Introduction
There are two sides to this story; Those who are hunted and those who hunt. The innocent vs the criminals. The killers vs the victims. The heroes vs the villains. However, as in all stories, lines get blurred and it may at times be hard to tell who is who.
Some where in between...
Their last breath was taken, yet their eyes opened; Men and women, children and the old. Who it was it didn't seem to matter. The disease was indeed still spreading, yet the dead were rising. It was called a miracle, and for a moment there was joy, even among the sickness and death ........until there wasn't.
They were different; Stronger...faster, but that wasn't all. They healed inhumanly quick, and many acted as though they were null of many, if not all, emotions. Yet is was their eyes that planted the seed of fear; Their soul-less, glowing eyes.
It was this fear that allowed H.A.L.O, a once underground organization, to rise and pick up the pieces of civilization. In time of confusion and panic, they gave answers to the unknown and offered a solution; Thus began the HALO Project. The risen were rounded up and were placed behind the cemented walls of H.A.L.O. However, this was only the beginning of the end.
Mama-My Chemicl Romance]
Waiting for the End
Safe & Sound
Titanium-David Guetta ft. Sia
It's Time-Imagine Dragons
Get out alive- Three Days Grace
This Is War-Thirty Seconds to Mars
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Halo Project: Resurrection. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » Halo Project: Resurrection: Out of Character
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Halo Project: Resurrection
by Juliett_Rose on Mon Mar 24, 2014 2:06 am
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on Wed Mar 26, 2014 9:33 pm
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Halo Project: Resurrection
Most recent OOC posts in Halo Project: Resurrection
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Halo Project: Resurrection
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