and snow.

The Underworld

The Underworld by Wake

The stale and stagnate realm of the dead. Here Ghost roam, eking out a pale existence in eternal twilight. Here the Deathlords Hold sway. And here, dead titan's slumber fitfully in their tombs.

The Scavenger Lands

The Scavenger Lands by Wake

Also known as the confederation of rivers. A series of city states, republic's and principalities that defy the realm's influence, even as they squabble amongst each other.

Yu-Shan

Yu-Shan by Wake

The divine city of Heaven where the celestial court of the gods resides.

Malfaes

Malfaes by Wake

The demon city. Built of brass, surrounded by an endless desert and sealed outside creation within the body of the dethroned primordial king. Here the yozi and their demon spawn reside

The Wyld

The Wyld by Wake

The swirling maelstrom of chaos that laps at realities shores. The fair folk reside here, in the land where dreams and reality mix, and few that venture in return unchanged by it. If at all.

The South

The South by Wake

A land of vast and glittering desert sands. Beneath it's dunes lie countless treasures in gems and spices, and is spattered with the blood of those that have sought to clam it.

The East

The East by DevilishFae

Flush with Towering plants and massive beast ripe with the abundance of nature's bounty and a haven for those that resist the realm. As beautiful as it might seem to the outsider's eyes this place holds many hidden dangers beneath it's canopies.

Creation

Creation by Wake

A majestic world tread by heroes and gods. Once the house of the primordials, it's rule has changed hands many a time through cataclysm and war. Now the balance of power has shifted once again and it's future is uncertain.

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The Forge

Use your INK to craft new artifacts in Exalted: A Tale in the Time of Tumult. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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The West

The West by Wake

A vast expanse of Ocean that stretches into infinity, broken only by scattered islands that grow fewer the farther one goes. Many myths tell of what lies beyond it, but few that venture that far return.

The Blessed Isle

The Blessed Isle by Wake

The Heart of the world. The seat of the Scarlet Empresses power. Nesting place of the Dynastic Dragon Blooded families. Once the homeland of the gods before they retired to heaven, now it houses the greatest empire in creation. The Realm.

The North

The North by Wake

Short summers and long winters are a staple of this place. It is Grasslands dotted by hills and forest are trotted by herds of animals and the nomadic tribes that hunt them for meat and furs, before it all gives way to an endless tundra of ice and snow.

The Underworld

The Underworld by Wake

The stale and stagnate realm of the dead. Here Ghost roam, eking out a pale existence in eternal twilight. Here the Deathlords Hold sway. And here, dead titan's slumber fitfully in their tombs.

The Scavenger Lands

The Scavenger Lands by Wake

Also known as the confederation of rivers. A series of city states, republic's and principalities that defy the realm's influence, even as they squabble amongst each other.

Yu-Shan

Yu-Shan by Wake

The divine city of Heaven where the celestial court of the gods resides.

Malfaes

Malfaes by Wake

The demon city. Built of brass, surrounded by an endless desert and sealed outside creation within the body of the dethroned primordial king. Here the yozi and their demon spawn reside

The Wyld

The Wyld by Wake

The swirling maelstrom of chaos that laps at realities shores. The fair folk reside here, in the land where dreams and reality mix, and few that venture in return unchanged by it. If at all.

The South

The South by Wake

A land of vast and glittering desert sands. Beneath it's dunes lie countless treasures in gems and spices, and is spattered with the blood of those that have sought to clam it.

The East

The East by DevilishFae

Flush with Towering plants and massive beast ripe with the abundance of nature's bounty and a haven for those that resist the realm. As beautiful as it might seem to the outsider's eyes this place holds many hidden dangers beneath it's canopies.

Creation

Creation by Wake

A majestic world tread by heroes and gods. Once the house of the primordials, it's rule has changed hands many a time through cataclysm and war. Now the balance of power has shifted once again and it's future is uncertain.

The West

A vast expanse of Ocean that stretches into infinity, broken only by scattered islands that grow fewer the farther one goes. Many myths tell of what lies beyond it, but few that venture that far return.

The Scavenger Lands

Also known as the confederation of rivers. A series of city states, republic's and principalities that defy the realm's influence, even as they squabble amongst each other.

Yu-Shan

The divine city of Heaven where the celestial court of the gods resides.

Malfaes

The demon city. Built of brass, surrounded by an endless desert and sealed outside creation within the body of the dethroned primordial king. Here the yozi and their demon spawn reside

The Underworld

The stale and stagnate realm of the dead. Here Ghost roam, eking out a pale existence in eternal twilight. Here the Deathlords Hold sway. And here, dead titan's slumber fitfully in their tombs.

The Wyld

The swirling maelstrom of chaos that laps at realities shores. The fair folk reside here, in the land where dreams and reality mix, and few that venture in return unchanged by it. If at all.

The East

Flush with Towering plants and massive beast ripe with the abundance of nature's bounty and a haven for those that resist the realm. As beautiful as it might seem to the outsider's eyes this place holds many hidden dangers beneath it's canopies.

The Blessed Isle

The Heart of the world. The seat of the Scarlet Empresses power. Nesting place of the Dynastic Dragon Blooded families. Once the homeland of the gods before they retired to heaven, now it houses the greatest empire in creation. The Realm.

The North

Short summers and long winters are a staple of this place. It is Grasslands dotted by hills and forest are trotted by herds of animals and the nomadic tribes that hunt them for meat and furs, before it all gives way to an endless tundra of ice and snow.

The South

A land of vast and glittering desert sands. Beneath it's dunes lie countless treasures in gems and spices, and is spattered with the blood of those that have sought to clam it.

Creation

A majestic world tread by heroes and gods. Once the house of the primordials, it's rule has changed hands many a time through cataclysm and war. Now the balance of power has shifted once again and it's future is uncertain.

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