Introduction
Strangely enough, a familiar face takes them in for the time being: The strange woman they had encountered. A person who, although keeps nearly the same appearance, is able to change her gender at will. This woman is equally pleasant as dark. Fighting her is of no use. It is best to keep her home a peaceful environment, otherwise you might not want to know how she is able to be.
The home: The home of the strange woman is a large victorian style mansion with about 20 bedrooms, a large dining room, a sauna, an outdoor pool, a recreational room, a large garden, a tea room, a library, the mistress' quarters and a restroom on each of the three floors. It is situated in a suburb with a view to the mountains. The next train station is a ten minute walk away and a grocery store is just down the road.
The strange woman has plenty of exciting, if not somewhat embarassing events for her guests including:
-A maid/host cafe
-A shopping spree
-A ball
-Lessons on sowing
-Yardwork
-and enough things for the guests to experience how it is to be the other gender
Character sheet:
Name
Age
Gender (the actual gender)
Appearance (both male and female appearance)
Clothing (for the actual gender at first but the other gender is optional, but unlikely for the character)
Likes
Dislikes
Personality
Background
Occupation (optional)
The strange woman offers a special reward for those who participate well.
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in He-She Me. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 1 Characters to follow in this universe
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Kokoro Asakura
The strange woman
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Kokoro Asakura
The strange woman
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Kokoro Asakura
The strange woman