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Yasryne Everhund

"The spider's kiss is my way to die."

0 · 176 views · located in Tane

a character in “Heroes of a Sundered Sky”, as played by Everscale

Description

Name: Yasryne Everhund

Race: Drow

Class: Temptress (warrior... sort of...)

Age: Undetermined (really, really old, to a human.)

Appearance: Image
In a summary, it can be said that Yasryne is not very... cautious with her body. She does not care who sees her, that is the role of the temptress. In fact, she puts what she has on display for the whole world to admire. Though she has the typical dark, gray skin, tattooed with spiders and webs, which is general to her entire race, and the streaming white hair and red eyes which mark the majority of her kind, she is considered beautiful by almost any man who sees her - and sometimes the women. Everyone she passes lusts after her, and frankly, she loves it. She is perfectly curved and slender, her face exotic, her lips full, her hair lush. She wears suitable little clothing - though what she wears is of drow armor, there is little point to wearing it as it covers almost nothing.

Level: 1

Personality

Personality: Yasryne is not a light-hearted, fluffy little girl. She is one hundred percent temptress, and another fifty percent warrior. She is tough, flirtatious, bold, arrogant, clever, manipulative, and vain. Were she anything but a drow she would be shunned by society, but as a temptress and daughter of the Everhund Queen Mother, she is idolized by her race. She seems to throw herself at every man she comes across, dancing into their hearts and dancing out again as soon as they reach out to grab her. Though she flirts and charms and practically buys the souls of the men around her, she never actually lies down with one, unless it is truly to her own personal gain. Sleeping with a man is a tool to be used to gain things otherwise completely inaccessible. She does have some reservations.

Diety: Misara

Likes: Dancing, signing, flirting, knifing people who get too frisky, the dark, caverns, spiders, bats, the night, alcohol

Dislikes: Sunlight, sitting still, being bored, being disliked, daytime, the surface world

Life Goals: She has never really thought beyond serving the Everhund Family.

Fears: Sunlight, the surface world.

Quirks: She does not seem to get drunk - at least, no man can beat her in a drinking competition. She could down an entire barrel of good dwarven ale and only barely feel tipsy. She has no qualms about dancing for money. She can not sleep alone - ever.

Equipment

Weapons:

  • Drow Knives - a pair of vicious, serrated daggers tipped by hallucinogenic spider poison.

Armor:
  • Steel of the Drow Temptress (basically a bikini made of metal)

Gear:
  • Bone Flute
  • Harp of the Spider Queen
  • Bell jewelry
  • Case of Perfumes
  • Case of Poisons

Animals:
  • Lochar - a vicious, lethally poisonous spider roughly the size of Yasryne's hand.

Magic Items:

Spells:
  • Swarm
  • Charm Being

History

History: A loyal drow, Yasryne has never been to the surface world. She is terrified... and yet at the same time excited.

So begins...

Yasryne Everhund's Story

Setting

Characters Present

Character Portrait: Kevril Loreweaver Character Portrait: Narisaa Feledor Character Portrait: Yasryne Everhund
Tag Characters » Add to Arc »

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Kevril Loreweaver


Kevril huffed quietly and let the tense subject drop. He had never been accepted by his people, at least not completely, and he had never spent much time trying to change that. Nevertheless, their disgust at his half-human appearance hurt him somewhere deep inside. A place he rarely went, and never let anyone else go. There were many reasons for his choice of seclusion…

Brushing the complicated subject off, he let his soft brown hair drop back over his pointed ear and continued out across the stone-specked plains. He had half a mind to simply walk in silence, but the universe did not seem inclined to permit it. The soft brush of paws I grass caught his attention first, and he had an arrow knocked before he could think straight enough to wonder what it was which had moved. His reflexes, at least this time, proved to be useful.

The great snarl as the grass-cat sprang out of its hunting crouch was the only warning the ranger received before he aimed and released the string. He was practiced at battle-time shooting. He knew how to aim in the space of a split second. The arrow struck the cat hard in the chest, brought it easily out of the air.

The only problem with grass-cats was… they never hunted alone.
____________________________________________________

Yasryne Everhund


Yasryne smirked slightly. She certainly had a flare for the dramatic – she was almost certain that it was impossible to live underground and not have a flare for the dramatic. Life could get a little boring when all one had to look at was a bunch of tunnels and stone walls. Even she, a lover of darkness and rock and night-time, had to admit that much. She loved to show off, to perform, in her way. She liked to make people stare at her. Make them wonder. Make them lust. It didn’t matter who, as long as they were watching her, as long as she was having fun.

“I’m not sure,” she answered Luna’s next question, still staring at what she assumed – wrongly – was the expanse of the Gates of Ice. “You said we’re not supposed to knock, but how on earth else are we supposed to—”

She cut off as, with a great rumbling creak, the gates swung open. Her sharp silver brows crunched together.
“Did… they just…?”
____________________________________________________

Narisaa Feledor and Kitherine Damacus


Narisaa could hardly containe his excitement, all studies forgotten. He was going to do it… he had to… surely Kitherine would not suggest it and then simply revoke the right? His mentor was right in saying that Helkara would not mind if he went. Kitherine had to be. Nari could not take another year locked up in this great tower, hardly even allowed to leave it and explore the home-streets of Delta. He had barely seen the face of another humanoid for the last several years. Kitherine did not count – he showed his face so infrequently that, though he had seen it, Nari was not sure that he would recognize his Master by his features without already having known that he was who he was.

Kitherine seemed oblivious to Narisaa’s pent up excitement, though in truth Narisaa knew that Kitherine could feel his every tremor. The archmage watched Claenereth without faltering, eyes bright like a pair of stars. He did not fidget, did not even move. Simply watched.
“There are others,” he agreed quietly. “Several others. Your coming was prophesized, my Lady. Helkara suggested that I should like to kill you upon your arrival.”

Narisaa’s breath caught with panic. If Kitherine did that, he would never escape the necromancer’s tower.

Kitherine was silent for another instant, considering Claenereth, as though she were a rather juicy piece of venison. Then he shook his head. “I would not like to kill you,” he told her softly. “Helkara gave me no direct command, and so I must do nothing. I will follow the path set down for me in the prophecy.”